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  • (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The...
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  • Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all Elemental Resistances"...
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  • 15% additional Physical Damage Reduction per Endurance Charge +15% to all Elemental Resistances per Endurance Charge 4% more Damage per Frenzy Charge 15%...
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  • per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1.8-2...
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  • Bow (section Version history)
    critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do not have...
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  • Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert...
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  • Water elemental. Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage...
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  • Shard Projectiles Deal 50% less Damage (47-203) to (70-304) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating...
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  • Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is...
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  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    count as elemental damage. Hitting an enemy with cold damage can inflict chill. Critical strikes with cold damage can inflict freeze. Cold damage is mitigated...
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  • Level 24Left ring slot: Minions take 15% reduced Damage Right ring slot: Minions take 15% increased Damage, Penumbra RingPenumbra RingRequires Level 24Left...
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  • elemental_damage, damage, elemental, cold, critical not_dex 200 default 250 Chilling ColdDamagePercentage (14-16)% increased Cold Damage elemental_damage, damage, elemental...
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  • have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class have a Damage Penetrates x% Elemental Resistances implicit...
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  • granted by The Whispering IceThe Whispering Ice Vile StaffWarstaff Physical Damage: 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range:...
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  • 100 damage) To prevent 90% of damage, you need armour 45 times the damage (e.g. 4500 armour for 100 damage) Armour will never prevent more damage than...
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  • the extra damage is 130% - 100% = 30%. The total reduced extra damage is 30%, so multiply the extra damage by 0.7. 30% * 0.7 = 21% extra damage. Therefore...
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  • discussion may be found on the talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells...
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  • (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly...
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  • Water elemental (category Water elementals) (section Version history)
    is about the monster type. For other uses, see Water elemental (disambiguation). A water elemental is a type of monster found in Act 1 and onward. According...
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  • Chaos damage (category Damage types) (section Damage taken as Chaos Damage)
    chaos damage by a percentage. Unique items that convert damage to chaos damage. Unique items that add a portion of other damage types as chaos damage. Unique...
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  • Movement speed (category Pages with version history for unknown versions) (section Version history)
    is beneficial for characters that employ evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy...
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  • Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken...
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  • Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed...
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  • Rock elemental (category Rock elementals) (section Version history)
    with Stone golem (monster type). A rock elemental is a type of monster found primarily in Act 2. Rock elementals are large creatures made of rocks and debris...
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  • Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at...
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  • they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres...
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  • additional 1 maximum life. Every 5 strength grants 1% increased melee physical damage. Certain unique items can impart additional scaling to strength: Some unique...
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  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
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  • Chaos Damage 80 (17-23)% increased Chaos Damage Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage 80 (15-25)% increased Elemental Damage...
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  • Fire golem (redirect from Fire Elemental) (section Version history)
    to internal monster type Holy Fire Elemental Solar Elemental, belongs to internal monster type Holy Fire Elemental Solar Guard, belongs to internal monster...
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  • Quiver (category Pages with version history for unknown versions) (section Version history)
    Level 55Gain (10-15)% of Physical Damage as Extra Chaos Damage 55 Gain (10-15)% of Physical Damage as Extra Chaos Damage Heavy Arrow QuiverHeavy Arrow QuiverRequires...
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  • Skitterbots, apply shock without dealing damage. When non-lightning damage taken as lightning damage, the lightning damage can scale the shock's magnitude as...
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  • Helmet (category Pages with version history for unknown versions) (section Version history)
    ImmortalityDemigod's Immortality Golden VisageRequires Level 12+(8-16)% to all Elemental Resistances+(20-30) to all Attributes 10% increased Character SizeThe champion's...
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  • to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
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  • Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks Adds (10-12) to (24-28) Cold Damage to Attacks Adds 1 to (60-68) Lightning Damage to Attacks...
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  • high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit modifier. Maraketh weapons with this item...
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  • when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances...
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  • maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos...
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  • Devourer (category Pages with version history for unknown versions) (section Version History)
    recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
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  • to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra...
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  • Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills"Moon after moon did Berek make...
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  • increased Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as...
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  • DeathExplodeIceElemental), as well as resist cold damage. The other common skill of this monster type is barrage (MonsterSwordElementalSpear, IceElementalSpearRepeated...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
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  • deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison...
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  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
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  • Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • undead monster (skeleton) found in the ruins of Wraeclast that can use elemental spells. Players can summon skeleton mages by using Summon Skeletons of...
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  • Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more...
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  • increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time...
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  • convert 50% of Physical Damage to Cold Damage Minions deal (25-35) to (50-65) additional Cold Damage Minions deal no Non-Cold Damage Blood of CorruptionBlood...
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  • Cold Damage as Extra Chaos Damage per Frenzy Charge Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge Gain 1% of Lightning Damage as Extra...
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  • which choose a random element between Fire, Cold, and Lightning to deal damage with. This behaviour can be modified through Combat Focus jewels. There...
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  • physical damage reduction is effective against hits and non-hits such as bleeding. When reducing damage from hits, it stacks with the damage reduction...
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  • Totem (section Damage)
    8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which...
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  • Necromancer (monster type) (category Pages with version history for unknown versions) (section Version history)
    Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Fire Damage 110% more Spell Damage for each stage Empowered Flameblast Deals 1893 to 2839 Fire Damage 110% more Spell Damage for each stage Damage Penetrates...
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  • at 0. For example, Adds # to # Fire Damage on a Solarine BowSolarine BowBow Physical Damage: 16-24 Elemental Damage: (121-133) to (184-197) Critical Strike...
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  • increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells...
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  • Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive...
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  • 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)%...
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  • Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn my...
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  • Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances Acquisition Drop restricted Drop level: 30 Aside from unique variants, Prismatic Ring...
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  • time. Very high damage. Tentacles Slam - "Writhing mass!" - after a delay, summons a set of tentacles that slam in a direction. Medium damage. Lightning Beam...
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  • (25-39)% of Physical Damage as Extra Fire Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Fire DamageThis is a Support...
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  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
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  • sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings...
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  • Frenzy Charges Charge Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have 4% increased Attack Speed per Frenzy...
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  • Strike Chance per Inspiration Charge Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge Lose all Inspiration Charges after Spending...
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  • to all Elemental Resistances Elemental Resistances are capped by your highest Maximum Elemental Resistance instead -(6-4)% to all maximum Elemental Resistances"We...
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  • out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area...
