Fireball

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FireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Projectiles gain Radius as they travel farther, up to +(0-9) Radius

Additional Effects per 1% Quality:
1% increased Projectile Speed2% reduced Projectile Speed
3% increased Area of Effect
3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite
0.25% chance to Debilitate Enemies for 1 second on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.pngFireball inventory icon.png
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFireball

Fireball skill screenshot.jpg

For the Vaal-themed counterpart, see Vaal Fireball.

Fireball is a spell that fires a projectile, dealing fire damage with an increased chance to Ignite status icon.pngIgnite.

Skill functions and interactions

  • Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases, with a base radius of 9.[1] Full spell damage is done to any enemy in range of the explosion.
  • Pierce, Chain, Fork: Enemies hit by a projectile that pierces, chains, or forks will take full damage from the hit, but the projectile will not explode until it hits an enemy and does not pierce, chain, or fork, or hits a wall.
  • Shotgunning: Each enemy can only be hit directly by one projectile per cast. However, if an enemy is in range of the explosion effect of more than one projectile from the same cast, and those projectiles each exploded on different enemies or a wall, it will take full damage from each explosion.
  • Can be used in left mouse button slot to cast and move.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Fire
Damage
RadiusExp.Total Exp.
11069 to 14N/A00
220610 to 16N/A7070
3416713 to 20+1308378
4722819 to 28+115541932
51131928 to 42+266678599
616411043 to 65+22604734646
720501160 to 91+34972584371
824581283 to 124+395714180085
9286713111 to 167+4169595349680
10327514148 to 222+4283759633439
11368315195 to 292+54539961087435
12409216255 to 383+57031281790563
134410018332 to 498+610612232851786
144810919429 to 643+620658704917656
155211720552 to 828+725071107424766
165612521707 to 1061+7579893613223702
176013422903 to 1354+81508391928307621
1864142231149 to 1723+82779273556100356
1967148241374 to 2061+94386973999970095
2070155251640 to 2460+9242081556342051651
2172159251845 to 2767+10N/AN/A
2274N/A262073 to 3110+10N/AN/A
2376N/A262328 to 3493+10N/AN/A
2478N/A272614 to 3921+10N/AN/A
2580N/A272933 to 4400+10N/AN/A
2682N/A283289 to 4934+11N/AN/A
2784N/A283687 to 5531+11N/AN/A
2886N/A294131 to 6197+11N/AN/A
2988N/A304627 to 6940+11N/AN/A
3090N/A305180 to 7770+11N/AN/A
3191N/A305480 to 8219+12N/AN/A
3292N/A315796 to 8694+12N/AN/A
3393N/A316131 to 9196+12N/AN/A
3494N/A316484 to 9726+12N/AN/A
3595N/A316856 to 10285+12N/AN/A
3696N/A327250 to 10875+13N/AN/A
3797N/A327665 to 11498+13N/AN/A
3898N/A328104 to 12156+13N/AN/A
3999N/A338567 to 12850+13N/AN/A
40100N/A339055 to 13583+13N/AN/A

Gem quality

TypeStats (per 1% quality)Weight
Superior1% increased Projectile Speed50
Anomalous2% reduced Projectile Speed
3% increased Area of Effect
100
Divergent3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite
40
Phantasmal0.25% chance to Debilitate Enemies for 1 second on Hit10

Item acquisition
Questionmark.png

Fireball can drop anywhere.

Recipes

Fireball can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe CataclysmThe Cataclysm card art.png13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe FoxThe Fox card art.png6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
8Dying AnguishDying AnguishDying Anguish card art.png8Level 19 Gem
Alternate Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative qualityA
8The HookThe HookThe Hook card art.png8Level 21 Gem
Alternate Quality: +23%
Corrupted
Every obsession began with a single, innocent taste.
Random corrupted level 21 gem with 23% alternative qualityA
3Gemcutter's PromiseGemcutter's PromiseGemcutter's Promise card art.png3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Shift click to unstack.
Random gem with 1–20% qualityA
1The VoidThe VoidThe Void card art.png1Reach into the Void and claim your prize.Random divination card set exchangeA

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

In addition, Fireball is the starting skill gem for Witch. It drops after killing the first monster of the game, Hungry Corpse.

