Cast when Damage Taken Support
Cast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
Supported Skills deal (65-27)% less Damage
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.Acquisition
Drop level: 38Vendor Offer
1x Scroll FragmentMetadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemCastOnDamageTaken
Cast when Damage Taken is a support gem. It causes a linked spell to trigger when the player takes a certain amount of damage from hits.
Skill functions and interactions
Trigger gem: Like all trigger gems, Cast when Damage Taken only triggers and casts spells. Attack gems such as Double Strike are not considered spells. Multiple spells can be linked to a single trigger gem, and will all be triggered if so. Multiple copies of Cast when Damage Taken will also function independently.
Skill cooldowns: Skill cooldowns are not circumvented in any way.
Damage counter and trigger cooldown: Each linked spell gains an internal damage counter that tracks the total accumulated damage taken from hits, though not from damage over time or the Blood Magic passive[1] (e.g. you cannot use Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals (39-2447.9) Base Fire Damage per second
+(0-5) to radius
Deals 35% of your Maximum Life as Base Fire Damage per second
Deals 35% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Additional Effects per 1% Quality:
1% increased Burning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. to trigger Cast when Damage Taken). All damage counters will be reset to 0 upon entering a new area. When a linked spell is cast, it is put on cooldown for 250 ms and will not track damage during that time.
Multiple copies of the same gem share cooldowns, meaning that if two copies of the same spell are triggered within 250 ms of each other, the first will trigger and the second will fail to do so as it is on cooldown. This mostly prevents using multiple copies of the same spell with Cast when Damage Taken, though the use of Cast when Damage Taken gems of different levels can avoid cooldown overlap in some circumstances due to the differing amounts of damage required to trigger the spells.
The Cast when Damage Taken gem itself does not have its own counter or cooldown.[2]
Maximum level of supported skills: Cast when Damage Taken cannot support skills with a higher player level requirement than that of Cast when Damage Taken itself. Note that this restriction only applies to active skills; any level of other support gems may be used.
Trigger order: Trigger gems and their linked skills are cast in a certain order that depends both on which item it is equipped on and which socket the skills are in. If there are trigger gems in each equipped item, the order of operation will be:
- Main hand ⇒ Amulet ⇒ Helm ⇒ Off hand ⇒ Body armour ⇒ Gloves ⇒ Boots
The linked sockets also follow a specific order, as follows:
1 | ⇒ | 2 |
⇓ | ||
4 | ⇐ | 3 |
⇓ | ||
5 | ⇒ | 6 |
Damage effectiveness: The damage effectiveness increases with level, but so does the damage taken per cast; overall, the amount of damage that needs to be taken per damage effectiveness goes up at higher gem levels. The optimum is a level 2 gem, which requires 1442 damage taken per 100% damage effectiveness. In comparison, a level 20 gem requires 3057 damage taken per 100% damage effectiveness.
This does not, however, take into account the increase in damage from being able to use a higher level gem; for instance, a level 4 BladefallBladefallCritical, Spell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
Base duration is 6 seconds
Leaves a Lingering Blade in the ground for every Volley
5 Volleys
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
100% increased Critical Strike Chance
6% less Damage per Volley
20% reduced Critical Strike Chance per Volley
Maximum 40 Lingering Blades can be left in the ground at a time
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. gem deals an average of 91.5 damage, while a level 20 gem deals an average of 475. On a strict damage-in-per-damage-out basis, Cast when Damage Taken roughly triples in power between level 1 and level 20, depending on the skill used. Any flat added damage will affect this ratio—the more damage added, the less effective it is to level up the Cast when Damage Taken gem.
Targeting: Targeted spells will cast towards the enemy that caused the last damage. Reflected damage is considered to come from the enemy originally damaged. If the damage was self-caused, it will target a random enemy (if there are no enemies, it will be cast at the player, if it is a projectile, it will be fired in a random direction).[3]
Totems: Cast when Damage Taken can't be used with totems.
