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Sniper's Mark

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Sniper's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can gain charges for your life and mana flasks by hitting the cursed enemy. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to KnockbackBase duration is (6-9.8) seconds
Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets
Cursed enemies take (16-35)% increased Damage from Projectile Hits
You gain a Mana Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
You gain a Life Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sniper's Mark skill icon.pngSniper's Mark inventory icon.png
Acquisition
Area level: 24
Vendor Prices
Normal1x Orb of Alteration
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemProjectileWeakness

Sniper's Mark skill screenshot.jpg
Sniper's Mark
Debuff
Sniper's Mark skill icon.png
You are cursed. You take increased damage from projectiles, and projectiles that hit you will split. You grant flask charges to the enemy who cursed you when hit.

Sniper's Mark is a spell that marks a single target with a curse. The marked target takes increased damage from projectiles, causes projectiles that hit the marked target to split, and grants life and mana flask charges when hit.

Skill functions and interactions

  • Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark, but does not let you apply additional marks on different targets or apply multiple mark on one target.
  • Flask charges are granted no more than once every 0.5 seconds. Charges are only granted to characters that directly hit it (not from minions, totems, etc.).

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthRequired IntelligenceCost and
Reservation
Multiplier
Critical
Strike
Chance
Mana
Cost
Damage
Effectiveness
Stored
Uses
CooldownVaal
souls
Stored
Uses
Soul
Prevention
Time
Attack
Damage
Base durationAttack
Speed
Base
Duration
increased
Projectile
Damage
splitsExp.Total Exp.
12458000%0%160%00.00 sec000 sec0%0.00 sec0%616%300
22764000%0%170%00.00 sec000 sec0%0.00 sec0%6.217%3118383118383
33071000%0%180%00.00 sec000 sec0%0.00 sec0%6.418%3175816294199
43377000%0%190%00.00 sec000 sec0%0.00 sec0%6.619%3254061548260
53683000%0%210%00.00 sec000 sec0%0.00 sec0%6.820%3359090907350
63990000%0%220%00.00 sec000 sec0%0.00 sec0%721%34985081405858
74296000%0%230%00.00 sec000 sec0%0.00 sec0%7.222%36820572087915
845102000%0%240%00.00 sec000 sec0%0.00 sec0%7.423%39217773009692
948109000%0%250%00.00 sec000 sec0%0.00 sec0%7.624%317278794737571
1050113000%0%260%00.00 sec000 sec0%0.00 sec0%7.825%311388775876448
1152117000%0%260%00.00 sec000 sec0%0.00 sec0%826%413682337244681
1254121000%0%270%00.00 sec000 sec0%0.00 sec0%8.227%416383388883019
1356125000%0%280%00.00 sec000 sec0%0.00 sec0%8.428%4195664810839667
1458130000%0%290%00.00 sec000 sec0%0.00 sec0%8.629%4365518414494851
1560134000%0%290%00.00 sec000 sec0%0.00 sec0%8.830%4301732717512178
1662138000%0%300%00.00 sec000 sec0%0.00 sec0%931%4779391425306092
1764142000%0%310%00.00 sec000 sec0%0.00 sec0%9.232%41520603140512123
1866146000%0%310%00.00 sec000 sec0%0.00 sec0%9.433%42618558266697705
1968151000%0%320%00.00 sec000 sec0%0.00 sec0%9.634%462755923129453628
2070155000%0%330%00.00 sec000 sec0%0.00 sec0%9.835%4211877683341331311
2172159000%0%340%00.00 sec000 sec0%0.00 sec0%1036%5-3413313110
22740000%0%340%00.00 sec000 sec0%0.00 sec0%10.237%500
23760000%0%350%00.00 sec000 sec0%0.00 sec0%10.438%500
24780000%0%360%00.00 sec000 sec0%0.00 sec0%10.639%500
25800000%0%360%00.00 sec000 sec0%0.00 sec0%10.840%500
26820000%0%370%00.00 sec000 sec0%0.00 sec0%1141%500
27840000%0%380%00.00 sec000 sec0%0.00 sec0%11.242%500
28860000%0%390%00.00 sec000 sec0%0.00 sec0%11.443%500
29880000%0%390%00.00 sec000 sec0%0.00 sec0%11.644%500
30900000%0%400%00.00 sec000 sec0%0.00 sec0%11.845%500
31910000%0%400%00.00 sec000 sec0%0.00 sec0%11.945%500
32920000%0%410%00.00 sec000 sec0%0.00 sec0%1246%500
33930000%0%410%00.00 sec000 sec0%0.00 sec0%12.146%500
34940000%0%420%00.00 sec000 sec0%0.00 sec0%12.247%500
35950000%0%420%00.00 sec000 sec0%0.00 sec0%12.347%500
36960000%0%420%00.00 sec000 sec0%0.00 sec0%12.448%500
37970000%0%430%00.00 sec000 sec0%0.00 sec0%12.548%500
38980000%0%430%00.00 sec000 sec0%0.00 sec0%12.649%500
39990000%0%430%00.00 sec000 sec0%0.00 sec0%12.749%500
401000000%0%440%00.00 sec000 sec0%0.00 sec0%12.850%500

