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Frenzy

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FrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.pngFrenzy inventory icon.png
Acquisition
Area level: 16
Vendor Prices
Normal1x Orb of Alteration
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemFrenzy

Frenzy skill screenshot.jpg


Frenzy is an attack that grants frenzy charges on hit and also gets large bonuses from them. Frenzy is not the only skill that grants frenzy charges, but it is a good way to build them quickly. A Frenzy attack may be performed with any weapon type or unarmed.

Skill functions and interactions

  • Dual Wielding: Dual wielding attacks with Frenzy will alternate weapons each attack.
  • More Attack Damage per Frenzy Charge: When you use Frenzy (the skill) to attack an enemy, you will receive a bonus to the attack damage done by that attack based on how many frenzy charges you had before using the skill. This worked similarly to the previous Physical Damage per Frenzy Charge Frenzy had, now it works with Elemental Damage as well.
  • More Attack Speed per Frenzy Charge: When you use Frenzy (the skill) to attack an enemy, you will receive a bonus to the attack speed of the attack based on how many frenzy charges you had before using the skill. Note that frenzy charges grant +4% attack speed per charge to any attack, which also apply to attacks made with Frenzy (the skill). Let us say we have a base attack speed of 1 per second. So, if you have two frenzy charges, you will get a total of 8% (2 * 4%) increased attack speed with your next attack made with Frenzy. However, you need to implement the More Attack Speed per Frenzy Charge Frenzy gives, so in the end the calculation is like this (1.0+8%)+10% which would lead to 1.188 attacks per second, overall a 18.8% increase (this is almost the same as previous Frenzy, BUT this is only accounting in no increased attack speed from the tree and only having a weapon which attacks once a second, (for reference, old Frenzy would grant 18% increased attack speed overall in this scenario). Since the More Attack Speed is only supplement to Frenzy, it would not affect other Attack skills, therefore it would lead to having only a 8% increased attack speed bonus with any other attack that does not have a similar bonus.
  • Multiple Projectiles: When Frenzy is used with a ranged weapon and multiple enemies are hit, only one frenzy charge maximum will be gained per use of the skill.
  • Melee Splash: Only one Frenzy charge will be granted no matter how many enemies are hit by it.
  • Multistrike: Only one Frenzy charge can be granted per sequence of attacks.
  • Ancestral Call: Only one Frenzy charge will be granted no matter how many enemies are hit by it.
  • Despite its Melee tag, its damage is not increased by linking it to melee support gems while using a bow. This includes Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack
    Icon: M
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills have +0.1 to Melee Strike RangeSupported Skills Overwhelm 0.25% Physical Damage ReductionSupported Skills deal (30-49)% more Melee Physical Damage
    Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    and Multistrike SupportMultistrike SupportAttack, Melee, Support
    Icon: 3
    Level: (1-20)
    Cost & Reservation Multiplier: 160%
    Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Physical DamageSupported Skills have 1% reduced Attack Speed
    Supported Skills have 1% increased Area of Effect per Repeat
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills Repeat 2 additional times
    Supported Skills have (35-44)% more Melee Attack Speed
    First Repeat of Supported Skills deals 22% more Damage
    Second Repeat of Supported Skills deals 44% more Damage
    Supported Skills deal (20-10)% less Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    . However, the mana cost will increase as normal. Such gems will function with a melee weapon.

Gem level progression

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Item acquisition
Questionmark.png

Related helmet enchantments

The following helmet enchantments affect Frenzy. No results found

Version history

Version Changes
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 115% at gem level 1 (from 110%), up to 135% at gem level 20 (from 136%).
  • Now deals 5% more attack damage per Frenzy Charge (previously 5% increased).
  • Now has 5% more attack speed per Frenzy Charge (previously 5% increased).
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
2.0.0
  • Now deals 5% increased physical damage per frenzy charge at all levels.
  • Quality now grants 0.5% increased attack speed per 1% (quality value is no longer affected by frenzy charges).
1.2.0
  • This skill now has constant attack speed per frenzy charge of 5%, rather than increasing as the gem levels. Its quality bonus has been reduced from 7% attack speed to 4% attack speed per frenzy charge at 20 quality.
Unknown
  • From 0.2% attack speed per charge per quality point to 0.35%.
0.9.12qq
  • From 0.35% attack speed per charge per quality point to 0.2%.
  • Fixed a bug where Frenzy's damage appeared late with ranged weapons.
0.9.2f
0.9.2
0.8.0
  • Added new skills: Frenzy, Blood RageBlood RageSpell, Duration, Physical
    Level: (1-20)
    Cost: (12-29) Life
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    , Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    , SweepSweepAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 70% of base
    Attack Damage: (170-225)% of base
    Effectiveness of Added Damage: (170-225)%
    Radius: 26
    Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.1% chance to deal Triple Damage1% increased Knockback DistanceDeals (170-225)% of Base Attack Damage
    (5-75) to (8-113) Added Attack Physical Damage
    Knocks Enemies Back on Hit
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sweep skill icon.png
    , Dual StrikeDual StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-195)% of base
    Effectiveness of Added Damage: (125-195)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    +0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
    Deals (125-195)% of Base Attack Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    , Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-112)% of base
    Effectiveness of Added Damage: (91-112)%
    Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png


ru:Бешенство