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  • increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold Damage Gain (10-30)% of Physical...
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  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
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  • Redblade: Redblade - 10% of Physical Damage from Hits taken as Fire Damage (Prefix) (helmets) Renegades: Betrayer's: Damage Penetrates (6 to 10)% Fire Resistance...
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  • increased Elemental Damage with Attack Skills Daresso's PassionDaresso's Passion EstocOne Handed Sword Physical Damage: (51-59) to (90-100) Elemental Damage:...
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  • "less damage taken" modifier that tapers off over 15 seconds after first being triggered. For each monster they touch, they take 5% increased damage. Each...
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  • Map area File:The Alluring Abyss area screenshot.jpg 60% increased Monster Damage Area does not contain Rogue Exiles (Hidden) See also: Mortal Set The Alluring...
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  • Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked...
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  • enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments inflicted by Supported...
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  • require strength and intelligence and usually have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well as a moderately high base...
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  • (Shadow Minion) deal high physical damage and chaos damage. The melee monsters (Vaal Fallen) are slow and can inflict elemental status effects on hit. A good...
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  • more Elemental Damage Elemental Damage from Supported Skills cannot be Reflected Additional Effects From 1-20% Quality: (0.5-10)% increased Elemental Damage...
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  • (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks...
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  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
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  • increased Elemental Damage +10% to all Elemental Resistances [1] Prodigious Defence +3% Chance to Block Attack Damage 3% Chance to Block Spell Damage 30% increased...
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  • the mechanics of The Elder and The Shaper At least 1 million damage per second Capped elemental resistances (fire, cold and lightning resistance at 75%);...
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  • more Elemental Damage Elemental Damage from Supported Skills cannot be Reflected Additional Effects From 1-20% Quality: (0.5-10)% increased Elemental Damage...
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  • to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze...
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  • prevents all damage. Piety helps the player by disabling his shield with her Piety Beam. Standing in the lightning beam deals lightning damage over time and...
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  • aura Corona SolarisCorona Solaris Crystal WandWand Physical Damage: 28-52 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per...
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  • Support Elemental Army Support Elemental Damage with Attacks Support Elemental Focus Support Elemental Hit Elemental Proliferation Support Elemental Weakness...
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  • Critical Strike Chance: 5.00% Effectiveness of Added Damage: 250%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area...
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  • investment. Finally we're changing Elemental Overload and Elemental Equilibrium and massively buffing elemental damage over time to be less dependent on...
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  • equipment that are equipped to deal damage with attacks or provide various modifiers that modify a character's damage. Characters can equip two sets of weapons...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Additional Effects...
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  • -15% to Elemental Resistance matching highest Damage taken Additional Effects From 1-20% Quality: Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesPlace...
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  • Travel (category Pages with version history for unknown versions) (section Version history)
    Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (10-14)% more Damage while on Full...
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  • Exile's pure intelligence class, making her an unmatched master of the elemental and dark arts. She wields the power of raw magic to decimate her foes from...
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  • Oil (section Version history)
    increased Armour and Evasion +(30-50) to maximum Mana +(10-16)% to all Elemental Resistances (5-10)% increased Attack and Cast Speed Create a Blighted Spore...
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  • Poison (section Damage)
    poison: Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Enemies deal 8% less Elemental Damage. The small passive prior grants +6% to all Elemental Resistances and 10% increased Elemental Damage. Righteous Providence:...
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  • Warcry (category Pages with version history for unknown versions) (section Version history)
    Power of Enemies and Allies in Range Buff grants Added Attack Damage equal to 3% of the Damage of your Main Hand Weapon per 5 Power, up to a maximum of 20%...
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  • +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage taken does not bypass Energy ShieldShavronne's apparel became...
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  • Added Elemental Damage mods on weapons have been increased. Added Spell Damage Mods can now spawn on some weapons. They add flat elemental damage of certain...
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  • version of Elemental Weakness Elemental Weakness Debuff You are cursed. You take more Elemental damage. Elemental Weakness can drop anywhere. Elemental Weakness...
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  • Unarmed.100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less Damage Base radius is 1.1 metres...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments inflicted by Supported...
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  • Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at...
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  • increased Critical Strike Chance(90-105)% increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike...
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  • into shield. Chin SolChin Sol Assassin BowBow Physical Damage: (86-103.2) to (260-312) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second:...
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  • increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time...
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  • Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace...
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  • ignites and secondary damage caused by supported attacks. Elemental Damage with Attacks Support can drop anywhere. Elemental Damage with Attacks Support...
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  • to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest...
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  • does physical damage with melee attacks. Hungry Corpse is a zombie lying next to the Dying Exile. The Hungry Corpse deals physical damage with melee attacks...
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  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
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  • Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken...
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  • benefit the player in combat, such as triggering when hit or not having taken damage recently. The total weight of all possible enchantments is 1450,[citation...
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  • Movement (category Pages with version history for unknown versions) (section Version history)
    gem tag. This tag applies to skills that affect movement speed or deals damage while moving. There are 33 skill gems with the Movement gem tag: In additions...
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  • mechanics (Block, Dodge, Evasion), high damage reduction (reduced elemental damage taken, reduced physical damage taken) and Immunities (Chaos Inoculation...
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  • Body armour (category Pages with version history for unknown versions) (section Version history)
    -5%Requires Level 62, 180 Str+(8-12)% to all Elemental Resistances 62 180 (711-782) +(8-12)% to all Elemental Resistances Gladiator PlateGladiator PlateArmour:...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender...
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  • Trap (section Trap damage)
    will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to...
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  • enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental Damage Supported Skills cannot inflict Elemental Ailments Additional Effects...
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  • (5-1836) Cold Damage Deals (1-153) to (7-2907) Lightning Damage Deals (3-1224) to (5-1836) Fire Damage +(0-0.9) metres to radius Deals 100% less Damage of each...
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  • Brand (section Damage)
    increasing your damage dealt. Brands are skill effects, not separate objects, meaning various mechanics including leech and reflected damage will apply to...
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  • increased Global Accuracy Rating(80-95)% increased Physical Damage Adds (5-10) to (13-20) Physical Damage (20-25)% increased Attack Speed 10% increased Effect...
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  • that have elemental damage all do lightning damage, and most resist it as well. The boss, Voll, Emperor of Purity, resists all elemental damage, including...
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  • Herald (section History)
    Herald is a gem tag associated with active gems which grant the user a damage buff and a special effect upon killing an enemy under certain conditions...