Threshold jewels

The following threshold jewels augment Fireball:

ItemLimitRadiusStats
Rolling FlamesRolling Flames
Cobalt Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
From north to south the sea of fire swept,
Rolling waves of gorging flame,
Growing taller and hungrier,
With every land they consumed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Medium(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch

Related helmet enchantments

The following helmet enchantments affect Fireball.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Fireball Cast Speed 166Merciless Labyrinth8% increased Fireball Cast Speedhelmet 100
default 0
Enchantment Fireball Cast Speed 275Eternal Labyrinth12% increased Fireball Cast Speedhelmet 100
default 0
Enchantment Fireball Damage 166Merciless Labyrinth25% increased Fireball Damagehelmet 100
default 0
Enchantment Fireball Damage 275Eternal Labyrinth40% increased Fireball Damagehelmet 100
default 0
Enchantment Fireball Ignite Chance 166Merciless LabyrinthFireball has +20% chance to Ignitehelmet 100
default 0
Enchantment Fireball Ignite Chance 275Eternal LabyrinthFireball has +30% chance to Ignitehelmet 100
default 0

Alternate skill effects

Fireball has the following alternate skill effects:

ItemEffect(s)
Direblade Fireball EffectDireblade Fireball EffectSkill Gem EffectYour Fireball becomes a Direblade Effect.Your Fireball becomes a Direblade Effect.
Dragon Fireball EffectDragon Fireball EffectSkill Gem EffectYour Fireball becomes a flaming dragon whelp skeleton that explodes on impactYour Fireball becomes a flaming dragon whelp skeleton that explodes on impact
Stygian Fireball EffectStygian Fireball EffectSkill Gem EffectYour Fireball becomes a Stygian Effect.Your Fireball becomes a Stygian Effect.

Monsters

Monsters using this skill:

  • Goatman Fire-raiser
  • Flame Sentinel + Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 8Supports projectile skills.Supported Skills fire 2 additional Projectiles
    Supported Skills deal (15-6)% less Projectile Damage

    Additional Effects per 1% Quality:
    Supported Skills deal 0.5% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Solar Guard and Prayer Guard
  • Solar Elemental (as fireball nova)

Version history

Version Changes
3.17.0
  • Fireball now deals 9 to 14 Fire Damage at gem level 1 (unchanged), up to 1640 to 2460 at gem level 20 (previously 1095 to 1643).
  • Now has 370% Effectiveness of Added Damage at all gem levels (previously 240%).
3.16.0
  • No longer has 50-88% more Damage with Ignite. It now has 25% chance to Ignite at all gem levels (previously 20-39%).
  • Because of base Ignite damage changes, Ignite with the skill is now 33.0% higher.
3.11.0
  • Now has an added Damage effectiveness of 240% (from 180%).
  • No longer gains additional explosion radius as the gem levels up.
  • Now gains additional explosion radius based on the distance the projectile has travelled as the gem levels up, up to +9 at gem level 20.
  • Now gains 1% increased Projectile Speed per 1% gem quality (previously 0.5% chance to ignite per 1% gem quality).
3.6.0
  • Mana Cost at gem level 20 is now 25 (was 26).
  • Now deals 9 to 14 Fire damage at gem level 1 (from 7 to 10) and 1095 to 1643 Fire damage at level 20 (from 890 to 1335).
  • Now has an added damage effectiveness of 180% (from 160%).
3.3.0
  • Now deals 7-10 fire damage at gem level 1 (same as previously), up to 890 to 1335 fire damage at gem level 20 (up from 739-1109).
  • Now has a cast time of 0.75 seconds (down from 0.85 seconds).
  • Now gains up to +4 to the explosion's radius at gem level 20 (up from +3).
  • Now has an added damage effectiveness of 160% (up from 100%).
  • Now deals 50% more damage with Ignite at gem level 1, up to 88% more at gem level 20.
2.6.0
  • Fireball gains 1 additional unit of radius every 6 levels.
  • No longer gain increased area of effect radius.
2.4.0
  • 50% more damage at gem level 20.
2.0.0
  • Damage increased by 15%. It now has a base chance to ignite. Its projectile speed has been increased by 30%.
1.1.0
  • Increased the damage of Fireball at low and high levels.
1.0.4
  • The area of effect has been increased by 12%. Damage has been increased at all levels (by around 20% at level one and around 23% at level 15).
0.10.0
  • Damage progression increased - now 14% increased by level 15.
0.9.12s
  • Damage progression increased. By skill level 15, it's doing 16% more damage than before.
0.9.7b
  • Increased the damage at higher levels.
0.9.7
  • The damage has been increased.
0.9.6
  • Increased the damage.
0.9.5g
0.9.3c
  • Reduced damage by 5%.
0.9.2
  • Fireball splash damage is now centered on the monster itself,
    rather than the point of impact (which was in front of the monster).
  • Increased Fireball's splash Area of Effect.
  • Increased its damage by 23%.
0.7.1
  • Slightly increased Fireball mana cost and reduced its damage
0.6.13
  • Major fix to projectile/fireball code (fixed crashes and strange behaviour)

References


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