Conversion Trap

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Conversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.3-10) seconds

Additional Effects per 1% Quality:
1% increased Skill Effect DurationConverted Enemies have 1% chance to Taunt on HitConverted Enemies deal 20% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5
Vendor Offer
1x Scroll Fragment
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemConversionTrap

Conversion Trap throws a trap that causes the enemy that triggered it to temporarily ally with the user.

Skill Functions and Interactions

Normal (white named), magical (blue named) and rare (yellow named) Monsters can be made into allies using this skill, but unique and boss (orange named) monsters cannot. Magical and rare monsters that are dominated will keep all special attributes, including Auras which will be applied to the player and all allies.

Hostile Totems can be turned into allies using Conversion Trap. Auras from the totem will affect the player and a Shockwave Totem will attack the player's enemies.

Duration: Buff/Debuff duration passives will not affect the lifespan of dominated monsters, but Skill Duration passives and the Increased Duration support gem will.

Temporary Allies: Monsters turned by Conversion Trap are not counted as minions for the purposes of minion-specific passives and support gems. Affected monsters also keep all debuffs and effects that were present before conversion.

In PvP or duels Conversion Trap can not affect players, however minions can be converted.[1]

In the Trial of the Ancestors tournament, the Warriors, while white can unfortunately not be converted due to some hidden limitation.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Base durationBase
Exp.Total Exp.
140065.30 sec5.300
260075.50 sec5.5841841
3901775.80 sec5.830993940
412142186.00 sec6743311373
516182696.30 sec6.32289534268
6202231116.50 sec6.54972583993
7242537126.80 sec6.895714179707
8282942137.00 sec7169595349302
9323347147.30 sec7.3283759633061
10363652167.50 sec7.54539961087057
11404058177.80 sec7.87031281790185
12444463198.00 sec810612232851408
13484868208.30 sec8.320658704917278
14525174208.50 sec8.525071107424388
15555478218.80 sec8.825737319998119
16585782229.00 sec9761135117609470
17616086239.30 sec9.31343790831047378
18646290239.50 sec9.52505214756099525
19676594239.80 sec9.84386943699968961
207068982310.00 sec10242081178342050139
2172701002410.30 sec10.3N/AN/A
2274N/AN/A2510.50 sec10.5N/AN/A
2376N/AN/A2510.80 sec10.8N/AN/A
2478N/AN/A2511.00 sec11N/AN/A
2580N/AN/A2511.30 sec11.3N/AN/A
2682N/AN/A2611.50 sec11.5N/AN/A
2784N/AN/A2711.80 sec11.8N/AN/A
2886N/AN/A2712.00 sec12N/AN/A
2988N/AN/A2712.30 sec12.3N/AN/A
3090N/AN/A2812.50 sec12.5N/AN/A
3191N/AN/A2912.65 sec12.65N/AN/A
3292N/AN/A2912.80 sec12.8N/AN/A
3393N/AN/A2912.90 sec12.9N/AN/A
3494N/AN/A2913.00 sec13N/AN/A
3595N/AN/A3013.15 sec13.15N/AN/A
3696N/AN/A3113.30 sec13.3N/AN/A
3797N/AN/A3113.40 sec13.4N/AN/A
3898N/AN/A3113.50 sec13.5N/AN/A
3999N/AN/A3213.65 sec13.65N/AN/A
40100N/AN/A3313.80 sec13.8N/AN/A

Gem quality

TypeStats (per 1% quality)Weight
Superior1% increased Skill Effect Duration50
AnomalousConverted Enemies have 1% chance to Taunt on Hit100
DivergentConverted Enemies deal 20% increased Damage100

Item acquisition

Conversion Trap can drop anywhere.


Conversion Trap can be created from the following recipes:

7Deathly DesignsDeathly Designs7Level 21 Trap Gem
Quality: +23%
"The Karui was correct; there is virtue in honouring my ancestors."
Random corrupted level 21 Trap gem with 23% qualityA
13The CataclysmThe Cataclysm13Level 21 Spell Gem
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
8Dying AnguishDying Anguish8Level 19 Gem
Alternate Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative qualityA
8The HookThe Hook8Level 21 Gem
Alternate Quality: +23%
Every obsession began with a single, innocent taste.
Random corrupted level 21 gem with 23% alternative qualityA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Shift click to unstack.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
A Fixture of Fate
Act 3
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Conversion Trap.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Conversion Trap Cooldown Speed 166Merciless LabyrinthConversion Trap 20% increased Cooldown Recovery Ratehelmet 100
Enchantment Conversion Trap Cooldown Speed 275Eternal LabyrinthConversion Trap 30% increased Cooldown Recovery Ratehelmet 100

Version history

Version Changes
  • Trap duration lowered to 4 seconds (from 8).
  • Mana cost has been lowered at all levels. Now costs 6 mana at gem level 1 (down from 16), up to 23 mana at gem level 20 (down from 37)
  • Base duration lowered to 8 seconds (from 16).
  • Now grants 1% increased skill duration per 1% quality (was 0.75% per 1% quality).
  • In 1v1 duels and 3v3 PvP, Conversion Trap no longer affects players.
  • Fixed a bug with Conversion Trap - anything killed by the converted enemy had the kill assigned to
    the trap rather than the player who placed it.
  • Fixed a bug where an enemy would retain the green ally highlighting after a conversion trap expires.
  • Fixed a bug where a monster could continue walking up to you after triggering a Conversion Trap.
  • Fixed a bug where Conversion Trap could permanently convert a monster.
  • Conversion Trap has been added to the game.


  1. (August 19, 2014). "PoEArena Invitational: GreenDude vs Johnny_Annihilation (HC LLD) {Season 1}". GreenDudeHC. Retrieved March 18, 2015.

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