Snipe
Level: (1-20)
Cost: (4-6) Mana
Cost & Reservation Multiplier: 50%
Cooldown Time: 0.05 sec
Can Store 1 Use(s)
Attack Speed: 180% of baseRequires Level 34Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.Maximum 6 Stages
This Skill's Arrows deal (50-80)% more Damage with Ailments per Stage
This Skill's Arrows deal (70-108)% more Damage with Hits per Stage
Supported Skills deal 40% less Damage
Supported Skills deal (70-108)% more Damage with Hits per Snipe Stage
Supported Skills deal (50-80)% more Damage with Ailments per Snipe Stage
Additional Effects From 1-20% Quality:
+(0.05-1) Maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 34Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemChannelledSnipe
Snipe is a skill gem that supports linked bow skills. It is a channelling bow attack that gains stages while channelling. When released, it triggers a linked non-channelling bow skill for each stage stored and deals more damage per stage. If Snipe is not linked to any applicable skills, it instead fires its own arrow.
Skill functions and interactions
The gem has two functions:
As Snipe:
- Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.
- Maximum 6 Stages
- This Skill's Arrows deal (70–108)% more Damage with Hits per Stage
- This Skill's Arrows deal (50–80)% more Damage with Ailments per Stage
The lines referring to "This Skill's Arrows" are only relevant if no compatible bow skills are linked to Snipe, causing it to use default arrows instead.
As Snipe Support:
- Supports bow attack skills. Cannot support channelled skills, instant skills, Vaal skills, or skills used by totems, traps, or mines.
- (50–80)% more Damage with Ailments per Snipe Stage
- Supported Skills deal 40% less Damage
- Supported Skills deal (70–108)% more Damage with Hits per Snipe Stage
Supported skills also have a 50% cost/reservation multiplier and a cooldown time of 0.05 seconds (50 ms).
Mechanics
- Higher attack speed reduces the time it takes for Snipe to reach maximum stages.
- Snipe cannot be supported by Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
Icon: R
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (32-24)% less Damage
Supported Skills will summon a Ballista Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have +2 to maximum number of Summoned Ballista Totems
Supported Skills have 50% less Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. - Snipe cannot be supported by Arrow Nova SupportArrow Nova SupportBow, Attack, Support, Projectile
Icon: G
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (30-16)% less Projectile Damage
Supported Skills fire a Payload Arrow into the air
Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills Fire Projectiles in a circle
Supported Skills fire 4 additional Projectiles
Supported Skills can only be used with Bows
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., but it can support bow skills triggered by Snipe. - At 2 or more stages, if 2 or more bow skills are linked to snipe, each skill (up to the number of stages) will fire simultaneously.
- When combined with Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
Mirage Archer deals (40-31)% less Damage with Supported Skills
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., if also linked to another bow skill, the Mirage Archer will use the last bow skill triggered by Snipe, unable to benefit from Snipe stages. (Only Supported Skills deal 40% less Damage applies.) - Minions summoned by skills supported by Snipe cannot benefit from stage modifiers, but are affected by the 40% less damage modifier.[1]
Mana manipulation
By reserving a large portion of mana and having insufficient mana regeneration to channel past the first stage, it is possible to make Snipe repeatedly fire after the first stage, providing a massive bonus to attack speed.[2]
- The first stage of Snipe has a hidden interaction that causes it to take half the time to channel compared to subsequent stages, providing an effective 360% modifier of base attack speed if channelling stops at the first stage.[3]
- Snipe has a cooldown of 0.05 seconds, rounded up to the nearest server tick, providing a cooldown of 0.066 seconds. This results in a default maximum of 15.15 triggers per second.
- At the next cooldown threshold breakpoint (52% increased cooldown recovery rate), the maximum trigger rate is 30.3 per second.