Gem level progression
Level | ![]() | ![]() | ![]() | Damage Threshold | less/more Damage | Maximum Level of Supported Skill Gems | Exp. | Total Exp. |
---|---|---|---|---|---|---|---|---|
1 | 38 | 40 | 27 | N/A | 65% less | 38 | 0 | 0 |
2 | 40 | 41 | 29 | N/A | 63% less | 40 | 388734 | 388734 |
3 | 42 | 43 | 30 | N/A | 61% less | 42 | 477437 | 866171 |
4 | 44 | 45 | 31 | N/A | 59% less | 44 | 583786 | 1449957 |
5 | 46 | 47 | 33 | N/A | 57% less | 46 | 710359 | 2160316 |
6 | 48 | 49 | 34 | N/A | 55% less | 48 | 1355511 | 3515827 |
7 | 50 | 51 | 35 | N/A | 53% less | 50 | 1138877 | 4654704 |
8 | 52 | 53 | 37 | N/A | 51% less | 52 | 1368233 | 6022937 |
9 | 54 | 55 | 38 | N/A | 49% less | 54 | 1638338 | 7661275 |
10 | 56 | 57 | 39 | N/A | 47% less | 56 | 1956648 | 9617923 |
11 | 58 | 58 | 41 | N/A | 45% less | 58 | 3655184 | 13273107 |
12 | 60 | 60 | 42 | N/A | 43% less | 60 | 3017327 | 16290434 |
13 | 62 | 62 | 43 | N/A | 41% less | 62 | 3576232 | 19866666 |
14 | 64 | 64 | 44 | N/A | 39% less | 64 | 4231667 | 24098333 |
15 | 65 | 65 | 45 | N/A | 37% less | 65 | 2395078 | 26493411 |
16 | 66 | 66 | 46 | N/A | 35% less | 66 | 8421063 | 34914474 |
17 | 67 | 67 | 46 | N/A | 33% less | 67 | 16159983 | 51074457 |
18 | 68 | 68 | 47 | N/A | 31% less | 68 | 41170367 | 92244824 |
19 | 69 | 69 | 48 | N/A | 29% less | 69 | 86794448 | 179039272 |
20 | 70 | 70 | 48 | N/A | 27% less | 70 | 157405063 | 336444335 |
21 | 72 | 72 | 50 | N/A | 25% less | 72 | N/A | N/A |
22 | 74 | N/A | N/A | N/A | 23% less | 74 | N/A | N/A |
23 | 76 | N/A | N/A | N/A | 21% less | 76 | N/A | N/A |
24 | 78 | N/A | N/A | N/A | 19% less | 78 | N/A | N/A |
25 | 80 | N/A | N/A | N/A | 17% less | 80 | N/A | N/A |
26 | 82 | N/A | N/A | N/A | 15% less | 82 | N/A | N/A |
27 | 84 | N/A | N/A | N/A | 13% less | 84 | N/A | N/A |
28 | 86 | N/A | N/A | N/A | 11% less | 86 | N/A | N/A |
29 | 88 | N/A | N/A | N/A | 9% less | 88 | N/A | N/A |
30 | 90 | N/A | N/A | N/A | 7% less | 90 | N/A | N/A |
31 | 91 | N/A | N/A | N/A | 6% less | 91 | N/A | N/A |
32 | 92 | N/A | N/A | N/A | 5% less | 92 | N/A | N/A |
33 | 93 | N/A | N/A | N/A | 4% less | 93 | N/A | N/A |
34 | 94 | N/A | N/A | N/A | 3% less | 94 | N/A | N/A |
35 | 95 | N/A | N/A | N/A | 2% less | 95 | N/A | N/A |
36 | 96 | N/A | N/A | N/A | 1% less | 96 | N/A | N/A |
37 | 97 | N/A | N/A | N/A | N/A | 97 | N/A | N/A |
38 | 98 | N/A | N/A | N/A | 1% more | 98 | N/A | N/A |
39 | 99 | N/A | N/A | N/A | 2% more | 99 | N/A | N/A |
40 | 100 | N/A | N/A | N/A | 3% more | 100 | N/A | N/A |
Gem quality
Type | Stats (per 1% quality) | Weight |
---|---|---|
Superior | Supported Skills deal 0.5% increased Damage | 50 |
Anomalous | Supported Skills have 1% increased Skill Effect Duration | 100 |
Divergent | Supported Skills require 1% reduced amount of Damage taken to Trigger | 20 |
Item acquisition
Cast when Damage Taken Support can drop anywhere.
