Quest Rewards
Description
As you adventure through Wraeclast the locals will often reward your deeds with skill gems, items or stat boosts which shall help you to uncover the continent's mysteries. Your potential rewards however change based on class.
Over the playthrough, characters receive 22 passive skill points (up to 24 including the bandit quest rewards) and 24 skill refund points. The quest Deal with the Bandits can also increase character attributes or give up to two skill points. Below are the possible rewards your hero may receive to aid in their journey.
Starting with The Awakening expansion, NPCs who sell jewelry, flasks and currency will also sell gems once specific quests have been completed. These gems can be found in the -2- tab of the respective vendor.
Starting from Version 2.6.0, Siosa now sells all quest reward gems which you've completed the quest for, ignoring class restrictions. Starring from Version 3.0.0. Lilly Roth does the same thing and can be found in Acts 6, 10, and the Epilogue
For an alphabetical list of quest reward gems that lists when each class is offered it see Quest Reward Gems.
Can't find the gem you're looking for? Check the list of Drop Only Gems for gems that are not quest rewards.
Starting skill gem
At the start of your adventures in Wraeclast, you encounter a Dying Exile. Killing its attacker has a 100% chance to give you the following gem.
Marauder | Templar | Witch | Shadow | Ranger | Duelist | Scion | |
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Dying Exile | Module Error: Too many skills found with q_where = skill.active_skill_name="Heavy Strike". Please choose only one of the following ids: LegionKaruiHeavyStrike - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page) LegionKaruiHeavyStrike2H - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page) |
Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Hammer". Please choose only one of the following ids: CityStalkerGlacialHammer - 10% chance to Freeze enemies, 50% of Physical Damage Converted to Cold Damage (page) GlacialHammerRoyale - 10% chance to Freeze enemies, 60% of Physical Damage Converted to Cold Damage, Every third successive strike Freezes enemies as though dealing (100-190)% more Damage, +(0.2-0.3) metres to Melee Strike Range, 35% increased Duration of Cold Ailments, (10-19)% increased Effect of Cold Ailments, Adds (3-20) to (4-30) Cold Damage against Chilled Enemies (page) |
Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids: MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page) MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page) |
Viper Strike | Burning Arrow | Module Error: Too many skills found with q_where = skill.active_skill_name="Double Strike". Please choose only one of the following ids: AxisDoubleStrikeTrigger - N/A (page) MonsterDoubleStrike - N/A (page) |
Module Error: Too many skills found with q_where = skill.active_skill_name="Spectral Throw". Please choose only one of the following ids: ThrownWeaponRoyale - N/A (page) ThrownWeapon - N/A (page) |
The Dealing With the Bandits Quest
This quest presents you with 4 choices, different for each difficulty, depending on your choice during the quest "Deal with the Bandits", you can get the following rewards. These rewards can be changed at a latter time, however doing so is very expensive.
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- 6% increased Attack and Cast Speed
- 10% chance to Avoid Elemental Ailments
- 6% increased Movement Speed
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- 5 Mana Regenerated per second
- +20% to Global Critical Strike Multiplier
- +15% to all Elemental Resistances
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- 1% of Life Regenerated per second
- 2% additional Physical Damage Reduction
- 20% increased Physical Damage
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- 2 Passive Skill Points
Quest rewards
Due to item restrictions in the time limited leagues, quest rewards might be different than shown here.
Vendor quest rewards
Vendors will offer certain skill gems as soon quests are completed. Unlike gems awarded by quest rewards, these gems are unlimited in quantity and have ~1% (?) of the player's current experience (with adjustments for their base starting level).
The cost of the gems will gradually increase.