Puncture

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PunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%
Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitBase duration is 8 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.pngPuncture inventory icon.png
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemPuncture

Puncture skill screenshot.jpg


Puncture is an attack skill that applies the Bleed ailment to enemies it hits, causing them to take physical damage over time that increases while the target is moving. Bleed applied with this skill deals more damage than usual.

Mechanics

Unlike other sources of bleed, Puncture's bleed ailment lasts 8 seconds and is affected by % increased Skill Effect Duration modifier, including the Increased Duration SupportIncreased Duration SupportSupport, Duration
Icon: D
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill with a duration.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 1% reduced Mana Cost
Supported Skills have 1% reduced Life Cost
Supported Skills have 0.5% reduced Skill Effect Duration
Supported Skills have 1% increased Duration of Ailments on Enemies
Supported Skills have (45-64)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
support gem.

For mechanics of the bleed effect itself, see Bleed.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceDamage
Effectiveness
Attack
Damage
Physical DamageBleeding DamageExp.Total Exp.
1400135%134.74%3 to 430%00
2600136%136.28%3 to 531%841841
39170138%137.82%4 to 732%30993940
4122114140%139.45%5 to 833%743311373
5162618141%140.99%7 to 1134%2289534268
6203122142%142.54%9 to 1335%4972583993
7243725144%144.16%11 to 1736%95714179707
8284229146%145.71%14 to 2037%169595349302
9324733147%147.25%16 to 2538%283759633061
10365236149%148.88%20 to 3039%4539961087057
11405840151%150.42%24 to 3540%7031281790185
12446344152%151.96%28 to 4241%10612232851408
13486848153%153.59%33 to 4942%20658704917278
14527451155%155.14%39 to 5843%25071107424388
15557854157%156.68%43 to 6544%25737319998119
16588257159%158.31%49 to 7345%761135117609470
17618660160%159.85%54 to 8246%1343790831047378
18649062161%161.39%61 to 9147%2505214756099525
19679465163%163.02%68 to 10248%4386943699968961
20709868165%164.56%75 to 11349%242081178342050139
217210070166%166.11%81 to 12250%N/AN/A
2274N/AN/A168%167.73%87 to 13051%N/AN/A
2376N/AN/A170%169.28%93 to 14052%N/AN/A
2478N/AN/A171%170.82%100 to 15053%N/AN/A
2580N/AN/A172%172.45%107 to 16054%N/AN/A
2682N/AN/A174%173.99%114 to 17255%N/AN/A
2784N/AN/A176%175.53%123 to 18456%N/AN/A
2886N/AN/A177%177.16%131 to 19757%N/AN/A
2988N/AN/A179%178.71%140 to 21058%N/AN/A
3090N/AN/A180%180.25%150 to 22459%N/AN/A
3191N/AN/A181%181.11%155 to 23260%N/AN/A
3292N/AN/A182%181.88%160 to 24061%N/AN/A
3393N/AN/A183%182.65%165 to 24862%N/AN/A
3494N/AN/A183%183.42%171 to 25663%N/AN/A
3595N/AN/A184%184.19%176 to 26564%N/AN/A
3696N/AN/A185%184.96%182 to 27365%N/AN/A
3797N/AN/A186%185.82%188 to 28266%N/AN/A
3898N/AN/A187%186.59%194 to 29267%N/AN/A
3999N/AN/A188%187.36%201 to 30168%N/AN/A
40100N/AN/A189%188.13%207 to 31169%N/AN/A

Item acquisition
Questionmark.png

Puncture can drop anywhere.

Recipes

Puncture can be created from the following recipes:

AmountPartDescriptionMeta
8Dying AnguishDying Anguish8Level 19 Gem
Alternate Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Shift click to unstack.
Random superior gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random superior gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Usage in recipes

Puncture is used in the following recipes:

ResultAmountPartNotesDescriptionMeta
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
Icon: B
Level: (1-20)
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2AnomalousSupported Skills have 0.25% reduced Enemy Block ChanceSupported Skills have 2% increased Overpowered EffectEnemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills
Supported Skills inflict Overpowered for 4 seconds when Blocked
Overpowered applies -5% chance to Block Attack and Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
1PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%
Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitBase duration is 8 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
plus any dexterity shield with 20% qualityvendor recipeM

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Puncture.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Puncture Damage 166Merciless Labyrinth25% increased Puncture Damagehelmet 100
default 0
Enchantment Puncture Damage 275Eternal Labyrinth40% increased Puncture Damagehelmet 100
default 0
Enchantment Puncture Duration 166Merciless Labyrinth30% increased Puncture Durationhelmet 100
default 0
Enchantment Puncture Duration 275Eternal Labyrinth45% increased Puncture Durationhelmet 100
default 0
Enchantment Puncture Maim On Hit Percent Chance 166Merciless Labyrinth20% Chance for Puncture to Maim on hithelmet 100
default 0
Enchantment Puncture Maim On Hit Percent Chance 275Eternal Labyrinth30% Chance for Puncture to Maim on hithelmet 100
default 0


(30-49)% more Damage with Bleeding

Alternate skill effects

Puncture has the following alternate skill effects:

ItemEffect(s)
Stygian Puncture EffectStygian Puncture EffectSkill Gem EffectYour Puncture becomes a Stygian Effect.Your Puncture becomes a Stygian Effect.

