Blade VortexCritical, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-128) to (5-191) Physical Damage
Base duration is 4 seconds
Can have up to 10 active spinning blades
10% increased Critical Strike Chance for each blade
35% increased Hit Rate for each blade
35% more Damage for each blade
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Item class: Skill Gem

For the Vaal-themed counterpart, see Vaal Blade Vortex.

Blade Vortex (often referred to as BV) is a spell that creates an ethereal blade that spins around the caster that deals physical damage, each blade lasting for the minimum duration of 4 seconds.

## Skill functions and interactions

Blade Vortex's base damage is boosted by Physical Damage, Spell Damage, Area Damage, and Damage.

Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 16Deals spell damage in a targeted area. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Chaos Damage over Time Multiplier0.5% chance to Impale on Spell Hit0.5% increased Cast SpeedDeals (11-309) to (17-464) Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, the blades will detonate in sequence, increasing in AoE with subsequent detonations. The damage from these detonations scale solely from the Blade Blast skill.

Physical Damage: Because Blade Vortex deals physical damage, it can be boosted by supports and skills that are more commonly used to modify attacks, such as the Added Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 1% reduced Fire Damage
Supported Skills have +1% to Fire Damage over Time Multiplier
Supported Skills have 1% of Physical Damage Converted to Fire Damage
Supported Skills gain (25-39)% of Physical Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
gem and the HatredAura, Spell, AoE, Cold
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.5% increased Chill and Freeze DurationYou and nearby Allies have 0.5% increased Movement Speed while on Chilled GroundYou and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
You and nearby allies deal (14-18)% more Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
aura.

Spell Damage: Despite the fact that it does physical damage, Blade Vortex is a spell and not an attack. It does not utilize weapon damage in any way. Blade Vortex is one of several skills that work in this manner. The others include Ethereal KnivesSpell, Projectile, Physical, Duration
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds
Deals (7-949) to (10-1423) Physical Damage
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves a Lingering Blade in the ground for every 3 Projectiles fired
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, BladefallCritical, Spell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to Knock Enemies Back on hit2% increased distance between VolleysBase duration is 6 seconds
Deals (43-595) to (65-893) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
5 Volleys
Leaves a Lingering Blade in the ground for every Volley
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, and Shockwave TotemTotem, Spell, AoE, Physical, Nova
Level: (1-20)
Cost: (21-39) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life1% increased Totem Placement speed
0.5% increased Cast Speed
2% of Physical Damage Converted to Cold Damage1% chance to Knock Enemies Back on hit
Deals (33-412) to (65-765) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. Its damage can be amplified by Spell Damage on items and passives from the skill tree, as well as support gems that increase spell damage.

Leech: Leech effects that apply to Spell damage and to damage types dealt by Blade Vortex (Physical by default) will work as usual. Note that leech effects which apply to attacks do not apply to Blade Vortex because it is a spell, not an attack.

Area of Effect: Increases and decreases in to Area of Effect from support gems, passives, and equipment will augment the radius in which the skill deals damage (e.g. Increased Area of Effect SupportSupport, AoE
Icon: E
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 38Supports any skill with an area of effect.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% increased Area of Effect
Supported Skills deal 1% reduced Damage
Supported Skills have 0.25% increased Area of Effect
Supported Skills have (30-49)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, Concentrated Effect SupportSupport, AoE
Icon: o
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% less Area of EffectSupported Skills have 0.5% reduced Enemy Stun ThresholdSupported Skills have 30% less Area of Effect
Supported Skills deal (25-39)% more Area Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
and Carcass Jack
Varnished Coat
Evasion: (851-1085)
Energy Shield: (173-222)
Movement Speed: -3%
Requires Level 62, 96 Dex, 96 Int(120-150)% increased Evasion and Energy Shield
+(50-70) to maximum Life
+(9-12)% to all Elemental Resistances
(40-50)% increased Area of Effect
(40-50)% increased Area Damage
Extra gore
"...The discomfort shown by the others is amusing, but none
can deny that my work has made quite the splash..."
- Maligaro's Journal
).

Cast Speed: Faster Casting SupportSupport, Spell
Icon: f
Level: (1-20)
Cost & Reservation Multiplier: 110%
Requires Level 18Supports non-instant spell skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Cast SpeedSupported Skills have 0.5% increased Cooldown Recovery RateIgnites from Supported Skills deal Damage 0.5% fasterSupported Skills have (20-39)% increased Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, Spell Echo SupportSpell, Support
Icon: k
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Spell DamageSupported Skills have 0.5% increased Cast SpeedSupported Skills deal 1% less Damage
Final Repeat of Supported Skills deals 3% more Damage
Supported Skills Repeat an additional time
Supported Skills have (40-54)% more Cast Speed
Supported Skills deal 10% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, and Cast Speed from passives and gear will increase the rate at which blades are generated.

