Earthquake

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EarthquakeEarthquake of AmplificationVaal Earthquake
EarthquakeAttack, AoE, Duration, Slam, Melee
Level: (1-20)
Cost: (10-13) Mana
Attack Speed: 75% of base
Attack Damage: (143-229)% of base
Effectiveness of Added Damage: (143-229)%
AoE Radius: 18 / 28
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds
Aftershock deals 150% more Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
Aftershock deals +(1.5-30)% more Damage with Hits and Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemEarthquake

Earthquake is a melee attack that deals damage in an area and leaves a crack in the ground. After a duration, the crack releases an aftershock, dealing more damage in a larger area. Requires an axe, mace, staff or unarmed.

Skill Functions and Interactions

  • Duration: increases and reductions to skill effect duration increase or reduce the time between impact and aftershock respectively. The following are some examples of gems and items that reduce skill effect duration: Less Duration SupportLess Duration SupportSupport, Duration
    Icon: d
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 31Supports any skill that has a duration.Supported Skills deal (10-19)% more Damage
    Supported Skills have (40-49)% less Skill Effect Duration

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% less Skill Effect Duration
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , Swift Affliction SupportSwift Affliction SupportSupport, Duration
    Icon: r
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time
    25% less Duration of Supported Skills and Damaging Ailments they inflict

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Damage over Time
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , TimeclaspTimeclasp
    Moonstone Ring
    Requires Level 25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
    (10-15)% increased Cast Speed
    (6-12)% of Damage taken Recouped as Life
    (6-12)% of Damage taken Recouped as Mana
    (-20-20)% increased Skill Effect Duration
    Unaffected by Temporal Chains
    "To us mere mortals, time is slippery.
    I'm just evening things out."
    - Doryani, Queen's Thaumaturgist
    , and Warped TimepieceWarped Timepiece
    Turquoise Amulet
    Requires Level 50+(16-24) to Dexterity and Intelligence(10-25)% increased Attack Speed
    (10-25)% increased Cast Speed
    (10-15)% increased Movement Speed
    (20-10)% reduced Skill Effect Duration
    Debuffs on you expire 100% faster
    As you have lived, so you shall die
    forever trying to keep up with me.
    Your blood on these hands of mine
    forever makes me the public enemy.
    . Be aware that global duration reductions also affect other skill effects, such as Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Requires Level 16Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(115-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Dual Wielding: Using Earthquake while dual wielding will alternate between weapons. Aftershock damage is based on the weapon that performed the initial impact.
  • Aftershock: The aftershock is the second half of the skill that hits and has a 150% more multiplier to hits and damaging ailments (poison, bleed, and ignite). The aftershock's multiplier does not apply to other DoTs like Decay SupportDecay SupportChaos, Support
    Icon: D
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 38Supports any skill that hits enemies.Supported Skills inflict Decay on Hit, dealing (163-1034) Chaos Damage per second for 8 seconds

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Chaos Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    or Corrupting FeverCorrupting FeverSpell, Duration, Physical
    Level: (1-20)
    Cost: (78-520) Life
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second
    Base duration is 6.00 seconds
    Base secondary duration is 1.00 seconds
    Buff Duration is refreshed after you spend a total of (26-205) Life

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    [1]
  • Accuracy: Accuracy is checked per hit: it is possible to hit with the initial aoe, but miss with the aftershock, and vice versa.
  • Critical strikes: Crit is also checked independently per hit, but because hits from the same attack have the same crit roll, the aftershock will usually crit if the initial slam does. Conditional stats or debuffs like Brittle or Assassin's MarkAssassin's MarkCritical, Spell, Curse, Mark
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 16Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Power Charge when slain
    Hits against Cursed Enemies have +1.5% to Critical Strike Chance
    Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
    Cursed enemies grant (65-600) Life when Killed
    Cursed enemies grant (25-80) Mana when Killed

    Additional Effects From 1-20% Quality:
    Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could cause one hit to crit while the other doesn't.
  • Area of effect: Modifiers to AoE affect both the initial impact and the aftershock, making both larger or smaller - more noticeably the aftershock, having a larger base radius.

Gem level progression

LevelRequired LevelRequired StrengthMana
Cost
Damage
Effectiveness
Attack
Damage
Exp.Total Exp.
1286710143.7%143.7%00
2317310147.6%147.6%199345199345
3347910151.5%151.5%285815485160
4378511155.5%155.5%401344886504
5409211159.5%159.5%5543791440883
6429611163.4%163.4%4774371918320
74410011167.4%167.4%5837862502106
84610411171.6%171.6%7103593212465
94810911175.8%175.8%13555114567976
105011312180.1%180.1%11388775706853
115211712184.5%184.5%13682337075086
125412112189%189%16383388713424
135612512193.6%193.6%195664810670072
145813012198.3%198.3%365518414325256
156013413203.2%203.2%301732717342583
166213813208.1%208.1%775999525102578
176414213213.3%213.3%1513819340240771
186614613218.4%218.4%2608382566324596
196815113223.8%223.8%62620247128944843
207015513229.3%229.3%211708088340652931
217215914234.8%234.8%
227414240.5%240.5%
237614246.3%246.3%
247814252.4%252.4%
258014258.5%258.5%
268214264.8%264.8%
278415271.2%271.2%
288615277.7%277.7%
298815284.5%284.5%
309015291.4%291.4%
319115301.1%301.1%
329215304.8%304.8%
339315308.5%308.5%
349415312.2%312.2%
359516316%316%
369616319.8%319.8%
379716323.6%323.6%
389816327.5%327.5%
399916331.5%331.5%
4010016335.5%335.5%

Item acquisition

Earthquake can drop anywhere.

