Frost Wall

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Frost WallSpell, Duration, Cold
Level: (1-20)
Cost: (9-33) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.50 sec
Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage
Base duration is (3.00-4.90) seconds
0.15 seconds between appearance of Wall sections
Wall will be (2.8-5.6) meters long

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFrostWall


Frost Wall is a spell that creates a impassable wall of ice which damages enemies and pushes them back.

Skill functions and interactions

  • Duration: Higher skill gem levels will improve base wall duration, which can be further modified by "skill duration" passives and supports.
  • Permeability: Players, monsters and most projectiles can not pass through a frost wall. There are some exceptions: teleporting and leaping skills, and all projectiles fired by the caster of Frost Wall pass through a Frost Wall.
  • Invincible: Frost Walls cannot be destroyed by any amount of damage.
  • Can be used in left mouse button slot to cast and move.
  • Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
    Supported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills have 40% less Cast Speed

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Totem Placement speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    creates a totem with 3 charges that have a cooldown. A new totem can be placed after all 3 charges are used up, instead of waiting for the totem's cooldown.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Base durationCold
Damage
LengthExp.Total Exp.
141693.00 sec8 to 122.8m00
2620103.10 sec9 to 162.8m841841
3927113.20 sec14 to 232.8m30993940
41233123.30 sec18 to 272.8m743311373
51641133.40 sec25 to 373.5m2289534268
62050153.50 sec32 to 493.5m4972583993
72458163.60 sec42 to 633.5m95714179707
82867183.70 sec54 to 813.5m169595349302
93275193.80 sec68 to 1024.2m283759633061
103683213.90 sec85 to 1284.2m4539961087057
114092224.00 sec106 to 1594.2m7031281790185
1244100234.10 sec131 to 1964.2m10612232851408
1348109254.20 sec160 to 2404.9m20658704917278
1452117264.30 sec196 to 2944.9m25071107424388
1555123274.40 sec227 to 3414.9m25737319998119
1658130294.50 sec263 to 3944.9m761135117609470
1761136304.60 sec303 to 4555.6m1343790831047378
1864142314.70 sec350 to 5245.6m2505214756099525
1967148324.80 sec402 to 6035.6m4386943699968961
2070155334.90 sec462 to 6935.6m242081178342050139
2172159345.00 sec506 to 7596.3mN/AN/A
2274N/A345.10 sec554 to 8326.3mN/AN/A
2376N/A355.20 sec607 to 9106.3mN/AN/A
2478N/A365.30 sec664 to 9966.3mN/AN/A
2580N/A365.40 sec726 to 10897mN/AN/A
2682N/A375.50 sec794 to 11917mN/AN/A
2784N/A385.60 sec867 to 13017mN/AN/A
2886N/A395.70 sec947 to 14207mN/AN/A
2988N/A395.80 sec1033 to 15507.7mN/AN/A
3090N/A405.90 sec1127 to 16917.7mN/AN/A
3191N/A405.95 sec1178 to 17667.8mN/AN/A
3292N/A416.00 sec1230 to 18448mN/AN/A
3393N/A416.05 sec1284 to 19268.1mN/AN/A
3494N/A426.10 sec1340 to 20118.3mN/AN/A
3595N/A426.15 sec1399 to 20998.5mN/AN/A
3696N/A426.20 sec1461 to 21918.7mN/AN/A
3797N/A436.25 sec1525 to 22878.8mN/AN/A
3898N/A436.30 sec1591 to 23879mN/AN/A
3999N/A436.35 sec1661 to 24919.2mN/AN/A
40100N/A446.40 sec1733 to 25999.4mN/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(2-40)% increased Cooldown Recovery Rate1

Item acquisition

Frost Wall can drop anywhere.

Recipes

Frost Wall can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Frost Wall.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Frost Wall Cooldown Speed 166Merciless LabyrinthFrost Wall has 20% increased Cooldown Recovery Ratehelmet 100
Enchantment Frost Wall Cooldown Speed 275Eternal LabyrinthFrost Wall has 30% increased Cooldown Recovery Ratehelmet 100
Enchantment Frost Wall Duration 166Merciless Labyrinth24% increased Frost Wall Durationhelmet 100
Enchantment Frost Wall Duration 275Eternal Labyrinth36% increased Frost Wall Durationhelmet 100

Version history

Version Changes
3.23.0
  • Quality now provides 0-40% increased Cooldown Recovery Rate instead of 0-20% increased Skill Effect Duration.
3.6.0
  • Mana Cost at gem level 1 is now 9 (was 14)
  • Mana Cost at gem level 20 is now 33 (was 37)
3.3.0
  • Now correctly has a random orientation when it targets the caster or has no specific target.
2.4.0
  • Frost Walls created by you or your allies are now no longer considered enemies for the purposes of projectile collision detection (your projectiles will not collide with your own Frost Wall). This intentionally fixes the exploit case where a player stacks many Frost Walls around a boss and uses a skill like Piercing Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (130-154)% of base
    Effectiveness of Added Damage: (130-154)%
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.50% of Physical Damage Converted to Lightning Damage
    (1-9) to (13-179) Added Lightning Damage
    Hits up to 3 additional enemies near the target
    Shocks Enemies as though dealing (100-290)% more Damage

    Additional Effects From 1-20% Quality:
    Hits up to (0.1-2) additional enemies near the target
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    to trigger an excessive amount of hits.
2.0.2e
  • Frost Wall's cooldown can no longer be bypassed by expending Power Charges.
  • Frost Wall's cooldown has been reduced from 5 seconds to 3 seconds.
2.0.0
  • Now has a cooldown that can be bypassed by consuming Power charges. Its damage, duration, and wall length have all been greatly modified.
0.10.0g
  • Fixed a bug where Frost Wall could push around immobile objects.
0.9.12
  • Frost Wall can't be used through walls anymore.
0.9.4
  • Fixed a bug where Frost Wall could damage non-hostile bandit leaders.
0.9.2
0.8.7
  • Added new skill prototype - Frost Wall: Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.

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