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Ice Shot

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Ice ShotAttack, Projectile, AoE, Cold, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (130-174)% of base
Effectiveness of Added Damage: (130-174)%
Projectile Speed: 3260
Radius: 23 / 10
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage
60% of Physical Damage Converted to Cold Damage
(2-75) to (3-113) Added Cold Damage
Chills Enemies as though dealing (100-195)% more Damage
(0-19)% increased Effect of Cold Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.pngIce Shot inventory icon.png
Acquisition
Area level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemIceShot

Ice Shot skill screenshot.jpg


Ice Shot is a ranged attack skill that fires an arrow that deals cold damage to the target and in a cone behind the target. The skill has increased chill effect and has a stronger threshold to apply the chill.

Skill Functions and Interactions

Explosion: On hitting a target, Ice Shot creates a cone-shaped explosion that damages enemies behind the primary target. Targets that create a cone-shaped explosion will not be damaged by their own cone, but can be damaged by other cones created by additional projectiles. This triggers on every hit, so with pierce, fork, chain, or return, multiple explosions can occur with one use of Ice Shot. The explosions can overlap.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthRequired IntelligenceCost and
Reservation
Multiplier
Critical
Strike
Chance
Mana
Cost
Damage
Effectiveness
Stored
Uses
CooldownVaal
souls
Stored
Uses
Soul
Prevention
Time
Attack
Damage
Base durationAttack
Speed
Cold
Damage
Chill
Amplifier
Chill
Effect
Exp.Total Exp.
110000%0%6130%00.00 sec000 sec130%0.00 sec0%2 to 3100%N/A00
220000%0%6132%00.00 sec000 sec132.3%0.00 sec0%2 to 3105%N/A7070
3416000%0%6135%00.00 sec000 sec134.6%0.00 sec0%3 to 4110%N/A308378
4722000%0%7137%00.00 sec000 sec136.9%0.00 sec0%4 to 6115%N/A15541932
51131000%0%7139%00.00 sec000 sec139.3%0.00 sec0%5 to 8120%N/A66678599
61641000%0%7142%00.00 sec000 sec141.6%0.00 sec0%7 to 11125%N/A2604734646
72050000%0%7144%00.00 sec000 sec143.9%0.00 sec0%9 to 13130%N/A4972584371
82458000%0%8146%00.00 sec000 sec146.2%0.00 sec0%11 to 17135%N/A95714180085
92867000%0%8149%00.00 sec000 sec148.5%0.00 sec0%14 to 20140%N/A169595349680
103275000%0%8151%00.00 sec000 sec150.8%0.00 sec0%16 to 25145%N/A283759633439
113683000%0%8153%00.00 sec000 sec153.2%0.00 sec0%20 to 30150%N/A4539961087435
124092000%0%8155%00.00 sec000 sec155.5%0.00 sec0%24 to 35155%N/A7031281790563
1344100000%0%9158%00.00 sec000 sec157.8%0.00 sec0%28 to 42160%N/A10612232851786
1448109000%0%9160%00.00 sec000 sec160.1%0.00 sec0%33 to 49165%N/A20658704917656
1552117000%0%9162%00.00 sec000 sec162.4%0.00 sec0%39 to 58170%N/A25071107424766
1656125000%0%9165%00.00 sec000 sec164.7%0.00 sec0%45 to 68175%N/A579893613223702
1760134000%0%9167%00.00 sec000 sec167.1%0.00 sec0%52 to 79180%N/A1508391928307621
1864142000%0%10169%00.00 sec000 sec169.4%0.00 sec0%61 to 91185%N/A2779273556100356
1967148000%0%10172%00.00 sec000 sec171.7%0.00 sec0%68 to 102190%N/A4386973999970095
2070155000%0%10174%00.00 sec000 sec174%0.00 sec0%75 to 113195%N/A242081556342051651
2172159000%0%10176%00.00 sec000 sec176.3%0.00 sec0%81 to 122200%N/A-3420516510
22740000%0%10179%00.00 sec000 sec178.6%0.00 sec0%87 to 130205%N/A00
23760000%0%11181%00.00 sec000 sec180.9%0.00 sec0%93 to 140210%N/A00
24780000%0%11183%00.00 sec000 sec183.3%0.00 sec0%100 to 150215%N/A00
25800000%0%11186%00.00 sec000 sec185.6%0.00 sec0%107 to 160220%N/A00
26820000%0%11188%00.00 sec000 sec187.9%0.00 sec0%114 to 172225%N/A00
27840000%0%11190%00.00 sec000 sec190.2%0.00 sec0%123 to 184230%N/A00
28860000%0%12193%00.00 sec000 sec192.5%0.00 sec0%131 to 197235%N/A00
29880000%0%12195%00.00 sec000 sec194.8%0.00 sec0%140 to 210240%N/A00
30900000%0%12197%00.00 sec000 sec197.2%0.00 sec0%150 to 224245%N/A00
31910000%0%12198%00.00 sec000 sec198.3%0.00 sec0%155 to 232247%N/A00
32920000%0%13199%00.00 sec000 sec199.5%0.00 sec0%160 to 240250%N/A00
33930000%0%13201%00.00 sec000 sec200.6%0.00 sec0%165 to 248252%N/A00
34940000%0%13202%00.00 sec000 sec201.8%0.00 sec0%171 to 256255%N/A00
35950000%0%13203%00.00 sec000 sec202.9%0.00 sec0%176 to 265257%N/A00
36960000%0%13204%00.00 sec000 sec204.1%0.00 sec0%182 to 273260%N/A00
37970000%0%14205%00.00 sec000 sec205.3%0.00 sec0%188 to 282262%N/A00
38980000%0%14206%00.00 sec000 sec206.4%0.00 sec0%194 to 292265%N/A00
39990000%0%14208%00.00 sec000 sec207.6%0.00 sec0%201 to 301267%N/A00
401000000%0%14209%00.00 sec000 sec208.7%0.00 sec0%207 to 311270%N/A00

