Weapon
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Weapons are a sub-category of equipment that are equipped to deal damage with attacks or provide various modifiers that modify a character's damage.
Players can equip two sets of weapons, and switch between them through a keybind for weapon swapping.
All weapons have certain base stats: physical damage, critical strike chance, attack speed. These can be directly modified with local modifiers. Additionally, melee weapons have weapon ranges, which affect the distance from which they can physically strike enemies.
Archetypes
Weapons may be of a certain archetype:
- Attack weapon: only rolls local modifiers for attacks.
- Warstaves are an example of an attack weapon sub-category.
- Caster weapon: can roll both attack and spell modifiers.
- Rune daggers are an example of a caster weapon sub-category.
- Summoner/minion weapon: can roll attack, spell, and minion modifiers.
- certain Wands like the Convoking Wand are an example of a minion weapon sub-category
Types of weapons
There are 10 types of weapons:
Version history
Version | Changes |
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0.9.3 |
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0.8.6 | |
0.8.4 |
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0.8.3 | |
0.8.1 |
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0.8.0 |
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0.7.1 |
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0.6.11 |
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0.5.1 |
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