Recipes
Cast when Damage Taken Support can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
13 | ![]() ![]() ![]() CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. ![]() | Random corrupted level 21 Spell gem | A |
9 | ![]() ![]() ![]() as a symbol of our progress, shines greater than all the gems. ![]() | Random level 20 support gem | A |
7 | ![]() ![]() ![]() Quality: +23% CorruptedA symbol of beauty and innocence The gems corrupted her mind Malachai corrupted her gems All but a glimmer of greatness lost in madness ![]() | Random corrupted support gem with 23% quality | A |
6 | ![]() ![]() ![]() - Ezomyte Proverb ![]() | Random level 20 gem | A |
8 | ![]() ![]() ![]() Alternate Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home. ![]() | Random level 19 gem with 19% alternative quality | A |
8 | ![]() ![]() ![]() Alternate Quality: +23% CorruptedEvery obsession began with a single, innocent taste. ![]() | Random corrupted level 21 gem with 23% alternative quality | A |
3 | ![]() ![]() ![]() Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter ![]() | Random gem with 20% quality | A |
1 | ![]() Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. Shift click to unstack. ![]() | Random gem with 1–20% quality | A |
1 | ![]() ![]() ![]() ![]() | Random divination card set exchange | A |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Eternal Nightmare Act 4 Petarus and Vanja | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related unique items
The following unique items are related to Cast when Damage Taken Support:
Item | Base Item | ![]() | Stats | ||
---|---|---|---|---|---|
Replica Advancing Fortress![]() Gut RipperClaw Physical Damage: (40-44) to (106-116.6) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 11Requires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +(30-50) to maximum Life 50% increased Defences from Equipped Shield Adds 45 to 75 Fire Damage if you've Blocked Recently"Additional test subjects approved. Determine exactly how many wounds need to be endured to activate Prototype #612's energies." ![]() | Gut Ripper | 46 | Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +(30-50) to maximum Life 50% increased Defences from Equipped Shield Adds 45 to 75 Fire Damage if you've Blocked Recently | ||
Replica Paradoxica![]() Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. ![]() | Vaal Rapier | 66 | +25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Suffix Veiled Prefix
| ||
Bitterbind Point![]() Titanium Spirit ShieldChance to Block: 25% Energy Shield: (187-246) Movement Speed: -3%Requires Level 68, 159 Int(30-50)% increased Spell Damage (180-220)% increased Energy Shield Spectres have (50-100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do (40-50)% increased Critical Strike Chance for Spells per Raised Spectre Veiled PrefixThough we live and act as individuals, in truth, we are tethered together. The barriers that divide us need not be broken for our spirits to become entangled.Take this item to Jun Ortoi to have her Unveil it. ![]() | Titanium Spirit Shield | 68 | (30-50)% increased Spell Damage (180-220)% increased Energy Shield Spectres have (50-100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do (40-50)% increased Critical Strike Chance for Spells per Raised Spectre
| ||
Cane of Kulemak![]() Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix> <veiled mod pool>Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it. ![]() | Serpentine Staff | 68 | +20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix>
| ||
Forbidden Shako![]() Great CrownArmour: (143-161) Energy Shield: (29-33)Requires Level 68, 59 Str, 59 IntSocketed Gems are Supported by Level (1-10) <random Support Gem> Socketed Gems are Supported by Level (25-35) <random Support Gem> +(25-30) to all AttributesThe Azmeri must never touch the Tears of Maji, lest Viridi weep. ![]() | Great Crown | 68 | Socketed Gems are Supported by Level (1-10) <random Support Gem> Socketed Gems are Supported by Level (25-35) <random Support Gem> +(25-30) to all Attributes | ||
The Hungry Loop![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | Unset Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Strategy
Due to the large amount of damage taken needed per damage effectiveness and the rapid scaling of damage taken required per level, it is advisable to use spells for purposes other than damage that do not depend heavily on the active skill level. Possible choices include:
Offensive:
Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (9-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 0.5 seconds
Base secondary duration is 4 seconds
(0-38)% increased Skill Effect Duration
25% of Physical Damage Converted to Fire Damage
Exposure applies -15% to Elemental Resistance matching highest Damage taken
Additional Effects per 1% Quality:
1% increased Elemental DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.for applying Exposure
Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 310%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
4% more Damage with Hits per 0.1 seconds Duration
Base duration is 2 seconds
Base secondary duration is 5 seconds
+(0-7) to radius
75% reduced Life Regeneration rate
75% reduced Energy Shield Regeneration rate
Cold Exposure applies -15% to Cold Resistance
Additional Effects per 1% Quality:
1% increased Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.for applying Cold Exposure and reducing enemies' Life/Energy Shield regen
Cold SnapCold SnapSpell, AoE, Cold, Duration
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 320%
AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
Deals (28.7-1895.4) Base Cold Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.for Frenzy Charge generation
- Offensive curses such as
FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8-11.8) seconds
+(0-10) to radius
Cursed enemies have -(17-36)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze
Additional Effects per 1% Quality:
Freezes on Cursed enemies have 1% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8-11.8) seconds
+(0-10) to radius
Cursed enemies have -(17-36)% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
Additional Effects per 1% Quality:
Ignite on Cursed enemies has 0.5% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8-11.8) seconds
+(0-10) to radius
Cursed enemies have -(17-36)% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock
Additional Effects per 1% Quality:
Shocks on Cursed enemies have 1% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8-11.8) seconds
+(0-10) to radius
Cursed enemies have -(15-30)% to Elemental Resistances
Additional Effects per 1% Quality:
0.5% increased Effect of CursePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance.Base duration is (8-11.8) seconds
+(0-10) to radius
Cursed enemies have -(15-30)% to Chaos Resistance
Additional Effects per 1% Quality:
0.5% increased Effect of CursePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8-11.8) seconds
+(0-10) to radius
Cursed enemies take (15-30)% increased Physical Damage
Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding
Additional Effects per 1% Quality:
0.5% increased Duration of Bleeding on Cursed EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., etc.
