Animate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. If your Guardian dies you cannot summon an Animated Guardian again in that area.Minions have (0-38)% more Maximum Life Can use Items requiring up to Level (33-100) Minion deals (0-38)% more Damage
Additional Effects From 1-20% Quality: (2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Using this skill on an identified item on the ground creates an Animated Guardian that uses a default melee strike skill based on the Guardian's equipped weapon or unarmed. Similar to Spectres and unlike other minions, a Guardian is persistent even after logging out on a character. Unequipping the Animate Guardian gem will cause the Guardian to disappear until an Animate Guardian gem is equipped again and the spell is cast (animating an item is not required to resummon a previously existing Guardian). As the Animate Guardian's equipment is specific to a character, the gem itself can be freely replaced without any detrimental effects. Socketing the gem in a weapon or shield slot allows players to quickly unsummon a Guardian at will by switching weapon sets (default hotkey: X). You can only have one Guardian at a time.
Ranged weapons cannot be animated, similar to default Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-16) Mana Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Maximum (5-14) Animated Weapons Can use Items requiring up to Level (9-100) Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality: +(0.1-2) to Maximum Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Items can be of any rarity, including unique, but must be identified and on the ground, and of an appropriate level requirement to be equipped. Once a weapon is consumed by the spell and equipped to the Animated Guardian, the item is permanently destroyed and cannot be reobtained. Caution is advised to avoid accidental animation or overwriting of valuable items. Items containing socketed gems cannot be animated, and the Animated Guardian cannot use or trigger skills from gems or items.
The Guardian uses weapons and shields in the same way as player characters, and can dual wield one-handed weapons. If you animate an item type that the Guardian is already using (such as a helmet), the new item will overwrite the old one. Equipping one-handed weapons will alternate equipping weapons between the left and right hand on subsequent casts. Equipping an armour equipment item restores 25% of the minion's maximum life.
Generally speaking an item cannot be "unequiped", leaving an empty slot, once it has been filled, the exception being you can empty one of your AGs hands by cycling between a Two Handed Melee Weapon and a One Handed Melee Weapon or a Shield depending on which hand you need to be free. For example if you need to empty your AG Main Hand to allow for FacebreakerFacebreaker Strapped MittsEvasion: (30-39) Energy Shield: (7-9)Requires Level 16+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-1000)% more Physical Damage with Unarmed Melee Attacks Extra goreFly like a Storm Crow, crush like a Rhoa override a Two Handed Weapon with a Shield, or empty your Off Hand to use White WindWhite Wind Imperial SkeanRune Dagger Physical Damage: 18-73 Elemental Damage: (160-190) to (280-320) Critical Strike Chance: 8.00% Attacks per Second: (1.65-1.72) Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. bonuses. The Goddess BoundThe Goddess Bound Whalebone RapierOne Handed Sword Physical Damage: (14-16) to (59.5-68) Elemental Damage: 3-7 Critical Strike Chance: 5.50% Attacks per Second: 1.92 Weapon Range: 1.4 metresRequires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low LifeShe paints her offer in wicked hues An off-white grin, an elegant bruise. To the nascent scourge she sings the ruse: "With me in hand, what else need you use?" also deletes the Off Hand slot equipment.
Most modifiers on the items themselves apply to the Animated Guardian the same way they apply to player characters, including enchantments, corrupted implicit modifiers, Scourge modifiers, and Crucible passive trees. Modifiers which allocate notablepassive skills do not apply as minions do not have access to a passive tree; modifiers that grant keystone effects do function however. Eldritch implicit modifiers that require unique enemies or pinnacle atlas bosses to be in your presence to activate are always active on Animated Guardians.
Items equipped by the Guardian are not deleted when it dies and will be retained when resummoned. However, it cannot be resummoned in the same area it died in (unless that area is a hideout). Note that with Catarina Bloodline's Prolonged Servitude, it is possible to unsocket the Animate Guardian gem during the 6 second grace period and resocket it to be able to cast the skill again, resummoning it without any penalty.
Like other minions, the Guardian does not share your curse limit, and has a default curse limit of 1 which can be increased through equipped items. They can apply curses through Curse Enemies with <curse> on Hit modifiers.
Character-bound: The Guardian's items are tied to the character that summoned it, rather than the gem itself. The gem can freely be changed around without risking loss of the Animate Guardian's equipment. This also means that trading or moving an Animate Guardian gem to another character will not transfer the Animate Guardian's equipment between players/characters.