Version history

Version Changes
3.16.0
  • The following Skills no longer have “+0-2 to Melee Strike Range”: Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (165-238)% of base
    Effectiveness of Added Damage: (165-238)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceBase duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon.png
    , Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-140)% of base
    Effectiveness of Added Damage: (91-140)%
    Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitAdds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png
    , Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
    Level: (1-20)
    Souls Per Use: 30
    Can Store 2 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Damage: (28-41)% of base
    Effectiveness of Added Damage: (28-41)%
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:1Superior0.5% increased Attack SpeedBase duration is 6 seconds
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    Maximum 8 Summoned Doubles
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon.png
    , Dual StrikeDual StrikeCritical, Attack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-244)% of base
    Effectiveness of Added Damage: (125-244)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    +0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    , Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
    (18-391) to (33-726) Added Cold Damage
    (3-75) to (67-1467) Added Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    , FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy Charge5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    , Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (104-166)% of base
    Effectiveness of Added Damage: (104-166)%
    Radius: 15
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage
    1% chance to Ignite enemies
    4% increased Skill Effect Duration
    60% of Physical Damage Converted to Fire Damage
    Base duration is 0.8 seconds
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    Debuff deals 66% of Damage per Charge
    (5-75) to (8-113) Added Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon.png
    , Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (125-160)% of base
    Effectiveness of Added Damage: (125-160)%
    Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal+0.5% to Damage over Time Multiplier for Poison1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Chaos DamageBase duration is 1 seconds
    Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage
    Base secondary duration is 1 seconds
    60% chance to Poison on Hit
    60% of Physical Damage Converted to Chaos Damage
    30% more Poison Duration
    (20-113) to (30-169) Added Chaos Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Pestilent Strike skill icon.png
    , Puncture, RiposteRiposteTrigger, Attack, Melee, Strike, Physical
    Level: (1-20)
    Cooldown Time: 0.80 sec
    Can Store 1 Use(s)
    Attack Damage: (160-230)% of base
    Effectiveness of Added Damage: (160-230)%
    Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitTrigger this Skill when you Block
    (2-56) to (3-85) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon.png
    , Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-188)% of base
    Effectiveness of Added Damage: (110-188)%
    Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect Duration1% increased DamageChains +0.05 Times
    2% reduced Damage
    1% increased Beam frequency
    1% reduced Area of Effect
    Base duration is 3 seconds
    50% of Physical Damage Converted to Lightning Damage
    Beams Hit Enemies every (0.4-0.32) seconds
    (4-6) maximum Beam Targets
    Chains +1 Times
    Beams deal 40% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    , SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 85% of base
    Attack Damage: (196-273)% of base
    Effectiveness of Added Damage: (196-273)%
    Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee strike hits a target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect Duration1% increased Lightning DamageAura grants 0.25% increased Attack and Cast Speed50% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Aura grants (1-12) to (4-220) added Lightning Damage
    (30-20)% less Area Damage
    Aura grants (0-19)% chance to Shock
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Smite skill icon.png
    , Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-154)% of base
    Effectiveness of Added Damage: (90-154)%
    Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
    0.5% increased Poison Duration
    1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Chaos Damage
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    30% Less Attack Speed if Dual Wielding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    , and Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (160-231)% of base
    Effectiveness of Added Damage: (160-231)%
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining range100% of Physical Damage Converted to Fire, Cold or Lightning Damage
    Beams Chain (4-7) Times
    Fires 2 additional Projectiles
    Projectiles Pierce all Targets
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wild Strike skill icon.png
    .
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 135% at gem level 1 (from 100%), up to 165% at gem level 20 (from 123%).
  • Now adds 3 to 4 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
  • Now deals 30% more damage with bleeding at gem level 1, up to 49% more at gem level 20.
  • Now has an attack speed multiplier of 70%.
  • Now causes bleeding inflicted by the skill to deal damage 0.5% faster per 1% gem quality (previously gained 1% increased skill duration per 1% gem quality).
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
3.0.0
  • Puncture's description has been updated. Puncture now applies Bleeding for 8 seconds.
2.0.0
  • Now grants 1% increased skill effect duration per 1% quality (was 1.5% per 1% quality).
1.3.0
  • Puncture now bleeds for 10% of hit damage at all levels and 50% of hit damage while moving.
1.2.0
  • Fixed a bug where Puncture did not benefit from Increased Item Rarity or Increased Item Quantity.
1.0.2
  • Generic modifiers to damage dealt will now apply to damage over time that your character causes. Damage over time is not spell damage, nor attack damage, so modifiers specific to those types will not apply. Non-specific "increased damage" modifiers will apply to damage over time. Type-specific modifiers will apply as well.
1.0.0d
  • Fixed a bug where monster deaths from Puncture were not awarded as kills correctly.
0.10.8
  • Increased damage at high levels and Physical Damage % added to it that increases each level, to match other similar skills.
  • May now be used with Two Handed Swords.
0.10.0
  • Increases to physical damage taken now apply correctly to physical degeneration
    (such as damage from Puncture).
0.9.13
  • Puncture is now scaled to start much stronger with a flatter progression to match
    other melee skills that scale weapon damage.
0.9.11j
  • Fixed Puncture's quality bonus so that it now works.
0.9.11
  • Fixed a bad interaction between on-drink flask effects and Puncture.
0.9.10
  • Fixed a rare bug that would cause you to take damage from Puncture indefinitely until you left the instance.
  • Fixed a bug where being punctured multiple times would cause incorrect behaviour.
0.9.7b
  • Removed the 1% pierce chance.
0.9.7
  • Puncture has been added to the game.


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