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Detonate Dead

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Detonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Radius: 22
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.pngDetonate Dead inventory icon.png
Acquisition
Area level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemDetonateDead

Detonate Dead skill screenshot.jpg


For the Vaal-themed counterpart, see Vaal Detonate Dead.

Detonate Dead is a spell that explodes a corpse, dealing secondary damage as fire in an area around it.

Skill functions and interactions

Detonate Dead deals damage in two hits that get calculated separately, the fixed fire damage component and the corpse maximum life % component.[1]

  • Secondary damage: Detonate Dead's explosion deals secondary damage, hence it cannot be affected by stats affecting spell damage, including ones such as x% increased Critical Strike Chance for Spells. However the corpse explosion component of the spell will receive bonuses from elemental, area, and fire related stats.
  • Partying: While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if the player was solo.[2]

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthRequired IntelligenceCost and
Reservation
Multiplier
Critical
Strike
Chance
Mana
Cost
Damage
Effectiveness
Stored
Uses
CooldownVaal
souls
Stored
Uses
Soul
Prevention
Time
Attack
Damage
Base durationAttack
Speed
Fire
Damage
RadiusExp.Total Exp.
140000%0%5160%00.00 sec000 sec0%0.00 sec0%15 to 22N/A00
260000%0%6160%00.00 sec000 sec0%0.00 sec0%21 to 32N/A841841
3917000%0%6160%00.00 sec000 sec0%0.00 sec0%32 to 42N/A30993940
412210140%0%7160%00.00 sec000 sec0%0.00 sec0%36 to 53N/A743311373
516260180%0%8160%00.00 sec000 sec0%0.00 sec0%48 to 72+12289534268
620310220%0%9160%00.00 sec000 sec0%0.00 sec0%63 to 94+14972583993
724370250%0%10160%00.00 sec000 sec0%0.00 sec0%80 to 121+195714179707
828420290%0%11160%00.00 sec000 sec0%0.00 sec0%102 to 153+1169595349302
932470330%0%11160%00.00 sec000 sec0%0.00 sec0%128 to 192+1283759633061
1036520360%0%12160%00.00 sec000 sec0%0.00 sec0%159 to 238+24539961087057
1140580400%0%13160%00.00 sec000 sec0%0.00 sec0%195 to 293+27031281790185
1244630440%0%14160%00.00 sec000 sec0%0.00 sec0%239 to 359+210612232851408
1348680480%0%15160%00.00 sec000 sec0%0.00 sec0%291 to 436+220658704917278
1452740510%0%16160%00.00 sec000 sec0%0.00 sec0%352 to 529+225071107424388
1555780540%0%16160%00.00 sec000 sec0%0.00 sec0%406 to 609+325737319998119
1658820570%0%17160%00.00 sec000 sec0%0.00 sec0%466 to 699+3761135117609470
1761860600%0%18160%00.00 sec000 sec0%0.00 sec0%535 to 802+31343790831047378
1864900620%0%18160%00.00 sec000 sec0%0.00 sec0%612 to 918+32505214756099525
1967940650%0%19160%00.00 sec000 sec0%0.00 sec0%700 to 1049+34386943699968961
2070980680%0%20160%00.00 sec000 sec0%0.00 sec0%798 to 1197+4242081178342050139
21721000700%0%20160%00.00 sec000 sec0%0.00 sec0%871 to 1306+4-3420501390
22740000%0%21160%00.00 sec000 sec0%0.00 sec0%950 to 1424+400
23760000%0%21160%00.00 sec000 sec0%0.00 sec0%1035 to 1552+400
24780000%0%21160%00.00 sec000 sec0%0.00 sec0%1127 to 1691+400
25800000%0%22160%00.00 sec000 sec0%0.00 sec0%1227 to 1841+500
26820000%0%22160%00.00 sec000 sec0%0.00 sec0%1335 to 2003+500
27840000%0%23160%00.00 sec000 sec0%0.00 sec0%1452 to 2178+500
28860000%0%23160%00.00 sec000 sec0%0.00 sec0%1579 to 2368+500
29880000%0%24160%00.00 sec000 sec0%0.00 sec0%1716 to 2573+500
30900000%0%24160%00.00 sec000 sec0%0.00 sec0%1863 to 2795+600
31910000%0%24160%00.00 sec000 sec0%0.00 sec0%1942 to 2913+600
32920000%0%25160%00.00 sec000 sec0%0.00 sec0%2023 to 3035+600
33930000%0%25160%00.00 sec000 sec0%0.00 sec0%2108 to 3162+600
34940000%0%25160%00.00 sec000 sec0%0.00 sec0%2196 to 3294+600
35950000%0%25160%00.00 sec000 sec0%0.00 sec0%2287 to 3431+700
36960000%0%25160%00.00 sec000 sec0%0.00 sec0%2382 to 3573+700
37970000%0%26160%00.00 sec000 sec0%0.00 sec0%2481 to 3722+700
38980000%0%26160%00.00 sec000 sec0%0.00 sec0%2584 to 3875+700
39990000%0%26160%00.00 sec000 sec0%0.00 sec0%2690 to 4035+700
401000000%0%26100%00.00 sec000 sec0%0.00 sec0%2801 to 4202+800

