Sunder

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SunderAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 75% of base
Attack Damage: (175-275)% of base
Effectiveness of Added Damage: (175-275)%
Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect
Wave has 1% increased Area of Effect
Shockwaves deal 40% less Damage
Wave gains +2 to radius with each Area in the Sequence
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave causes Shockwaves from up to 5 Enemies in each Area
(0-19)% more Area of Effect
Wave has (0-25)% reduced delay between Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.pngSunder inventory icon.png
Acquisition
Area level: 12
Vendor Prices
Normal1x Orb of Transmutation
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemSunder

Sunder skill screenshot.jpg

Sunder is a melee slam attack skill that creates a slow-moving area of effect wave forward. Enemies hit by the wave release circular shock waves that further damage nearby enemies. The wave continues to move past its minimum distance until a new wave is created. Requires an axe, mace, scepter, staff, or unarmed.

Skill functions and interactions

  • Accuracy: Sunder only needs to pass an evasion check to cause a shockwave on a specific enemy – the shockwave will hit all enemies in its range, regardless of evasion.[1]
  • Area of Effect: Increases to area of effect will increase both the area of the wave and that of the shockwave created.[2] Note however that only the wave's width is modified. The length of the wave is either constant or the impact of aoe is much smaller.

Gem level progression

LevelRequired LevelRequired StrengthDamage
Effectiveness
Attack
Damage
AoEReduced
Delay
Exp.Total Exp.
11233175%175%N/AN/A00
21539180%180.3%1%1%1524915249
31948186%185.5%2%3%4151756766
42356191%190.8%3%4%81983138749
52764196%196.1%4%5%147968286717
63173201%201.3%5%7%250557537274
73581207%206.6%6%8%405086942360
83888212%211.8%7%9%4477181390078
94194217%217.1%8%11%6153182005396
1044100222%222.4%9%12%8346392840035
1147106228%227.6%10%13%15707604410795
1250113233%232.9%11%14%16339876044782
1353119238%238.2%12%16%21510308195812
1456125243%243.4%13%17%281218911008001
1559132249%248.7%14%18%509936016107361
1662138254%253.9%15%20%940073125508092
1764142259%259.2%16%21%1527336640781458
1866146264%264.5%17%22%2628658267068040
1968151270%269.7%18%24%62890590129958630
2070155275%275%19%25%212046017342004647
2172159280%280.3%20%26%N/AN/A
2274N/A286%285.5%21%28%N/AN/A
2376N/A291%290.8%22%29%N/AN/A
2478N/A296%296.1%23%30%N/AN/A
2580N/A301%301.3%24%32%N/AN/A
2682N/A307%306.6%25%33%N/AN/A
2784N/A312%311.8%26%34%N/AN/A
2886N/A317%317.1%27%36%N/AN/A
2988N/A322%322.4%28%37%N/AN/A
3090N/A328%327.6%29%38%N/AN/A
3191N/A330%330.3%29%39%N/AN/A
3292N/A333%332.9%30%39%N/AN/A
3393N/A336%335.5%30%40%N/AN/A
3494N/A338%338.2%31%41%N/AN/A
3595N/A341%340.8%31%41%N/AN/A
3696N/A343%343.4%32%42%N/AN/A
3797N/A346%346.1%32%43%N/AN/A
3898N/A349%348.7%33%43%N/AN/A
3999N/A351%351.3%33%44%N/AN/A
40100N/A354%353.9%34%45%N/AN/A

Item acquisition
Questionmark.png

Sunder can drop anywhere.

Recipes

Sunder can be created from the following recipes:

AmountPartDescriptionMeta
8Dying AnguishDying Anguish8Level 19 Gem
Alternate Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative qualityA
1Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random superior gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random superior gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Sunder.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Sunder Damage 166Sunder has 25% increased Damagehelmet 100
default 0
Enchantment Sunder Damage 275Sunder has 40% increased Damagehelmet 100
default 0
Enchantment Sunder Radius 166Sunder has 16% increased Area of Effecthelmet 100
default 0
Enchantment Sunder Radius 275Sunder has 24% increased Area of Effecthelmet 100
default 0
Enchantment Sunder Wave Speed 166Sunder has 15% reduced delay between Areas in the Wavehelmet 100
default 0
Enchantment Sunder Wave Speed 275Sunder has 20% reduced delay between Areas in the Wavehelmet 100
default 0

Alternate skill effects

Sunder has the following alternate skill effects:

ItemEffect(s)
Glimmerwood Sunder EffectGlimmerwood Sunder EffectSkill Gem EffectYour Sunder becomes a Glimmerwood Effect.Your Sunder becomes a Glimmerwood Effect.
Gore Sunder EffectGore Sunder EffectSkill Gem EffectYour Sunder becomes a gory effect.Your Sunder becomes a gory effect.

Version history

Version Changes
3.15.0
  • Now deals 275% of Base Damage, and has 275% Effectiveness of Added Damage at gem level 20 (previously 220%).
3.13.0
  • The first wave now has a base radius of 9 (from 7).
  • Divergent Sunder now grants 1% increased physical damage per 1% gem quality (previously granted 1% increased area of effect per 1% gem quality, however this was a bug).
3.12.0
  • Now has alternative quality
3.11.0
  • The visual effects have been improved.
  • Now slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. Enemies hit by the wave will release a damaging shockwave in an area around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
  • The wave creates 5 areas, and cannot stop before creating 2 areas.
  • There is a delay between areas the wave creates. The gem gains reduced delay between areas as it levels, up to 25% reduced delay between areas at gem level 20.
  • The wave can cause a shockwave from up to 5 enemies.
  • The wave gains +2 to the radius of each area in the sequence.
  • Shockwaves now deal 40% less Damage (from 60%).
  • Now gains more area of effect as the gem levels, up to 19% at gem level 20.
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 175% at gem level 1 (from 140%), up to 220% at gem level 20 (from 182%).
  • Now has an effective length of 60 units (from 48).
  • Now has an attack speed multiplier of 75% (previously had 15% less attack speed).
3.4.0
  • Base range reduced by 20% at all levels.
  • Base explosion radius reduced to 15 (from 16) at all levels. Radius now grows more slowly, gaining +1 to radius 1 gem level later than previously
2.6.0
  • Primary damage increased by 40% at level 1. Damage progression as the gem levels slightly improved.
  • Secondary shockwave effects now deal 40% of base damage (down from 70%).
  • Sunder gains 1 additional unit of radius every 3 levels.
2.4.0
  • 9% more damage at gem level 20.
2.2.0
  • Added to the game

References

  1. Mark_GGG (November 1, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved November 4, 2016.
  2. Mark_GGG (February 25, 2016). "Skill Reveal: Sunder". Official Path of Exile subreddit. Retrieved January 21, 2017.


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