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  • Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits...
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  • on Hit - Resists Elemental Damage Glassmaul Invasion Boss Allies deal additional Cold damage, Allies deal additional Lightning damage, uses Glacial HammerGlacial...
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  • dealing area damage.Deals (8-238) Base Chaos Damage per second Base duration is 1.00 seconds Fires 5 Arrows Modifiers to Projectile Damage apply to this...
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  • Block Attack Damage while wielding a Staff(700-800)% increased Physical Damage +100% to Global Critical Strike Multiplier 75% of Physical Damage converted...
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  • cannot chain further.Deals (6-198) to (32-1122) Lightning Damage Chains +(4-7) Times 15% more Damage with Hits and Ailments for each remaining Chain Additional...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time...
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  • Boots (category Pages with version history for unknown versions) (section Version history)
    a unique Golden CaligaeGolden CaligaeRequires Level 12+(8-16)% to all Elemental Resistances. The basetype cannot be obtained normally. ru:Обувь...
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  • (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance...
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  • (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional...
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  • curses all targets in an area, making them less resistant to fire damage and gives damage hit more chance to ignite. Negative Resistances: This curse can...
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  • Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits...
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  • Axe (section Version history)
    average flat damage on a non-magical weapon. Therefore rare Karui Choppers have the potential to roll the most flat damage with maximum rolls on damage modifiers...
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  • AoE Radius: 36Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.+(0-1.9) metres to...
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  • The Dancing DervishThe Dancing Dervish Reaver SwordTwo Hand Sword Physical Damage: (142.6-161.2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per...
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  • Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits...
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  • Chaos Damage 8% more Damage with Hits and Ailments for each remaining Chain Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance...
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  • Cold to Fire Support (category Pages with version history for unknown versions) (section Version history)
    Skills gain (10-29)% of Cold Damage as Extra Fire Damage Supported Skills have 50% of Cold Damage Converted to Fire Damage Additional Effects From 1-20%...
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  • Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life History teaches humility. Acquisition...
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  • Damage (category Damage) (section Damage calculation)
    when damage is applied see, receiving damage. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate...
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  • metresRequires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 15 Elemental Penetration Socketed Gems are Supported by...
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  • affect damage with ailments. Modifiers to damage with weapons, melee damage, projectile damage and area damage do not apply to ailments under any circumstances...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • freeze, added cold damage and additional cold damage per frenzy charge. Comparison with Added Cold Damage SupportAdded Cold Damage SupportCold, Support...
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  • curses all targets in an area, making them less resistant to cold damage and giving cold damage a chance to freeze. Negative Resistances: This curse can cause...
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  • 8Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos Damage Supported Skills deal no Elemental Damage Additional Effects From 1-20%...
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  • Lightning Damage Innervation lasts 8 seconds Supported Skills have 20% chance to Shock Supported Skills have (2-14) to (29-251) added Lightning Damage Additional...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • Chaos Damage Has Consumed 1 Gem Socketed Gems are Supported by Level 20 Added Cold Damage Socketed Gems are Supported by Level 20 Added Fire Damage Has Consumed...
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  • +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance...
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  • targets in an area, making them less resistant to lightning damage and gives lightning damage a chance to shock. Negative Resistances: This curse can cause...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • increase to physical melee damage from strength also increase their spell damage.Strength's Damage bonus applies to all Spell Damage as well for Supported Skills...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • their fights are. 0.8.4 Made unique monsters a lot harder. Elemental bosses can now get damage increase mods. 0.8.3 Changed the boss mods that spawn on all...
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  • Trap Support (category Pages with version history for unknown versions) (section Version history)
    Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time...
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  • "siren spawn" in the Menagerie Depths. Sea witches typically resist cold damage. According to Necropolis league's league mechanic UI, however, sea witch...
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  • Level 2 Quest(s) The Mother of Spiders Resistance(s) Resists Elemental Damage Resists Chaos Damage Skill(s) Laser Laser Barrage Mortar Cleave Hide...
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  • Wraeclast. They fire a nova of spikes on death. Goliaths generally resist cold damage. Goliaths do not fire their on-death spikes if they are shattered. Spikes...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Evasion Reflects 100 Cold Damage to Melee Attackers Reflects 100 Fire Damage to Melee Attackers Reflects 100 Lightning Damage to Melee Attackers When an...
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  • subsequent form, Innocence, are capable of inflicting massive amounts of elemental damage through specific attacks and spells. Withstanding said attacks is simply...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Item Damage APS Crit Stats Foundry BowFoundry BowBow Physical Damage: 13-20 Elemental Damage: (80-97) to (126-144) Critical Strike...
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  • dPenetration Cold Penetration Support is a support gem that causes cold damage dealt by supported skills to penetrate a percentage of the enemy's cold...
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  • Full Life works when under the influence of Chaos Inoculation. While taking damage over time, the full life condition can still be met if your net life recovery...
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  • Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn my...
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  • enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments inflicted by Supported...
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  • Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • Block Attack Damage [1] Chance to Suppress Spell Damage +2% chance to Suppress Spell Damage [1] Chaos Damage over Time 12% increased Chaos Damage over Time...
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  • Cannot be Chilled 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15-20)% increased Effect of Cold...
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  • (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-59)% of base Effectiveness of Added Damage: (44-59)% AoE Radius: 1.6Requires Level 28Channel...
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  • lowering their elemental resistances.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Elemental Resistances Additional...
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  • maximum Mana for each Empty Blue Socket on any Equipped Item +18% to all Elemental Resistances for each Empty White Socket on any Equipped ItemGeomancy offered...
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  • increased Global Accuracy Rating(80-95)% increased Physical Damage Adds (5-10) to (13-20) Physical Damage (20-25)% increased Attack Speed 10% increased Effect...
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  • e #% of Physical Damage Converted to Fire Damage Group: PhysicalAddedAsLightning Gain #% of Physical Damage as Extra Lightning Damage Group: ConvertPhysicalToCold...
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  • Frenzy (category Pages with version history for unknown versions) (section Version history)
    type or unarmed. More Attack Damage per Frenzy Charge: Frenzy deals more hit damage based on the player's current charges. Damage is calculated before on-hit...
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  • pportGemFirePenetration Fire Penetration Support is a support gem. Fire damage dealt by active skills supported with this gem will ignore a portion of...
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  • Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Cold Resistance above 75% (15-20)%...
