Freezing Pulse

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Freezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (250-330)%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFreezingPulse

Freezing Pulse is a spell skill which launches a dissipating projectile that deals cold damage and pierces all targets. The projectile has an extra chance to freeze which is lost over a short distance.

Skill functions and interactions

  • Fork and Chain: Freezing Pulse projectiles will always pierce, and therefore can never fork or chain.
    • Snakepit unique ring prevents Freezing Pulse from piercing and causes it to either Chain or Fork depending on ring placement.
  • Chance to freeze: The Freezing Pulse projectile inherently has a 25% chance to freeze when created. The extra chance to freeze decreases in a linear fashion over a quarter of the projectile's lifetime until it becomes 0%. This does not affect other sources of freeze chance, such as critical strikes.[1]
  • Projectile speed: The projectiles move at an average speed of approximately 165 units/sec, for 0.375 seconds, making their effective range at approximately 60 units.[2] Modifiers to projectile speed cause the projectiles to travel farther before they dissipate, effectively increasing their range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because the chance to freeze is based on the lifetime elapsed of the projectiles (and not distance traveled). Thus, a faster projectile has had less time to dissipate and has a longer maximum range and therefore a higher chance to freeze than a slower projectile. This is true at all points along the projectile's path, while the chance to freeze is greater than zero.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Damage
Effectiveness
Cold
Damage
Exp.Total Exp.
1105250%8 to 1200
2205250%9 to 157070
34166250%12 to 19308378
47227260%18 to 2715541932
511317260%27 to 4066678599
616419270%42 to 622604734646
7205010270%57 to 864972584371
8245811270%78 to 11795714180085
9286711280%104 to 157169595349680
10327512280%138 to 207283759633439
11368313290%181 to 2724539961087435
12409214290%236 to 3547031281790563
134410015300%305 to 45810612232851786
144810916300%393 to 58920658704917656
155211717310%503 to 75425071107424766
165612518310%641 to 961579893613223702
176013419310%814 to 12201508391928307621
186414220320%1030 to 15452779273556100356
196714821320%1226 to 18404386973999970095
207015521330%1458 to 2188242081556342051651
217215922330%1636 to 2453
227422330%1833 to 2750
237623330%2054 to 3081
247823330%2299 to 3449
258024330%2573 to 3860
268224330%2878 to 4317
278425330%3218 to 4826
288625330%3595 to 5393
298826330%4016 to 6024
309026330%4484 to 6726
319126330%4737 to 7106
329227330%5004 to 7506
339327330%5286 to 7929
349427330%5583 to 8374
359527330%5896 to 8844
369627330%6226 to 9339
379728330%6574 to 9861
389828330%6941 to 10411
399928330%7327 to 10991
4010028330%7735 to 11602

Item acquisition

Freezing Pulse can drop anywhere.

Recipes

Freezing Pulse can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
YesYesNoNoNoNoNo

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
YesYesNoNoNoYesNo
A Fixture of Fate
Act 3
Siosa
Yes
Fallen from Grace
Act 6
Lilly Roth
Yes

Threshold jewels

The following threshold jewels augment Freezing Pulse:

Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
enabled
First SnowFirst Snow
Cobalt Jewel
Limited to: 2
Radius: Medium
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
Cadiro watched young Chitus play in the frostbitten grass, care-free, happy,
and unburdened by the responsibility the Perandus scion would soon endure.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
No

Related helmet enchantments

The following helmet enchantments affect Freezing Pulse.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Freezing Pulse Cast Speed 166Merciless Labyrinth8% increased Freezing Pulse Cast Speedhelmet 100
Enchantment Freezing Pulse Cast Speed 275Eternal Labyrinth12% increased Freezing Pulse Cast Speedhelmet 100
Enchantment Freezing Pulse Damage 166Merciless Labyrinth25% increased Freezing Pulse Damagehelmet 100
Enchantment Freezing Pulse Damage 275Eternal Labyrinth40% increased Freezing Pulse Damagehelmet 100
Enchantment Freezing Pulse Projectile Speed 166Merciless Labyrinth20% increased Freezing Pulse Projectile Speedhelmet 100
Enchantment Freezing Pulse Projectile Speed 275Eternal Labyrinth30% increased Freezing Pulse Projectile Speedhelmet 100

Alternate skill effects

Freezing Pulse has the following alternate skill effects:

ItemDescription
Arctic Freezing Pulse EffectArctic Freezing Pulse EffectSkill Gem EffectYour Freezing Pulse becomes an Arctic Effect.Your Freezing Pulse becomes an Arctic Effect.