- Offensive golems such as
Summon Ice GolemSummon Ice GolemCritical, Cold, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.(0-10)% increased Character Size
Maximum 1 Summoned Golem
(0-38)% increased Minion Maximum Life
Golems Grant (20-30)% increased Critical Strike Chance
Golems Grant (20-30)% increased Accuracy
Additional Effects per 1% Quality:
Minions deal 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.(0-10)% increased Character Size
Maximum 1 Summoned Golem
(0-38)% increased Minion Maximum Life
Golems Grant (15-20)% increased Damage
Additional Effects per 1% Quality:
Minions deal 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Summon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.(0-19)% increased Character Size
Maximum 1 Summoned Golem
(0-38)% increased Minion Maximum Life
Golems grant (6-9)% increased Attack and Cast Speed
Additional Effects per 1% Quality:
Minions deal 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Defensive:
- Guard skills such as
Immortal CallImmortal CallSpell, Duration, Guard
Level: (1-20)
Cost: (21-36) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1 seconds
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed
Additional Effects per 1% Quality:
1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
SteelskinSteelskinSpell, Duration, Guard
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 4Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.Base duration is 1.5 seconds
This Skill's Cooldown does not recover during its effect
Buff grants Immunity to Bleeding
0% of Damage from Hits is taken from the Buff before Life or Energy Shield
Buff can take (54-2209) Damage
70% of Damage from Hits is taken from the Buff before Life or Energy Shield
Buff can take 0 Damage
Additional Effects per 1% Quality:
0.5% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 15Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3 seconds
This Skill's Cooldown does not recover during its effect
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
Additional Effects per 1% Quality:
1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Arcane CloakArcane CloakSpell, Duration, Guard, Lightning, Arcane
Level: (1-20)
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills.Base duration is 3 seconds
Spends (45-64)% of current Mana
75% of Damage from Hits is taken from Buff before your Life or Energy Shield
Buff can take Damage equal to Mana Spent by this Skill's effect
Buff grants Added Lightning Damage equal to (10-14)% of Mana Spent by this Skill's effect
This Skill's Cooldown does not recover during its effect
Additional Effects per 1% Quality:
1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Frost ShieldFrost ShieldCritical, Spell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Base duration is 10 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Frost Shield has (190-910) maximum Life per Stage
You lose (150-730) Energy Shield per second
Maximum 4 Stages
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
Additional Effects per 1% Quality:
1% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.- Only one guard skill should be used in all CWDT setups, as they share their cooldown
Increased Duration SupportIncreased Duration SupportSupport, Duration
Icon: D
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill with a duration.Supported Skills have (45-64)% increased Skill Effect Duration
Additional Effects per 1% Quality:
Supported Skills have 0.5% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.can be used to increase the duration
Withering StepWithering StepTravel, AoE, Chaos, Movement, Blink, Spell, Duration
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 10Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.Withered lasts 3 seconds
+(0-6) to radius
Cannot be Cast or Triggered while Elusive
Grants Elusive
This Skill's Cooldown does not recover during its effect
(0-38)% increased Effect of Elusive from this Skill
Buff grants Phasing
Inflicts (4-6) Withered Debuffs the first time each Enemy enters the Area
Additional Effects per 1% Quality:
0.5% increased Effect of Elusive from this SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.for Elusive and Phasing.
Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
Level: (1-20)
Cost: (8-13) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Grants Phasing
100% increased Stealth
Additional Effects per 1% Quality:
0.5% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.for increased movement speed, reduced visibility and Phasing
- Useful for builds that often run past packs such as minion or DOT builds
- Make sure Phase Run is the last skill to be triggered in all CWDT setups
Frost WallFrost WallSpell, Duration, Cold
Level: (1-20)
Cost: (9-33) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage
Base duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Additional Effects per 1% Quality:
1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.to block enemies.
Void SphereVoid SphereSpell, AoE, Duration, Physical, Chaos, Orb
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 75%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (27-344) to (40-516) Physical Damage
Base duration is 5 seconds
Pulses every 0.4 seconds
40% of Physical Damage Converted to Chaos Damage
Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.to Hinder enemies.
