Smite

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SmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Level: (1-20)
Cost: 6 Mana
Attack Speed: 85% of base
Attack Damage: (196-273)% of base
Effectiveness of Added Damage: (196-273)%
Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura, giving you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
+(0-6) to radius
(30-20)% less Area Damage
Lightning strikes 1 target
Aura grants (1-12) to (4-220) added Lightning Damage
Aura grants (10-19)% chance to Shock

Additional Effects per 1% Quality:
0.5% increased Area of Effect1% increased Skill Effect Duration1% increased Lightning DamageAura grants 0.25% increased Attack and Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smite skill icon.pngSmite inventory icon.png
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSmite

Smite skill screenshot.jpg

For the Vaal-themed counterpart, see Vaal Smite.

Smite is a melee attack skill where the user strikes an enemy or location. Every hit creates a circle as secondary effect that damages all enemies inside its area with damage (not only lightning damage but all sorts of damage) and grants a temporary aura that grants added lightning damage and shock chance.

Skill functions and interactions

  • The lightning damage area of effect caused by this skill does not count as a melee hit for purposes of effects like Fortify.
  • The area damage from lightning bolts can only hit an enemy once per use, so overlapping damage will not cause additional damage.
  • However, this skill has a known bug/interaction where an enemy can be hit by both the melee damage from an additional strike target (such as from Ancestral Call), and the damage of the lightning bolt which is associated with your primary strike. This behaviour is unintended and caused by a subtle timing issue relating to Smite's animations. Although this contradicts the gem description, there are currently no plans to change this interaction as of version 3.20.0.[1]

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceDamage
Effectiveness
Attack
Damage
Lightning
Damage
from Aura
Area
Damage
Shock
Chance
from Aura
RadiusExp.Total Exp.
1100196%196%1 to 4-30%10%N/A00
2200200%200.1%1 to 5-29%10%N/A7070
3400204%204.1%1 to 6-29%11%+1308378
47140208%208.2%1 to 8-28%11%+115541932
511190212%212.2%1 to 11-28%12%+166678599
6162618216%216.3%1 to 16-27%12%+22604734646
7203122220%220.3%1 to 21-27%13%+24972584371
8243725224%224.4%1 to 26-26%13%+295714180085
9284229228%228.4%2 to 33-26%14%+3169595349680
10324733232%232.5%2 to 40-25%14%+3283759633439
11365236237%236.5%3 to 49-25%15%+34539961087435
12405840241%240.6%3 to 60-24%15%+47031281790563
13446344245%244.6%4 to 72-24%16%+410612232851786
14486848249%248.7%5 to 87-23%16%+420658704917656
15527451253%252.7%5 to 104-23%17%+525071107424766
16567955257%256.8%6 to 123-22%17%+5579893613223702
17608459261%260.8%8 to 146-22%18%+51508391928307621
18649062265%264.9%9 to 173-21%18%+62779273556100356
19679465269%268.9%10 to 195-21%19%+64386973999970095
20709868273%273%12 to 220-20%19%+6242081556342051651
217210070277%277.1%13 to 239-20%20%+7N/AN/A
2274N/AN/A281%281.1%14 to 258-19%20%+7N/AN/A
2376N/AN/A285%285.2%15 to 280-19%21%+7N/AN/A
2478N/AN/A289%289.2%16 to 302-18%21%+8N/AN/A
2580N/AN/A293%293.3%17 to 327-18%22%+8N/AN/A
2682N/AN/A297%297.3%19 to 353-17%22%+8N/AN/A
2784N/AN/A301%301.4%20 to 381-17%23%+8N/AN/A
2886N/AN/A305%305.4%22 to 411-16%23%+9N/AN/A
2988N/AN/A309%309.5%23 to 444-16%24%+9N/AN/A
3090N/AN/A314%313.5%25 to 479-15%24%+9N/AN/A
3191N/AN/A316%315.6%26 to 497-15%24%+10N/AN/A
3292N/AN/A318%317.6%27 to 516-15%25%+10N/AN/A
3393N/AN/A320%319.6%28 to 536-15%25%+10N/AN/A
3494N/AN/A322%321.6%29 to 556-14%25%+10N/AN/A
3595N/AN/A324%323.7%30 to 577-14%25%+10N/AN/A
3696N/AN/A326%325.7%32 to 599-14%26%+10N/AN/A
3797N/AN/A328%327.7%33 to 621-14%26%+11N/AN/A
3898N/AN/A330%329.7%34 to 645-13%26%+11N/AN/A
3999N/AN/A332%331.8%35 to 669-13%26%+11N/AN/A
40100N/AN/A334%333.8%37 to 694-13%27%+11N/AN/A