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  • Stunned while you have at least 25 Rage 15% more Damage 5% increased Damage taken 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently...
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  • Chaos Damage 8% more Damage with Hits and Ailments for each remaining Chain Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance...
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  • things elemental. They can enhance the power of elemental ailments to be more powerful, even against bosses, and make them compatible with other damage types...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • mLightningPenetration Lightning Penetration is a support gem. Lightning damage dealt by active skills supported with this gem will ignore a portion of...
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  • (45.6-895.6) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius...
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  • RingRequires Level 52+(17-23)% to Chaos ResistanceAll Elemental Damage Converted to Chaos Damage Nearby Enemies' Chaos Resistance is 0Innocence rose to...
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  • defensive stance for 5 seconds, gaining 80% damage reduction, and damaging nearby enemies with cold damage. During this period, Tsoagoth is 40% slower...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits...
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  • Targets (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 150% more Damage with Hits and Ailments per Stage Maximum...
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  • Cursed Normal or Magic enemies deal (15-29)% less Damage Cursed Rare or Unique enemies deal (9-18)% less Damage Additional Effects From 1-20% Quality: (1-20)%...
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  • (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Additional Effects...
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  • Physical Damage Gain (3-5)% of Physical Damage as Extra Chaos Damage" modifier on weapons now adds 3 to 5% of Physical Damage as extra Chaos Damage (from...
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  • Buff (category Pages with version history for unknown versions) (section Version history)
    Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • spell did not have any effect. Some unique items still provide additional damage against blinded monsters. An attacker's chance to hit with attack skill...
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  • Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed...
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  • provides "50% of Physical Damage Converted to Fire Damage" or "Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds." It now...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • of fire damage added is a percentage of the physical damage dealt by the skill and follows the rules for damage conversion. Added Fire Damage Support can...
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  • Gain (9-10)% of Cold Damage as Extra Chaos Damage (70-79)% increased Cold Damage (21-23)% chance to Freeze +(24-28)% to Cold Damage over Time Multiplier...
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  • Chaos Damage 8% more Damage with Hits and Ailments for each remaining Chain Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance...
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  • physical damage to fire damage, it added some extra fire damage on top, it granted fire resistance to the monster and it gave some physical damage reduction...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Ascendancy class for Templars. The Inquisitor generalized on enhancing elemental damage in very different ways. He can, among other things, specialize in critical...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Unarmed.100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less Damage Base radius is 1.1 metres...
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  • Metadata/Items/Gems/SupportGemMeleePhysicalDamage Melee Physical Damage is a support gem that grants more physical damage to attacks made with the supported melee...
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  • 20 gem A Elemental Damage with Attacks Support 6 The Fox Random level 20 gem A Cast on Death Support 6 The Fox Random level 20 gem A Elemental Army Support...
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  • A cold damage dealing Searing Bond-like cluster of totems which deal damage over time with Cold Beam debuff. These do not deal a lot of damage and are...
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  • maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos DamageReap what others have sown Muster them from...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • The Burden of Shadows Primordial StaffStaff Physical Damage: 55-165 Critical Strike Chance: 6.20% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires...
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  • increase to physical melee damage from strength also increase their spell damage.Strength's Damage bonus applies to all Spell Damage as well for Supported Skills...
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  • Speed Buff grants 2% additional Physical Damage Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts...
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  • Cast when Damage Taken Support (category Pages with version history for unknown versions) (section Cats when Damage Taken)
    supported skill has an internal damage counter that tracks the total accumulated damage taken from hits. Damage over time and non-damage loss do not contribute...
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  • enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental Damage Supported Skills cannot inflict Elemental Ailments Additional...
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  • increasing damage they take while on low life.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed Enemies take (30-58)% increased Damage while...
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  • increased Critical Strike Chance 2% of Physical Attack Damage Leeched as Life 2% of Physical Attack Damage Leeched as Mana Hits with this Weapon have +10% to...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Hits always increase Damage taken by at least 10% +1 to maximum number of Summoned Golems Cannot take Reflected Elemental Damage [1] Elementalist Elemancer...
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  • by Malevolence are changed from Cold Damage / Non-Ailment Chaos Damage over Time Multiplier(s) to +(18-22)% to Damage over Time Multiplier while affected...
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  • spell skills that deal damage.Supported Skills have 80% less Critical Strike Chance Supported Skills deal (25-39)% more Spell Damage Additional Effects From...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Chance to Block You take 100% of Elemental Damage from Blocked Hits 40% of Elemental Damage from Hits taken as Physical DamageThe Wildwood was a gift, meant...
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  • troublesome for some players: Monsters Reflect %X of Physical Damage Monsters Reflect %X of Elemental Damage Players cannot Regenerate Life, Mana or Energy Shield...
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  • Instability. No lightning damage will be added to damage that is not part of a "hit", such as damage over time effects. The lightning damage will however be added...
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  • extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (16-25)% of Physical Damage as Extra...
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  • (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge...
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  • Physical Damage, and converts 50% of Physical Damage to Fire Damage. Now deals 3 to 5 Physical Damage at gem level 1 (from 1 to 2 Fire Damage), up to 134...
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  • some time for them to perform, indicated by a progress meter. If they are damaged while performing the task, the progress meter will decrease. "Imminent Lockdown"...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Energy Shield passives have been improved. Most spell damage, elemental damage and specific elemental damage passives have been improved. Vaal Pact no longer...
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  • gem with 20% quality A Added Lightning Damage Support 3 Gemcutter's Promise Random gem with 20% quality A Elemental Focus Support 3 Gemcutter's Promise Random...
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  • Characters who do not have the damage to melt down bosses will want to rely on combinations of towers for stun, crowd control, and damage. Blight-Ravaged maps can...
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  • a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage Supported Skills will summon a Totem which uses that Skill Totem lasts 8...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • Avoid Elemental Ailments 6% increased Movement Speed 5 Mana Regenerated per second +20% to Global Critical Strike Multiplier +15% to all Elemental Resistances...
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  • synergy with Born in the Shadows, elemental ailment-related bonuses with Explosives Expert, and area of effect damage and protection with Bomb Specialist...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • used once.. The following is recommended: At least 1 million damage per second Capped elemental resistances (fire, cold and lightning resistance at 75%);...
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  • Increased Chaos Damage (now from Hunter's Influence), increased Physical Damage (now from Elder's Influence), increased Elemental Damage (now from Shaper's...