VortexVortexSpell, AoE, Cold, Duration, Nova
Level: (1-20)
Cost: (11-20) Mana
Cooldown Time: 1.80 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Deals (41-1209) to (62-1813) Cold Damage
Deals (116-2317.2) Base Cold Damage per second
Base duration is 3 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
20% less Area of Effect when Cast on Frostbolt
(0-76)% increased Cooldown Recovery Rate
Can explode from up to 5 Frostbolt Projectiles
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20)
Cost: (7-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Projectile Speed: 844
AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage
Deals (18.4-2225.7) Base Cold Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Can have up to 10 Chilling Areas
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.or
Cold SnapCold SnapSpell, AoE, Cold, Duration
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 320%
AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
Deals (28.7-1895.4) Base Cold Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.to chill enemies.
- Can be linked with
Bonechill SupportBonechill SupportCold, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that can chill enemies or create chilling areas.Supported Skills have (25-44)% increased Effect of Chill on Enemies
Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect
Enemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill Effect
Supported Skills deal (5-14)% more Cold Damage
Additional Effects per 1% Quality:
Supported Skills have 1% increased Chill Duration on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.for increased chill effect
- Can be linked with
Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 300%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage
Base duration is 4 seconds
+(0-2) to radius
+(0-6) to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage
Additional Effects per 1% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.to create Consecrated Ground
Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
+(0-4) to radius
Additional Effects per 1% Quality:
0.5% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Flesh OfferingFlesh OfferingMinion, Spell, Duration
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 1.00 secRequires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5 seconds
Additional 1 seconds Base Duration per extra corpse Consumed
Grants Minions (20-30)% increased Attack Speed
Grants Minions (20-30)% increased Cast Speed
Grants Minions (20-29)% increased Movement Speed
Additional Effects per 1% Quality:
0.5% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., or
Bone OfferingBone OfferingMinion, Spell, Duration
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 1.00 secRequires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5 seconds
Additional 1 seconds Base Duration per extra corpse Consumed
Grants Minions +(25-35)% Chance to Block Attack Damage
Grants Minions +(25-34)% Chance to Block Spell Damage
Grants Minions 4% of Life Regenerated per Second if they have Blocked recently
Additional Effects per 1% Quality:
Grants Minions 0.5% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.for passive corpse disposal and minion buffing
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-4) to radius
(30-49)% reduced Duration
Can queue up to 50 uses
Additional Effects per 1% Quality:
1% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.to escape melee range (could backfire).
- Defensive curses such as
EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8-11.8) seconds
+(0-10) to radius
Cursed enemies have (10-19)% reduced Accuracy Rating
Cursed Normal or Magic enemies deal (15-29)% less Damage
Cursed Rare or Unique enemies deal (9-18)% less Damage
Additional Effects per 1% Quality:
1% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5-8.8) seconds
+(0-10) to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects per 1% Quality:
1% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Defensive golems such as
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.(0-10)% increased Character Size
Maximum 1 Summoned Golem
(0-38)% increased Minion Maximum Life
Golems grant (33-105) Life Regenerated per second
Additional Effects per 1% Quality:
Minions deal 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.(0-10)% increased Character Size
Maximum 1 Summoned Golem
(0-38)% increased Minion Maximum Life
Golems grant (3-4)% additional Physical Damage Reduction
Additional Effects per 1% Quality:
Minions deal 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Can be linked with
Meat Shield SupportMeat Shield SupportSupport, Minion
Icon: v
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which create Minions.Minions from Supported Skills have 20% chance to Taunt on Hit
Supported Skills have (10-29)% increased Minion Movement Speed
Minions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near you
Minions from Supported Skills take (15-24)% less Damage
Minions from Supported Skills are Defensive
Additional Effects per 1% Quality:
Minions from Supported Skills have 0.25% additional Physical Damage ReductionThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
- Can be linked with
Other:
PortalPortalSpell
Level: 1
Cast Time: 2.50 secRequires Level 10Creates a portal to the current area's town.
Additional Effects per 1% Quality:
3% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.for builds that die often.
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-4) to radius
(30-49)% reduced Duration
Can queue up to 50 uses
Additional Effects per 1% Quality:
1% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.is often used in AFK boss kill attempts such as Uber Elder or Sirus.