Recipes

Earthquake can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3
NoNoNoNoYesNoNo

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Yes
Sever the Right Hand
Act 3
Clarissa
NoNoNoYesYesYesYes
Fallen from Grace
Act 6
Lilly Roth
Yes

Related helmet enchantments

The following helmet enchantments affect Earthquake.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Earthquake Damage 166Merciless Labyrinth25% increased Earthquake Damagehelmet 100
Enchantment Earthquake Damage 275Eternal Labyrinth40% increased Earthquake Damagehelmet 100
Enchantment Earthquake Damage per 0.1s Duration 166Merciless LabyrinthEarthquake deals 5% increased Damage per 0.1 seconds Durationhelmet 100
Enchantment Earthquake Damage per 0.1s Duration 275Eternal LabyrinthEarthquake deals 8% increased Damage per 0.1 seconds Durationhelmet 100
Enchantment Earthquake Duration 166Merciless Labyrinth20% reduced Earthquake Durationhelmet 0
Enchantment Earthquake Duration 275Eternal Labyrinth30% reduced Earthquake Durationhelmet 0
Enchantment Earthquake Area Of Effect 166Merciless Labyrinth16% increased Earthquake Area of Effecthelmet 100
Enchantment Earthquake Area Of Effect 275Eternal Labyrinth24% increased Earthquake Area of Effecthelmet 100

Alternate skill effects

Earthquake has the following alternate skill effects:

ItemDescription
Crystal Earthquake EffectCrystal Earthquake EffectSkill Gem EffectYour Earthquake becomes a crystal effect.Your Earthquake becomes a crystal effect.
Demonic Earthquake EffectDemonic Earthquake EffectSkill Gem EffectYour Earthquake becomes a Demonic Effect.Your Earthquake becomes a Demonic Effect.
Gore Earthquake EffectGore Earthquake EffectSkill Gem EffectYour Earthquake becomes a gory effect.Your Earthquake becomes a gory effect.
Harmonious Earthquake EffectHarmonious Earthquake EffectSkill Gem EffectYour Earthquake becomes a Harmonious Effect.Your Earthquake becomes a Harmonious Effect.

Version history

Version Changes
3.25.0
  • Now has a Mana cost of 10 at gem level 1, scaling up to 13 at gem level 20 (previously 10 at all gem levels).
  • Now has 143% Effectiveness of Base and Added Damage at gem level 1 (previously 85%), scaling up to 229% at gem level 20 (previously 150%).
3.23.0
  • Quality now causes the Aftershock to deal +0-30% more Damage with Hits and Ailments, instead of providing 0-20% increased Damage.
3.15.0
  • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
  • Quality on the Phantasmal Earthquake Skill no longer grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill”. It now grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 0-50% of their value”.
3.11.0
  • The visual effects have been improved.
  • Aftershocks no longer have added Attack Physical Damage.
  • Aftershocks now deal 150% more Damage with hits and ailments.
  • Can now be used while unarmed.
  • The base radius of the initial hit is now 14 units (from 18).
  • The Labyrinth helmet enchantments Earthquake duration can no longer be obtained, though existing versions are unaffected.
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 85% at gem level 1 (from 90%), up to 120% at gem level 20 (from 109%).
  • Aftershock now benefits from 30 to 46 added physical damage at gem level one, up to 169 to 254 at gem level 20.
  • Now has an attack speed multiplier of 75%.
  • Radius of the aftershock is now +2 units larger.
  • Now gains 1% increased damage per 1% gem quality (rather than 1% increased physical damage).
3.5.0
  • Earthquake is no longer main hand only.
3.4.0
  • The aftershock now deals 70% (up from 50%) more damage with hits and ailments (as opposed to every form of damage) at all gem levels.
3.3.0
  • The base delay between the initial attack and the aftershock is now 1 second (down from 1.5 seconds).
  • The aftershock now deals more damage as the gem levels, dealing 69% more damage at gem level 20 (up from 50%).
  • Only uses main hand when dual-wielding. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.0
  • Radius has been increased from 25 to 28 for the second stage.
2.6.0
  • Earthquake's initial hit radius has been reduced from 20 to 18 units.
2.4.0
  • Aftershock damage has been reduced to 50% more at all Levels.
  • Mana cost has been increased from 6 to 10.
  • Aftershock area of effect has been reduced by 12%.
2.3.0
  • The Merciless Labyrinth Helmet enchantment for Earthquake duration is now 20% reduced duration.
2.2.0
  • Added to the game.

References

  1. Mark_GGG (June 22, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 23, 2016.