Item acquisition
Questionmark.png

Threshold jewels

The following threshold jewels augment Ice Shot:

ItemLimitRadiusStats

Related helmet enchantments

The following helmet enchantments affect Ice Shot. No results found

Alternate skill effects

Ice Shot has the following alternate skill effects:

ItemEffect(s)

Version history

Version Changes
3.9.0
  • No longer leaves Chilled Ground on impact.
  • Now deals 130% of base damage at gem level 1 (from 120%), up to 174% at gem level 20 (from 147%).
  • Now Chills enemies as though dealing 100% more Damage at gem level 1, up to 195% at gem level 20.
  • Now gains increased effect of Chill as the gem levels, up to 19% at gem level 20.
  • Labyrinth Enchantments which previously granted increased duration for Ice Shot's Chilled Ground instead now grant increased Damage with Ice Shot. This affects existing items.
3.8.0
  • Now has 2 to 3 added Attack Cold Damage at gem level 1, up to 75 to 113 at gem level 20 (previously none).
2.6.0
  • Physical to Cold conversion increase to 60% (up from 40%).
2.1.0
  • Ice Shot's chilled ground duration is now 1.5 seconds at all levels.
  • Ice Shot's radius has been increased by 9%.
2.0.0
  • Now increases cold damage by 1% per 1% quality.
1.2.0
  • The area and arc size has been increased. Additionally we have added damage effectiveness of 120%.
  • Its mana progression has been changed (it starts at 9 and progresses to 13 mana).
1.0.6
  • Base duration increased by 10%.
1.0.0b
  • Fixed a performance problem with Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (130-174)% of base
    Effectiveness of Added Damage: (130-174)%
    Projectile Speed: 3260
    Radius: 23 / 10
    Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    (2-75) to (3-113) Added Cold Damage
    Chills Enemies as though dealing (100-195)% more Damage
    (0-19)% increased Effect of Cold Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Shot skill icon.png
    and Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
    Level: (1-20)
    Cost: (7-20) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 80%
    Projectile Speed: 844
    Radius: 12
    Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect DurationFires an additional ProjectileChilling Area has 2% increased Movement SpeedBase duration is 5 seconds
    Deals (11-383) to (16-572) Cold Damage
    Can have up to 10 Chilling Areas
    Deals (16.7-1391.2) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Creeping Frost skill icon.png
    .
0.10.0g
0.10.0
  • Is now level 4 (was level 31).
  • Its mana progression has been changed (it starts at 10 and progresses to 16 mana).
  • The duration of chilled ground that it causes has been reduced by 20%.
0.9.12h
  • Fixed Ice Shot so that its damage is now correctly treated as Area of Effect damage.
0.9.12b
  • Fixed a crash with Ice Shot.
0.9.12
  • Ice Shot has been added to the game.


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