The King's Feast

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The King's Feast
The King's Feast quest icon.png
Required No
Start Speak with Bannon, after Utula left
Objective Kill Utula to prevent him from completing the ritual
Completion You have killed Utula, but failed to prevent him from completing the ritual
Boss Utula, Stone and Steel
Utula, Stone and Steel

The King's feast is a quest in Act 5. Bannon ask the player to kill Utula, on the Ruined Square, to prevent him from completing the "King's Feast" ritual.

Walkthrough

Utula has used the fall of Innocence to summon Kitava, the Ravenous God. Kill Utula to prevent him from completing the King's Feast ritual.


Bannon: Lani’s told me a little about Utula and his cult of Kitava. Enough to know what Utula’s got planned. Bring about the fall of one god so he can raise up one of this own. And this Kitava, from what fragments I can piece together from Innocence… he’s not of the benevolent kind.

Please, find Utula and stop him. I’m not saying this because I want to put Innocence back on his divine throne. I’m saying this because Oriath is my home. It’s made some mistakes but it doesn’t deserve the fate that Utula has in mind.


You have killed Utula, but failed to prevent Utula from completing the ritual. Talk to Bannon for your reward.

You have killed Utula, but failed to prevent Utula from completing the ritual. Bannon has rewarded you.


Bannon: The high priest is dead yet the object of his devotion remains. There’s no doubt, you did alright bringing that man-turned-monster to heel, but you weren’t able to stop him fishing his master out of a river of blood.

Damn… sorry, I never could get the hang of ‘boosting morale’. Didn’t seem right to polish the edges off harsh facts. Probably why I never made captain.

Still, I’ve been poking around here a bit and have turned up Utula’s stash. Quite the magpie he was so here… help yourself. When it comes to hunting a god, I suppose every little bit helps.

Quest rewards

As a reward, Bannon gives the character a choice of rare weapons:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The King's Feast
Act 5
Butcher KnifeButcher KnifeRune Dagger
Physical Damage: 7-62
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 38, 55 Dex, 79 Int30% increased Global Critical Strike Chance

Coiled WandCoiled WandWand
Physical Damage: 21-64
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks

GougerGougerClaw
Physical Damage: 15-51
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 40, 70 Dex, 70 IntGrants 24 Life per Enemy Hit

Military StaffMilitary StaffWarstaff
Physical Damage: 38-114
Critical Strike Chance: 6.60%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff

SekhemSekhemSceptre
Physical Damage: 30-55
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 38, 67 Str, 67 Int18% increased Elemental Damage

Walnut Spirit ShieldWalnut Spirit ShieldChance to Block: 24%
Energy Shield: (32-38)
Movement Speed: -3%
Requires Level 37, 92 Int(5-10)% increased Spell Damage
Blunt Arrow QuiverBlunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks
Butcher KnifeButcher KnifeRune Dagger
Physical Damage: 7-62
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 38, 55 Dex, 79 Int30% increased Global Critical Strike Chance

Coiled WandCoiled WandWand
Physical Damage: 21-64
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks

Decurve BowDecurve BowBow
Physical Damage: 24-96
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Requires Level 38, 125 Dex

GougerGougerClaw
Physical Damage: 15-51
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 40, 70 Dex, 70 IntGrants 24 Life per Enemy Hit

Redwood Spiked ShieldRedwood Spiked ShieldChance to Block: 24%
Evasion: (142-163)
Energy Shield: (30-34)
Movement Speed: -3%
Requires Level 39, 52 Dex, 52 Int+3% chance to Suppress Spell Damage
Blunt Arrow QuiverBlunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks
Burnished FoilBurnished FoilOne Handed Sword
Physical Damage: 25-46
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 1.4 metres
Requires Level 40, 131 Dex+25% to Global Critical Strike Multiplier

Butcher KnifeButcher KnifeRune Dagger
Physical Damage: 7-62
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 38, 55 Dex, 79 Int30% increased Global Critical Strike Chance

