Alder Spiked Shield

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Alder Spiked ShieldChance to Block: 24%
Evasion: (209-240)
Energy Shield: (43-49)
Movement Speed: -3%
Requires Level 58, 74 Dex, 74 Int+3% chance to Suppress Spell Damage
Acquisition
Drop level: 58
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Shield
Metadata ID: Metadata/Items/Armours/Shields/ShieldDexInt10

Alder Spiked Shield is a shield base type.

Modifiers

Alder Spiked Shield is one of the three basetypes that share the same 2D and 3D art. The other two are Driftwood Spiked ShieldDriftwood Spiked ShieldChance to Block: 24%
Evasion: (46-60)
Energy Shield: (11-15)
Movement Speed: -3%
Requires Level 12, 19 Dex, 19 Int+3% chance to Suppress Spell Damage
and Redwood Spiked ShieldRedwood Spiked ShieldChance to Block: 24%
Evasion: (142-163)
Energy Shield: (30-34)
Movement Speed: -3%
Requires Level 39, 52 Dex, 52 Int+3% chance to Suppress Spell Damage
.

Note that since the removal of attack dodge and spell dodge from all items, all Energy Shield/Evasion Shields (Dexterity/Intelligence Shields), or known as "Spiked Shield", have the same +#% chance to Suppress Spell Damage implicit. Thus this basetype only difference from other Spiked Shield in terms of the value of the Spell Suppression chance, chance to block attack, Defence and the 2/3D art.

For this reason, Alder Spiked Shield is inferior than Supreme Spiked ShieldSupreme Spiked ShieldChance to Block: 24%
Evasion: (242-278)
Energy Shield: (49-57)
Movement Speed: -3%
Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell Damage
in every aspect, which Alder is the second highest evasion and energy shield values, and have lesser spell suppression. Neither one are the highest block chance Dex-Int Shields; for end game base they are Mirrored Spiked ShieldMirrored Spiked ShieldChance to Block: 26%
Evasion: (151-174)
Energy Shield: (31-35)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage
(26%) and Ezomyte Spiked ShieldEzomyte Spiked ShieldChance to Block: 25%
Evasion: (181-209)
Energy Shield: (37-43)
Movement Speed: -3%
Requires Level 62, 85 Dex, 85 Int+3% chance to Suppress Spell Damage
(25%). Read their articles for more detailed values.

Unique versions

There are currently no unique items for this base item type.

Item acquisition

Alder Spiked Shield can drop anywhere.

Recipes

Alder Spiked Shield can be created from the following recipes:

AmountPartDescriptionMeta
5Astral ProtectionAstral Protection5Shield
Shaper Item
For a time, we had something stronger than eldritch evil.
We had each other.
Random Shaper-influenced shieldA
4The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
Random life armourA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
4The Hale HeartThe Hale Heart4Item
Item Level: 100
Elder Item
Though the years weakened his mind, his body remained deadly as ever.
Random Elder influenced item level 100 itemA
5The AspirantThe Aspirant5Item
Elevated Item
Influenced Item
Those Exiles that survive Wraeclast
dream not of home, but of power.
Random influenced item with elevated affixA
5Magnum OpusMagnum Opus5Item
Item Level: 100
Three-Implicit
Synthesised
Wraeclast will unite. This shall be my great work - the minds of the people made one.
Random three-implicit synthesised item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Storm Blade
Act 9

Legacy variants

Alder Spiked Shield has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.16.0

+2% chance to Suppress Spell Damage

3.0.0

Reflects (121 to 150) Physical Damage to Melee Attackers

Version history

Version Changes
3.16.0
  • Introduce "Spell Suppression" on Evasion items as well the Dexterity section of the Passive Skill Tree, which gives a chance to halve spell damage taken. The chance can be stacked up to 100%. Convert existing sources of Dodge and Spell Dodge to Spell Suppression or replace them with other bonuses.
  • Alder Spiked Shield now has +3% chance to Suppress Spell Damage implicit. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • Remove irrelevant modifiers from Shields and add some really powerful ones. (See version 3.16.0 § Core Character Defences and Recovery section for full list.)
  • Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they are, and armour base types are not homogeneous any more.
    • Alder Spiked Shield now has 209-240 evasion rating (up from 209), 43-49 Energy Shield (up from 41). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • Introduced the Sacred OrbSacred OrbStack Size: 10Randomises the numeric values of base defences on an armourRight click this item then left click an armour to apply it., a currency item that randomises the numeric values of the base defences on armour.
3.0.0
  • Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
  • Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
  • Alder Spiked Shield now has 209 evasion rating (up from 182) and 41 energy shield (down from 53). Existing items also affected by these changes. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • The following changes CANNOT be obtained by rerolling the item's implicit with a Blessed Orb and will only appear on new versions of these items:
    • The implicits of hybrid Dexterity/Intelligence shields have been reworked. They now grant either Chance to Dodge Attacks or Chance to Dodge Spells.
2.0.2
  • Fixed various typos with the line of Spiked Shields, the Alloyed, Burnished and Alder Spike Shields are now Spiked Shields.
1.3.0
  • Block Chance has been reduced from 26% to 24%.
Before 0.10.0
  • Introduced to the game.

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