Animate Weapon
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemAnimateWeapon
Animate Weapon is a spell that animates a weapon on the ground as a flying allied minion.
Skill functions
Animate Weapon can be used on identified melee weapons lying on the ground. Bows and Wands cannot be animated unless the threshold jewel Spirit GuardsSpirit Guards
Viridian JewelLimited to: 1
Radius: MediumMinions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through,
the whispers of those who stood their ground
at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. is being used. Animated weapons are permanently consumed and cannot be recovered. If the "Key Pickup" option is enabled in the UI tab of the Options menu, the "Highlight items and objects" key may be held in order to animate specific weapons. Otherwise, the skill will attempt to animate a random valid weapon within a small area around the player's cursor. Attempting to animate a weapon with a level requirement higher than the maximum listed on the gem will cost mana and perform the cast animation, but will fail to create a minion.
Animate Weapon can also be used on Lingering Blades left behind by BladefallBladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
Base duration is 6.00 seconds
Leaves a Lingering Blade in the ground for every Volley
5 Volleys
Maximum 40 Lingering Blades can be left in the ground at a time
Additional Effects From 1-20% Quality:
+(0.05-1) VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Ethereal Knives of Lingering BladesEthereal Knives of Lingering BladesSpell, Projectile, Physical, Duration
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (190-220)%Fires an arc of knives down into the ground in front of the caster which deal physical damage.
Cannot be supported by Volley.Deals (7-949) to (10-1423) Physical Damage
Base duration is 6.00 seconds
Fires (6-8) Projectiles
Each Projectile fired remains in the ground as a Lingering Blade
Maximum 40 Lingering Blades can be left in the ground at a time
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Animated Weapons are minions that are considered to be using the original weapon animated. They are therefore affected by modifiers to minions, as well as support gems for weapons, such as Elemental Damage with Attacks SupportElemental Damage with Attacks SupportAttack, Support
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental Damage
Additional Effects From 1-20% Quality:
(0.5-10)% increased Elemental Damage with Attack SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., but not affected by any of the player's passive tree for specific weapons.
All modifiers on the weapon item itself apply to the minions once animated, including enchantments, corrupted implicit modifiers, Scourge modifiers, and Crucible passive trees (except modifiers which allocate player notable passive skills, as minions do not have access to your passive tree).
Interactions
- Loot Filter - Some modifiers on identified weapons can be highlighted by editing custom loot filters. When combined with sources that cause items to drop identified (such as Cloak of Tawm'r IsleyCloak of Tawm'r Isley
Savant's RobeEnergy Shield: (287-396)
Movement Speed: -3%Requires Level 56, 152 IntSocketed Minion Gems are Supported by Level 16 Life Leech
(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop IdentifiedRenowned by those distinguished,
Exalted by the few.
He skulks in darkness,
and watches from beneath the city.), players can selectively choose weapons magic or higher-level weapon types, which are often stronger than random normal weapons or Lingering Blades.
- Special benefits - Animated weapons can inherent special modifiers exclusive to Unique weapons. However, because the weapon is consumed on cast, the pros and cons must be considered. Alternatively, it may be possible to animate the weapon via Chains of CommandChains of Command
Saintly ChainmailArmour: (1002-1336)
Energy Shield: (240-319)
Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. instead, bypassing the need to obtain multiple copies of the weapon to animate.
- Main Hand - Animated weapons always count as using their main hand for attacks. This is relevant for weapon bonuses that come from being used in a specific weapon slot, such Wings of EntropyWings of Entropy
Ezomyte AxeTwo Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual WieldingFire and Anarchy are the most reliable agents of change..
Calculating damage
There are different calculations for weapons summoned from items on the ground and lingering blades from spells.
Casting on a weapon
Weapons inherit the hit damage, attack speed and critical strike chance of the weapon they are summoned from. This includes any direct modifiers to base stats, such as 108% increased Physical Damage, which are factored into the base damage of the minion.
The minion then gains additional Physical damage based on gem level, which is not scaled by weapon local modifiers. The additional damage for Lingering Blades does not apply to animated itemized weapons.
Other weapon-specific stats found on the weapon (such as Attacks with this Weapon Penetrate 12% Elemental Resistances or 25% increased Elemental Damage with Attacks are additive with similar sources of stats for minions.
Note that modifiers to Minions on animated weapons will have no effect on the Animate Weapon minion itself, as Animated Weapon is considered using the weapon, and has no minions of its own. The only exception to this would be when animating The ScourgeThe Scourge
Terror ClawClaw
Physical Damage: (53-68) to (171-196)
Critical Strike Chance: 7.50%
Attacks per Second: (1.65-1.72)
Weapon Range: 1.1 metresRequires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit RecentlyWith increasing mastery over death
comes an increasing desire for it..
