Cold SnapSpell, AoE, Cold, Duration Level: (1-20) Cost: (11-28) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320% AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect (0-19)% increased Effect of Chill 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Additional Effects per 1% Quality: 0.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition Drop level: 16Vendor Offer 1x Scroll FragmentMetadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemColdSnap
Cold Snap is a spell that deals cold damage to enemies in an area, leaving chilled ground that expands and deals cold damage over time. It has a cooldown that is bypassed by using Frenzy Charge. It also has a 25% chance to grant a frenzy charge when you kill an enemy within its area of effect.
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Unlike Righteous FireRighteous FireSpell, AoE, Fire Level: (1-20) Cooldown Time: 0.30 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals (39-2447.9) Base Fire Damage per second +(0-0.5) metres to radius Deals 35% of your Maximum Life as Base Fire Damage per second Deals 35% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage
Additional Effects per 1% Quality: 1% increased Burning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Cold Snap can benefited from spell damage modifiers to increase/decrease/more/less the cold damage over time (DOT), which normally spell damage modifiers does not affect DOT. Since Cold Snap deals cold DOT but not as an ailment, modifiers to ailment are not affecting Cold Snap's damage. Cold DOT is a subset of DOT so that source of increase DOT multiplier such as Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.'s +#% to Damage over Time Multiplier while affected by Malevolence also scale the DOT of Cold Snap. The skill gem also synergies with MalevolenceMalevolenceAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.+(0-1.9) metres to radius You and nearby allies deal (14-20)% more Damage over Time You and nearby allies have (10-19)% increased Skill Effect Duration
Additional Effects per 1% Quality: 2% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura itself.
Chilling Area: Enemies that are inside a chilling area are chilled. All chilling areas are affected by modifiers to the effect of cold and/or non-damaging ailments, including from the player's stats and support gems. Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold Level: (1-20) Cost: (7-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 844 AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Can have up to 10 Chilling Areas
Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s ground effect counts as chills from the player. It applies chilled by you stats, makes the player count as having chilled recently, and cannot chill when the player or skill cannot chill.
Gem level progression
Level
Mana Cost
Cold Damage
Cold DPS
Chill Effect
Exp.
Total Exp.
1
16
18
26
11
34 to 51
28.7
N/A
0
0
2
20
22
31
13
48 to 72
41.7
1%
49725
49725
3
24
25
37
14
66 to 99
59.2
2%
95714
145439
4
28
29
42
15
90 to 134
82.8
3%
169595
315034
5
31
32
46
16
112 to 168
106.8
4%
199345
514379
6
34
35
50
17
139 to 208
136.4
5%
285815
800194
7
37
37
54
18
171 to 257
173.3
6%
401344
1201538
8
40
40
58
19
211 to 316
219
7%
554379
1755917
9
43
43
62
20
259 to 388
274.7
8%
755049
2510966
10
46
46
66
21
316 to 474
343.3
9%
1016533
3527499
11
49
48
70
21
385 to 577
426.2
10%
1898602
5426101
12
52
51
74
22
467 to 701
529.1
11%
1964019
7390120
13
55
54
78
23
567 to 850
653.2
12%
2573731
9963851
14
58
57
82
24
685 to 1028
804.3
13%
4676439
14640290
15
60
59
84
25
777 to 1166
930.9
14%
3017327
17657617
16
62
60
87
25
880 to 1321
1076.1
15%
7823001
25480618
17
64
62
90
26
997 to 1495
1242.5
16%
15264208
40744826
18
66
64
92
27
1128 to 1692
1433.1
17%
26272845
67017671
19
68
66
95
27
1275 to 1912
1646.7
18%
62872274
129889945
20
70
68
98
28
1440 to 2160
1895.4
19%
212023122
341913067
21
72
70
100
29
1626 to 2439
2173.9
20%
N/A
N/A
22
74
N/A
N/A
29
1835 to 2753
2491.3
21%
N/A
N/A
23
76
N/A
N/A
30
2069 to 3104
2852.6
22%
N/A
N/A
24
78
N/A
N/A
30
2332 to 3499
3255.8
23%
N/A
N/A
25
80
N/A
N/A
31
2628 to 3941
3722.5
24%
N/A
N/A
26
82
N/A
N/A
32
2959 to 4438
4242.9
25%
N/A
N/A
27
84
N/A
N/A
32
3330 to 4995
4832.9
26%
N/A
N/A
28
86
N/A
N/A
33
3746 to 5619
5501.8
27%
N/A
N/A
29
88
N/A
N/A
33
4212 to 6318
6259.6
28%
N/A
N/A
30
90
N/A
N/A
34
4734 to 7101
7101.4
29%
N/A
N/A
31
91
N/A
N/A
34
5018 to 7528
7649.6
29%
N/A
N/A
32
92
N/A
N/A
35
5319 to 7979
8218.8
30%
N/A
N/A
33
93
N/A
N/A
35
5637 to 8456
8866.9
30%
N/A
N/A
34
94
N/A
N/A
35
5974 to 8961
9520.8
31%
N/A
N/A
35
95
N/A
N/A
36
6330 to 9495
10242.2
31%
N/A
N/A
36
96
N/A
N/A
36
6707 to 10060
10991.5
32%
N/A
N/A
37
97
N/A
N/A
36
7105 to 10658
11792.7
32%
N/A
N/A
38
98
N/A
N/A
37
7527 to 11290
12649.1
33%
N/A
N/A
39
99
N/A
N/A
37
7973 to 11959
13592.2
33%
N/A
N/A
40
100
N/A
N/A
37
8444 to 12666
14572.1
34%
N/A
N/A
Gem quality
Type
Stats (per 1% quality)
Weight
Superior
0.5% increased Area of Effect
50
Anomalous
1% increased Effect of Chill
100
Divergent
2% increased Damage with Hits and Ailments
100
Item acquisition
Cold Snap can drop anywhere.