Item acquisition
Questionmark.png

Related modifiers

The following mods are related to Sniper's Mark: No results found

Legacy mods

The following mods can only be find in legacy item in permanent leagues: No results found

Related helmet enchantments

The following helmet enchantments affect Sniper's Mark. No results found

Related Unique items

ItemLvl.Stats

Version history

Version Changes
3.12.0
Enemies afflicted by Sniper's Mark grant charges to Life and Mana flasks when hit, and cause projectiles that hit them to split towards other enemies.
  • Renamed from Projectiles Weakness to Sniper's Mark.
  • No longer causes projectiles to pierce or knock back cursed enemies.
  • Cursed enemies now take 16% increased damage from projectile hits at gem level 1, up to 35% at gem level 20.
  • Cursed enemies now grant a Life Flask charge and a Mana Flask charge when you hit them, no more than once every 0.5 seconds at all gem levels. Note that this only applies to hits from the source of the mark (and not, for example, your minions).
  • Projectiles which hit cursed enemies now split towards 3 additional targets at gem level 1, up to 4 additional targets at gem level 20.
  • Cursed enemies now take 1% increased damage from projectile hits per 4% gem quality (from 1% increased damage from projectile hits per 2% gem quality).
  • Module Error: Item link: No results found for search parameter "The Putrid Cloister".: No longer applies Projectile Weakness to players. Now applies DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Radius: 22
    Requires Level 24Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. All hits will deal added chaos damage to the cursed enemies.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.5% increased Damage from Damage Over Time effects0.5% increased Effect of CurseSpell Hits have 0.5% chance to Hinder Cursed Enemies with 30% reduced Movement Speed for 4 secondsBase duration is (9-10.9) seconds
    Cursed enemies have -(20-29)% to Chaos Resistance
    Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
    Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Despair skill icon.png
    instead.
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
3.0.0
  • Now causes projectiles to pierce cursed enemies (up from 50% chance).
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.[citation needed]
2.2.0
  • Now always causes enemies to have a 50% chance to be pierced. Enemies cursed with Projectile Weakness take a further 5% increased damage from projectiles at all gem levels.
2.0.0
  • Pierce chance is now 50% at all levels. Knockback chance is now 25% at all levels. Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level. It now grants 0.5% chance to pierce cursed enemies per 1% quality (was 0.75% per 1% quality).
1.2.0
  • No longer reduces the enemy's chance to evade projectile attacks. This ability has been moved to the new skill Poacher's Mark.
1.1.0
  • Undocumented Change: Projectile damage taken changed from "more" to "increased".
0.9.5
  • Now increases damage taken from projectiles.
0.9.2
  • Projectile Weakness has been added to the game.



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