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Dual Strike

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Dual StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-195)% of base
Effectiveness of Added Damage: (125-195)%
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
+0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
Deals (125-195)% of Base Attack Damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.pngDual Strike inventory icon.png
Acquisition
Area level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemDualStrike

Dual Strike skill screenshot.jpg


Dual Strike is an attack skill. It attacks an enemy with both weapons with increased critical strike chance, and can only be used while dual wielding. It has more damage and critical strike chance against enemies at full life.

Skill Functions and Interactions

Dual Wielding: Most other melee skills will alternate weapons or only use the main hand while making dual wielding attacks. Dual Strike, Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration
1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
Deals (90-135)% of Base Attack Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
, and CleaveCleaveAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (125-170)% of base
Effectiveness of Added Damage: (125-170)%
Radius: 20
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillDeals (125-170)% of Base Attack Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
are the only current exceptions. If the player's weapons have different critical strike chance or accuracy values, it is possible to critical or miss with one weapon, but not the other. Hollow Palm Technique does not allow the skill to work while unarmed.

On-hit Effects: Effects that typically occur when you hit an enemy will only apply for this skill once per use.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthRequired IntelligenceCost and
Reservation
Multiplier
Critical
Strike
Chance
Mana
Cost
Damage
Effectiveness
Stored
Uses
CooldownVaal
souls
Stored
Uses
Soul
Prevention
Time
Attack
Damage
Base durationAttack
Speed
Critical Strike ChanceRangeExp.Total Exp.
110000%0%0125%00.00 sec000 sec125%0.00 sec0%50%N/A00
220000%0%0128%00.00 sec000 sec128%0.00 sec0%53%N/A7070
340000%0%0132%00.00 sec000 sec132%0.00 sec0%56%N/A308378
4714000%0%0136%00.00 sec000 sec136%0.00 sec0%59%N/A15541932
51119000%0%0139%00.00 sec000 sec139%0.00 sec0%62%N/A66678599
616261800%0%0143%00.00 sec000 sec143%0.00 sec0%65%N/A2604734646
720312200%0%0147%00.00 sec000 sec147%0.00 sec0%68%14972584371
824372500%0%0150%00.00 sec000 sec150%0.00 sec0%71%195714180085
928422900%0%0154%00.00 sec000 sec154%0.00 sec0%74%1169595349680
1032473300%0%0158%00.00 sec000 sec158%0.00 sec0%77%1283759633439
1136523600%0%0161%00.00 sec000 sec161%0.00 sec0%80%14539961087435
1240584000%0%0165%00.00 sec000 sec165%0.00 sec0%83%17031281790563
1344634400%0%0169%00.00 sec000 sec169%0.00 sec0%86%110612232851786
1448684800%0%0172%00.00 sec000 sec172%0.00 sec0%89%220658704917656
1552745100%0%0176%00.00 sec000 sec176%0.00 sec0%92%225071107424766
1656795500%0%0180%00.00 sec000 sec180%0.00 sec0%95%2579893613223702
1760845900%0%0183%00.00 sec000 sec183%0.00 sec0%98%21508391928307621
1864906200%0%0187%00.00 sec000 sec187%0.00 sec0%101%22779273556100356
1967946500%0%0191%00.00 sec000 sec191%0.00 sec0%104%24386973999970095
2070986800%0%0195%00.00 sec000 sec195%0.00 sec0%107%2242081556342051651
21721007000%0%0198%00.00 sec000 sec198%0.00 sec0%110%3-3420516510
22740000%0%0202%00.00 sec000 sec202%0.00 sec0%113%300
23760000%0%0206%00.00 sec000 sec206%0.00 sec0%116%300
24780000%0%0209%00.00 sec000 sec209%0.00 sec0%119%300
25800000%0%0213%00.00 sec000 sec213%0.00 sec0%122%300
26820000%0%0217%00.00 sec000 sec217%0.00 sec0%125%300
27840000%0%0220%00.00 sec000 sec220%0.00 sec0%128%300
28860000%0%0224%00.00 sec000 sec224%0.00 sec0%131%400
29880000%0%0228%00.00 sec000 sec228%0.00 sec0%134%400
30900000%0%0231%00.00 sec000 sec231%0.00 sec0%137%400
31910000%0%0233%00.00 sec000 sec233%0.00 sec0%140%400
32920000%0%0235%00.00 sec000 sec235%0.00 sec0%143%400
33930000%0%0237%00.00 sec000 sec237%0.00 sec0%146%400
34940000%0%0239%00.00 sec000 sec239%0.00 sec0%149%400
35950000%0%0241%00.00 sec000 sec241%0.00 sec0%152%500
36960000%0%0242%00.00 sec000 sec242%0.00 sec0%155%500
37970000%0%0244%00.00 sec000 sec244%0.00 sec0%158%500
38980000%0%0246%00.00 sec000 sec246%0.00 sec0%161%500
39990000%0%0248%00.00 sec000 sec248%0.00 sec0%164%500
401000000%0%0250%00.00 sec000 sec250%0.00 sec0%167%500

Item acquisition
Questionmark.png

Threshold jewels

The following threshold jewels augment Dual Strike:

ItemLimitRadiusStats

Related helmet enchantments

The following helmet enchantments affect Dual Strike. No results found

Version history

Version Changes
3.11.0
  • Now deals base Damage and has an added damage effectiveness of 125% at gem level 1 (unchanged), up to 190% at gem level 20 (from 170%).
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 125% at gem level 1 (from 58%), up to 170% at gem level 20 (from 104%).
  • Now has 50% increased critical strike chance at gem level 1, up to 107% at gem level 20.
  • Now has 100% more critical strike chance against enemies that are on full life.
  • Now deals 30% more damage with hits and ailments against enemies that are on full life.
  • Now has an attack speed multiplier of 70%.
  • Now gains +0.5% to critical strike multiplier and 1% increased critical strike chance per 1% quality (previously 0.5% increased attack speed per 1% quality).
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Now grants 0.5% increased attack speed per 1% quality instead of increased critical strike chance.
1.3.0
  • Dual Strike's damage penalty has been increased from 10% to 15%.
1.0.2b
  • Fixed a bug introduced in 1.0.2 where the skill tooltip damage per second stats displayed incorrect values for Dual Strike, Double Strike and Cleave.
1.0.0
  • Increased the mana cost.
0.9.12qq
  • Damage modifiers factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12f
  • Fixed a newly introduced bug where Dual Strike could not hit.
0.9.6
  • Fixed Dual Strike alternating weapon base durations when it should have been using an average.
0.9.3g
  • Increased the damage by reducing its damage penalty from -20% to -10%.
0.8.0
  • Added new skills: FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    , Blood RageBlood RageSpell, Duration, Physical
    Level: (1-20)
    Cost: (12-29) Life
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    , Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    , SweepSweepAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 70% of base
    Attack Damage: (170-225)% of base
    Effectiveness of Added Damage: (170-225)%
    Radius: 26
    Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.1% chance to deal Triple Damage1% increased Knockback DistanceDeals (170-225)% of Base Attack Damage
    (5-75) to (8-113) Added Attack Physical Damage
    Knocks Enemies Back on Hit
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sweep skill icon.png
    , Dual Strike, Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-112)% of base
    Effectiveness of Added Damage: (91-112)%
    Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png


ru:Парный удар