Recipes
Cold Snap can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
8
Dying AnguishDying Anguish8Level 19 Gem Alternate Quality:+19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative quality
A
8
The HookThe Hook8Level 21 Gem Alternate Quality:+23% CorruptedEvery obsession began with a single, innocent taste.
Random corruptedlevel 21 gem with 23% alternative quality
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. Shift click to unstack.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item
Limit
Radius
Stats
Drop Enabled
Winter's BountyWinter's Bounty Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Cold Damage With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy ChargesAs a boy, Rigwald was taught to hunt, Through the first snows of winter, When beasts have gorged their fill, And see nothing but the long slumber ahead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Fixed a bug where spells triggered by SpellslingerSpellslingerTrigger, Spell Level: (1-20) Reservation: (30-25)% Mana Cooldown Time: 0.60 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack Supported Skills have (0-38)% increased Cooldown Recovery Rate Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills deal (37-31)% less Damage with Hits and Ailments
Additional Effects per 1% Quality: Supported Skills deal 1% increased Spell DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. could have their cooldown bypassed if that is normally a behaviour of the skill. Trigger effects that add a cooldown now all correctly prevent any cooldown bypass. This currently only affects Cold Snap.
Fixed a bug where Cold Snap's damage over time stacked with itself. To compensate for this, we have increased Cold Snap and Vaal Cold Snap's damage by 25% at gem level 20, scaling down to no change at gem level 1.
Fixed a bug where Cold Snap's damage over time could bypass damage immunities.
Fixed a bug where damage over time from Cold Snap was not removed between PvP rounds or on death. This fixes a case of Catarina minions dying immediately upon being resurrected.
Now deals cold damage in an area, then creates an area of chilled ground which deals cold damage over time and expands over its duration to up to twice its original size. This effect lasts 6 seconds.
Now deals 24-35 cold damage at gem level 1 (up from 9-13), up to 534-800 cold damage at gem level 20 (up from 462-693).
Now has a cooldown of 3 seconds (down from 4), which can be bypassed by expending a frenzy charge (previously required a power charge).
Now requires level 16.
Now requires 18 dexterity at gem level 1 (Previously only required intelligence).
Now has an added damage effectiveness of 180% (up from 120%).
Now has a 25% chance to grant a frenzy charge when an enemy dies while affected by the skill's cold damage over time.
Increased the damage of the following skills at low levels: SparkSparkSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage Base duration is 2.00 seconds (0-19)% increased Projectile Speed Fires (3-7) additional Projectiles
Additional Effects per 1% Quality: 1% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Cold Snap, Ice SpearIce SpearCritical, Spell, Projectile, Cold Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 130% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires an additional Projectile Second form has 600% increased Critical Strike Chance Second form has +(30-49)% to Critical Strike Multiplier Second form has 300% more Projectile Speed
Additional Effects per 1% Quality: 2% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and to a lesser extent, Freezing PulseFreezing PulseSpell, Projectile, Cold Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage Projectiles Pierce all Targets Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight (0-19)% increased Projectile Speed
Additional Effects per 1% Quality: 2% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Storm CallStorm CallSpell, AoE, Duration, Lightning Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 250%Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage Base duration is 1.50 seconds +(0-0.6) metres to radius (10-29)% increased Effect of Lightning Ailments
Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
QuickstepQuickstepSpell, Movement, Travel, Blink Level: 1 Cooldown Time: 10.00 sec Can Store 1 Use(s) Cast Time: 0.15 secPerforms a series of quick teleports towards a targeted location, stopping if you would overlap with monsters or terrain. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills. Cannot be supported.200% increased Cooldown Recovery Rate if used while a Unique Enemy is in your Presence Quality has no effect This Spell's Cast Speed cannot be modified
Additional Effects per 1% Quality: Quality has no effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.