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Raise Zombie

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Raise ZombieSpell, Minion
Level: (1-20)
Cost: (10-38) Mana
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Maximum Life
1% increased Minion Movement Speed
Raised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised
Minions gain 0.5% of Physical Damage as Extra Chaos Damage
Maximum (3-6) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Zombie skill icon.pngRaise Zombie inventory icon.png
Acquisition
Area level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemRaiseZombie

Raise Zombie skill screenshot.jpg


Raise Zombie is a spell that consumes a corpse to summon an allied zombie minion. Zombies attack using melee attacks and an area of effect slam.

Skill functions and interactions

  • Support Gems: Any support gem that would work on a melee attack will be used by the player's zombies' attacks when linked to this gem. In addition to their melee attacks, zombies occasionally use an area of effect slam attack which can be scaled with support gems, area of effect passive skills, and the threshold jewel.
  • Corpse Targeting: Holding down the corpse targeting toggle (defaults to the "a" button) makes it easier to choose a corpse to raise.
  • Zombie Limit: The maximum amount of raised zombies can be increased by passive skills and unique items (see below for more information).
  • Zombie Attack: Despite the tooltip claims the zombie attack is a Slam skill (internal id: ZombieSlam), it cannot be supported by Fist of WarFist of War SupportSlam, Attack, Melee, AoE, Support
    Icon: X
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Area of EffectSupported Skills have 1% reduced Attack Speed
    Supported Skills deal 3% increased Damage
    Ancestrally Boosted Slams have 0.5% reduced Enemy Stun Threshold
    Ancestrally Boosted Slams deal (110-148)% more Damage with Hits
    Ancestrally Boosted Slams deal (70-100)% more Damage with Ailments
    Ancestrally Boosted Slams have (40-59)% increased Area of Effect
    Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds
    Ancestral Boost does not apply to repeats of the Attack
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , but can be supported by Melee SplashMelee Splash SupportSupport, Melee, Attack, Strike, AoE
    Icon: S
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Radius: 14
    Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Area of EffectSupported Skills deal 1% increased Melee DamageSupported Skills deal -2% less Damage to surrounding targetsSupported Skills deal (50-41)% less Damage to surrounding targets
    Supported Skills deal Splash Damage to surrounding targets
    Supported Skills have (0-57)% more Melee Splash Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , although Melee Splash can only support melee strike skill according to its gem text. However, since the "ZombieSlam" already has its own AOE, Melee Splash Support may not be the desired choice of support gem. This support gem is included in some Zombie build guide, before the intro of slam and strike gem tags.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthRequired IntelligenceCost and
Reservation
Multiplier
Critical
Strike
Chance
Mana
Cost
Damage
Effectiveness
Stored
Uses
CooldownVaal
souls
Stored
Uses
Soul
Prevention
Time
Attack
Damage
Base durationAttack
Speed
Maximum
Zombies
Slam CDRSlam AoEExp.Total Exp.
110000%0%100%00.00 sec000 sec0%0.00 sec0%3N/AN/A00
220000%0%110%00.00 sec000 sec0%0.00 sec0%34%4%7070
3400160%0%120%00.00 sec000 sec0%0.00 sec0%38%8%308378
4700220%0%130%00.00 sec000 sec0%0.00 sec0%312%12%15541932
51100310%0%140%00.00 sec000 sec0%0.00 sec0%416%16%66678599
61600410%0%160%00.00 sec000 sec0%0.00 sec0%420%20%2604734646
72000500%0%180%00.00 sec000 sec0%0.00 sec0%424%24%4972584371
82400580%0%210%00.00 sec000 sec0%0.00 sec0%428%28%95714180085
92800670%0%240%00.00 sec000 sec0%0.00 sec0%432%32%169595349680
103200750%0%260%00.00 sec000 sec0%0.00 sec0%436%36%283759633439
113600830%0%280%00.00 sec000 sec0%0.00 sec0%440%40%4539961087435
124000920%0%300%00.00 sec000 sec0%0.00 sec0%544%44%7031281790563
1344001000%0%310%00.00 sec000 sec0%0.00 sec0%548%48%10612232851786
1448001090%0%320%00.00 sec000 sec0%0.00 sec0%552%52%20658704917656
1552001170%0%330%00.00 sec000 sec0%0.00 sec0%556%56%25071107424766
1656001250%0%340%00.00 sec000 sec0%0.00 sec0%560%60%579893613223702
1760001340%0%350%00.00 sec000 sec0%0.00 sec0%564%64%1508391928307621
1864001420%0%360%00.00 sec000 sec0%0.00 sec0%668%68%2779273556100356
1967001480%0%370%00.00 sec000 sec0%0.00 sec0%672%72%4386973999970095
2070001550%0%380%00.00 sec000 sec0%0.00 sec0%676%76%242081556342051651
2172001590%0%380%00.00 sec000 sec0%0.00 sec0%680%80%-3420516510
22740000%0%380%00.00 sec000 sec0%0.00 sec0%684%84%00
23760000%0%380%00.00 sec000 sec0%0.00 sec0%688%88%00
24780000%0%390%00.00 sec000 sec0%0.00 sec0%692%92%00
25800000%0%400%00.00 sec000 sec0%0.00 sec0%796%96%00
26820000%0%400%00.00 sec000 sec0%0.00 sec0%7100%100%00
27840000%0%410%00.00 sec000 sec0%0.00 sec0%7104%104%00
28860000%0%420%00.00 sec000 sec0%0.00 sec0%7108%108%00
29880000%0%420%00.00 sec000 sec0%0.00 sec0%7112%112%00
30900000%0%420%00.00 sec000 sec0%0.00 sec0%7116%116%00
31910000%0%430%00.00 sec000 sec0%0.00 sec0%7118%118%00
32920000%0%430%00.00 sec000 sec0%0.00 sec0%7120%120%00
33930000%0%440%00.00 sec000 sec0%0.00 sec0%7122%122%00
34940000%0%440%00.00 sec000 sec0%0.00 sec0%8124%124%00
35950000%0%440%00.00 sec000 sec0%0.00 sec0%8126%126%00
36960000%0%440%00.00 sec000 sec0%0.00 sec0%8128%128%00
37970000%0%440%00.00 sec000 sec0%0.00 sec0%8130%130%00
38980000%0%440%00.00 sec000 sec0%0.00 sec0%8132%132%00
39990000%0%440%00.00 sec000 sec0%0.00 sec0%8134%134%00
401000000%0%440%00.00 sec000 sec0%0.00 sec0%8136%136%00