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  • 1–20% quality A Added Lightning Damage Support 1 Gemcutter's Incubator Random gem with 1–20% quality A Burning Damage Support 1 Gemcutter's Incubator Random...
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  • Stun (category Pages with version history for unknown versions) (section Stunning damage)
    Therefore, Damage can be calculated as the following: Damage  = ( Melee Physical Damage × 1.25 ) + Melee Non-Physical Damage + Non-Melee Physical Damage + ( Non-Melee...
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  • +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance...
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  • targets still take the increased damage rate caused by movement. Characters using bows and seeking increased bleeding damage might be better served by the...
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  • corrupted unique Prismatic RingPrismatic RingRequires Level 30+(8-10)% to all Elemental Resistances. Hope has restrictions on where or how it can drop. Drops from...
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  • Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies...
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  • found+(10-15) to all Attributes Adds (7-10) to (15-18) Chaos Damage to Attacks Adds (9-12) to (19-22) Fire Damage to Spells +(15-20)% to Global Critical Strike Multiplier...
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  • deal (15-24)% more Damage with Ignite Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Fire DamageThis is a Support Gem...
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  • Weapon Range: 1.1 metresRequires Level 56, 96 Str, 96 Int26% increased Elemental Damage+(30-40) to Intelligence (25-50)% increased Critical Strike Chance +(1-2)...
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  • the implicit fire damage and physical damage on quivers. Decreased the magnitudes of elemental damage mods on items and physical damage mods on non-weapon...
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  • enemies and redirecting damage towards it while burning enemies around it, and Elemental Relics that provide the effect of elemental damage auras and explode...
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  • 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack...
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  • to 32 physical damage at gem level 1, up to 207 to 311 physical damage at gem level 20. Now converts 100% of physical damage to cold damage. The final spike...
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  • player, based on how much damage they deal. The leech from this gem works with any damage type. Leech does not function with damage over time effects. Life...
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  • deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Splash Damage to surrounding...
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  • (2-66) added Physical Damage with Weapons Supported Attacks have 25% chance to cause Bleeding Supported Attacks deal (0-19)% more Damage with Bleeding Additional...
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  • deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near you Minions from Supported Skills take (15-24)% less Damage Minions from Supported...
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  • Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits Supported Skills deal (10-19)% more Melee Damage Additional Effects From 1-20%...
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  • Chaos Damage will increase the damage of Poison because it increases the base damage, which is used to calculate poison damage. Added Chaos Damage Support...
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  • Attack Damage: (165-269)% of base Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If striking...
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  • Vendor recipe system (category Pages with version history for unknown versions) (section Version history)
    Physical Damage to Attacks with item level 55 plus Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)%...
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  • (1279-1720) Movement Speed: -5%Requires Level 62, (680-880) Str+(8-12)% to all Elemental Resistances+(500-700) Strength Requirement (80-120)% increased Armour (50-75)%...
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  • deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Splash Damage to surrounding...
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  • how much damage they deal. Unlike most sources of mana leech that only count physical damage, the leech from this gem considers all attack damage types when...
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  • Metadata/Items/Gems/SupportGemIncreasedBurningDamage Burning Damage is a support gem that increases the burning damage of linked skill gems. Burning from Infernal...
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  • can resist cold, lightning or elemental damage and deal physical, cold or lightning damage. They can deal physical damage over time and apply the EnfeebleEnfeebleSpell...
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  • projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage Projectiles Pierce all Targets Projectiles...
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  • Sapphire Ring (category Pages with version history for unknown versions) (section Version history)
    Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Chance Boots: 5% reduced Elemental Damage Taken while stationary Body Armour: 15% of Physical Damage from Hits taken as Cold Damage Helmet: Socketed Gems...
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  • (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-59)% of base Effectiveness of Added Damage: (44-59)% AoE Radius: 1.6Requires Level 28Channel...
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  • Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)%Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding...
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  • Skills deal #% less Projectile Damage mod is also multiplicative with GMP's Supported Skills deal #% less Projectile Damage so that the two gems may not...
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  • Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50%...
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  • (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The...
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  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
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  • additional Projectiles. Ailments: The "less projectile damage" on the gem doesn't decrease the damage of ailments such as poison, bleed and ignite, so gmp...
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  • Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to (5-8) Supported Skills deal (10-19)% more Damage with Poison Additional Effects...
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  • a set of 4 orbs that spin in a circle, slowly spreading out and dealing damage on impact Charged Slam: "Sin surrounds you!" - Charges up a large area on...
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  • Wild Strike's damage will be modified by both elemental and physical damage increases. Tooltip damage: The damage dealt and DPS values shown on this ability's...
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  • Chaos Damage Has Consumed 1 Gem Socketed Gems are Supported by Level 20 Added Cold Damage Socketed Gems are Supported by Level 20 Added Fire Damage Has Consumed...
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  • totem elemental damage stat on it, scaling from 10% at level 1 to 19% more elemental damage at gem level 20. Weave the Arcane now also reduces damage taken...
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  • melee skills encompass a wide range of assault, from massive single target damage to devastating area of effect. This brute of a man bolsters his impressive...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • metresRequires Level 38, 67 Str, 67 Int18% increased Elemental Damage SteelheadSteelheadTwo Hand Mace Physical Damage: 54-81 Critical Strike Chance: 5.00% Attacks...
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  • take reduced damage, and monsters totally within the darkness cannot be damaged at all. Darkness damage is not reduced by a character's elemental or Chaos...
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  • Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack...
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  • Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters...
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  • 130%Requires Level 8Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over Time Supported Skills have (15-24)% increased...
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  • dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion...
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  • metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased...
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  • Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken...
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  • skills, and skills with a reservation cannot be triggered.(0-152)% more Damage while Dead 100% chance to Trigger Supported Non-Minion Spells on Death Supported...
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  • Chaos Damage Has Consumed 1 Gem Socketed Gems are Supported by Level 20 Added Cold Damage Socketed Gems are Supported by Level 20 Added Fire Damage Has Consumed...
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  • Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket...
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  • more Spell Damage while you have Arcane Surge Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Unset RingRequires Level 5Has 1 SocketSocketed Gems have Elemental Equilibrium -20% to all Elemental Resistances +(75-100)% to Fire Resistance when Socketed...
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  • Contains chests full of armour. +20% Monster Physical Damage Reduction +20% Monster Elemental Resistances +15% Monster Chaos Resistance 4% increased Rarity...
