Frost BladesAttack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Attack Damage: (110-225)% of base Effectiveness of Added Damage: (110-225)% Projectile Speed: 2250Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.(2-75) to (3-113) Added Cold Damage Fires (4-7) additional Projectiles 60% of Physical Damage Converted to Cold Damage +(1.8-2.1) metres to Melee Strike Range
Additional Effects per 1% Quality: 1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Duration of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition Drop level: 5Vendor Offer 1x Scroll FragmentMetadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemFrostBlades
When an enemy is hit by this skill, multiple projectiles fly out from behind the enemy and target nearby enemies. This skill increases the melee range by an appreciable degree. Unlike Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning Level: (1-20) Cost: 6 Mana Attack Damage: (135-225)% of base Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.50% of Physical Damage Converted to Lightning Damage (1-9) to (13-179) Added Lightning Damage Fires 2 additional Projectiles
Additional Effects per 1% Quality: 1% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., if the initial attack does not hit an enemy, then no projectiles are released.
The projectiles have the same damage multiplier as the initial melee hit, with the same cold damage conversion. However the initial melee attack scales with melee damage modifiers (such as Melee Physical Damage), whereas the projectiles scale with projectile damage modifiers. Both components scale equally with (unspecified) attack, physical, and cold damage modifiers.
Multistrike SupportMultistrike SupportAttack, Melee, Support Icon: 3 Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Supported Skills Repeat 2 additional times Supported Skills have (35-44)% more Melee Attack Speed Supported Skills deal (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage
Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Melee Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. uses the increased attack range of this skill when selecting targets to attack. Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% AoE Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Damage to surrounding targets Supported Skills have (0-57)% more Melee Splash Area of Effect
Additional Effects per 1% Quality: Supported Skills have 0.5% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile Icon: j Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports projectile skills.Supported Skills have (50-69)% increased Projectile Speed Supported Skills deal (20-29)% increased Projectile Damage
Additional Effects per 1% Quality: Supported Skills have 0.5% increased Projectile SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will increase the speed and effective range of the secondary projectiles. Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support Icon: d Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time Supported Skills deal (30-49)% more Physical Damage over Time Supported Skills deal (30-49)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed
Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is melee, rather than projectile.
Note: the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component.
Interactions:
Hydrosphere - Attacking a HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 110%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage Base duration is 8.00 seconds Base secondary duration is 4.00 seconds Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped 100% of Physical Damage Converted to Cold Damage Can only be Hit once every 1 second Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped 100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle
Additional Effects per 1% Quality: 0.5% increased Pulse FrequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will make the projectiles from frost blades release. This allows characters to stay out of melee range of monsters, while still releasing projectiles.
Gem level progression
Level
Damage Effectiveness
Attack Damage