Version history

Version Changes
3.25.0
  • Now has 250% Effectiveness of Added Damage at gem level 1, scaling up to 330% at gem level 20 (previously 330% at all gem levels).
3.23.0
  • No longer has 0-19% increased Projectile Speed.
3.17.0
  • Freezing Pulse now deals 8 to 12 Cold Damage at gem level 1 (unchanged), up to 1458 to 2188 at gem level 20 (previously 888 to 1332).
  • Now has 330% Effectiveness of Added Damage at all gem levels (previously 200%).
3.11.0
  • Now has an added Damage effectiveness of 200% (from 150%).
3.6.0
  • Mana Cost at gem level 1 is now 5 (was 4).
  • Mana Cost at gem level 20 is now 21 (was 18).
  • Now deals 8 to 12 Cold damage at gem level 1 (from 7 to 11) and 888 to 1332 Cold damage at gem level 20 (from 798 to 1197).
  • Now has an added damage effectiveness of 150% (from 125%)
3.3.0
  • Now deals 7-11 cold damage at gem level 1, up to 798-1197 cold damage at gem level 20 (up from 689-1034).
  • The projectile now moves more quickly at the start and slowly decelerates.
  • The damage now drops to 50% at maximum distance (up from 0%).
2.1.0
  • Damage has been increased by around 20% at all levels.
  • Now gains 1% projectile speed per gem level over 1.
2.0.0
  • Damage increased by 25% to compensate for the shotgunning mechanic change.
1.2.0
  • The mana cost of all skills has been revised.
  • We have increased its projectile speed. Damage is increased by 50% at level 1 (to 40% at level 20).
1.1.0
  • Increased the damage of the following skills at low levels: SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Cold SnapCold SnapSpell, AoE, Cold, Duration
    Level: (1-20)
    Cost: (11-28) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (220-320)%
    AoE Radius: 16
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
    Base duration is 5.00 seconds
    Deals (28.7-1895.4) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burst Base radius is 1.5 metres
    Chilled Ground Base initial radius is 1.5 metres
    Chilled Ground Base final radius is 3 metres
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area

    Additional Effects From 1-20% Quality:
    (1-20)% more Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Ice SpearIce SpearCritical, Spell, Projectile, Cold
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 7.00%
    Effectiveness of Added Damage: 130%
    Projectile Speed: 1000
    Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage
    Fires 2 Projectiles
    Second form has 600% increased Critical Strike Chance
    Second form has +(30-49)% to Critical Strike Multiplier
    Second form has 300% more Projectile Speed

    Additional Effects From 1-20% Quality:
    Second form has +(2-40)% to Critical Strike Multiplier
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and to a lesser extent, Freezing Pulse and Storm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (220-250)%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
    Base duration is 1.50 seconds
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance for Lightning to Strike the Marker when Cast
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
0.11.0
  • Damage has been reduced.
0.9.9
  • Increased cast speed, reduced mana cost, slightly reduced damage.
0.9.7b
  • Increased the damage of level 1.
0.9.7
  • The damage has been increased.
0.9.5
  • Increased damage progression.
0.9.4c
  • Set the default critical strike chance of Freezing Pulse (6%).
0.9.3c
  • Reduced damage by 10%.
0.9.3
  • Freezing Pulse now scales all damage from support gems in the same way as
    the main skill damage (Based on distance).
0.9.1
  • Updated effect for Freezing Pulse.
  • Reduced damage and collision size.
0.8.7
  • Added new skill prototype - Freezing Pulse: An icy projectile which has a chance to freeze enemies it passes through. The damage and freezing are highest up close.

References

  1. Mark_GGG (June 8, 2015). "Shock Nova tooltip is poorly worded and confuses many people". Official Path of Exile subreddit. Retrieved June 10, 2015.
  2. Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.