Gem quality

TypeStats (per 1% quality)Weight
Superior0.5% increased Area of Effect50
Anomalous1% increased Skill Effect Duration100
Divergent1% increased Lightning Damage100
PhantasmalAura grants 0.25% increased Attack and Cast Speed20

Item acquisition
Questionmark.png

Smite can drop anywhere.

Recipes

Smite can be created from the following recipes:

AmountPartDescriptionMeta
7The Wilted RoseThe Wilted RoseThe Wilted Rose card art.png7Level 21 Aura Gem
Corrupted
Though the path to divinity is fraught with peril, hope may bloom from within.
Random corrupted level 21 Aura gemA
6The FoxThe FoxThe Fox card art.png6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
8Dying AnguishDying AnguishDying Anguish card art.png8Level 19 Gem
Alternate Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Random level 19 gem with 19% alternative qualityA
8The HookThe HookThe Hook card art.png8Level 21 Gem
Alternate Quality: +23%
Corrupted
Every obsession began with a single, innocent taste.
Random corrupted level 21 gem with 23% alternative qualityA
3Gemcutter's PromiseGemcutter's PromiseGemcutter's Promise card art.png3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Shift click to unstack.
Random gem with 1–20% qualityA
1The VoidThe VoidThe Void card art.png1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Smite.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Smite Additional Target Chance 166Merciless LabyrinthSmite has a 10% chance for lightning to strike another targethelmet 100
Enchantment Smite Additional Target Chance 275Eternal LabyrinthSmite has a 15% chance for lightning to strike another targethelmet 100
Enchantment Smite Aura Effect 166Merciless LabyrinthSmite has 20% increased Aura Effecthelmet 100
Enchantment Smite Aura Effect 275Eternal LabyrinthSmite has 30% increased Aura Effecthelmet 100
Enchantment Smite Damage 166Merciless LabyrinthSmite deals 25% increased Damagehelmet 100
Enchantment Smite Damage 275Eternal LabyrinthSmite deals 40% increased Damagehelmet 100

Related unique items

The following unique items are related to Smite:

ItemBase ItemRequired levelStats
Sign of the Sin EaterSign of the Sin Eater
Tyrant's Sekhem
Sceptre
Physical Damage: 43-80
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 58, 99 Str, 99 Int26% increased Elemental Damage+(10-30) to Strength and Intelligence
Grants Level 30 Smite Skill
Enemies inflict Elemental Ailments on you instead of nearby Allies
A secret few among the Templars grant absolution by bearing the guilt of others.
Tyrant's Sekhem5826% increased Elemental Damage+(10-30) to Strength and Intelligence
Grants Level 30 Smite Skill
Enemies inflict Elemental Ailments on you instead of nearby Allies

Version history

Version Changes
3.20.0
  • (Not in patch notes) Updated Each target can only be hit once by this skill to If the melee strike hits a target, that enemy cannot also be hit by the area damage. Note: this is just a visual change. The bugged interaction with additional strikes has not changed.[2]
3.16.0
  • The following Skills no longer have “+0-2 to Melee Strike Range”: Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (165-238)% of base
    Effectiveness of Added Damage: (165-238)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1 seconds
    Base secondary duration is 20 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

    Additional Effects per 1% Quality:
    Minions deal 1% increased Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon.png
    , Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-140)% of base
    Effectiveness of Added Damage: (91-140)%
    Performs two fast strikes with a melee weapon.25% chance to cause Bleeding
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies

