Spellslinger

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SpellslingerTrigger, Spell
Level: (1-20)
Reservation: (30-25)% Mana
Cooldown Time: 0.60 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified
Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
Supported Skills have (0-38)% increased Cooldown Recovery Rate
Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
Supported Skills deal (37-31)% less Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
Supported Skills have Added Spell Damage equal to +(1-20)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 24
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSpellslinger

Spellslinger is a skill gem that causes linked spells to be triggered when the user fires a projectile from their equipped wand, and adds the wand's damage to the spell. The linked spell reserves mana while active.

Despite the fact that this gem can support another skill gem (as Spellslinger Support), it does not have the Support gem tag, similar to other skill-support hybrid gems.

Skill functions and interactions

The gem has two functions:
As Spellslinger:

  • Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.
    • This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills and cannot be further modified

As Spellslinger Support:

  • Supports spell skills that do not reserve mana. Cannot support skills used by totems, traps or mines. Cannot modify the skills of minions.
    • Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
    • Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand
    • If two Wands are Equipped, each contributes half as much Added Damage
    • Supported Skills have (0-38)% increased Cooldown Recovery Rate

Lastly, a mana reservation overrides the supported active skill. The active skill part toggles the mana reservation on/off.

The active skill supported by Spellslinger can be triggered when using the basic attack with a wand equipped or while using a wand-based skill with a wand equipped.

  • You link Spellslinger Support to one or more spell active skill gems like a standard support gem. Those spells become unavailable for normal use.
  • You have to turn on the active skill part of the Spellslinger gem, which reserves mana to activate the function of the Spellslinger Support part of the gem.
  • The default mana reservation of the Spellslinger skill itself is 0%. For each active spell linked to it, it reserves an additional (30-25)% mana (or even less), depending on the gem level of Spellslinger. The base reservation value can be seen in the "Spellslinger Support" section of the Spellslinger gem tooltip in-game. If you don't have enough mana available to support all linked spells, the Spellslinger ability will not be available.
  • Despite the gem's claim that mana reservation cannot be further modified, it can be modified by support gem multipliers and #% increased Mana Reservation Efficiency from passives, items, etc. The wording and cannot be further modified probably serves to prevent double-dipping on aforementioned reservation modifiers: they apply to linked skill gems, not Spellslinger itself, which reserves the sum of linked skill gems' reservations.
  • While Spellslinger is active and reserving mana, firing a wand projectile triggers every linked spell simultaneously.
  • Spellslinger adds a 0.6 second cooldown to linked spells that don't already have an equal or higher cooldown (e.g. Cold SnapCold SnapSpell, AoE, Cold, Duration
    Level: (1-20)
    Cost: (11-28) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 320%
    AoE Radius: 16
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
    Base duration is 5.00 seconds
    Deals (28.7-1895.4) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burst Base radius is 1.5 metres
    Chilled Ground Base initial radius is 1.5 metres
    Chilled Ground Base final radius is 3 metres
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area

    Additional Effects From 1-20% Quality:
    (1-20)% more Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    ). Supported Skills have #% increased Cooldown Recovery Rate applies to any cooldown, allowing it to scale skills with longer cooldowns well, like Ball Lightning of StaticBall Lightning of StaticSpell, AoE, Lightning, Orb
    Level: (1-20)
    Cost: (12-23) Mana
    Cooldown Time: 1.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    Requires Level 28Creates a ball of lightning at a location that damages each enemy in an area around it repeatedly with bolts of lightning. Cannot be supported by Spell Echo or used by Totems.Deals (4-50) to (73-946) Lightning Damage
    Base radius is 2.8 metres

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . Cooldowns are shared between multiple instances of the same spell with the same type of cooldown.

Real Cooldown & Cooldown Threshold

Like other cooldowns, Spellslinger's cooldown only recovers at the start of a 33ms server frame, meaning cooldowns are effectively always rounded up to multiples of 33ms.[1] This causes cooldowns to have specific breakpoints.

The thresholds in the table below are meant to be upper limits. If you stay below them, you do not need to increase your trigger rate, though it usually is an efficient DPS upgrade. Going above them is something you must not do. If the attack you use to trigger your spells is just slightly too fast and your spells are still on cooldown, you can lose up to almost half your DPS.