Some supports also potentially combine well, especially with a persistent rapid-firing skill such as Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Additional Effects per 1% Quality:
1% increased Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.:
Blind SupportBlind SupportSupport
Icon: x
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 8Supports any skill that hits enemies.Supported Skills have 10% chance to Blind enemies on hit
Supported Skills have (0-38)% increased Blinding duration
Additional Effects per 1% Quality:
Supported Skills have 1% increased Blinding durationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.Chance to Flee SupportChance to Flee SupportSupport
Icon: z
Level: (1-20)Requires Level 8Supports any skill that hits enemies.Supported Skills have (25-44)% chance to Cause Monsters to Flee
Additional Effects per 1% Quality:
Supported Skills have 1% chance to Cause Monsters to FleeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.- Passive IIR culling via
Culling Strike SupportCulling Strike SupportSupport
Icon: X
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 18Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported Skills
Supported Skills deal (0-38)% increased Damage
Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.,
Item Rarity SupportItem Rarity SupportSupport
Icon: R
Level: (1-20)Requires Level 31Supports any skill that can kill enemies.(40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills
Additional Effects per 1% Quality:
0.5% increased Rarity of Items Dropped by Enemies Slain from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket., and a skill that causes many hits.
Hextouch SupportHextouch SupportSupport, Hex, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 38Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on Hit
You cannot Cast Supported Curse Spells
35% less Effect of Supported Curses
Supported Skills have (50-31)% reduced Curse Duration
Additional Effects per 1% Quality:
Supported Skills have 0.5% increased Curse DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.(As of Version 1.2.2 CWDT will only trigger Ball Lightning in this example, Ball Lightning will then only trigger Hextouch if the supported curse is above the CWDT level threshold.)
Knockback SupportKnockback SupportSupport
Icon: k
Level: (1-20)Requires Level 8Supports any skill that hits enemies.Supported Skills have (25-44)% chance to Knock Enemies Back on hit
Supported Skills have 50% increased Knockback Distance
Additional Effects per 1% Quality:
Supported Skills have 0.5% chance to Knock Enemies Back on hitThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.Power Charge On Critical SupportPower Charge On Critical SupportCritical, Support
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 18Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical Strike
Supported Skills deal 4% more Damage per Power Charge
Additional Effects per 1% Quality:
Supported Skills have 1% increased Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
With self-damaging mechanics, it is possible to cause spells created from CWDT to proc CWDT again, creating a loop. Some possibilities are:
Scold's BridleScold's Bridle
Mind CageEnergy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage
15% reduced Cast Speed
+(30-60) to maximum Mana
Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra- Pros: stable output; you can tune proc rate by changing mana cost; only one item required
- Cons: requires fast recovery to mitigate damage taken. Otherwise, you can kill yourself in your hideout just by testing skills. Usually Agnostic Pathfinder with mana flask, Clarity watcher's eye mod, Battle Rouse
Heartbound LoopHeartbound Loop
Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.- Pros: stable output
- Cons: same as Scold's + huge waste of jewel sockets
Eye of InnocenceEye of Innocence
Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite
(50-70)% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze'
and no eye met His. So He called down the cleansing flames
and let black smoke sweep the Sinners away."
- Book of Innocence- Pros: great recovery (at worst you take damage as frequently as you gain HP back); many recovery options: Vitality mod, Discipline mod, Ngamahu's Sign, Razor of the Seventh Sun, Shaper rings
- Cons: 100% chance to ignite forces passive tree/ascendancy choices; easier to get best proc rates against packs than against single targets
Replica TulfallReplica Tulfall
Opal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
Gain a Power Charge on Killing a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges"Are we mad for attempting to build an engine out of this?
Looping cycles, power and pain..."
- Researcher Arn- Pros: stable recovery, you can adapt to bad map mods by changing a number of socketed Powerlessness jewels
- Cons: Pathfinder mana or tons of unique items to get HP recovery, better proc rates against packs than single target
GluttonyGluttony
Leather BeltRequires Level 48+(25-40) to maximum Life+(60-80) to maximum Life
You have Culling Strike against Cursed Enemies
Gain (20-28) Life per Cursed Enemy Hit with Attacks
Gain (10-14) Mana per Cursed Enemy Hit with Attacks
Take (100-200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy ShieldWhat started as a desire to feed
became a desire to learn...or
HiltlessHiltless
Reaver SwordTwo Hand Sword
Physical Damage: (152-177) to (334-364)
Critical Strike Chance: (7.00%-7.50%)
Attacks per Second: 1.50
Weapon Range: 15Requires Level 59, 82 Str, 119 Dex60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Lifetap
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon RangeThe cuts on my hands are a small price to pay
for the opportunity to drive my steel
beyond the flesh and into the demon's soul.- Pros: one item
- Cons: requires external life recovery, low trigger rate (enough to proc Vengeance)
Storm SecretStorm Secret
Topaz RingRequires Level 56+(20-30)% to Lightning Resistance+(20-30) to Intelligence
(20-30)% increased Lightning Damage
(10-15)% chance to Shock
Herald of Thunder also creates a storm when you Shock an Enemy
Herald of Thunder's Storms Hit Enemies with (30-50)% increased Frequency
Take 250 Lightning Damage when Herald of Thunder Hits an EnemyLightning lives in an endless circle.Doedre's ElixirDoedre's Elixir
Greater Mana FlaskRecovers 120 Mana over 4.00 seconds
Consumes (31-36) of 36 Charges on useRequires Level 12(250-300)% increased Charges per use
Removes 80% of your maximum Energy Shield on use
You take 50% of your maximum Life as Chaos Damage on use
Gain (1-3) Power Charges on use
Gain (1-3) Frenzy Charges on use
Gain (1-3) Endurance Charges on useDoedre Darktongue knew the Way of the Thaumaturge.