Item acquisition
Questionmark.png

Base items

The following base items are related to Zombies:

ItemLvl.Stats

Unique items

The following unique items are related to Zombies:

ItemBase ItemLvl.Stats

Related mods

The following non-unique item mods are related to Zombie: No results found

Delve Drop-only modifiers

The following mods are related to Zombie and only able to drop from specific Delve node: No results found

Related helmet enchantments

The following helmet enchantments affect Raise Zombie. No results found

Monster stats

{{#widget:Monster |where=metadata_id="Metadata/Monsters/RaisedZombies/RaisedZombieStandard" |level=70 |rarity= |is_map_monster= |is_map_boss= |is_minion=1 |difficulty=endgame }}

Zombie limit

By default, the player can summon up to six zombies at a given time with a level 20 gem. This limit can be increased with certain passive skills or items.

Passive skills

The following passive skills increase the player's zombie limit: No results found for the given query.

Unique items

The following unique items affect the player's zombie limit:

ItemBase ItemLvl.Stats

Mods

Amulets can have an influence mod Module Error: No results found. to have +1 to maximum number of Raised Zombies. Alternatively, similar mod Module Error: No results found. can be found on non-influenced amulets that drop in specific Delve node. Lastly, Module Error: Item link: No results found for search parameter "Undying Flesh Talisman". has the implicit Module Error: No results found.. It is possible to create talisman that have both the implicit and the drop-only Delve explicit, by using Jorgin's crafting bench. But since the game has more than one T1 talisman basetype, it is not guaranteed to do so.

In addition, another Delve drop-only mod Module Error: No results found. can be found on certain body armour. There are other mod (Module Error: No results found.) on legacy body armour, but they can only be obtained from trading with other players in the permanent leagues. They are in the same mod group "MaximumMinionCount" thus no such +2 Zombie body armour existed.

Jun, Veiled Master can unveil a crafting mod for Helmets: Module Error: No results found.

Total

Players can have a maximum of 18 (19 if using talisman ) zombies at once:

  • 6 from the level 20 skill gem (up to 8 zombies from level 34 gems, but not practical to reach such gem level)
  • 2 from passive skills
  • 1 from a body armour
  • 1 from Jun's veiled mod on helmet
  • 1 from amulet (2 from Module Error: Item link: No results found for search parameter "Eyes of the Greatwolf". that has the correct implicit Module Error: No results found., which would be doubled due to Eyes of the Greatwolf's explicit mod; or specially crafted talisman listed above)
  • 7 from unique items:
    • 2 from dual wielding Module Error: Item link: No results found for search parameter "Midnight Bargain".
    • 5 from Module Error: Item link: No results found for search parameter "The Baron". with 2500 Strength (1 zombie for 500 Strength unless using legacy item; 3000 Strength may be reached by some build)

Achievements

If you manage to raise the appropriate number of Zombies, you will be rewarded the following achievement:

Name Description
Zombie Horde
Zombie Horde achievement icon.jpg
Have 9 Raised Zombies at the same time.