Level Cooldown
Rate
Effective
Cooldown
Attack
Rate
1 0% 627 ms 1.59
2 2% 594 ms 1.68
5 7% 561 ms 1.78
8 14% 528 ms 1.89
12 22% 495 ms 2.02
16 30% 462 ms 2.16
21 40% 429 ms 2.33
20+ 52% 396 ms 2.52
20+ 66% 363 ms 2.75
20+ 82% 330 ms 3.03
20+ 103% 297 ms 3.36
20+ 128% 264 ms 3.78
20+ 160% 231 ms 4.32
20+ 204% 198 ms 5.05

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Reservation
Added
Damage
Less DamageCooldown
Recovery
Rate
Exp.Total Exp.
1245830%60%37%N/A00
2276430%66%37%2%118383118383
3307129%72%37%4%175816294199
4337729%78%36%6%254061548260
5368329%84%36%8%359090907350
6399029%90%36%10%4985081405858
7429628%96%35%12%6820572087915
84510228%102%35%14%9217773009692
94810928%108%35%16%17278794737571
105011327%114%34%18%11388775876448
115211727%120%34%20%13682337244681
125412127%126%34%22%16383388883019
135612527%132%33%24%195664810839667
145813026%138%33%26%365518414494851
156013426%144%33%28%301732717512178
166213826%150%32%30%779391425306092
176414225%156%32%32%1520603140512123
186614625%162%32%34%2618558266697705
196815125%168%31%36%62755923129453628
207015525%174%31%38%211877683341331311
217215924%180%31%40%N/AN/A
2274N/A24%186%30%42%N/AN/A
2376N/A24%192%30%44%N/AN/A
2478N/A23%198%30%46%N/AN/A
2580N/A23%204%29%48%N/AN/A
2682N/A23%210%29%50%N/AN/A
2784N/A23%216%29%52%N/AN/A
2886N/A22%222%28%54%N/AN/A
2988N/A22%228%28%56%N/AN/A
3090N/A22%234%28%58%N/AN/A
3191N/A22%237%27%59%N/AN/A
3292N/A21%240%27%60%N/AN/A
3393N/A21%243%27%61%N/AN/A
3494N/A21%246%26%62%N/AN/A
3595N/A21%249%26%63%N/AN/A
3696N/A21%252%26%64%N/AN/A
3797N/A21%255%25%65%N/AN/A
3898N/A21%258%25%66%N/AN/A
3999N/A20%261%25%67%N/AN/A
40100N/A20%264%24%68%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorSupported Skills have Added Spell Damage equal to +(1-20)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
1

Item acquisition

Spellslinger can drop anywhere.

Recipes

Spellslinger can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Spellslinger.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Spellslinger Cooldown Recovery 166Merciless LabyrinthSkills Supported by Spellslinger have 20% increased Cooldown Recovery Ratehelmet 100
Enchantment Spellslinger Cooldown Recovery 275Eternal LabyrinthSkills Supported by Spellslinger have 30% increased Cooldown Recovery Ratehelmet 100
Enchantment Spellslinger Reservation 166Merciless Labyrinth20% increased Mana Reservation Efficiency of Skills Supported by Spellslingerhelmet 0
Enchantment Spellslinger Reservation 275Eternal Labyrinth30% increased Mana Reservation Efficiency of Skills Supported by Spellslingerhelmet 0
Enchantment Spellslinger Reservation 166Merciless Labyrinth20% increased Mana Reservation Efficiency of Skills Supported by Spellslingerhelmet 100
Enchantment Spellslinger Reservation 275Eternal Labyrinth30% increased Mana Reservation Efficiency of Skills Supported by Spellslingerhelmet 100

Version history

Version Changes
3.23.0
  • Quality now causes Supported Skills to have Added Spell Damage equal to +0-20% of Damage of Equipped Wand. If two Wands are Equipped, each contributes half as much Added Damage. Quality no longer causes Supported Skills to deal 0-20% increased Spell Damage.
3.19.0
  • Spellslinger now grants Added Spell Damage equal to 60% of Damage of Equipped Wand at gem level 1 (previously 50%), up to 174% at gem level 20 (previously 100%).
3.17.0
  • Spellslinger now has "deal 37% less Damage with Hits and Ailments" at gem level 1, with a value of 31% at gem level 20.
3.15.0
  • Trigger skill gems now cost mana.
3.14.0
  • No longer supports skills granted by items.
  • No longer activates if there are no valid linked skills.
3.12.0
  • Now has a cooldown of 0.6 seconds (from 0.5 seconds).
  • Now grants supported skills increased cooldown recovery rate as the gem levels, from 0% at gem level 1 (unchanged) to 38% at gem level 20 (from 19%).
  • Now has 30% Mana Reservation Override at gem level 1, down to 25% at gem level 20 (from 20% at all gem levels).
3.10.1f
  • Updated the descriptions on the VoidfletcherVoidfletcher
    Primal Arrow Quiver
    Requires Level 66(20-30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
    Adds (30-40) to (80-100) Cold Damage to Attacks
    +(80-120) to maximum Energy Shield
    +(20-30)% to Cold Resistance
    Gain (20-40) Mana per Enemy Killed
    30% increased Projectile Speed
    5 Maximum Void Charges
    Gain a Void Charge every 0.5 seconds
    Even emptiness may be harnessed.
    unique quiver and Spellslinger gem to clarify that their skills can only be triggered by non-triggered skills.
3.10.0
  • Spellslinger has been added to the game.

References

ru:Чароплёт