    Additional Effects per 1% Quality:
    0.5% increased Attack Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png
    , Vaal Double StrikeVaal Double StrikeAttack, Melee, Strike, Duration, Vaal, Physical
    Level: (1-20)
    Souls Per Use: 30
    Can Store 2 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Damage: (28-41)% of base
    Effectiveness of Added Damage: (28-41)%
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Base duration is 6 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    Can't be Evaded
    25% chance to cause Bleeding
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    Maximum 8 Summoned Doubles

    Additional Effects per 1% Quality:
    0.5% increased Attack Speed
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon.png
    , Dual StrikeDual StrikeCritical, Attack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-244)% of base
    Effectiveness of Added Damage: (125-244)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.(50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life

    Additional Effects per 1% Quality:
    1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    , Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    AoE Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
    (22-480) to (40-891) Added Fire Damage
    (3-75) to (67-1467) Added Lightning Damage
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    (30-49)% chance to Freeze, Shock and Ignite
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    10% more Damage per Elemental Ailment on the Enemy

    Additional Effects per 1% Quality:
    1% increased Elemental Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    , FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge

    Additional Effects per 1% Quality:
    0.5% increased Attack Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    , Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (104-166)% of base
    Effectiveness of Added Damage: (104-166)%
    AoE Radius: 15
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.8 seconds
    (5-75) to (8-113) Added Fire Damage
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    60% of Physical Damage Converted to Fire Damage
    Debuff deals 66% of Damage per Charge

    Additional Effects per 1% Quality:
    0.5% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon.png
    , Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (125-160)% of base
    Effectiveness of Added Damage: (125-160)%
    Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Base duration is 1 seconds
    Base secondary duration is 1 seconds
    (20-113) to (30-169) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    30% more Poison Duration
    Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage

    Additional Effects per 1% Quality:
    +0.5% to Damage over Time Multiplier for Poison
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Pestilent Strike skill icon.png
    , PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    Causes Bleeding
    (30-49)% more Damage with Bleeding

    Additional Effects per 1% Quality:
    Bleeding inflicted by this Skill deals Damage 0.5% faster
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    , RiposteRiposteTrigger, Attack, Melee, Strike, Physical
    Level: (1-20)
    Cooldown Time: 0.80 sec
    Can Store 1 Use(s)
    Attack Damage: (160-230)% of base
    Effectiveness of Added Damage: (160-230)%
    Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage
    Trigger this Skill when you Block
    You cannot use this Attack directly

    Additional Effects per 1% Quality:
    1% increased Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon.png
    , Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-188)% of base
    Effectiveness of Added Damage: (110-188)%
    AoE Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.50% of Physical Damage Converted to Lightning Damage
    Base duration is 3 seconds
    Beams Hit Enemies every (0.4-0.32) seconds
    Chains +1 Times
    Beams deal 40% less Damage
    (4-6) maximum Beam Targets

    Additional Effects per 1% Quality:
    1% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    , Smite, Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-154)% of base
    Effectiveness of Added Damage: (90-154)%
    Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% Less Attack Speed if Dual Wielding
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    Base duration is 4 seconds
    (5-169) to (7-254) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit

    Additional Effects per 1% Quality:
    0.5% increased Attack Speed
    0.5% increased Poison Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    , and Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (160-231)% of base
    Effectiveness of Added Damage: (160-231)%
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
    Beams Chain (4-7) Times
    (0-19)% increased Area of Effect
    Fires 2 additional Projectiles
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage

    Additional Effects per 1% Quality:
    1% increased Elemental Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wild Strike skill icon.png
    .
3.15.0
  • Now deals 273% of Base Damage, and has 273% Effectiveness of Added Damage at gem level 20 (previously 218%).
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 196% at gem level 1 (from 135%), up to 218% at gem level 20 (from 165%).
  • The base skill radius is now 2 units larger.
  • Now gains up to +4 to radius at gem level 20 (from +6).
  • Now has an attack speed multiplier of 85%.
3.4.0
  • Smite has been added to the game.

References


ru:Кара