Alternate skill effects

Raise Zombie has the following alternate skill effects:

ItemEffect(s)
Celestial Raise Zombie SkinCelestial Raise Zombie SkinSkill Gem EffectYour Raised Zombies becomes Celestial.Your Raised Zombies becomes Celestial.
Project Raise Zombie SkinProject Raise Zombie SkinSkill Gem EffectThe standard skin on your Raised Zombies are replaced by a Project skin.The standard skin on your Raised Zombies are replaced by a Project skin.
Raise Mummy SkinRaise Mummy SkinSkill Gem EffectYour Raised Zombies become animated mummiesYour Raised Zombies become animated mummies

Version history

Version Changes
3.10.0
  • The number of maximum raised zombies you can have at gem level 20 is now 6 (from 7).
  • Zombie behaviour while idle and near the player is now less chaotic.
  • The Veiled modifier that grants +1 to you maximum number of Summoned Skeletons and Raised Zombies can now only be unveiled/crafted on the helmet slot. It can no longer be unveiled/crafted on body armours.
3.9.0
  • The Zombie Slam ability now has a 6 second cooldown (from 4) and has a base radius of 17 units (from 28). The slam is now slower and has 30% less base damage effectiveness at gem level 1, rising to the previous damage effectiveness around gem level 17. Note that these changes are not visible on the skill gem.
  • Base Zombie damage has been reduced by approximately 25% at all gem levels.
  • No longer grants Zombies more life as the gem levels (but the Zombies themselves do gain base life with each gem level, like other minions).
  • Now increases Zombie Slam Area of Effect as the gem levels, up to 76% at gem level 20.
3.8.0
  • Now grants your minions more Life as the gem levels, up to 38% more at gem level 20 (previously none).
  • Now grants increased cooldown recovery speed for your Zombie's Slam Attack as the gem levels, up to 76% at gem level 20 (previously none).
  • Now allows you to raise additional Zombies as the gem levels, up to 7 maximum raised Zombies at gem level 20 (previously set to 3 at all gem levels).
  • Raise Zombie's threshold jewel, Module Error: Item link: No results found for search parameter "Violent Dead"., Can no longer drop or be obtained from quests..
3.2.0
  • The Slam skill used by Raised Zombies can no longer be evaded.
3.0.0
  • Raised Zombies have had their damage increased, up to 45% more damage at level 20 than previously.
2.6.0
  • Now have a melee attack range of 9 on their basic attack (up from 4).
  • Zombies' slam ability base radius has been increased to 18 units (from 10), deals 20% more damage, and will be used more readily.
2.5.0
  • Totems and all other minions now have 40% elemental resistance and 20% chaos resistance. This also includes minions that didn't have resistances previously, like wolves.[1]
2.1.0
  • Zombies now attack faster. They also now have an area of effect slam skill and 30% greater stun threshold.
1.2.4
  • Minion and totem resistances have been standardised. Raised Zombies now have 35% and all other minions and player-summoned totems have 25% Fire, Cold and Lightning resistance in all difficulties.
1.2.0
  • Raised zombies now have 13% more life.
1.0.6
  • The life progression of all player summoned minions and totems has been changed. Minions and totems now have more life at lower levels (+50% at level one) and around the same life by approximately gem level 21.
  • The damage of Raise Zombie has been increased by around 50%. The additional damage bonuses at higher levels of the gem have been removed.
0.9.12
  • The skill gem now allows three zombies to be raised, regardless of level.
    The passive tree allows up to five additional zombies.
  • Their life has been reduced by 30% and they now have Armour.
  • The damage bonus for zombies now only applies for skill level 15 and up (level 54 zombies).
0.9.1
  • Changed Raised Zombies to not decay over time automatically.
0.7.1
  • Reduced number of raised zombies per level
  • Rebalanced raised zombies to be a lot more powerful
0.6.11
  • Added skills: Raise Zombie, Detonate Dead, Cold Snap

References

  1. "2.5.0 notes". Official Path of Exile website.


ru:Поднятие зомби