In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.Forbidden RiteForbidden RiteSpell, AoE, Chaos, Projectile
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage
Deals 5% of your maximum Energy Shield as base Chaos Damage
Deals 12% of your maximum Life as base Chaos Damage
Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage
Fires extra Projectiles at up to (6-7) surrounding Enemies
Additional Effects per 1% Quality:
1% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quick reference chart of commonly used spell gems and their maximum allowed level to be supported by each level of CWDT:
Level | Damage Threshold | Damage Modifier | Max level of spell gems | ![]() Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1 seconds 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() (Endurance charge bonus) |
![]() Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3 seconds This Skill's Cooldown does not recover during its effect Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() (additional armour) |
![]() Level: (1-20) Cost: (7-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 844 AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage Deals (18.4-2225.7) Base Cold Damage per second Base duration is 5 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Can have up to 10 Chilling Areas Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
![]() Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8-11.8) seconds +(0-10) to radius Cursed enemies have (10-19)% reduced Accuracy Rating Cursed Normal or Magic enemies deal (15-29)% less Damage Cursed Rare or Unique enemies deal (9-18)% less Damage Additional Effects per 1% Quality: 1% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
![]() Level: (1-20) Cost: (9-33) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage Base duration is (3-4.9) seconds 0.15 seconds between appearance of Wall sections Wall will be (28-56) units long Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
![]() Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage Chains +1 Times Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects per 1% Quality: 1% chance to Shock enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
![]() Level: (1-20) Cost: (11-20) Mana Cooldown Time: 1.80 sec Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 6.00% Effectiveness of Added Damage: 270%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Deals (41-1209) to (62-1813) Cold Damage Deals (116-2317.2) Base Cold Damage per second Base duration is 3 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect 20% less Area of Effect when Cast on Frostbolt (0-76)% increased Cooldown Recovery Rate Can explode from up to 5 Frostbolt Projectiles Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
![]() Level: (1-20) Cost: (12-29) Life Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7-10.8) seconds Grants (5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched as Life You take 4% of your Maximum Life per second as Physical Damage You take 4% of your Maximum Energy Shield per second as Physical Damage 25% chance to gain a Frenzy Charge on Kill Additional Effects per 1% Quality: Grants 0.25% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
![]() Level: (1-20) Cost: (8-13) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.8 seconds Base secondary duration is 0.2 seconds (30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 100% increased Skill Duration per Frenzy Charge removed Grants Phasing 100% increased Stealth Additional Effects per 1% Quality: 0.5% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
![]() Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5-8.8) seconds +(0-10) to radius 50% less Effect of Curse against Players Cursed Normal and Magic Enemies have (15-29)% less Action Speed Other effects on Cursed enemies expire 40% slower Cursed Rare and Unique Enemies have (9-18)% less Action Speed Additional Effects per 1% Quality: 1% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Golem (any) |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 528 | -70% | 38 | 3 (106%) | 10 (282) | 4 | 5 | 10 | 7 | 4 | 7 | 3 | 5 | 3 |