Duration: Increased Duration SupportSupport, Duration
Icon: D
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill with a duration.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 1% reduced Mana Cost
Supported Skills have 1% reduced Life Cost
Supported Skills have 0.5% reduced Skill Effect Duration
Supported Skills have 1% increased Duration of Ailments on Enemies
Supported Skills have (45-64)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, Less Duration SupportSupport, Duration
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that has a duration.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% less Skill Effect DurationSupported Skills have 0.5% increased Duration of Ailments on EnemiesBleeding inflicted by Supported Skills deals Damage 0.5% fasterSupported Skills have (40-49)% less Skill Effect Duration
Supported Skills deal (10-19)% more Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, and duration-modifying passives and equipment will affect the duration of the blades (including Temporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
on yourself.[1]) It is possible to have multiple blades active at the same time, up to a maximum of 10 blades. Once the limit is reached, creating a new blade will simply remove the oldest existing active blade, similar to Summon Raging SpiritSpell, Minion, Duration, Fire
Level: (1-20)
Cost: (4-12) Mana
Cast Time: 0.50 sec
Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds
Maximum 20 Summoned Raging Spirits
Minions gain 15% less Added Damage
Minions cannot Taunt Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Poison: As Blade Vortex deals physical damage, it can easily scale poison damage.

Visual effect: Blade vortex's visual effect does not scale with Area of effect modifiers. Instead, to give a rough indication of radius, there are several versions of the knife effect, each rotating at a different radius. The skill will always try to have one knife using the largest-radius effect that's not larger than the actual radius of the skill, but that skill results in discrete visual changes where you need to reach a certain threshold before the next wider effect can be used. The full radius is always used mechanically.[2]

Icon: q
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Spell DamageSupported Skills have 1% increased Cast Speed
Supported Skills have 0.5% reduced Seal gain frequency
Supported Skills have 2.5% increased Seal gain frequency while you are Channelling
Supported Skills have 5% reduced Seal gain frequency while you are not Channelling
Supported Spells gain a Seal every (0.9-0.71) seconds, to a maximum of 3 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal (50-41)% less Damage when Reoccurring
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, the damage is defined by the initial cast and does not inherit the less damage multiplier.[3] This behavior includes the Greater Spell Echo Support from Pledge of Hands
Judgement Staff
Warstaff
Physical Damage: 73-136
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
(120-160)% increased Spell Damage
50% increased maximum Mana
"To shake a hand is to double your power."
.

## Gem level progression

LevelMana
Cost
Physical
Damage
1123363 to 5N/A00
2153964 to 6N/A1524915249
3194875 to 8N/A4151756766
4235687 to 11N/A81983138749
52764910 to 15N/A147968286717
63173913 to 19N/A250557537274
735811016 to 25N/A405086942360
838881120 to 30+14477181390078
941941124 to 36+16153182005396
10441001229 to 43+18346392840035
11471061235 to 52+115707604410795
12501131341 to 62+116339876044782
13531191349 to 74+121510308195812
14561251458 to 88+1281218911008001
15591321469 to 104+2509936016107361
16621381582 to 123+2940073125508092
17641421592 to 138+21527336640781458
186614616103 to 154+22628658267068040
196815116114 to 172+262890590129958630
207015516128 to 191+2212046017342004647
217215917142 to 214+2N/AN/A
2274N/A17159 to 238+3N/AN/A
2376N/A18177 to 265+3N/AN/A
2478N/A18197 to 295+3N/AN/A
2580N/A18219 to 328+3N/AN/A
2682N/A19243 to 365+3N/AN/A
2784N/A19270 to 405+3N/AN/A
2886N/A19300 to 450+3N/AN/A
2988N/A20333 to 500+4N/AN/A
3090N/A20370 to 555+4N/AN/A
3191N/A20390 to 584+4N/AN/A
3292N/A20410 to 616+4N/AN/A
3393N/A21432 to 648+4N/AN/A
3494N/A21455 to 683+4N/AN/A
3595N/A21479 to 719+4N/AN/A
3696N/A21505 to 757+4N/AN/A
3797N/A21531 to 797+4N/AN/A
3898N/A22559 to 839+4N/AN/A
3999N/A22589 to 883+4N/AN/A
40100N/A22619 to 929+4N/AN/A

## Calculating DPS

Blade Vortex's in-game tooltip DPS gives the average damage of one hit from one Blade Vortex instance, multiplied by casts per second. This value is misleading primarily because Blade Vortex can hit more than once over its duration, thus not cast speed must be used, but hits per second (rounds per second, spin rate), over the duration of the stacks.

## Math and tables

Base spin rate of Blade Vortex is 600 ms. Blade Vortex hit more frequently with more stacks it has. As gem says: 35% increased Hit Rate for each blade. So spin time is calculated as $\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}SpinTime={BaseSpinTime \over (1+SpinTimeReduction\times StacksCount)}$

$\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}RoundsPerSecond={1 \over SpinTime}={(1+SpinTimeReduction\times StacksCount) \over BaseSpinTime}$

Assuming spin rate increases for 35% for each stack, we have the following data:

Stacks Hit Rate (ms) Hits Per Second
0 600 1.667
1 444 2.250
2 353 2.833
3 293 3.417
4 250 4.000
5 218 4.583
6 194 5.167
7 174 5.750
8 158 6.333
9 145 6.917
10 133 7.500

Each stack of Blade Vortex increases hit damage with the following formula: $\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}HitDamage={BaseHitDamage\times {(1+F\times StacksCount)}}$

Where ${\textstyle \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}F}$ is per-stack damage increase factor.

