Static Strike

From Path of Exile Wiki
Jump to navigation Jump to search
Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-188)% of base
Effectiveness of Added Damage: (110-188)%
AoE Radius: 19
Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.50% of Physical Damage Converted to Lightning Damage
Base duration is 3.00 seconds
Beams Hit Enemies every (0.40-0.32) seconds
Chains +1 Times
Beams deal 40% less Damage
(4-6) maximum Beam Targets

Additional Effects From 1-20% Quality:
(1-20)% increased Beam frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemStaticStrike

This page needs additional citations for verification.

Static Strike is a melee strike attack skill that builds up static energy on you whenever you strike an enemy, rapidly dealing damage to nearby enemies while you have energy stored.

Skill functions and interactions

  • Static energy: The initial hit applies static energy to the player, activating the beam effect for three seconds.
  • Chain: The beams possess the Chaining tag, start with +1 chain,[1] and can spread through packs if the user has additional chains from some source such as Chain SupportChain SupportSupport, Chaining, Projectile
    Icon: c
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
    Supported Skills deal (30-11)% less Damage with Hits

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Chaining range
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    or Touch of AnguishTouch of Anguish
    Imperial Claw
    Claw
    Physical Damage: (65-75) to (195-215)
    Critical Strike Chance: (7.80-8.40)%
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage
    30% increased Cold Damage
    (30-40)% increased Critical Strike Chance
    20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
    Skills Chain an additional time while at maximum Frenzy Charges
    10% chance to Freeze
    Critical Strikes do not inherently Freeze
    Grip the frozen steel, feel it numb you.
    Wield the cold touch of death like
    a splinter of your own shattered heart.
    .
  • Melee: The beams qualify as melee damage, making Static Strike capable of maintaining effects like Fortify SupportFortify SupportAttack, Support, Melee
    Icon: O
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 31Supports melee attack skills that are not triggered.Melee Hits from Supported Skills Fortify
    Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits
    Supported Skills deal (10-19)% more Melee Damage

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Fortification Duration
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    for a long time.
  • Area of Effect: The beams are affected by increases or reductions to Area of Effect, but aren't affected by increases or reductions to Area Damage.
  • Beam damage is considered damage from the attack that granted static energy. Properties that apply to entire attacks such as Ruthless SupportRuthless SupportSlam, Support, Melee, Attack, Strike
    Icon: u
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Every third Attack with Supported Melee Attacks deals a Ruthless Blow
    Ruthless Blows with Supported Skills deal (70-98)% more Melee Damage
    Ruthless Blows with Supported Skills deal (70-98)% more Damage with
    Ailments caused by Melee Hits
    Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    or exertion by Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical
    Level: (1-20)
    Cost: (13-19) Mana
    Cooldown Time: 8.00 sec
    Can Store 1 Use(s)
    Use Time: 0.80 sec
    AoE Radius: 60
    Requires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which lowers the effect of enemy physical damage reduction against your hits.Base duration is (4.00-4.90) seconds
    (0-38)% increased Warcry Speed
    Enemies Taunted by this Warcry are Intimidated
    Counts total Power of Enemies in Range
    Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30%
    Exerts the next 2 Melee Attacks you perform
    Exerted Attacks deal Double Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or AmbushAmbushCritical, Spell, Movement, Duration, Travel
    Level: (1-20)
    Cost: (8-23) Mana
    Cooldown Time: 5.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.30 sec
    Requires Level 34Teleports you to a nearby enemy, applying a buff to you for a short duration and blinding the enemy for a secondary duration. Performing a melee attack with a One-Handed Weapon removes the buff to exert that attack.Base duration is 1.50 seconds
    Base secondary duration is 3.00 seconds
    Buff is removed to Exert the next Melee Attack you perform
    Attacks Exerted by this Skill cannot be Exerted by other Skills
    Exerted Attacks have +25% to Critical Strike Chance
    Exerted Attacks have +(100-138)% to Critical Strike Multiplier

    Additional Effects From 1-20% Quality:
    Exerted Attacks have +(0.5-10)% to Critical Strike Chance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    will apply to both the strike and the beams for their full duration, unless removed by beams from a new attack.