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  • to gain a Power Charge on Critical Strike Supported Skills deal 4% more Damage per Power Charge Additional Effects From 1-20% Quality: Supported Skills...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • Gem (section Version history)
    enemies, or inflicts elemental ailments.Supported Skills deal (35-39)% more Elemental Damage Supported Skills cannot inflict Elemental Ailments +(0-1) to...
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  • of Weapon Physical Damage as Extra Damage of each Element: 100% of Weapon Physical Damage is gained as Fire, Cold, and Lightning Damage. Scaling added flat...
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  • metresRequires Level 60, 95 Str, 131 Int40% increased Elemental Damage Throat StabberThroat StabberClaw Physical Damage: 21-73 Critical Strike Chance: 6.30% Attacks...
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  • Contains chests full of armour. +30% Monster Physical Damage Reduction +30% Monster Elemental Resistances +20% Monster Chaos Resistance 8% increased Rarity...
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  • following stats: 1% increased Movement Speed per 20 Rampage Stacks 2% increased Damage per 20 Rampage Stacks The maximum rampage count is 1000. Kills after this...
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  • Intelligence - Witch, Templar, Shadow Shocks from your Hits always increase Damage taken by at least #%: Unlike the chill version of this modifier, this modifier...
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  • clearing enemies once you have your defenses established. Other damage towers aren't as damaging, but are effective in the right positions. They are significantly...
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  • have (20-39)% more Spell Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Attack Damage Supported Skills deal (0...
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  • did not add flat lighting damage , instead the monster Gain #% of Physical Damage as Extra Lightning Damage. Most of them the magnitude is 25%, and 150% variant...
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  • Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more...
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  • Azmeri (section History)
    Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket...
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  • Devour Support 9 Gift of the Gemling Queen Random level 20 support gem A Elemental Damage with Attacks Support 9 Gift of the Gemling Queen Random level 20 support...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • extra cold damage based on the physical damage of the caster and their allies and more cold damage. Self Interaction: Note that the more cold damage part interact...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Contains chests full of armour. +40% Monster Physical Damage Reduction +40% Monster Elemental Resistances +25% Monster Chaos Resistance 12% increased...
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  • strength/dexterity hybrid class, making him unmatched at dealing and avoiding damage. He can effectively use a shield, but is equally comfortable slashing away...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore FootprintsTears...
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  • Triggered Spells deal 30% less Damage Additional Effects From 1-20% Quality: Supported Channelling Skills deal (0.5-10)% increased Damage Supported Triggered Spells...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance...
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  • physical damage per impale on enemies you hit. Attacks - Some attack skills add flat physical damage to weapons. Double damage only applies to hit damage, not...
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  • Physical Damage: 11-17 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 512% increased Elemental Damage 4 The...
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  • to (600-750) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this...
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  • for you in battle.Maximum (1-2) Raised Spectres Minions have +30% to all Elemental Resistances 55% more Minion Movement Speed Minion Movement Speed is Capped...
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  • have their own damage affected by Damage Effectiveness. Damage values on these skills have been updated to reflect this. Physical damage on items is now...
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  • rune dagger or wand with the RunicRunic Prefix (100-109)% increased Spell Damage prefix and item level 100. The Road to Power has restrictions on where or...
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  • or fire damage and deal physical and lightning damage. They can deal fire damage over time. Guests: Carrion Swarmer Cave Beast Cinder Elemental The following...
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  • 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos...
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  • enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental Damage Supported Skills cannot inflict Elemental Ailments Additional...
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  • single blow. Her natural quickness grants her a profound ability to avoid damage through a high Evasion, and she tends to garb herself in light leathers...
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  • Monster Damage, Monsters in Area are at least MagicUpgradedVaalSideArea Intrinsic Vaal Vessel contains Mortal Fragments 60% more Monster Damage Monsters...
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  • with 23% quality A Elemental Focus Support 7 Dialla's Subjugation Random corrupted support gem with 23% quality A Melee Physical Damage Support 7 Dialla's...
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  • Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Chin Sol Assassin BowBow Physical Damage: (86-103.2) to (260-312) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43)Requires...
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  • (16-109) to (23-155) additional Fire Damage with Attacks You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells Additional Effects...
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  • 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Maximum...
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  • 113 Dex30% increased Elemental Damage with Attack Skills(5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock Gain 700%...
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  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
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  • Shadowstalker Elemental Hit EffectShadowstalker Elemental Hit EffectSkill Gem EffectYour Elemental Hit becomes a Shadowstalker Effect. Your Elemental Hit becomes...
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  • Deals (13.4-780.7) Base Fire Damage per second Base duration is 1.50 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burning...
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  • modifiers No Elemental modifiersPlace in a Resonator to influence item crafting. and Prismatic FossilsPrismatic FossilStack Size: 20More Elemental modifiers...
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  • Attack Skills deal (20-34)% more Elemental Damage Additional Effects From 1-20% Quality: (0.5-10)% increased Elemental Damage with Attack SkillsThis is a Support...
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  • Non-Chaos Damage as extra Chaos Damage 4x Chaos Orb Two Hand Melee (67-75)% increased Spell Damage Gain (7-8)% of Non-Chaos Damage as extra Chaos Damage 1x Exalted...
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  • 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)%...
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  • 8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which...
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  • by spell/AoE supports but unaffected by AoE damage. Storm Nimbus: Temporary aura that adds lightning damage to attacks and spells, lasts 4 seconds, uses...
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  • user in terms of cast time, triggering, etc. Increasing Spell Damage does not improve the damage of zombies. Corpse Targeting: Holding down the corpse targeting...
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  • more Elemental Damage Elemental Damage from Supported Skills cannot be Reflected Additional Effects From 1-20% Quality: (0.5-10)% increased Elemental Damage...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • melee supports. Icicle Barrage: Projectile spell that fires a hail of low damage projectiles, 100% cold, unlimited range but used only in close quarters...
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  • pool> (10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid...
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  • Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at...
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  • Skills have (35-54)% increased Effect of non-Damaging Ailments on Enemies Supported Skills deal (10-19)% more Damage with Ailments Additional Effects From 1-20%...
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  • exclusively be found from special elemental Delve encounters. Jewels: Damage penetrates 1% Fire/Cold/Lightning/Elemental Resistance (now from Corrupted implicits)...
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  • ReckoningDead Reckoning Cobalt JewelLimited to: 1Skeletons gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped ShieldA mage from...