Gem level progression
Level | Mana Cost | Damage with Ailments | Damage with Hits | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 34 | 79 | 4 | 50% | 70% | 0 | 0 |
2 | 36 | 83 | 4 | 51% | 72% | 252595 | 252595 |
3 | 38 | 88 | 4 | 53% | 74% | 314394 | 566989 |
4 | 40 | 92 | 5 | 54% | 76% | 388734 | 955723 |
5 | 42 | 96 | 5 | 56% | 78% | 477437 | 1433160 |
6 | 44 | 100 | 5 | 58% | 80% | 583786 | 2016946 |
7 | 46 | 104 | 5 | 59% | 82% | 710359 | 2727305 |
8 | 48 | 109 | 5 | 61% | 84% | 1355511 | 4082816 |
9 | 50 | 113 | 5 | 62% | 86% | 1138877 | 5221693 |
10 | 52 | 117 | 5 | 64% | 88% | 1368233 | 6589926 |
11 | 54 | 121 | 5 | 66% | 90% | 1638338 | 8228264 |
12 | 56 | 125 | 5 | 67% | 92% | 1956648 | 10184912 |
13 | 58 | 130 | 5 | 69% | 94% | 3655184 | 13840096 |
14 | 60 | 134 | 5 | 70% | 96% | 3017327 | 16857423 |
15 | 62 | 138 | 5 | 72% | 98% | 3576232 | 20433655 |
16 | 64 | 142 | 5 | 74% | 100% | 9164731 | 29598386 |
17 | 66 | 146 | 5 | 75% | 102% | 17861428 | 47459814 |
18 | 68 | 151 | 6 | 77% | 104% | 46032386 | 93492200 |
19 | 69 | 153 | 6 | 78% | 106% | 87248039 | 180740239 |
20 | 70 | 155 | 6 | 80% | 108% | 157972052 | 338712291 |
21 | 72 | 159 | 6 | 82% | 110% | N/A | N/A |
22 | 74 | N/A | 6 | 83% | 112% | N/A | N/A |
23 | 76 | N/A | 6 | 85% | 114% | N/A | N/A |
24 | 78 | N/A | 6 | 86% | 116% | N/A | N/A |
25 | 80 | N/A | 6 | 88% | 118% | N/A | N/A |
26 | 82 | N/A | 6 | 90% | 120% | N/A | N/A |
27 | 84 | N/A | 6 | 91% | 122% | N/A | N/A |
28 | 86 | N/A | 6 | 93% | 124% | N/A | N/A |
29 | 88 | N/A | 6 | 94% | 126% | N/A | N/A |
30 | 90 | N/A | 6 | 96% | 128% | N/A | N/A |
31 | 91 | N/A | 6 | 97% | 129% | N/A | N/A |
32 | 92 | N/A | 6 | 98% | 130% | N/A | N/A |
33 | 93 | N/A | 6 | 98% | 131% | N/A | N/A |
34 | 94 | N/A | 6 | 99% | 132% | N/A | N/A |
35 | 95 | N/A | 6 | 100% | 133% | N/A | N/A |
36 | 96 | N/A | 7 | 101% | 134% | N/A | N/A |
37 | 97 | N/A | 7 | 102% | 135% | N/A | N/A |
38 | 98 | N/A | 7 | 102% | 136% | N/A | N/A |
39 | 99 | N/A | 7 | 103% | 137% | N/A | N/A |
40 | 100 | N/A | 7 | 104% | 138% | N/A | N/A |
Item acquisition
Snipe can drop anywhere.
Recipes
Snipe can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking the Seal Act 4 | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking the Seal Act 4 Petarus and Vanja | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Snipe.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Snipe Attack Speed 1 | 66 | Merciless Labyrinth | 10% increased Attack Speed with Snipe | helmet 100 |
Enchantment Snipe Attack Speed 2 | 75 | Eternal Labyrinth | 15% increased Attack Speed with Snipe | helmet 100 |
Enchantment Snipe Maximum Stacks | 75 | Eternal Labyrinth | +1 to maximum Snipe Stages | helmet 100 |
Enchantment Snipe Stun Avoidance 1 | 66 | Merciless Labyrinth | 35% chance to Avoid being Stunned while Channelling Snipe | helmet 100 |
Enchantment Snipe Stun Avoidance 2 | 75 | Eternal Labyrinth | 50% chance to Avoid being Stunned while Channelling Snipe | helmet 100 |
Alternate skill effects
Snipe has the following alternate skill effects:
Item | Description |
---|---|
Primal Sniper's Mark EffectFile:Primal Sniper's Mark Effect inventory icon.pngPrimal Sniper's Mark EffectSkill Gem EffectYour Sniper's Mark visuals are replaced with a primal effect.File:Primal Sniper's Mark Effect inventory icon.png | Your Sniper's Mark visuals are replaced with a primal effect. |
Monster version
The following monster also use monster skills similar to Snipe:
- Dusk, Harbinger of Lunaris and map variant
- Beidat, Archangel of Death
Version history
Version | Changes |
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3.25.0 |
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3.23.0 |
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3.21.0 |
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3.10.0 |
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