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceDamage
Effectiveness
Attack
Damage
Beam
targets
Beams Hit RateExp.Total Exp.
1122114110%110%40.4000
2152517114%114.1%40.401524915249
3193021118%118.2%40.394151756766
4233524122%122.3%40.3981983138749
5274128126%126.4%40.38147968286717
6314632131%130.5%40.38250557537274
7355136135%134.6%40.38405086942360
8385538139%138.7%40.374477181390078
9415941143%142.8%40.376153182005396
10446344147%146.9%50.368346392840035
11476747151%151.1%50.3615707604410795
12507149155%155.2%50.3616339876044782
13537552159%159.3%50.3521510308195812
14567955163%163.4%50.35281218911008001
15598358167%167.5%50.34509936016107361
16628760172%171.6%50.34940073125508092
17649062176%175.7%50.341527336640781458
18669264180%179.8%50.332628658267068040
19689566184%183.9%50.3362890590129958630
20709868188%188%60.32212046017342004647
217210070192%192.1%60.32N/AN/A
2274N/AN/A196%196.2%60.32N/AN/A
2376N/AN/A200%200.3%60.31N/AN/A
2478N/AN/A204%204.4%60.31N/AN/A
2580N/AN/A209%208.5%60.30N/AN/A
2682N/AN/A213%212.6%60.30N/AN/A
2784N/AN/A217%216.7%60.30N/AN/A
2886N/AN/A221%220.8%60.29N/AN/A
2988N/AN/A225%224.9%60.29N/AN/A
3090N/AN/A229%229.1%70.28N/AN/A
3191N/AN/A231%231.1%70.28N/AN/A
3292N/AN/A233%233.2%70.28N/AN/A
3393N/AN/A235%235.2%70.28N/AN/A
3494N/AN/A237%237.3%70.28N/AN/A
3595N/AN/A239%239.3%70.27N/AN/A
3696N/AN/A241%241.4%70.27N/AN/A
3797N/AN/A243%243.4%70.27N/AN/A
3898N/AN/A245%245.5%70.27N/AN/A
3999N/AN/A248%247.5%70.27N/AN/A
40100N/AN/A250%249.6%70.26N/AN/A

Item acquisition

Static Strike can drop anywhere.

Recipes

Static Strike can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Static Strike.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Static Strike Damage 166Merciless Labyrinth25% increased Static Strike Damagehelmet 75
Enchantment Static Strike Damage 275Eternal Labyrinth40% increased Static Strike Damagehelmet 75
Enchantment Static Strike Duration 166Merciless Labyrinth30% increased Static Strike Durationhelmet 75
Enchantment Static Strike Duration 275Eternal Labyrinth45% increased Static Strike Durationhelmet 75
Enchantment Static Strike Maximum Beam Targets 166Merciless LabyrinthStatic Strike has +1 maximum Beam Targetshelmet 75
Enchantment Static Strike Maximum Beam Targets 275Eternal LabyrinthStatic Strike has +2 maximum Beam Targetshelmet 75
Enchantment Static Strike Area Of Effect 166Merciless Labyrinth16% increased Static Strike Area of Effecthelmet 75
Enchantment Static Strike Area Of Effect 275Eternal Labyrinth24% increased Static Strike Area of Effecthelmet 75

Version history

Version Changes
3.25.0
  • Now has a Mana cost of 6 at gem level 1, scaling up to 10 at gem level 20 (previously 6 at all gem levels). Now has 150% Effectiveness of Base and Added Damage at gem level 1 (previously 110%), scaling up to 346% at gem level 20 (previously 188%).
3.23.0
  • Quality now provides 0-20% increased Beam frequency, instead of 0-20% increased Skill Effect Duration.
3.16.0
  • The following Skills no longer have “+0-2 to Melee Strike Range”: Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (165-238)% of base
    Effectiveness of Added Damage: (165-238)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds
    Base secondary duration is 20.00 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

    Additional Effects From 1-20% Quality:
    Minions have (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-140)% of base
    Effectiveness of Added Damage: (91-140)%
    Performs two fast strikes with a melee weapon.25% chance to cause Bleeding
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies

    Additional Effects From 1-20% Quality:
    (1-20)% chance to deal Double Damage to Bleeding Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Double StrikeVaal Double StrikeAttack, Melee, Strike, Duration, Vaal, Physical
    Level: (1-20)
    Souls Per Use: 30
    Can Store 2 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Damage: (28-41)% of base
    Effectiveness of Added Damage: (28-41)%
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Base duration is 6.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    Can't be Evaded
    25% chance to cause Bleeding
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    Maximum 8 Summoned Doubles

    Additional Effects From 1-20% Quality:
    (1-20)% chance to deal Double Damage to Bleeding Enemies
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Dual StrikeDual StrikeCritical, Attack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-244)% of base
    Effectiveness of Added Damage: (125-244)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.100% more Critical Strike Chance against Enemies that are on Full Life
    60% more Damage with Hits and Ailments against Enemies that are on Full Life

    Additional Effects From 1-20% Quality:
    +(1.5-30)% more Damage with Hits and Ailments against Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    AoE Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
    (22-480) to (40-891) Added Fire Damage
    (3-75) to (67-1467) Added Lightning Damage
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    (30-49)% chance to Freeze, Shock and Ignite
    Base radius is 1 metre
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    10% more Damage per Elemental Ailment on the Enemy

    Additional Effects From 1-20% Quality:
    +(0.25-5)% more Damage per Elemental Ailment on the Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge

