Scorching Ray
Scorching RaySpell, Fire, Duration, Channelling
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Deals (13.4-780.7) Base Fire Damage per second
Base duration is 1.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add 60% of Damage
Fire Exposure applies -25% to Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFireBeam
Scorching Ray is a channelling fire spell skill that fires a beam that inflicts burning damage to targets in front of the caster and applies fire resistance exposure at maximum stages.
Skill functions and interactions
- Applies the fire exposure debuff at max stacks, which lowers the target's fire resistance by 25%.
- Touching an unaffected target by the beam at any point during a cast interval will apply the first stage of the debuff. If the target remains in the beam, the spell will apply the next stage of the debuff the instant it consumes mana from the player again. As a result, It is possible to inflict multiple debuff stacks in quick succession to targets with only brief contact such as when sweeping the beam across the screen.
- Damage over time: Modifiers to Spell, Fire, Elemental, Burning Damage, Damage Over Time, and duration affect the damage over time component of this spell.
- Scorching Ray does not hit and therefore cannot be supported by added damage supports such as
Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support
Icon: H
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos Damage
Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.and cannot confer the effects of supports such as
Blind SupportBlind SupportSupport
Icon: x
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 8Supports any skill that hits enemies.Supported Skills have 10% chance to Blind enemies on hit
Supported Skills have (0-38)% increased Blinding duration
Additional Effects per 1% Quality:
Supported Skills have 1% increased Blinding durationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.or
Hextouch SupportHextouch SupportSupport, Hex, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 38Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Supported Skills apply supported Curses on Hit
You cannot Cast Supported Curse Spells
35% less Effect of Supported Curses
Supported Skills have (50-31)% reduced Curse DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..
- While channeling Scorching Ray, the player has a reduced turning rate. Increasing scorching ray's cast speed will increase the rate at which the player can rotate while channeling it, up to a maximum +150% increased cast speed modifier.[1]
- Scorching Ray has a delay, equal to the cast time, between the pressing of the skill and the appearance of the beam.
- Scorching Ray is not a projectile or an area of effect skill and therefore is not affected by modifiers to projectile damage, area damage, projectile speed, or area of effect.[2]
- Scorching Ray has the channelling tag and therefore cannot be supported by
Spell Echo SupportSpell Echo SupportSpell, Support
Icon: k
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.Supported Skills deal 10% less Damage
Supported Skills Repeat an additional time
Supported Skills have (40-54)% more Cast Speed
Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..
- See Channelling for more information.
Gem level progression
Level | ![]() | ![]() | Mana Cost | Fire Damage per sec | Exp. | Total Exp. |
---|---|---|---|---|---|---|
1 | 12 | 33 | 2 | 13.4 | 0 | 0 |
2 | 15 | 39 | 2 | 17.6 | 15249 | 15249 |
3 | 19 | 48 | 2 | 24.7 | 41517 | 56766 |
4 | 23 | 56 | 3 | 34 | 81983 | 138749 |
5 | 27 | 64 | 3 | 46.2 | 147968 | 286717 |
6 | 31 | 73 | 3 | 62 | 250557 | 537274 |
7 | 35 | 81 | 3 | 82.4 | 405086 | 942360 |
8 | 38 | 88 | 3 | 101.5 | 447718 | 1390078 |
9 | 41 | 94 | 4 | 124.5 | 615318 | 2005396 |
10 | 44 | 100 | 4 | 152.1 | 834639 | 2840035 |
11 | 47 | 106 | 4 | 185.3 | 1570760 | 4410795 |
12 | 50 | 113 | 4 | 225.2 | 1633987 | 6044782 |
13 | 53 | 119 | 4 | 272.9 | 2151030 | 8195812 |
14 | 56 | 125 | 5 | 329.9 | 2812189 | 11008001 |
15 | 59 | 132 | 5 | 398.1 | 5099360 | 16107361 |
16 | 62 | 138 | 5 | 479.4 | 9400731 | 25508092 |
17 | 64 | 142 | 5 | 542.1 | 15273366 | 40781458 |
18 | 66 | 146 | 5 | 612.6 | 26286582 | 67068040 |
19 | 68 | 151 | 5 | 691.8 | 62890590 | 129958630 |
20 | 70 | 155 | 5 | 780.7 | 212046017 | 342004647 |
21 | 72 | 159 | 5 | 880.4 | N/A | N/A |
22 | 74 | N/A | 6 | 992.3 | N/A | N/A |
23 | 76 | N/A | 6 | 1117.8 | N/A | N/A |
24 | 78 | N/A | 6 | 1258.5 | N/A | N/A |
25 | 80 | N/A | 6 | 1416.1 | N/A | N/A |
26 | 82 | N/A | 6 | 1592.7 | N/A | N/A |
27 | 84 | N/A | 6 | 1790.5 | N/A | N/A |
28 | 86 | N/A | 6 | 2011.9 | N/A | N/A |
29 | 88 | N/A | 6 | 2259.7 | N/A | N/A |
30 | 90 | N/A | 7 | 2536.9 | N/A | N/A |
31 | 91 | N/A | 7 | 2687.6 | N/A | N/A |
32 | 92 | N/A | 7 | 2847 | N/A | N/A |
33 | 93 | N/A | 7 | 3015.6 | N/A | N/A |
34 | 94 | N/A | 7 | 3193.8 | N/A | N/A |
35 | 95 | N/A | 7 | 3382.2 | N/A | N/A |
36 | 96 | N/A | 7 | 3581.5 | N/A | N/A |
37 | 97 | N/A | 7 | 3792.2 | N/A | N/A |
38 | 98 | N/A | 7 | 4014.8 | N/A | N/A |
39 | 99 | N/A | 7 | 4250.2 | N/A | N/A |
40 | 100 | N/A | 7 | 4499.1 | N/A | N/A |
Gem quality
Type | Stats (per 1% quality) | Weight |
---|---|---|
Superior | 0.5% increased beam length | 50 |
Anomalous | 1% increased Skill Effect Duration | 100 |
Divergent | 2% increased Cast Speed 2% less Skill Effect Duration | 50 |
Item acquisition
Scorching Ray can drop anywhere.