2 | 583 | -66% | 40 | 4 (109%) | 11 (328) | 5 | 6 | 11 | 8 | 5 | 8 | 4 | 6 | 4 |
3 | 661 | -62% | 42 | 5 (112%) | 11 (328) | 6 | 7 | 11 | 8 | 6 | 8 | 5 | 7 | 5 |
4 | 725 | -58% | 44 | 6 (115%) | 12 (378) | 7 | 7 | 12 | 9 | 7 | 9 | 6 | 7 | 6 |
5 | 812 | -54% | 46 | 7 (118%) | 12 (378) | 8 | 8 | 12 | 10 | 8 | 10 | 7 | 8 | 7 |
6 | 897 | -50% | 48 | 8 (121%) | 13 (433) | 9 | 9 | 13 | 10 | 9 | 10 | 8 | 9 | 8 |
7 | 1003 | -46% | 50 | 9 (124%) | 13 (433) | 10 | 10 | 13 | 11 | 10 | 11 | 9 | 10 | 9 |
8 | 1107 | -42% | 52 | 10 (127%) | 14 (495) | 11 | 11 | 14 | 12 | 11 | 12 | 10 | 11 | 10 |
9 | 1221 | -38% | 54 | 11 (130%) | 14 (495) | 12 | 12 | 14 | 12 | 12 | 12 | 11 | 12 | 11 |
10 | 1354 | -34% | 56 | 12 (133%) | 15 (545) | 13 | 13 | 15 | 13 | 13 | 13 | 12 | 13 | 12 |
11 | 1485 | -30% | 58 | 13 (136%) | 16 (599) | 14 | 14 | 16 | 14 | 14 | 14 | 13 | 14 | 13 |
12 | 1635 | -26% | 60 | 14 (139%) | 16 (599) | 15 | 15 | 16 | 15 | 15 | 15 | 14 | 15 | 14 |
13 | 1804 | -22% | 62 | 15 (142%) | 17 (657) | 16 | 16 | 17 | 16 | 16 | 16 | 15 | 16 | 15 |
14 | 1980 | -18% | 64 | 16 (145%) | 18 (719) | 17 | 17 | 18 | 17 | 17 | 17 | 16 | 17 | 16 |
15 | 2184 | -14% | 65 | 16 (145%) | 18 (719) | 17 | 17 | 18 | 17 | 17 | 17 | 16 | 17 | 16 |
16 | 2394 | -10% | 66 | 17 (148%) | 18 (719) | 18 | 18 | 18 | 18 | 18 | 18 | 17 | 18 | 17 |
17 | 2621 | -6% | 67 | 17 (148%) | 19 (786) | 18 | 18 | 19 | 18 | 18 | 18 | 17 | 18 | 17 |
18 | 2874 | -2% | 68 | 18 (151%) | 19 (786) | 19 | 19 | 19 | 19 | 19 | 19 | 18 | 19 | 18 |
19 | 3142 | +2% | 69 | 19 (154%) | 19 (786) | 19 | 19 | 19 | 19 | 19 | 19 | 19 | 19 | 19 |
20 | 3272 | +6% | 70 | 20 (157%) | 20 (858) | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
21 | 3580 | +10% | 72 | 21 (160%) | 21 (909) | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 |
22 | 3950 | +14% | 74 | 22 (163%) | 22 (962) | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 |
23 | 4350 | +18% | 76 | 23 (166%) | 23 (1018) | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 |
Cats when Damage Taken
Cats when Damage Taken was a trigger gem available only on April 1, 2015 as an April Fool's joke.[4] Like Cast when Damage Taken, it caused a linked spell to activate when the player accumulated damage taken, but besides casting the spell, it also summoned black cats. Other properties were identical to the Cast when Damage Taken skill.
Version history
Version | Changes |
---|---|
3.19.0 |
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3.15.0 |
|
Unknown |
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3.12.0 |
|
2.0.0 |
|
1.3.1g |
|
1.3.1 |
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1.3.0 |
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1.2.2 |
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1.0.1 |
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1.0.0f |
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1.0.0 |
|
See also
Cast on Death SupportCast on Death SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 0%Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(0-152)% more Damage while Dead
You cannot Cast Supported Triggerable Spells directly
100% chance to Trigger Supported Non-Minion Spells on Death
Supported Skills Cost nothing
Additional Effects per 1% Quality:
Supported Skills have 3% increased Area of Effect while DeadThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
Supported Skills deal (19-10)% less Spell Damage
You cannot Cast Supported Triggerable Spells directly
Additional Effects per 1% Quality:
Supported Skills have 1% increased Attack Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Melee Attacks will Trigger a Supported Spell on Kill
Supported Spells have (20-39)% more Spell Damage
You cannot Cast Supported Triggerable Spells directly
Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
References
- ↑ Mark_GGG (9 October 2013). "Path of Exile Forum". Retrieved 2 July 2015.
- ↑ Mark_GGG (May 20, 2014). "Path of Exile Forum".
- ↑ Some experimentation with Heartbound Loop
- ↑ Chris (April 1, 2015). "Incident Report for April 1 Catastrophe". Retrieved April 1, 2015.
- ↑ Bex_GGG (September 17, 2020). "Alternate Quality Gems in Path of Exile: Heist". Official Path of Exile Forums. Retrieved May 7, 2021.