Additional Projectiles
Melee Range
Cold Damage
Exp.
Total Exp.
1
1
0
110%
110%
4
+1.8m
2 to 3
0
0
2
2
0
116%
116%
4
+1.8m
2 to 3
70
70
3
4
16
122%
122%
4
+1.8m
3 to 4
308
378
4
7
22
128%
128%
4
+1.8m
4 to 6
1554
1932
5
11
31
134%
134%
4
+1.8m
5 to 8
6667
8599
6
16
41
140%
140%
5
+1.9m
7 to 11
26047
34646
7
20
50
146%
146%
5
+1.9m
9 to 13
49725
84371
8
24
58
152%
152%
5
+1.9m
11 to 17
95714
180085
9
28
67
158%
158%
5
+1.9m
14 to 20
169595
349680
10
32
75
164%
164%
5
+1.9m
16 to 25
283759
633439
11
36
83
171%
171%
6
+2m
20 to 30
453996
1087435
12
40
92
177%
177%
6
+2m
24 to 35
703128
1790563
13
44
100
183%
183%
6
+2m
28 to 42
1061223
2851786
14
48
109
189%
189%
6
+2m
33 to 49
2065870
4917656
15
52
117
195%
195%
6
+2m
39 to 58
2507110
7424766
16
56
125
201%
201%
7
+2.1m
45 to 68
5798936
13223702
17
60
134
207%
207%
7
+2.1m
52 to 79
15083919
28307621
18
64
142
213%
213%
7
+2.1m
61 to 91
27792735
56100356
19
67
148
219%
219%
7
+2.1m
68 to 102
43869739
99970095
20
70
155
225%
225%
7
+2.1m
75 to 113
242081556
342051651
21
72
159
231%
231%
8
+2.2m
81 to 122
N/A
N/A
22
74
N/A
237%
237%
8
+2.2m
87 to 130
N/A
N/A
23
76
N/A
243%
243%
8
+2.2m
93 to 140
N/A
N/A
24
78
N/A
249%
249%
8
+2.2m
100 to 150
N/A
N/A
25
80
N/A
255%
255%
8
+2.2m
107 to 160
N/A
N/A
26
82
N/A
261%
261%
9
+2.3m
114 to 172
N/A
N/A
27
84
N/A
267%
267%
9
+2.3m
123 to 184
N/A
N/A
28
86
N/A
273%
273%
9
+2.3m
131 to 197
N/A
N/A
29
88
N/A
279%
279%
9
+2.3m
140 to 210
N/A
N/A
30
90
N/A
286%
286%
9
+2.3m
150 to 224
N/A
N/A
31
91
N/A
289%
289%
9
+2.3m
155 to 232
N/A
N/A
32
92
N/A
292%
292%
10
+2.4m
160 to 240
N/A
N/A
33
93
N/A
295%
295%
10
+2.4m
165 to 248
N/A
N/A
34
94
N/A
298%
298%
10
+2.4m
171 to 256
N/A
N/A
35
95
N/A
301%
301%
10
+2.4m
176 to 265
N/A
N/A
36
96
N/A
304%
304%
10
+2.4m
182 to 273
N/A
N/A
37
97
N/A
307%
307%
10
+2.4m
188 to 282
N/A
N/A
38
98
N/A
310%
310%
10
+2.4m
194 to 292
N/A
N/A
39
99
N/A
313%
313%
10
+2.4m
201 to 301
N/A
N/A
40
100
N/A
316%
316%
10
+2.4m
207 to 311
N/A
N/A
Gem quality
Type
Stats (per 1% quality)
Weight
Superior
1% increased Projectile Speed
50
Anomalous
Fires 0.1 additional Projectiles
20
Divergent
1% increased Duration of Cold Ailments
100
Item acquisition
Frost Blades can drop anywhere.
Recipes
Frost Blades can be created from the following recipes:
Amount
Part
Description
Meta
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
8
Dying AnguishDying Anguish8DisabledMoribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative quality
A
8
The HookThe Hook8DisabledEvery obsession began with a single, innocent taste.
Random corruptedlevel 21 gem with 23% alternative quality
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. Shift click to unstack.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item
Limit
Radius
Stats
Drop Enabled
Fight for SurvivalFight for Survival Viridian JewelLimited to: 2 Radius: Medium(10-15)% increased Cold Damage With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile SpeedThe winter that followed the Cataclysm was especially harsh. Wraeclast's few survivors fought to the death for the last scraps of bread.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
Frost Blades has been improved from 2 additional projectiles at all levels to 4 additional projectiles at level 1 and 7 additional projectiles at level 20. It has also been increased from +14 weapon range at all levels to +18 weapon range at level 1 and +21 weapon range at level 20. It now gains 1% projectile speed per level after the first (19% at Level 20) and its base projectile speed has been increased by 25%.
QuickstepQuickstepSpell, Movement, Travel, Blink Level: 1 Cooldown Time: 10.00 sec Can Store 1 Use(s) Cast Time: 0.15 secPerforms a series of quick teleports towards a targeted location, stopping if you would overlap with monsters or terrain. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills. Cannot be supported.200% increased Cooldown Recovery Rate if used while a Unique Enemy is in your Presence Quality has no effect This Spell's Cast Speed cannot be modified
Additional Effects per 1% Quality: Quality has no effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.