Recipes
Scorching Ray can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
13 | ![]() ![]() ![]() CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. ![]() | Random corrupted level 21 Spell gem | A |
6 | ![]() ![]() ![]() - Ezomyte Proverb ![]() | Random level 20 gem | A |
8 | ![]() ![]() ![]() Alternate Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home. ![]() | Random level 19 gem with 19% alternative quality | A |
8 | ![]() ![]() ![]() Alternate Quality: +23% CorruptedEvery obsession began with a single, innocent taste. ![]() | Random corrupted level 21 gem with 23% alternative quality | A |
3 | ![]() ![]() ![]() Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter ![]() | Random gem with 20% quality | A |
1 | ![]() Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. Shift click to unstack. ![]() | Random gem with 1–20% quality | A |
1 | ![]() ![]() ![]() ![]() | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Unique items
The following unique items are related to Scorching Ray:
Item | Base Item | ![]() | Stats |
---|---|---|---|
Balefire![]() Opal SceptreSceptre Physical Damage: 49-73 Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 11Requires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill (12-20)% increased Cast Speed Recover (1-3)% of Life on Kill Recover (1-3)% of Mana on Kill 10% increased Scorching Ray beam lengthAfter the fires swept down from the sky and swallowed the city, all that lingered, as if locked in time, was a memory of that which was gone, a whisper of deeds undone. ![]() | Opal Sceptre | 60 | 40% increased Elemental DamageGrants Level 25 Scorching Ray Skill (12-20)% increased Cast Speed Recover (1-3)% of Life on Kill Recover (1-3)% of Mana on Kill 10% increased Scorching Ray beam length |
Related helmet enchantments
The following helmet enchantments affect Scorching Ray.
Name | ![]() | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Fire Beam Cast Speed 1 | 66 | Merciless Labyrinth | 8% increased Scorching Ray Cast Speed | helmet 100 |
Enchantment Fire Beam Cast Speed 2 | 75 | Eternal Labyrinth | 12% increased Scorching Ray Cast Speed | helmet 100 |
Enchantment Scorching Ray Damage 1 | 66 | Merciless Labyrinth | 25% increased Scorching Ray Damage | helmet 100 |
Enchantment Scorching Ray Damage 2 | 75 | Eternal Labyrinth | 40% increased Scorching Ray Damage | helmet 100 |
Enchantment Fire Beam Length 1 | 66 | Merciless Labyrinth | 10% increased Scorching Ray beam length | helmet 100 |
Enchantment Fire Beam Length 2 | 75 | Eternal Labyrinth | 15% increased Scorching Ray beam length | helmet 100 |
Alternate skill effects
Scorching Ray has the following alternate skill effects:
Item | Effect(s) |
---|---|
Radiant Scorching Ray Effect![]() ![]() | Your Scorching Ray becomes a Radiant effect. |
Shaper Scorching Ray Effect![]() ![]() | Your Scorching Ray becomes a Shaper Effect. |
Stygian Scorching Ray Effect![]() ![]() | Your Scorching Ray becomes a Stygian Effect. |
Version history
Version | Changes |
---|---|
3.19.0 |
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3.16.0 |
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3.14.0 |
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3.13.1e |
|
3.13.0 |
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3.12.0 |
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3.6.0 |
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3.2.0b |
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2.4.2 |
|
References
- ↑ https://www.youtube.com/watch?v=ZsFKTJDws9Y
- ↑ Bex_GGG (November 1, 2016). "Scorching Ray Skill Gem Mechanics". Official Path of Exile Forums. Retrieved November 3, 2016.