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Shock Nova

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Shock NovaSpell, AoE, Lightning, Nova
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 26 / 14
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Shock Duration on enemiesRing has 2% chance to Shock
Ring Shocks as if dealing 5% more Damage
1% increased Lightning Damage
Deals (34-371) to (102-1114) Lightning Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.pngShock Nova inventory icon.png
Acquisition
Area level: 28
Vendor Prices
Normal1x Orb of Chance
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemShockNova

Shock Nova skill screenshot.jpg


Shock Nova is a lightning area of effect spell that deals lightning damage in an area around the caster, conjuring an initial ring followed by a larger circular area. Both effects can overlap, to deal significantly more damage. Shock Nova also has a high chance to shock and provides increased effectiveness of this ailment with higher gem levels.

Skill functions and interactions

Shaded region indicates initial ring, outer circle indicates radius of secondary area damage. Red enemies are hit twice for 200% of base damage, orange enemies are hit once for 100% of base damage, white enemies are not hit.

Shock Nova has two damaging components: an initial ring, and then a larger, circular area - both dealing lightning damage. The initial ring has a fixed width, and only monsters located within its area get hit by it. The subsequent area effect has a larger radius than the initial ring, and all monsters located between the spell's center up to that radius get hit. Therefore it is possible for monsters to receive damage from either both components, or just the larger area effect (see the image below for reference).

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthRequired IntelligenceCost and
Reservation
Multiplier
Critical
Strike
Chance
Mana
Cost
Damage
Effectiveness
Stored
Uses
CooldownVaal
souls
Stored
Uses
Soul
Prevention
Time
Attack
Damage
Base durationAttack
Speed
Lightning
Damage
Shock
Effect
Exp.Total Exp.
12800670%0%120%00.00 sec000 sec0%0.00 sec0%34 to 10220%00
23100730%0%130%00.00 sec000 sec0%0.00 sec0%41 to 12421%199345199345
33400790%0%140%00.00 sec000 sec0%0.00 sec0%50 to 15022%285815485160
43700850%0%150%00.00 sec000 sec0%0.00 sec0%60 to 18023%401344886504
54000920%0%150%00.00 sec000 sec0%0.00 sec0%72 to 21524%5543791440883
64200960%0%160%00.00 sec000 sec0%0.00 sec0%81 to 24225%4774371918320
744001000%0%160%00.00 sec000 sec0%0.00 sec0%91 to 27226%5837862502106
846001040%0%170%00.00 sec000 sec0%0.00 sec0%102 to 30527%7103593212465
948001090%0%170%00.00 sec000 sec0%0.00 sec0%114 to 34128%13555114567976
1050001130%0%180%00.00 sec000 sec0%0.00 sec0%127 to 38229%11388775706853
1152001170%0%180%00.00 sec000 sec0%0.00 sec0%142 to 42730%13682337075086
1254001210%0%190%00.00 sec000 sec0%0.00 sec0%159 to 47631%16383388713424
1356001250%0%190%00.00 sec000 sec0%0.00 sec0%177 to 53132%195664810670072
1458001300%0%200%00.00 sec000 sec0%0.00 sec0%197 to 59233%365518414325256
1560001340%0%200%00.00 sec000 sec0%0.00 sec0%220 to 65934%301732717342583
1662001380%0%210%00.00 sec000 sec0%0.00 sec0%244 to 73335%775999525102578
1764001420%0%210%00.00 sec000 sec0%0.00 sec0%272 to 81536%1513819340240771
1866001460%0%220%00.00 sec000 sec0%0.00 sec0%302 to 90537%2608382566324596
1968001510%0%220%00.00 sec000 sec0%0.00 sec0%335 to 100438%62620247128944843
2070001550%0%230%00.00 sec000 sec0%0.00 sec0%371 to 111439%211708088340652931
2172001590%0%240%00.00 sec000 sec0%0.00 sec0%412 to 123540%-3406529310
22740000%0%240%00.00 sec000 sec0%0.00 sec0%456 to 136841%00
23760000%0%250%00.00 sec000 sec0%0.00 sec0%505 to 151542%00
24780000%0%250%00.00 sec000 sec0%0.00 sec0%559 to 167643%00
25800000%0%260%00.00 sec000 sec0%0.00 sec0%618 to 185444%00
26820000%0%260%00.00 sec000 sec0%0.00 sec0%683 to 205045%00
27840000%0%270%00.00 sec000 sec0%0.00 sec0%755 to 226546%00
28860000%0%270%00.00 sec000 sec0%0.00 sec0%834 to 250147%00
29880000%0%280%00.00 sec000 sec0%0.00 sec0%921 to 276248%00
30900000%0%280%00.00 sec000 sec0%0.00 sec0%1016 to 304749%00
31910000%0%280%00.00 sec000 sec0%0.00 sec0%1067 to 320149%00
32920000%0%290%00.00 sec000 sec0%0.00 sec0%1120 to 336150%00
33930000%0%290%00.00 sec000 sec0%0.00 sec0%1177 to 353050%00
34940000%0%290%00.00 sec000 sec0%0.00 sec0%1236 to 370751%00
35950000%0%290%00.00 sec000 sec0%0.00 sec0%1297 to 389251%00
36960000%0%300%00.00 sec000 sec0%0.00 sec0%1362 to 408552%00
37970000%0%300%00.00 sec000 sec0%0.00 sec0%1430 to 428952%00
38980000%0%300%00.00 sec000 sec0%0.00 sec0%1500 to 450153%00
39990000%0%300%00.00 sec000 sec0%0.00 sec0%1575 to 472553%00
401000000%0%310%00.00 sec000 sec0%0.00 sec0%1653 to 495854%00