Gem level: Note that the skill's gem level determines the maximum level requirement of items the Animated Guardian can equip; if the gem's level is too low for an equipped item, it will disable the item temporarily until it is high enough gem level, at which point it will function normally. This does not delete the equipped item.
Item skills: Animated Guardians cannot use skills granted by items. Equipping items like Death's OathDeath's Oath Astral PlateArmour: (1990-2502) Movement Speed: -5%Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped +(40-50) to all Attributes (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack DamageLeeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore FootprintsTears of blood, aching heart, My dear Isildria must depart., The Rippling ThoughtsThe Rippling Thoughts Legion SwordOne Handed Sword Physical Damage: (127.2-137.8) to (235.2-254.8) Elemental Damage: 1 to (60-70) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingGrants Summon Harbinger of the Arcane Skill Trigger Level 20 Storm Cascade when you Attack (75-90)% increased Spell Damage (140-160)% increased Physical Damage Adds 1 to (60-70) Lightning Damage Adds 1 to (60-70) Lightning Damage to Spells 10% increased Area of Effect
Ally effects: Like other minions, the Guardian is considered an ally but not a party member. For example, the Guardian cannot benefit from a character with Your nearby party members maximum Endurance Charges is equal to yours from Ambu's ChargeAmbu's Charge Crusader ChainmailArmour: (663-851) Energy Shield: (140-176) Movement Speed: -5%Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Gain up to maximum Endurance Charges when you take a Critical Strike Your nearby party members maximum Endurance Charges is equal to yoursNothing stops the pain like a courageous rush into battle., or vice versa. However, other effects that apply to nearby allies or enemies, like Leer CastLeer Cast Festival MaskEvasion: (77-88) Energy Shield: (17-19)Requires Level 28, 33 Dex, 33 Int+(20-30) to Dexterity 25% reduced Damage +(60-100) to maximum Life +(60-100) to maximum Mana You and nearby allies gain 50% increased DamageFor none of us are as cruel as all of us. or Dying BreathDying Breath Iron StaffWarstaff Physical Damage: 14-42 Critical Strike Chance: 7.60% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+20% Chance to BlockAttack Damage while wielding a Staff18% increased Cast Speed 18% increased maximum Mana 18% increased Area of Effect of Aura Skills 18% increased Area of Effect of Hex Skills Nearby Enemies have 18% increased Effect of Curses on them Nearby allies gain 18% increased Damage 18% increased effect of Non-Curse Auras from your SkillsThe whispers of the dead Carry wisdom for the living, If you are willing to give your life To listen., will apply as normal.
Necromantic Aegis: While using Necromantic Aegis your Guardian benefits from its own shield (if applicable) as well as the one you have equipped, allowing it to gain the benefit of two shields at once. Some unique shields can have powerful interactions when doubled up this way.[1]
Abyssal Sockets: Although it is possible to Animate equipment with Abyss jewels socketed into Abyssal sockets, Animated Guardians do not benefit from abyss jewel modifiers or modifiers that count abyss jewels. For example, equipping a Tombfist or Bubonic Trail with abyss jewel(s) socketed will not grant their conditional modifiers to a Guardian.
Player versus Player: Guardians have poor survivability in PvP areas due to modified damage scaling for skills/minions. Because of this, they are not generally recommended to be used in Hall of GrandmastersHall of Grandmasters Promenade MapMap Level: 73 Map Tier: 6 Guild Character: ÙContains the Immortalised Grandmasters PvPdamage scaling in effectThe grandest and greatest ever to fight, Divine the champions stand tall. But match their power, best their might, And even the immortal may fall.Travel to this Map by using it in a personal Map Device. Maps can only be used once. and other PvP areas, though after the change in version 3.26.0 where they no longer have their equipped items deleted on death, this is less of an issue.
Gem level progression
Level
Mana Cost
Max. Req. Level
Minion life
Minion damage
Exp.
Total Exp.