Casting on a Lingering Blade
Animated weapons created from Lingering Blades have similar base stats to those of a Glass ShankGlass ShankDagger
Physical Damage: 6-10
Critical Strike Chance: 7.50%
Attacks per Second: 1.50
Weapon Range: 1.0 metres30% increased Global Critical Strike Chance.[1]
The same formula is used as when it is cast on a weapon item, except that it also gains additional flat damage on top of the minion's inherent flat damage modifier. This counts as added damage.
Gem level progression
Level | Mana Cost | max. Item Level | additional Physical Damage | Lingering Blades Damage | More Damage | Maximum Animated Weapons | More Attack Speed | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 4 | 0 | 0 | 4 | 9 | 5 to 8 | 1 to 2 | N/A | 5 | N/A | 0 | 0 |
2 | 6 | 0 | 0 | 5 | 11 | 6 to 11 | 1 to 2 | 2% | 5 | 2% | 841 | 841 |
3 | 9 | 17 | 0 | 5 | 14 | 10 to 15 | 1 to 3 | 4% | 6 | 4% | 3099 | 3940 |
4 | 12 | 21 | 14 | 6 | 18 | 13 to 18 | 1 to 4 | 6% | 6 | 6% | 7433 | 11373 |
5 | 16 | 26 | 18 | 7 | 22 | 17 to 25 | 1 to 5 | 8% | 7 | 8% | 22895 | 34268 |
6 | 20 | 31 | 22 | 7 | 26 | 21 to 32 | 1 to 7 | 10% | 7 | 10% | 49725 | 83993 |
7 | 24 | 37 | 25 | 8 | 31 | 26 to 38 | 2 to 9 | 12% | 8 | 12% | 95714 | 179707 |
8 | 28 | 42 | 29 | 8 | 35 | 32 to 47 | 2 to 11 | 14% | 8 | 14% | 169595 | 349302 |
9 | 32 | 47 | 33 | 9 | 40 | 39 to 57 | 3 to 14 | 16% | 9 | 16% | 283759 | 633061 |
10 | 36 | 52 | 36 | 10 | 44 | 48 to 72 | 4 to 17 | 18% | 9 | 18% | 453996 | 1087057 |
11 | 40 | 58 | 40 | 10 | 49 | 53 to 81 | 4 to 21 | 20% | 10 | 20% | 703128 | 1790185 |
12 | 44 | 63 | 44 | 11 | 53 | 61 to 91 | 5 to 25 | 22% | 10 | 22% | 1061223 | 2851408 |
13 | 48 | 68 | 48 | 12 | 58 | 68 to 99 | 6 to 30 | 24% | 11 | 24% | 2065870 | 4917278 |
14 | 52 | 74 | 51 | 12 | 62 | 73 to 112 | 8 to 36 | 26% | 11 | 26% | 2507110 | 7424388 |
15 | 55 | 78 | 54 | 13 | 66 | 83 to 124 | 9 to 42 | 28% | 12 | 28% | 2573731 | 9998119 |
16 | 58 | 82 | 57 | 13 | 70 | 89 to 136 | 10 to 48 | 30% | 12 | 30% | 7611351 | 17609470 |
17 | 61 | 86 | 60 | 14 | 74 | 99 to 148 | 12 to 55 | 32% | 13 | 32% | 13437908 | 31047378 |
18 | 64 | 90 | 62 | 15 | 78 | 108 to 159 | 13 to 62 | 34% | 13 | 34% | 25052147 | 56099525 |
19 | 67 | 94 | 65 | 15 | 82 | 115 to 173 | 15 to 71 | 36% | 14 | 36% | 43869436 | 99968961 |
20 | 70 | 98 | 68 | 16 | 100 | 126 to 184 | 17 to 80 | 38% | 14 | 38% | 242081178 | 342050139 |
21 | 72 | 100 | 70 | 17 | 100 | 130 to 190 | 19 to 86 | 39% | 15 | 39% | N/A | N/A |
22 | 74 | N/A | N/A | 17 | 100 | 134 to 196 | 20 to 92 | 40% | 15 | 40% | N/A | N/A |
23 | 76 | N/A | N/A | 18 | 100 | 138 to 202 | 21 to 99 | 41% | 16 | 41% | N/A | N/A |
24 | 78 | N/A | N/A | 19 | 100 | 142 to 208 | 22 to 106 | 42% | 16 | 42% | N/A | N/A |
25 | 80 | N/A | N/A | 19 | 100 | 146 to 214 | 24 to 114 | 43% | 17 | 43% | N/A | N/A |
26 | 82 | N/A | N/A | 20 | 100 | 150 to 220 | 26 to 122 | 44% | 17 | 44% | N/A | N/A |
27 | 84 | N/A | N/A | 20 | 100 | 155 to 227 | 28 to 131 | 45% | 18 | 45% | N/A | N/A |
28 | 86 | N/A | N/A | 21 | 100 | 160 to 234 | 29 to 140 | 46% | 18 | 46% | N/A | N/A |
29 | 88 | N/A | N/A | 22 | 100 | 165 to 241 | 31 to 149 | 47% | 19 | 47% | N/A | N/A |
30 | 90 | N/A | N/A | 22 | 100 | 170 to 248 | 33 to 159 | 48% | 19 | 48% | N/A | N/A |
31 | 91 | N/A | N/A | 23 | 100 | 175 to 255 | 34 to 163 | 49% | 20 | 49% | N/A | N/A |
32 | 92 | N/A | N/A | 23 | 100 | 180 to 263 | 34 to 168 | 50% | 20 | 50% | N/A | N/A |
33 | 93 | N/A | N/A | 23 | 100 | 185 to 271 | 36 to 172 | 51% | 21 | 51% | N/A | N/A |
34 | 94 | N/A | N/A | 24 | 100 | 191 to 279 | 36 to 176 | 52% | 21 | 52% | N/A | N/A |
