Spectral Shield Throw

From Path of Exile Wiki
Jump to navigation Jump to search

Spectral Shield ThrowAttack, Projectile, Physical
Level: (1-20)
Cost: (7-10) Mana
Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(47-203) to (70-304) Base Off Hand Physical Damage
(3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Shard Projectiles Deal 50% less Damage
Primary Projectile Chains +3 Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon.pngSpectral Shield Throw inventory icon.png
Acquisition
Drop level: 28
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemThrownShieldProjectile

Spectral Shield Throw skill screenshot.jpg
Spectral Shield Throw is an attack skill. The user tosses their shield at an enemy. On impact, it deals physical damage to the enemy and releases shards that deals damage to nearby enemies. Unlike most attack skills, Spectral Shield Throw uses your shield's stats to calculate damage.

Skill functions and interactions

  • Projectile Modifiers: The initial projectile from Spectral Shield Throw can be modified to chain and fork, but not to have additional projectiles or pierce. Support gems that add these effects will have their appropriate damage modifiers applied to all part of Spectral Shield Throw's damage.
  • Fork: Fork splits the initial shield throw into two projectiles, which can then each individually chain or hit. Secondary projectiles (Shards) pierce by default and therefore are unmodifiable in functionality.
  • Shards: The shield will only explode into shards after it is done forking and chaining. The shards can pierce.
  • Projectile Speed: Increased projectile speed will increase the velocity of the initial shield throw. Similarly to Ethereal KnivesEthereal KnivesSpell, Projectile, Physical, Duration
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Projectile Speed: 1300
    Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds
    Deals (7-949) to (10-1423) Physical Damage
    Fires (9-12) additional Projectiles
    Maximum 40 Lingering Blades can be left in the ground at a time
    Leaves a Lingering Blade in the ground for every 3 Projectiles fired
    Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ethereal Knives skill icon.png
    , the distance the shards travel is affected by projectile speed.
  • Increased Defences from Equipped Shield Passives: Despite raising the Defences of the equipped shield when taking passives of this nature, these passives do not raise the intrinsic values present on your shield and thus do NOT increase the damage of Spectral Shield Throw.
  • Totems: Spectral Shield Throw cannot be supported by Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
    Icon: R
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalSupported Skills have 1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeProjectiles from Supported Skills have 0.5% chance to Return to youSupported Skills will summon a Ballista Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (32-24)% less Damage
    Supported Skills have 50% less Attack Speed
    Supported Skills have +2 to maximum number of Summoned Ballista Totems
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    .
  • Attack Speed Modifiers: May not be acting as intended, with many modifiers not applying at 100% of their value.
  • Unarmed: FacebreakerFacebreaker
    Strapped Mitts
    Evasion: (30-39)
    Energy Shield: (7-9)
    Requires Level 16+30% to Global Critical Strike Multiplier
    10% reduced Enemy Stun Threshold
    (600-800)% more Physical Damage with Unarmed Melee Attacks
    Extra gore
    Fly like a Storm Crow, crush like a Rhoa
    and Doryani's FistDoryani's Fist
    Vaal Gauntlets
    Armour: (232-266)
    Energy Shield: (80-100)
    Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill
    +(80-100) to maximum Energy Shield
    30% chance to Shock
    Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits
    Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
    +(200-250) Energy Shield gained on Killing a Shocked Enemy
    30% increased Effect of Lightning Ailments
    Doryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones.
    provide no damage bonus to Spectral Shield Throw.[1]
  • Wands: Can be used with a wand, as long as there is a shield in the offhand.
  • Gloves: Sinistral GlovesSinistral GlovesEvasion: (236-271)Requires Level 70, 101 Dex25% reduced Attack Damage with Main Hand
    (40-50)% increased Attack Damage with Off Hand
    increase damage with offhand, which includes shield offhand damage.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Physical DamageAdded
Physical
Damage
Exp.Total Exp.
1284229747 to 703 to 400
2314632753 to 803 to 4199345199345
3345035760 to 903 to 4285815485160
4375437767 to 1013 to 4401344886504
5405840776 to 1133 to 45543791440883
6426042781 to 1224 to 54774371918320
7446344887 to 1314 to 55837862502106
8466646894 to 1414 to 57103593212465
94868488101 to 1514 to 513555114567976
105071498108 to 1624 to 511388775706853
115274518115 to 1734 to 513682337075086
125476538123 to 1854 to 616383388713424
135679559131 to 1974 to 6195664810670072
145882579140 to 2104 to 6365518414325256
156084599149 to 2244 to 6301732717342583
166287609159 to 2384 to 6775999525102578
176490629169 to 2544 to 61513819340240771
186692649180 to 2705 to 72608382566324596
1968956610191 to 2865 to 762620247128944843
2070986810203 to 3045 to 7211708088340652931
21721007010215 to 3225 to 7N/AN/A
2274N/AN/A10228 to 3425 to 7N/AN/A
2376N/AN/A10241 to 3625 to 7N/AN/A
2478N/AN/A10256 to 3846 to 8N/AN/A
2580N/AN/A11271 to 4066 to 8N/AN/A
2682N/AN/A11286 to 4306 to 8N/AN/A
2784N/AN/A11303 to 4546 to 8N/AN/A
2886N/AN/A11320 to 4806 to 8N/AN/A
2988N/AN/A11338 to 5076 to 8N/AN/A
3090N/AN/A11357 to 5366 to 8N/AN/A
3191N/AN/A11367 to 5506 to 8N/AN/A
3292N/AN/A12377 to 5656 to 8N/AN/A
3393N/AN/A12387 to 5816 to 8N/AN/A
3494N/AN/A12398 to 5977 to 9N/AN/A
3595N/AN/A12409 to 6137 to 9N/AN/A
3696N/AN/A12420 to 6297 to 9N/AN/A
3797N/AN/A12431 to 6467 to 9N/AN/A
3898N/AN/A13442 to 6647 to 9N/AN/A
3999N/AN/A13454 to 6817 to 9N/AN/A
40100N/AN/A13466 to 7007 to 9N/AN/A

Item acquisition
Questionmark.png

Spectral Shield Throw can drop anywhere.