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  • utility flasks. The Pathfinder also gains bonuses to builds that deal chaos damage, with Master Toxicist improving poison and Nature's Reprisal granting a...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • notable are great to protect yourself against physical damage hits, while also improving elemental mitigation and life regeneration respectively. Unflinching...
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  • less elemental damage and 25% less physical damage at gem level 1, with the values growing based on the gem level, up to 34% less elemental damage and 35%...
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  • Rustic Sash(12-24)% increased Global Physical Damage Acquisition Drop level: 2Vendor Offer 1x Scroll FragmentMetadata Item class: Belt Metadata ID: Me...
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  • Synthesis implicit modifiers>+(10-20) to all Attributes +(10-20)% to all Elemental Resistances 10% increased Mana Reservation Efficiency of Herald Skills...
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  • fire random elemental arrows.Base duration is 20.00 seconds Maximum of 3 Clones that fire Elemental Arrows Minions deal (0-57)% more Damage Additional Effects...
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  • Never Dying Increased Movement Speed and Attack Speed Resists Elemental Damage and Chaos Damage Uses Spectral ThrowSpectral ThrowAttack, Projectile Level:...
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  • Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (42-47) to (66-71) Physical Damage Adds 11 to 23 Cold Damage (10-20)%...
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  • to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra...
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  • Corona Solaris Crystal WandWand Physical Damage: 28-52 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per Second: (1.38-1.43)Requires...
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  • Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at...
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  • Bleeding (section Damage)
    not affect bleed damage. Double damage mechanic only modifies the hit damage, not the base damage - so it does not double ailment damage. Critical strikes...
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  • Desecrate's level. Desecrate's chaos damage over time is not affected by modifiers to spell damage. It is affected by area damage modifiers. Modifiers to area...
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  • variant has its own implicit modifier that grants a combination of two elemental resistances. Two-Stone Ring can drop anywhere. Two-Stone Ring can be created...
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  • Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills"Moon after moon did Berek make...
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  • what's next for you, Shadow? You've committed the greatest murder in the history of Wraeclast. How will you top that? Vanja: He's a resourceful man, Petarus...
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  • Rating +(20-30)% to all Elemental Resistances 50% reduced Duration of Curses on you Hex Reflection +10% Chance to Block Attack Damage while not Cursed +20%...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Reflect (redirect from Damage Reflection) (category Damage) (section Mechanics of damage reflection)
    sources of damage reflection that reflect chaos damage based on the damage of a hit, making it unique compared to physical or elemental damage. Reflected...
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  • debuff that inflicts physical damage over time and stacks up to 10 times. Elemental Thorns 40 When hit by elemental damage, it launches a bolt at the attacker's...
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  • Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos DamageThe impediments of flesh are weak. The air we breathe knows...
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  • Equilibrium Elemental Equilibrium and Random Elemental Damage 46 Gain 60% of Physical Damage as Extra Damage of a random Element Elemental Equilibrium...
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  • Long BowBow Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95)Requires Level 9, 38 DexNo Physical Damage Adds 1 to 85...
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  • converted damage, the elemental portion of Wild Strike's damage will be modified by both elemental and physical damage increases. Tooltip damage: The damage...
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  • Dex, 70 Int+5% chance to Suppress Spell Damage(160-220)% increased Evasion and Energy Shield +(40-60)% to Damage over Time Multiplier if you've dealt a...
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  • Strength grants An additional 5 maximum life 2% increased melee physical damage Every 10 Dexterity grants An additional 20 accuracy rating 2% increased...
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  • Movement Speed: -3%Requires Level 41, 101 IntMinions deal (5-10)% increased Damage 5 Astral ProtectionAstral Protection5Shield Shaper ItemFor a time, we had...
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  • (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"The...
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  • Cane of Kulemak Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires...
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  • you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills...
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  • Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • Enemy's Life as Fire Damage per secondAll that was loved, all that was hated - naught remains but ash.(Scorched Enemies have -10% to Elemental Resistances) Acquisition...
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  • Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills"Moon after moon did Berek make...
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  • a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage Cannot inflict Shock...
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  • Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire...
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  • Damage conversion (category Damage) (section Damage modifiers)
    Physical Damage as Extra Chaos Damage #% of Lightning Damage as Extra Chaos Damage #% of Cold Damage as Extra Chaos Damage #% of Fire Damage as Extra Chaos...
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  • 76 Int+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage (20-30)% increased Spell Damage +(20-30)% to all Elemental Resistances +4% to...
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  • 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack...
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  • Fire damage dealt over time by the beams is considered burning damage, and therefore benefits from increased burning damage modifiers. The damage of the...
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  • Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50%...
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  • will do full weapon damage, of which 50% of physical damage is converted to lightning damage (the bolts benefit from added damage, e.g. as from aura's)...
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  • Modifiers to Spell Damage apply to this skill's Damage Over Time Effect: Modifiers to spell damage only affect the specific damage over time effect of Vortex...
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  • (120-160)% increased Armour and Energy Shield +(15-25)% to all Elemental Resistances Damage of Enemies Hitting you is Unlucky while you have a Magic Ring...
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  • Chance Boots: 5% reduced Elemental Damage Taken while stationary Body Armour: 15% of Physical Damage from Hits taken as Cold Damage Helmet: Socketed Gems...
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  • cause you to deal physical damage as extra damage of a random element or effects which convert a percentage of your physical damage to a random element such...
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  • Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked...
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  • increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage (25-50)% chance to Scorch Enemies Cannot inflict IgniteSee creation...
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  • Hyaon's Fury Legion SwordOne Handed Sword Physical Damage: 53-98 Elemental Damage: 1 to (550-650) Critical Strike Chance: 5.00% Attacks per Second: (1...
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  • without mana when taking heavy lightning hit damage. Taking damage as lightning can be used to shift damage to mana with this modifier. Although the +20%...
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  • Physical Damage to Attacks+(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental ResistancesExistence...
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  • Increased Monster Elemental Damage: Monsters gain 15% (Tier I) and 30% (Tier II) of physical damage as extra fire, cold, and lightning damage. Increased Monster...
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  • Level 64The Herald of the Scourge deals 50% more Damage The Herald of the Scourge takes 50% less Damage The Herald of the Scourge drops the Balance of Terror...
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  • the value of converted damage is 48% of lightning damage. If you achieve 100% conversion of your lightning damage to cold damage, e.g. with two legacy Call...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • "Perhaps it is a chance to enact our vengeance..." Akoya "The best in all of history!" "Valako's finest!" "You hardly deserve Valako's gifts!" "You won't be...