CutlassCutlassOne Handed Sword
Physical Damage: 13-53
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 38, 55 Str, 79 Dex40% increased Global Accuracy Rating

Decurve BowDecurve BowBow
Physical Damage: 24-96
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Requires Level 38, 125 Dex

Oak BucklerOak BucklerChance to Block: 26%
Evasion: (220-259)
Movement Speed: -3%
Requires Level 38, 94 Dex3% increased Movement Speed
Barbed ClubBarbed ClubOne Handed Mace
Physical Damage: 33-42
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 38, 125 Str10% reduced Enemy Stun Threshold

CutlassCutlassOne Handed Sword
Physical Damage: 13-53
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 38, 55 Str, 79 Dex40% increased Global Accuracy Rating

Decurve BowDecurve BowBow
Physical Damage: 24-96
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Requires Level 38, 125 Dex

Highland BladeHighland BladeTwo Hand Sword
Physical Damage: 45-84
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 44, 77 Str, 77 Dex+305 to Accuracy Rating

Maple Round ShieldMaple Round ShieldChance to Block: 24%
Armour: (88-99)
Evasion: (88-99)
Movement Speed: -3%
Requires Level 39, 52 Str, 52 Dex180% increased Block Recovery

TomahawkTomahawkOne Handed Axe
Physical Damage: 25-46
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 39, 81 Str, 56 Dex
Barbed ClubBarbed ClubOne Handed Mace
Physical Damage: 33-42
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 38, 125 Str10% reduced Enemy Stun Threshold

CutlassCutlassOne Handed Sword
Physical Damage: 13-53
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 38, 55 Str, 79 Dex40% increased Global Accuracy Rating

Headsman AxeHeadsman AxeTwo Handed Axe
Physical Damage: 61-92
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 45, 99 Str, 57 Dex

Painted Tower ShieldPainted Tower ShieldChance to Block: 25%
Armour: (188-216)
Movement Speed: -3%
Requires Level 35, 87 Str+(20-30) to maximum Life

SteelheadSteelheadTwo Hand Mace
Physical Damage: 54-81
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 44, 143 Str45% increased Stun Duration on Enemies

TomahawkTomahawkOne Handed Axe
Physical Damage: 25-46
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 39, 81 Str, 56 Dex
Barbed ClubBarbed ClubOne Handed Mace
Physical Damage: 33-42
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 38, 125 Str10% reduced Enemy Stun Threshold

Coiled WandCoiled WandWand
Physical Damage: 21-64
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks

Etched Kite ShieldEtched Kite ShieldChance to Block: 24%
Armour: (127-142)
Energy Shield: (27-30)
Movement Speed: -3%
Requires Level 40, 53 Str, 53 Int+4% to all Elemental Resistances

Military StaffMilitary StaffWarstaff
Physical Damage: 38-114
Critical Strike Chance: 6.60%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff

SekhemSekhemSceptre
Physical Damage: 30-55
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 38, 67 Str, 67 Int18% increased Elemental Damage

SteelheadSteelheadTwo Hand Mace
Physical Damage: 54-81
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 44, 143 Str45% increased Stun Duration on Enemies
Blunt Arrow QuiverBlunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks
Coiled WandCoiled WandWand
Physical Damage: 21-64
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks

Decurve BowDecurve BowBow
Physical Damage: 24-96
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Requires Level 38, 125 Dex

Highland BladeHighland BladeTwo Hand Sword
Physical Damage: 45-84
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 44, 77 Str, 77 Dex+305 to Accuracy Rating

Military StaffMilitary StaffWarstaff
Physical Damage: 38-114
Critical Strike Chance: 6.60%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff

TomahawkTomahawkOne Handed Axe
Physical Damage: 25-46
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 39, 81 Str, 56 Dex

Vendor rewards

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓

Version history

Version Changes
3.20.0
  • Unique Jewels are no longer offered as a quest reward for completing "The King's Feast" in Act 5. Instead, you are now offered a choice of Rare Weapons.
3.0.0
  • Introduced to the game.



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