Recipes

Spectral Shield Throw can be created from the following recipes:

AmountPartDescriptionMeta
8Dying AnguishDying Anguish8Level 19 Gem
Alternate Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Shift click to unstack.
Random superior gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random superior gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Maramoa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Spectral Shield Throw:

ItemLimitRadiusStats

Related helmet enchantments

The following helmet enchantments affect Spectral Shield Throw.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Spectral Shield Throw Damage 166Merciless Labyrinth25% increased Spectral Shield Throw Damagehelmet 100
default 0
Enchantment Spectral Shield Throw Damage 275Eternal Labyrinth40% increased Spectral Shield Throw Damagehelmet 100
default 0
Enchantment Spectral Shield Throw Num Of Additional Projectiles 166Merciless LabyrinthSpectral Shield Throw fires 2 additional Shard Projectileshelmet 100
default 0
Enchantment Spectral Shield Throw Num Of Additional Projectiles 275Eternal LabyrinthSpectral Shield Throw fires 3 additional Shard Projectileshelmet 100
default 0
Enchantment Spectral Shield Throw Projectile Speed 166Merciless Labyrinth20% increased Spectral Shield Throw Projectile Speedhelmet 100
default 0
Enchantment Spectral Shield Throw Projectile Speed 275Eternal Labyrinth30% increased Spectral Shield Throw Projectile Speedhelmet 100
default 0

Alternate skill effects

Spectral Shield Throw has the following alternate skill effects:

ItemEffect(s)
Stygian Spectral Shield ThrowStygian Spectral Shield ThrowSkill Gem EffectYour Spectral Shield Throw becomes a Stygian Effect.Your Spectral Shield Throw becomes a Stygian Effect.

Version history

Version Changes
3.16.0
  • Spectral Shield Throw now has a base Attack Time of 0.65 seconds at all gem levels (previously 0.7-0.6 seconds).
  • Now has 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield at gem level 1 (previously 4 to 5), up to 5 to 7 at gem level 20 (previously 6 to 8).
  • Now deals 47 to 70 Base Off Hand Physical Damage at gem level 1 (previously 58 to 86), up to 203 to 304 at gem level 20 (previously 399 to 599).
  • The Merciless Labyrinth Enchantment for Spectral Shield Throw now grants “Spectral Shield Throw Fires 2 additional projectiles” (previously 3). Existing items with this Enchantment are unaffected.
  • The Eternal Labyrinth Enchantment for Spectral Shield Throw now grants “Spectral Shield Throw Fires 3 additional projectiles” (previously 5). Existing items with this Enchantment are unaffected.
3.15.0
  • Spectral Shield Throw's default behaviour has been reworked to be more similar to the Divide and Conquer threshold jewel (which has also been reworked).
  • No longer "double-hits" against single targets in general.
  • Now requires character level 28 to use at gem level 1 (previously character level 12).
  • Now fires 3 additional Projectiles (previously 13).
  • Primary Projectile now Chains +3 times.
  • Additional Chains now apply to both the Primary and Secondary Projectiles.
  • Shard Projectiles now deal 50% less Damage (previously 75%).
  • Now deals 58 to 86 Base Off Hand Physical Damage at gem level 1 (previously 20 to 30), up to 399 to 599 at gem level 20 (previously 200 to 301).
  • Now deals 4 to 5 Added Physical Damage per 15 Armour or Evasion Rating on Shield at gem level 1, up to 6 to 8 at gem level 20 (previously 3 to 4 at all levels).
  • No longer has +0.2% to Critical Strike Chance per 10 Maximum Energy Shield on Shield.
3.13.0
  • Now deals 20 to 30 base off hand physical damage at gem level 1 (from 18 to 27), up to 200 to 301 at gem level 20 (from 182 to 272).
  • Now has +0.2% base critical strike chance per 10 maximum energy shield on your shield (from 0.1% per 10).
  • Now deals 3 to 4 added physical damage per 15 armour or evasion rating on shield (from 2 to 3 added physical damage per 15 armour or evasion rating).
3.12.0
  • Now has alternative gem quality.
3.7.0
  • Now deals 18 to 27 base off hand physical damage at gem level 1 (from 13 to 19), up to 182 to 272 at gem level 20 (from 132 to 198).
  • Now fires more projectiles on shield impact as the skill levels up, up to 13 at gem level 20 (from 8 at all levels).
  • Now has a base off hand attack time of 0.7 seconds at gem level 1 (from 0.65), down to 0.6 seconds at gem level 20 (from 0.56).
3.6.0
  • Base Off Hand Attack Time is now 0.65 seconds at gem level 1 (from 0.7 seconds) and 0.56 seconds at gem level 20 (from 0.61 seconds).
  • Base projectile speed is now slightly faster.
3.2.0
  • Added a new Dexterity/Strength Skill Gem - Spectral Shield Throw: Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.

References

  1. Mark_GGG (16 February 2018). "Spectral Shield Throw - what there is to know". Reddit. Retrieved 11 April 2018.


ru:Бросок призрачного щита