Sniper's Mark

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Sniper's MarkSpell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 4Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile Hits
Projectiles which Hit Cursed Enemies Split towards 2 additional targets

Additional Effects From 1-20% Quality:
Cursed enemies take (0.25-5)% increased Damage from Projectile Hits
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 4
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemProjectileWeakness

Sniper's Mark
Debuff
Sniper's Mark skill icon.png
You are cursed. You take increased damage from projectiles, and projectiles that hit you will split. You grant flask charges to the enemy who cursed you when hit.

Sniper's Mark is a spell that marks a single target with a curse. The marked target takes increased damage from projectiles and causes projectiles that hit the marked target to split.

Skill functions and interactions

  • Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark but does not let you apply additional marks on different targets or apply multiple marks on one target.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Increased
Projectile
Damage
Exp.Total Exp.
14161610%00
26201711%841841
39271812%30993940
412331913%743311373
516412114%2289534268
620502215%4972583993
724582316%95714179707
828672417%169595349302
932752518%283759633061
1036832619%4539961087057
1140922620%7031281790185
12441002721%10612232851408
13481092822%20658704917278
14521172923%25071107424388
15551232924%25737319998119
16581303025%761135117609470
17611363126%1343790831047378
18641423127%2505214756099525
19671483228%4386943699968961
20701553329%242081178342050139
21721593430%
22743431%
23763532%
24783633%
25803634%
26823735%
27843836%
28863937%
29883938%
30904039%
31914039%
32924140%
33934140%
34944241%
35954241%
36964242%
37974342%
38984343%
39994343%
401004444%

Item acquisition

Sniper's Mark can drop anywhere.

Recipes

Sniper's Mark can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
NoNoYesYesNoNoNo

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
NoYesYesYesNoNoYes
A Fixture of Fate
Act 3
Siosa
Yes
Fallen from Grace
Act 6
Lilly Roth
Yes

Related modifiers

The following mods are related to Sniper's Mark:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HellscapeUpsideGrantsLevel1SnipersMarkScourge Benefit1Grants Level 1 Sniper's Mark Skillquiver 200
HellscapeUpsideGrantsLevel10SnipersMarkScourge Benefit45Grants Level 10 Sniper's Mark Skillquiver 200
HellscapeUpsideGrantsLevel20SnipersMarkScourge Benefit68Grants Level 20 Sniper's Mark Skillquiver 200
HellscapeUpsideGrantsLevel22SnipersMarkScourge Benefit68Grants Level 22 Sniper's Mark Skillquiver 200

Legacy mods

The following mods can only be find in legacy item in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Projectile Weakness Duration 1Enchantment66Sniper's Mark has 30% increased Durationhelmet 0
Enchantment Projectile Weakness Duration 2Enchantment75Sniper's Mark has 45% increased Durationhelmet 0
ProjectileWeaknessSkillCorruptedCorrupted58Grants Level 15 Sniper's Mark Skillquiver 0

Related helmet enchantments

The following helmet enchantments affect Sniper's Mark.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Projectile Weakness Curse Effect 166Merciless LabyrinthSniper's Mark has 10% increased Curse Effecthelmet 100
Enchantment Projectile Weakness Curse Effect 275Eternal LabyrinthSniper's Mark has 15% increased Curse Effecthelmet 100
Enchantment Projectile Weakness Duration 166Merciless LabyrinthSniper's Mark has 30% increased Durationhelmet 0
Enchantment Projectile Weakness Duration 275Eternal LabyrinthSniper's Mark has 45% increased Durationhelmet 0

Related Unique items

ItemRequired levelStats
Mercenary's LotMercenary's Lot
Slink Gloves
Evasion: (322-398)Requires Level 70, 95 Dex+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark Transfers to another Enemy when Marked Enemy dies
The target changes, but the job's always the same.
70+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark Transfers to another Enemy when Marked Enemy dies

Version history

Version Changes
3.24.0
  • Now causes Cursed Enemies to take 10% increased Damage from Projectile Hits at gem level 1 (unchanged), scaling up to 29% at gem level 20 (previously 35%). Projectiles which Hit Cursed Enemies now Split towards 2 additional targets at all gem levels (previously 2 at gem level 1, scaling up to 4 at gem level 20).
3.21.0
  • Sniper's Mark now has a level requirement of 4 at gem level 1 (previously 24) and scales like other Skill Gems that start with a level requirement of 4.
  • Cursed Enemies now take 10% increased Damage from Projectile Hits at gem level 1 (previously 16%), up to 35% at gem level 20 (unchanged).
  • Projectiles which Hit Cursed Enemies now Split towards 2 additional targets at gem level 1 (previously 3), up to 4 at gem level 20 (unchanged).
  • Sniper's Mark is now offered to the Duelist and Ranger for completing Breaking Some Eggs, and can be purchased from Nessa by the Shadow and Scion.
  • Sniper's Mark is no longer offered to the Duelist or Ranger for completing Lost in Love, and can no longer be purchased from Clarissa by the Shadow or Scion.
3.19.1
  • Marks applied to you by a monster are now removed if you move a great distance away from the monster.
3.19.0
  • Removed the life and mana flask charge generation from Sniper's Mark.
3.12.0
Enemies afflicted by Sniper's Mark grant charges to Life and Mana flasks when hit, and cause projectiles that hit them to split towards other enemies.
  • Renamed from Projectiles Weakness to Sniper's Mark.
  • No longer causes projectiles to pierce or knock back cursed enemies.
  • Cursed enemies now take 16% increased damage from projectile hits at gem level 1, up to 35% at gem level 20.
  • Cursed enemies now grant a Life Flask charge and a Mana Flask charge when you hit them, no more than once every 0.5 seconds at all gem levels. Note that this only applies to hits from the source of the mark (and not, for example, your minions).
  • Projectiles which hit cursed enemies now split towards 3 additional targets at gem level 1, up to 4 additional targets at gem level 20.
  • Cursed enemies now take 1% increased damage from projectile hits per 4% gem quality (from 1% increased damage from projectile hits per 2% gem quality).
  • The Putrid CloisterThe Putrid Cloister
    Museum Map
    Map Level: 79
    Map Tier: 12
    Guild Character: Õ
    Item Quantity: +90%
    Item Rarity: +45%
    Players are Cursed with Vulnerability
    Players are Cursed with Conductivity
    Players are Cursed with Flammability
    Players are Cursed with Frostbite
    Players are Cursed with Despair
    Unique Boss drops divination cards
    Please take out your blades,
    your whips, and your spikes.
    Class is now in session.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    : No longer applies Projectile Weakness to players. Now applies DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have -(15-30)% to Chaos Resistance

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Effect of Curse
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    instead.
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
3.0.0
  • Now causes projectiles to pierce cursed enemies (up from 50% chance).
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.[citation needed]
2.2.0
  • Now always causes enemies to have a 50% chance to be pierced. Enemies cursed with Projectile Weakness take a further 5% increased damage from projectiles at all gem levels.
2.0.0
  • Pierce chance is now 50% at all levels. Knockback chance is now 25% at all levels. Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level. It now grants 0.5% chance to pierce cursed enemies per 1% quality (was 0.75% per 1% quality).
1.2.0
  • No longer reduces the enemy's chance to evade projectile attacks. This ability has been moved to the new skill Poacher's Mark.
1.1.0
  • Projectile damage taken changed from "more" to "increased". [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
0.9.5
  • Now increases damage taken from projectiles.
0.9.2
  • Projectile Weakness has been added to the game.