SunderAttack, AoE, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 75% of base Attack Damage: (220-325)% of base Effectiveness of Added Damage: (220-325)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-19)% more Area of Effect Shockwaves deal 40% less Damage Wave causes Shockwaves from up to 5 Enemies in each Area Wave has (0-25)% reduced delay between Areas Wave Damages 5 Areas Wave cannot stop before Damaging 2 Areas Wave gains +0.2 metres to radius with each Area in the Sequence
Additional Effects per 1% Quality: 0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect Wave has 1% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition Drop level: 12Vendor Offer 1x Scroll FragmentMetadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemSunder Sunder is a meleeslamattackskill that creates a slow-moving area of effect wave forward. Enemies hit by the wave release circular shock waves that further damage nearby enemies. The wave continues to move past its minimum distance until a new wave is created. Requires an axe, mace, scepter, staff, or unarmed.
Accuracy: Sunder only needs to pass an evasion check to cause a shockwave on a specific enemy – the shockwave will hit all enemies in its range, regardless of evasion.[1]
Area of Effect: Increases to area of effect will increase both the area of the wave and that of the shockwave created.[2] Note however that only the wave's width is modified. The length of the wave is either constant or the impact of aoe is much smaller.
Gem level progression
Level
Damage Effectiveness
Attack Damage
AoE
Reduced Delay
Exp.
Total Exp.
1
12
33
220%
220%
N/A
N/A
0
0
2
15
39
225.5%
225.5%
1%
1%
15249
15249
3
19
48
231.1%
231.1%
2%
3%
41517
56766
4
23
56
236.6%
236.6%
3%
4%
81983
138749
5
27
64
242.1%
242.1%
4%
5%
147968
286717
6
31
73
247.6%
247.6%
5%
7%
250557
537274
7
35
81
253.2%
253.2%
6%
8%
405086
942360
8
38
88
258.7%
258.7%
7%
9%
447718
1390078
9
41
94
264.2%
264.2%
8%
11%
615318
2005396
10
44
100
269.7%
269.7%
9%
12%
834639
2840035
11
47
106
275.3%
275.3%
10%
13%
1570760
4410795
12
50
113
280.8%
280.8%
11%
14%
1633987
6044782
13
53
119
286.3%
286.3%
12%
16%
2151030
8195812
14
56
125
291.8%
291.8%
13%
17%
2812189
11008001
15
59
132
297.4%
297.4%
14%
18%
5099360
16107361
16
62
138
302.9%
302.9%
15%
20%
9400731
25508092
17
64
142
308.4%
308.4%
16%
21%
15273366
40781458
18
66
146
313.9%
313.9%
17%
22%
26286582
67068040
19
68
151
319.5%
319.5%
18%
24%
62890590
129958630
20
70
155
325%
325%
19%
25%
212046017
342004647
21
72
159
330.5%
330.5%
20%
26%
N/A
N/A
22
74
N/A
336.1%
336.1%
21%
28%
N/A
N/A
23
76
N/A
341.6%
341.6%
22%
29%
N/A
N/A
24
78
N/A
347.1%
347.1%
23%
30%
N/A
N/A
25
80
N/A
352.6%
352.6%
24%
32%
N/A
N/A
26
82
N/A
358.2%
358.2%
25%
33%
N/A
N/A
27
84
N/A
363.7%
363.7%
26%
34%
N/A
N/A
28
86
N/A
369.2%
369.2%
27%
36%
N/A
N/A
29
88
N/A
374.7%
374.7%
28%
37%
N/A
N/A
30
90
N/A
380.3%
380.3%
29%
38%
N/A
N/A
31
91
N/A
383%
383%
29%
39%
N/A
N/A
32
92
N/A
385.8%
385.8%
30%
39%
N/A
N/A
33
93
N/A
388.6%
388.6%
30%
40%
N/A
N/A
34
94
N/A
391.3%
391.3%
31%
41%
N/A
N/A
35
95
N/A
394.1%
394.1%
31%
41%
N/A
N/A
36
96
N/A
396.8%
396.8%
32%
42%
N/A
N/A
37
97
N/A
399.6%
399.6%
32%
43%
N/A
N/A
38
98
N/A
402.4%
402.4%
33%
43%
N/A
N/A
39
99
N/A
405.1%
405.1%
33%
44%
N/A
N/A
40
100
N/A
407.9%
407.9%
34%
45%
N/A
N/A
Gem quality
Type
Stats (per 1% quality)
Weight
Superior
0.5% increased Area of Effect
50
Anomalous
Wave has 0.5% reduced delay between Areas
100
Divergent
1% increased Physical Damage
100
Phantasmal
Shockwaves have 1% reduced Area of Effect Wave has 1% increased Area of Effect
50
Item acquisition
Sunder can drop anywhere.
Recipes
Sunder can be created from the following recipes:
Amount
Part
Description
Meta
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
8
Dying AnguishDying Anguish8Level 19 Gem Alternate Quality:+19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative quality
A
8
The HookThe Hook8Level 21 Gem Alternate Quality:+23% CorruptedEvery obsession began with a single, innocent taste.
Random corruptedlevel 21 gem with 23% alternative quality
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. Shift click to unstack.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
The first wave now has a base radius of 9 (from 7).
Divergent Sunder now grants 1% increased physical damage per 1% gem quality (previously granted 1% increased area of effect per 1% gem quality, however this was a bug).
Now slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. Enemies hit by the wave will release a damaging shockwave in an area around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
The wave creates 5 areas, and cannot stop before creating 2 areas.
There is a delay between areas the wave creates. The gem gains reduced delay between areas as it levels, up to 25% reduced delay between areas at gem level 20.
The wave can cause a shockwave from up to 5 enemies.
The wave gains +2 to the radius of each area in the sequence.
Shockwaves now deal 40% less Damage (from 60%).
Now gains more area of effect as the gem levels, up to 19% at gem level 20.
QuickstepQuickstepSpell, Movement, Travel, Blink Level: 1 Cooldown Time: 10.00 sec Can Store 1 Use(s) Cast Time: 0.15 secPerforms a series of quick teleports towards a targeted location, stopping if you would overlap with monsters or terrain. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills. Cannot be supported.200% increased Cooldown Recovery Rate if used while a Unique Enemy is in your Presence Quality has no effect This Spell's Cast Speed cannot be modified
Additional Effects per 1% Quality: Quality has no effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.