The Marooned Mariner

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The Marooned Mariner
The Marooned Mariner quest icon.png
Required No
Start Talk to Captain Fairgraves
Objective Find the AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
Completion Talk to Bestel
Boss Captain Fairgraves
Captain Fairgraves
Key Item  AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.

The Marooned Mariner is an optional quest in Act 1.

Walkthrough

A Shadow speaking with Captain Fairgraves.
A slave girl's corpse holding the AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.

Talk to Captain Fairgraves in The Ship Graveyard to start the quest. Alternatively, collect the AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
to start the quest. Fairgraves should be located on the hill next to the waypoint of the area

WARNING: If you pick up Allflame directly, it may fail your attempt on the All Ears achievement. If you are trying to complete the achievement, remember to return to the town and talk to Nessa, Tarkleigh and Bestel BEFORE picking up the Allflame. Read All Ears article for details.

"

I hunted the vagaries of a near-forgotten myth to a shattered cathedral in the inner Empire. I took the AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
, and encased it within a lantern of pure silver... the only element it seemed incapable of consuming.

Oh, the AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
does many a marvellous thing, in the hands of one who knows how to harness its power. Banish any thoughts of using it for yourself. It would burn you alive.

"

- Captain Fairgraves: -"The Allflame" dialogue

Alternative start

If the player finds the Allflame in The Ship Graveyard Cave before finding Fairgraves, the quest log will give a hint to search the Ship Graveyard.

"

Search the Ship Graveyard to find the purpose of the Allflame.

"

- quest log

Find the AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.

"

Captain Fairgraves wants you to find the mythical lantern, the AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
. It should be somewhere in The Ship Graveyard Cave.

"

- quest log

The AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
can be found on the corpse of the Slave Girl located within the deepest part of The Ship Graveyard Cave. It is guarded by a unique monster, Stranglecharm. Killing it is not required.

Deliver the AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
to Captain Fairgraves

"

Captain Fairgraves wants the mythical lantern, the Allflame. Bring it to him in The Ship Graveyard.

"

- quest log

Exiting by the nearby cave exit is a one-way route back to Captain Fairgraves.

"

My Allflame. My blessed, damned Allflame!

Oh, you want your moment in the firelight now, do you? Unfortunately, necessity is what it is, and for the Allflame to give life it must first be kindled with life. And since suitable kindling is in short supply around these parts, I have little option but to make do with what I have.

Namely, you.

Please understand that as a gentleman of honour, it pains me greatly to do this. Hard times call for hard hearts. I'm sure, were the circumstances reversed, you'd do precisely the same.

"

- Captain Fairgraves

Kill Captain Fairgraves

"

Captain Fairgraves needs your life force to kindle the Allflame and has attacked you. Kill him in the Ship Graveyard.

"

- quest log

Kill Captain Fairgraves in The Ship Graveyard.

Quest Complete

"

You have killed Captain Fairgraves. Talk to Bestel in town for a reward.

"

- quest log

Talk to Bestel in town.

"

Fairgraves was a good man, a fine explorer. He opened the door to many a new world, for better or for worse. Usually for worse when it came to the natives.

There's some peace in the knowledge that he now rests where he should. Let's not speak of Fairgraves again, shall we? He was an inspiration to many. Would be a shame to spoil a good hero.

"

- Bestel - "Captain Fairgraves" dialogue

Pick up the Book of SkillBook of SkillGrants a Passive Skill PointA Book of Skill. Right-click to gain a Passive Skill Point. from Bestel and use it to complete the quest.

"

Quest Complete - You have slain Captain Fairgraves. Bestel has rewarded you with a Skill Book. Use it to gain 1 Passive Skill Point.

"

- quest log

Quest rewards

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Marooned Mariner
Act 1
Book of SkillBook of SkillGrants a Passive Skill PointA Book of Skill. Right-click to gain a Passive Skill Point.

Vendor rewards

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓

Trivia

Optional quest dialogue[1] states that this quest should mutually exclusive with The Siren's Cadence, which in fact it is. The dialogue also warns the player that the Allflame "can" be possessed by Merveil, the Siren. Fairgraves already sent a slave girl to retrieve the Allflame without success. The dialogue explains the location of the Allflame and the proximity of the unique monster Stranglecharm.

Version history

Version Changes
3.7.0
  • Improved the early-game experience. Fights in the first three Acts will be tougher but more responsive, involved and dynamic. This includes fights against basic monsters!
  • The Captain Fairgraves boss fight was reworked. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
0.9.12qq
  • Fixed various problems with players disconnecting during the Fairgraves quest. It should not be possible to get into bad states any more.
0.9.1
  • Introduced to the game

References