1
28
42
29
11
33
—
—
0
0
2
31
46
32
11
36
2%
2%
199345
199345
3
34
50
35
12
39
4%
4%
285815
485160
4
37
54
37
13
43
6%
6%
401344
886504
5
40
58
40
13
46
8%
8%
554379
1440883
6
42
60
42
14
48
10%
10%
477437
1918320
7
44
63
44
14
51
12%
12%
583786
2502106
8
46
66
46
15
53
14%
14%
710359
3212465
9
48
68
48
15
56
16%
16%
1355511
4567976
10
50
71
49
15
58
18%
18%
1138877
5706853
11
52
74
51
16
61
20%
20%
1368233
7075086
12
54
76
53
16
63
22%
22%
1638338
8713424
13
56
79
55
17
66
24%
24%
1956648
10670072
14
58
82
57
17
68
26%
26%
3655184
14325256
15
60
84
59
18
71
28%
28%
3017327
17342583
16
62
87
60
18
73
30%
30%
7759995
25102578
17
64
90
62
18
76
32%
32%
15138193
40240771
18
66
92
64
19
79
34%
34%
26083825
66324596
19
68
95
66
19
82
36%
36%
62620247
128944843
20
70
98
68
20
100
38%
38%
211708088
340652931
21
72
100
70
20
100
40%
40%
—
—
22
74
—
—
21
100
42%
42%
—
—
23
76
—
—
21
100
44%
44%
—
—
24
78
—
—
21
100
46%
46%
—
—
25
80
—
—
22
100
48%
48%
—
—
26
82
—
—
22
100
50%
50%
—
—
27
84
—
—
23
100
52%
52%
—
—
28
86
—
—
23
100
54%
54%
—
—
29
88
—
—
24
100
56%
56%
—
—
30
90
—
—
24
100
58%
58%
—
—
31
91
—
—
24
100
59%
59%
—
—
32
92
—
—
25
100
60%
60%
—
—
33
93
—
—
25
100
61%
61%
—
—
34
94
—
—
25
100
62%
62%
—
—
35
95
—
—
25
100
63%
63%
—
—
36
96
—
—
25
100
64%
64%
—
—
37
97
—
—
26
100
65%
65%
—
—
38
98
—
—
26
100
66%
66%
—
—
39
99
—
—
26
100
67%
67%
—
—
40
100
—
—
26
100
68%
68%
—
—
Item acquisition
Animate Guardian can drop anywhere.
Recipes
Animate Guardian can be created from the following recipes:
Amount
Part
Description
Meta
6
The SummonerThe Summoner6Minion Gem Quality:+20%To own a piece of the Nightmare, you must first belong to the Nightmare.
Random Minion gem with 20% quality
A
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Chains of CommandChains of Command Saintly ChainmailArmour: (1002-1336) Energy Shield: (240-319) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated GuardianKills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated WeaponKills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated and Manifested Minions' Melee Strikes deal Splash Damage to surrounding targets Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage You cannot have Non-Animated, Non-Manifested MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Animated Guardians now retain their items when they die. However, if your Animated Guardian dies you cannot summon an Animated Guardian again in that area (unless that area is a hideout).
The "Item drops on Death if Equipped by an Animated Guardian" Crafting Option has been removed. This modifier on existing items is no longer functional.
No longer has 0-76% increased Minion Maximum Life, Minions deal 0-76% increased Physical Damage with Melee Attacks, or causes Minion's Attacks to deal additional Physical Damage.
It now has 0% more Minion Maximum Life and more Minion Damage at gem level 1, both scaling up to 38% at gem level 20.
Animated Guardians now have roughly 11% more base Life inherently, and now have 2 to 6 added Physical Damage while Unarmed.
The damage and life scaling values for minions have been adjusted. This affects all minions other than Raise Spectre, though the damage of Animate Guardian, Animate Weapon, Blink Arrow and Mirror Arrow minions is also unaffected as they gain base damage from items instead. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
Minion's attacks now deal 32–47 additional Physical Damage at gem level 1 (previously 22–34), up to 126–184 at gem level 20 (previously 56–84).
Updated the gem descriptions of Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-16) Mana Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Maximum (5-14) Animated Weapons Can use Items requiring up to Level (9-100) Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality: +(0.1-2) to Maximum Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Animate Guardian to clarify that they cannot be used by Traps or Mines.
Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-16) Mana Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Maximum (5-14) Animated Weapons Can use Items requiring up to Level (9-100) Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality: +(0.1-2) to Maximum Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Animate Guardian have had their range modified. Previously there was a bug where you could bypass the range. Now that this is fixed, the range has been tripled from 25 to 75 units.
Fixed a bug where the life bar of an Animate Guardian (and curses on it) would display too low on him.
When an Animated Guardian is dispelled due to its gem being unavailable, its life value is now temporarily saved so that it applies if the Guardian is restored in that area.