Item acquisition
Questionmark.png

Related helmet enchantments

The following helmet enchantments affect Shock Nova. No results found

Alternate skill effects

Shock Nova has the following alternate skill effects:

ItemEffect(s)
Rift Worm Shock Nova EffectRift Worm Shock Nova EffectSkill Gem EffectYour Shock Nova becomes a nova of purple rift worms.Your Shock Nova becomes a nova of purple rift worms.

Version history

Version Changes
3.15.0
  • No longer has “Ring deals 50% less Damage”.
3.7.0
  • The ring now deals 50% less damage (from 80%).
  • The ring is now closer to the centre of the nova.
3.6.0
  • Mana Cost at gem level 1 is now 12 (was 13).
  • Mana Cost at gem level 20 is now 23 (was 26).
  • Now has a cast time of 0.7 seconds (from 0.75).
  • Now deals 34 to 102 Lightning damage at gem level 1 (from 26 to 79) and 371 to 1114 Lightning damage at gem level 20 (from 275 to 825).
  • Now has an added damage effectiveness of 120% (from 60%).
2.6.0
  • Damage increased by 33% at level 1, scaling up to 49% increased damage by level 20.
  • Additional damage dealt by the Shock Nova ring reduced to 20% of base damage (down from 50%).
2.1.0
  • Damage has been increased by 20% at level one, improving to a 35% increase in damage by level 20.
  • Damage effectiveness increased from 50% to 60%.
1.0.0
  • Reduced mana cost.
0.10.0
  • Increased base critical strike chance from 3% to 4%.
  • Mana cost has been reduced.
0.9.12s
  • Damage progression increased. By skill level 15, it's doing 14% more damage than before.
0.9.12
  • Damage increased by 14%.
0.9.9
  • Increased cast speed.
0.9.7
  • Improved the effects.
0.9.6
  • Shock Nova has been reimplemented so that it doesn't scale its damage with distance and doesn't hit monsters that are close to you.
0.9.5g
  • Increased the critical strike chance.
0.9.4c
  • Set the default critical strike chance of Shock Nova (2,6%).
0.9.3c
  • Now scales all damage from support gems in the same way as the main skill damage (based on distance).
  • Shock Nova now deals its damage from outside (maximum damage) to inside (minimum/no damage).
    The outside damage is dealt first. It is a linear damage progression (not exponential) now.
0.9.2
  • Fixed a bug with Shock Nova's damage calculation if the Area of Effect was increased.
  • Reduced upper Shock Nova damage by 30%.
0.9.1
  • Changed the damage equation for Shock Nova so that the deadzone immediately around the player works better.
    It's now much more important to have enemies at maximum range.
  • Reduced damage and collision size.
0.8.7
  • Shock Nova added to the game.


ru:Кольцо молний