Item acquisition
Questionmark.png

Alternate skill effects

Detonate Dead has the following alternate skill effects:

ItemEffect(s)
Void Detonate Dead EffectVoid Detonate Dead EffectSkill Gem EffectYour Detonate Dead becomes a Void Effect.Your Detonate Dead becomes a Void Effect.

Related helmet enchantments

The following helmet enchantments affect Detonate Dead. No results found

Version history

Version Changes
3.6.0
  • Mana Cost at gem level 1 is now 5 (was 7).
  • Mana Cost at gem level 20 is now 20 (was 30).
  • Now deals 15 to 22 Fire damage at gem level 1 (from 10 to 14) and 798 to 1197 Fire damage at gem level 20 (from 823 to 1235).
  • Now has an added damage effectiveness of 160% (from 100%).
3.1.0
  • Detonate Dead now deals spell damage based on the level of the skill gem, in addition to damage based on the corpse's maximum life. The base fire damage dealt by the spell part of the explosion has been significantly increased. The skill now gains additional area of effect radius as it levels, and its base critical chance has been increased from 5% to 6%. The cast time has been lowered to 0.6 seconds (from 0.8).
2.1.0
  • Radius increased by 22%.
2.0.2
  • Increased Detonate Dead damage by 10% at all levels.
2.0.0
  • Radius of the explosion increased by 12.5% (from 16 to 18).
  • Damage caused by the detonation of corpses can no longer be reflected.
1.2.1
  • We have corrected the cast time to 800ms, as originally stated in the 1.2.0 patch notes.
1.2.0
  • This now deals entirely fire damage. It deals 8% of corpse life as well as flat damage. The damage increase per level has been significantly increased. The base cast time has been decreased from 850ms to 800ms. Quality on this skill now offers substantially less cast speed, from 60% cast speed at 20 quality to 20% cast speed at 20 quality.
1.1.1b
  • Fixed a bug that caused the damage dealt by Detonate Dead to be delayed.
1.0.0
  • Mana cost reduced.
0.10.2
  • The mana cost of Detonate Dead has been reduced at early levels so that it's around 40% cheaper.
    It ramps up to the same mana cost as before for high levels.
0.9.7
  • Slightly increased the radius of Detonate Dead's explosion.
0.9.6b
  • Improved the effects for Detonate Dead.
0.9.5g
  • Reduced the critical strike chance on Detonate Dead.
0.9.3g
  • Changed Detonate Dead to not have the damage scaled by mods that affect Spell Damage.
0.9.1
  • Fixed a crash involving Detonate Dead.
0.7.1
  • Changed Detonate Dead to be 20% monster health in fire damage and then the rest is physical
0.6.13
  • Detonate Dead skill gem should now drop
0.6.11
  • Added skills: Raise Zombie, Detonate Dead, Cold Snap

References

  1. Mark_GGG (January 22, 2018). "(Question) Damage calculation on Detonate Dead". Reddit. Retrieved August 20, 2018.
  2. Mark_GGG (February 3, 2013). "Devs and other GD people - Kripps Death a good thing". Official Path of Exile Forums. Retrieved August 2, 2013.


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