35 | 95 | N/A | N/A | 24 | 100 | 197 to 287 | 37 to 180 | 53% | 22 | 53% | N/A | N/A |
36 | 96 | N/A | N/A | 24 | 100 | 203 to 296 | 38 to 185 | 54% | 22 | 54% | N/A | N/A |
37 | 97 | N/A | N/A | 25 | 100 | 209 to 305 | 39 to 189 | 55% | 23 | 55% | N/A | N/A |
38 | 98 | N/A | N/A | 25 | 100 | 215 to 314 | 39 to 194 | 56% | 23 | 56% | N/A | N/A |
39 | 99 | N/A | N/A | 25 | 100 | 221 to 323 | 41 to 198 | 57% | 24 | 57% | N/A | N/A |
40 | 100 | N/A | N/A | 25 | 100 | 228 to 333 | 41 to 203 | 58% | 24 | 58% | N/A | N/A |
Item acquisition
Animate Weapon can drop anywhere.
Recipes
Animate Weapon can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The SummonerThe Summoner6Minion Gem Quality: +20%To own a piece of the Nightmare, you must first belong to the Nightmare. | Random Minion gem with 20% quality | A |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Animate Weapon:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Spirit GuardsSpirit Guards Viridian JewelLimited to: 1 Radius: MediumMinions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of those who stood their ground at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Medium | Minions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons | 0 |
Related unique items
The following unique items are related to Animate Weapon:
Item | Base Item | Stats | |
---|---|---|---|
Jorrhast's BlacksteelJorrhast's Blacksteel SteelheadTwo Hand Mace Physical Damage: (135-162) to (202.5-243) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched. | Steelhead | 44 | 45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy |
Chains of CommandChains of Command Saintly ChainmailArmour: (1002-1336) Energy Shield: (240-319) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. | Saintly Chainmail | 70 | Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets You cannot have non-Animated Minions |
Related helmet enchantments
The following helmet enchantments affect Animate Weapon.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Animate Weapon Chance To Create Additional Copy 1 | 66 | Merciless Labyrinth | 16% chance to create an additional Animate Weapon copy | helmet 100 |
Enchantment Animate Weapon Chance To Create Additional Copy 2 | 75 | Eternal Labyrinth | 24% chance to create an additional Animate Weapon copy | helmet 100 |
Enchantment Animate Weapon Duration 1 | 66 | Merciless Labyrinth | 20% increased Animate Weapon Duration | helmet 100 |
Enchantment Animate Weapon Duration 2 | 75 | Eternal Labyrinth | 30% increased Animate Weapon Duration | helmet 100 |
Alternate skill effects
Animate Weapon has the following alternate skill effects:
Item | Description |
---|---|
Automaton Animate Weapon EffectAutomaton Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Automaton Effect. | Your Animated Weapons have an Automaton Effect. |
Celestial Animated Weapon EffectCelestial Animated Weapon EffectSkill Gem EffectYour Animated Weapons become a Celestial Effect. | Your Animated Weapons become a Celestial Effect. |
Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Innocence Effect. | Your Animated Weapons have an Innocence Effect. |
Polar Animate Weapon EffectPolar Animate Weapon EffectSkill Gem EffectYour Animated Weapons have a Polar Effect. | Your Animated Weapons have a Polar Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.21.0 |
|
3.19.0 |
|
3.10.1d |
|
3.10.0 |
|
3.6.0 |
|
2.6.0 |
|
2.3.0 |
|
1.0.6 |
|
1.0.1 |
|
1.0.0b |
|
1.0.0 |
|
References
- ↑ Path of exile announcement (February 27, 2020). "Announcements - skill demo: blade blast". Official Path of Exile Forums. Retrieved October 6, 2020.