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  • Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage"Test subjects...
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  • Long BowBow Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95)Requires Level 32, 38 DexNo Physical Damage 100% increased...
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  • increased Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as...
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  • circle +(15-20) to all Attributes +(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light RadiusThat which was broken...
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  • a 0.25 second Cooldown No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack...
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  • -15% to Elemental Resistance matching highest Damage taken Additional Effects From 1-20% Quality: Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesPlace...
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  • Ignited 100% of Physical Damage Converted to Fire Damage Ignites you inflict deal Damage 50% faster You can only deal Damage with this Weapon or IgniteHer...
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  • Int32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased...
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  • (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as...
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  • exclusively be found from special elemental Delve encounters. Jewels: Damage penetrates 1% Fire/Cold/Lightning/Elemental Resistance (now from Corrupted implicits)...
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  • +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance...
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  • itself who use modified versions of their skills. Atziri does not reflect damage in this encounter (she still reflects hexes) and only Synthete Nightmare...
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  • Ashcaller Carved WandWand Physical Damage: 9-17 Elemental Damage: (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level...
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  • to all Elemental Resistances Frost Bomb: -15% to Cold Resistance Wave of Conviction: -15% to the Elemental Resistance matching the highest damage taken...
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  • Dreadsurge CleaverOne Handed Axe Physical Damage: (17-27) to (55-60) Elemental Damage: (223-250) to (264-280) Critical Strike Chance: 5.00% Attacks per...
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  • Rogue Harbour to embark on the Heist. Resistance(s) Resists elemental damage Resists chaos damage Modifier(s) Cannot be fully Slowed Cannot be stunned while...
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  • 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos...
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  • All Damage can Ignite All Damage can Shock All Damage with Hits can Chill +50% to all Elemental Resistances 60% of Physical Damage as Extra Damage of a...
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  • Effectiveness of Added Damage: 370% Projectile Speed: 1040 AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals...
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  • Dex(20-24)% increased Elemental Damage with Attack Skills(180-200)% increased Physical Damage Adds (7-14) to (24-34) Physical Damage (10-20)% increased Attack...
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  • adds lightning damage and shock chance. The area damage caused by the lightning bolt is not melee damage: it does not benefit from melee damage modifiers,...
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  • Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn my...
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  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
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  • (36-42)Requires Level 53, 94 Int(15-20)% Chance to Block Spell Damage +(40-60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed"They say...
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  • (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8...
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  • Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum Mana When you Kill a Shocked...
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  • enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental Damage Supported Skills cannot inflict Elemental Ailments Additional...
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  • to maximum Life +(9-12)% to all Elemental Resistances (40-50)% increased Area of Effect (40-50)% increased Area Damage Extra gore"...The discomfort shown...
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  • Tainted Mythic Orb (category Pages with version history for unknown versions) (section Version history)
    to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"God's creations always begin and end...
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  • 8Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos Damage Supported Skills deal no Elemental Damage Additional Effects From 1-20%...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Dexterity (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength...
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  • Quantity: +(120-200)%(40-50)% more Monster Life (30-40)% increased Monster Damage Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over...
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  • increased Elemental Damage(40-45)% increased Mana Regeneration Rate +(20-30)% to Fire and Lightning Resistances (8-12)% increased Burning Damage for each...
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  • metresRequires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance...
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  • requires consuming a Divine VesselDivine VesselUnique Boss deals 10% increased Damage Unique Boss has 10% increased Attack and Cast Speed Unique Boss has 10%...
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  • Rakiata's Dance Engraved GreatswordTwo Hand Sword Physical Damage: 49-102 Elemental Damage: (150-200) to (300-350), 1 to (550-600) Critical Strike Chance:...
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  • Geofri's Baptism (category Pages with version history for unknown versions) (section Version history)
    Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (42-47) to (66-71) Physical Damage Adds 11 to 23 Cold Damage (10-20)%...
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  • 113 Dex30% increased Elemental Damage with Attack Skills(5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock Gain 700%...
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  • Supported by Level 5 Elemental Proliferation Adds (2-4) to (5-9) Fire Damage to Spells and Attacks Adds (2-4) to (5-9) Cold Damage to Spells and Attacks...
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  • 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed...
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  • 113 Dex30% increased Elemental Damage with Attack Skills(5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock Gain 700%...
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  • Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks Adds (10-12) to (24-28) Cold Damage to Attacks Adds 1 to (60-68) Lightning Damage to Attacks...
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  • Chance to Block You take 100% of Elemental Damage from Blocked Hits 40% of Elemental Damage from Hits taken as Physical DamageThe Wildwood was a gift, meant...
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  • 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both in one strike...
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  • 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack...
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  • increased Spell Damage Two Handed Weapon: (15-29)% increased Spell Damage Armour: +(3-5) to maximum Energy Shield Quiver: (5-10)% increased Damage with Bow Skills...
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  • movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Withered lasts 2 seconds Base duration...
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  • more Elemental Damage Elemental Damage from Supported Skills cannot be Reflected Additional Effects From 1-20% Quality: (0.5-10)% increased Elemental Damage...
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  • Damage taken as (category Pages with version history for unknown versions) (section Ailments and damage over time)
    confused with Damage conversion or Damage taken. Damage taken as is a mechanic that allows damage from one damage type to be taken as another damage type. Most...
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  • (75-90)% increased Spell Damage (140-160)% increased Physical Damage Adds 1 to (60-70) Lightning Damage Adds 1 to (60-70) Lightning Damage to Spells 10% increased...
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  • increased Armour +(10-15)% to all Elemental Resistances 25% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional Curse...
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  • of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)%...
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  • pool> (10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid...
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  • 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long...
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  • Intelligence (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength...
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  • Opal RingRequires Level 80(15-25)% increased Elemental Damage Acquisition Drop level: 78Vendor Offer 1x Scroll FragmentMetadata Item class: Ring Metadata...
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  • al Damage as extra Chaos Damage One-handed weapon Gain (5-6)% of Fire Damage as Extra Chaos Damage Gain (5-6)% of Cold Damage as Extra Chaos Damage Gain...
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  • Cost: (5-8) Mana Attack Speed: 110% of base Attack Damage: (80-125)% of base Effectiveness of Added Damage: (80-125)% Projectile Speed: 1000Throws a spectral...
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