Seismic TrapTrap, Spell, Duration, AoE, Physical Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 190%Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to trap throwing speed affects how frequently it releases waves.Deals (46-597) to (68-896) Physical Damage Trap lasts 4 seconds Base duration is 3.50 seconds Releases waves every 0.9 seconds Releases 5 waves
Additional Effects per 1% Quality: 1% increased Physical Damage0.5% increased Area of Effect1% increased Cooldown Recovery Rate3% reduced wave frequency 5% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition Drop level: 28Vendor Offer 1x Scroll FragmentMetadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemPhysCascadeTrap Seismic Trap is a spellskill that throws a trap when activated, releases multiple shockwaves that deal physical damage for its duration.
Once the trap is triggered, it will spawn a seismic device in its triggered location. This device releases several waves every 0.9 seconds.
You can improve the DPS (damage per second) in different ways:
Releases waves every 0.9 seconds: Increasing trap throwing speed reduces the delay between waves, improving DPS.
Base duration is 3.5 seconds: Increasing duration increases the total number of waves per seismic trap (improving the total potential DPS per trap).
Increasing area of effect increases the radius of each wave, making it possible to overlap more waves.
Because the seismic device spawns waves around it, you can maximize overlap (and therefore, DPS) by throwing the traps around the mob instead of throwing them at the mob's feet.
Seismic Trap can be created from the following recipes:
Amount
Part
Description
Meta
7
Deathly DesignsDeathly Designs7Level 21 Trap Gem Quality:+23% Corrupted"The Karui was correct; there is virtue in honouring my ancestors."
Random corruptedlevel 21 Trap gem with 23% quality
A
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
8
Dying AnguishDying Anguish8Level 19 Gem Alternate Quality:+19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative quality
A
8
The HookThe Hook8Level 21 Gem Alternate Quality:+23% CorruptedEvery obsession began with a single, innocent taste.
Random corruptedlevel 21 gem with 23% alternative quality
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. Shift click to unstack.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Made modifiers to Area of Effect apply to the area Seismic Trap's bursts can target at a ratio. This will slightly improve the area coverage of the skill while lowering the damage growth from increases to Area of Effect without removing their damage benefit entirely.
QuickstepQuickstepSpell, Movement, Travel, Blink Level: 1 Cooldown Time: 10.00 sec Can Store 1 Use(s) Cast Time: 0.15 secPerforms a series of quick teleports towards a targeted location, stopping if you would overlap with monsters or terrain. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills. Cannot be supported.200% increased Cooldown Recovery Rate if used while a Unique Enemy is in your Presence Quality has no effect This Spell's Cast Speed cannot be modified
Additional Effects per 1% Quality: Quality has no effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.