Then we need just multiply hits per second with hit damage. $\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}DamagePerSecondMultiplier={HitDamage\times RoundsPerSecond}$

Assuming 35% more damage per stack, then using base hit damage as 1, we would expect the following per-hit damage increases:

Stacks Damage Per Hit Effective DPS Multiplier
0 1.00 1.667
1 1.35 3.04
2 1.70 4.82
3 2.05 7.00
4 2.40 9.60
5 2.75 12.60
6 3.10 16.02
7 3.45 19.84
8 3.80 24.07
9 4.15 28.70
10 4.50 33.75

Finally, to obtain sustained DPS from tooltip use the following formula: $\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}SustainedDPS={{DamagePerSecondMultipier\times TooltipDPS} \over CastsPerSecond}$

or in expanded form $\color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}SustainedDPS={{{(1+{PerStackDamageIncreaseFactor\times StacksCount})\times (1+{SpinTimeReduction\times StacksCount})}\times TooltipDPS} \over ({CastsPerSecond\times BaseSpinTime})}$

## Item acquisition

### Recipes

Blade Vortex can be created from the following recipes:

AmountPartDescriptionMeta
8Dying Anguish8Level 19 Gem
Alternate Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative qualityA
1Gemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Shift click to unstack.
Random superior gemA
6The Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
13The Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
3Gemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random superior gem with 20% qualityA
1The Void1Reach into the Void and claim your prize.Random divination card set exchangeA

### Quest reward

This item is given as a quest reward for the following quests:

Quest ↓
Act 1

### Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Quest ↓
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

## Related helmet enchantments

The following helmet enchantments affect Blade Vortex.

NameLabyrinthStatsSpawn Weighting
default 0
default 0
Enchantment Blade Vortex Damage 166Merciless Labyrinth25% increased Blade Vortex Spell Damagehelmet 75
default 0
Enchantment Blade Vortex Damage 275Eternal Labyrinth40% increased Blade Vortex Spell Damagehelmet 75
default 0
default 0
default 0
Enchantment Blade Vortex Area Of Effect 166Merciless Labyrinth16% increased Blade Vortex Area of Effecthelmet 75
default 0
Enchantment Blade Vortex Area Of Effect 275Eternal Labyrinth24% increased Blade Vortex Area of Effecthelmet 75
default 0

## Alternate skill effects

Blade Vortex has the following alternate skill effects:

ItemEffect(s)

## Version history

Version Changes
3.17.0
• Blade Vortex now deals 3 to 5 Physical Damage at gem level 1 (unchanged), up to 128 to 191 at gem level 20 (previously 86 to 129).
• Now has 30% Effectiveness of Added Damage at all gem levels (previously 20%).
3.14.0
• Now has a base duration of 4 seconds (previously 5 seconds).
• Now has a radius of +2 at gem level 20 (previously +4).
• Now has added damage effectiveness of 20% (previously 25%).
• Now deals 86 to 129 Physical Damage at gem level 20 (previously 101 to 151).
3.10.0
• Blades created by this skill can now be destroyed with Blade BlastSpell, AoE, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 16Deals spell damage in a targeted area. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Chaos Damage over Time Multiplier0.5% chance to Impale on Spell Hit0.5% increased Cast SpeedDeals (11-309) to (17-464) Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.
3.6.0
• Mana Cost at gem level 20 is now 16 (was 19).
• Now deals 3 to 5 Physical damage at gem level 1 (from 7 to 10) and 101 to 151 Physical damage at gem level 20 (from 123 to 185).
• Now has an added damage effectiveness of 25% (from 30%).
3.5.0
3.3.0
• Now has 35% increased hit rate for each blade (up from 10%).
• Now deals 35% more damage with hits and ailments for each blade (up from 30% for hits and 20% for ailments).
• Now has 10% increased critical strike chance for each blade.
• Now has a limit of 10 active spinning blades (down from 20).
3.0.0
• Blade Vortex had its 'more spell damage' scaling modifier changed to 'more damage with hits for each blade', and separately 'more damage with ailments for each blade'.
2.6.0
• No longer gain increased area of effect radius.
• You can now only have one instance of Blade Vortex active at once.
2.5.1
• Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring.
2.5.0
• Blade Vortex has been refactored. Instead of separate hits for each active blade, the blades now increase the frequency at which all enemies in the radius take damage, and the amount of damage they take. The skill now has a base hit frequency of 600ms and has 10% increased hit rate per active blade. Its damage has been reduced by 30% at all levels and it deals 30% more damage per active blade.
2.4.0
• Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20.
2.2.0
• The frequency with which Blade Vortex's can repeatedly hit the same enemy has been halved, but its damage and damage effectiveness have been doubled.
2.1.1b
• Extra Gore now doesn't trigger every time Blade Vortex hits.
• Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect.
• Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly.
2.1.0