    Additional Effects From 1-20% Quality:
    +(0.1-2)% more Attack Damage per Frenzy Charge
    +(0.1-2)% more Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (104-166)% of base
    Effectiveness of Added Damage: (104-166)%
    AoE Radius: 15
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds
    (5-75) to (8-113) Added Fire Damage
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    60% of Physical Damage Converted to Fire Damage
    Base radius is 2.4 metres
    Base explosion radius is 1.8 metres
    Debuff deals 66% of Damage per Charge

    Additional Effects From 1-20% Quality:
    Debuff deals +(0.5-10)% of Damage per Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (125-160)% of base
    Effectiveness of Added Damage: (125-160)%
    Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Base duration is 1.00 seconds
    Base secondary duration is 1.00 seconds
    (20-113) to (30-169) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    30% more Poison Duration
    Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage

    Additional Effects From 1-20% Quality:
    (1-20)% more Poison Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding

    Additional Effects From 1-20% Quality:
    +(1-20)% more Damage with Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , RiposteRiposteTrigger, Attack, Melee, Strike, Physical
    Level: (1-20)
    Cooldown Time: 0.80 sec
    Can Store 1 Use(s)
    Attack Damage: (160-230)% of base
    Effectiveness of Added Damage: (160-230)%
    Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage
    Trigger this Skill when you Block

    Additional Effects From 1-20% Quality:
    (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Static Strike, SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 85% of base
    Attack Damage: (196-273)% of base
    Effectiveness of Added Damage: (196-273)%
    Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
    Base duration is 4.00 seconds
    (30-20)% less Area Damage
    Base radius is (1.5-2.1) metres
    Base Aura radius is (3.6-4.2) metres
    Lightning strikes 1 target within 5 metres
    Aura grants (1-12) to (4-220) added Lightning Damage
    Aura grants (10-19)% chance to Shock

    Additional Effects From 1-20% Quality:
    -(0.5-10)% less Area Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-154)% of base
    Effectiveness of Added Damage: (90-154)%
    Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    Base duration is 4.00 seconds
    (5-169) to (7-254) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit

    Additional Effects From 1-20% Quality:
    Base duration is (0.05-1) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , and Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (160-231)% of base
    Effectiveness of Added Damage: (160-231)%
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
    Beams Chain (4-7) Times
    Fires 3 Projectiles
    (0-19)% increased Area of Effect
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage

    Additional Effects From 1-20% Quality:
    (1-20)% chance to Freeze, Shock and Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
3.15.0
  • Now deals 188% of Base Damage, and has 188% Effectiveness of Added Damage at gem level 20 (previously 150%).
3.13.0
  • Now has a base duration of 3 seconds (from 2).
3.12.0
  • Now has alternative gem quality.
3.11.0
  • Now deals base Damage and has an added Damage effectiveness of 110% at gem level 1 (from 107%), up to 150% at gem level 20 (from 160%).
  • Now has a base duration of 2 seconds (from 4).
  • Now converts 50% of Physical Damage to Lightning Damage (from 60%).
  • No longer causes beams to deal 60% less Damage while Stationary and 40% less Damage while Moving.
  • Beams now deal 40% less Damage at all gem levels.
  • No longer creates a stacking buff, and no longer gains 10% increased Beam frequency per Buff Stack.
  • Beams now hit enemies every 0.4 seconds at gem level 1, down to 0.32 seconds at gem level 20 (from 0.4 seconds at all gem levels).
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 107% at gem level 1 (from 100%), up to 160% at gem level 20 (from 146%).
  • Now chains an additional time at all gem levels.
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
3.3.0
  • Now correctly states that the explosion cannot be evaded or dodged.
3.1.0
  • Radius has been increased from 19 to 20, bringing its total radius to 24 at gem level 20. Static Strike's explosion now correctly applies ailments with 40% less effect. It was previously applying ailments without taking the less-damage modifier into account.
2.6.0
  • Static Strike's radius has increased from 16 to 19 units.
  • Static Strike gains 1 additional unit of radius every 5 levels.
  • No longer gain increased area of effect radius.
  • Static Strike no longer has any variance in the size of the explosion between uses.
2.4.0
  • 16% more damage at gem level 20.
  • Now gains 1% increased area of effect per level.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Now grants 0.5% increased area of effect radius per 1% of quality (was 0.75% per 1% quality).
  • The explosions now deal 40% Less Damage (from 30% Less Damage).
  • The Radius of the explosions has been reduced from 18 to 16 and the explosions now have a 20% variance in area of effect.
1.3.0c
  • Fixed a bug where Static Strike's to-hit checks did not alternate hands correctly while dual wielding.
1.3.0
  • Static Strike has been added to the game.

References

  1. https://www.pathofexile.com/forum/view-thread/2513456

ru:Статичный разряд