One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye is a uniquePrismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
It is one of the few items in the game that are universally usable in all builds, due to the highly useful and variable modifiers it can drop with. These modifiers are often powerful and in some cases not obtainable on other items. Depending on the modifiers' synergy, a Watcher's Eye has the potential to become one of the most valuable items in the game. Additionally, due to it being a unique item, it cannot be duplicated (e.g. mirrored).
Watcher's Eye has restrictions on where or how it can drop. It cannot be chanced.
Drops from regular Elder if the Shaper remains alive (2 mod variant) and from Uber Elder (3 mod variant). Maven's Invitation: The FearedMaven's Invitation: The FearedModifiers to Item Quantity will affect the number of encounter rewards dropped The Maven must Witness: Cortex, Chayula's Domain, The Alluring Abyss, The Shaper's Realm, Absence of Value and MeaningFor those who must not endure it, there may be found a perverse joy in watching the struggle for survival.Open portals to The Maven's Crucible by using this item in a personal Map Device. always drops the 2 mod variant.
Monster restrictions
This item can be acquired from the following monsters:
Watcher's Eye can be created from the following recipes:
Amount
Part
Description
Meta
3
The Samurai's EyeThe Samurai's Eye3Watcher's EyeAt night, when the seas are calm, and the skies dark, he can see it. The formless fiend that took his eye, and fractured his mind.
Watcher's Eye
M
9
Azyran's RewardAzyran's Reward9Prismatic Jewel CorruptedMethod transcends shape and size. Do something in parallel long enough, and you will always find another way.
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Usage
Watcher's Eye is restricted to one per character. Due to this restriction, a single jewel that has all three mods for the character is highly valuable. Players generally look for jewels that work with the auras they already use, or can be activated by fitting in a Level 1 flat cost aura such as VitalityVitalityAura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (10-193.2) Life per second
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., ClarityClarityAura, Spell, AoE Level: (1-20) Reservation: (34-279) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (2.9-33) Mana per second
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., or PrecisionPrecisionAura, Critical, Spell, AoE Level: (1-20) Reservation: (22-186) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You and nearby allies gain +(93-701) to Accuracy Rating
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. due to their minimal impact on overall reservation. Additionally, Watcher's Eye modifiers can be activated by auras from party members, Rogues in Heist (as well as Huck in maps), and from Sentinels. Vaal versions of named auras will also activate the respective modifiers.
Variants of the Watcher's Eye can boost offensive and/or defensive capabilities if the following auras are active:
Gem
GraceGraceAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants evasion to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (136-1545) additional Evasion Rating You and nearby allies gain (20-29)% more Evasion rating
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
HasteHasteAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.+(0-1.9) metres to radius You and nearby allies gain (10-16)% increased Movement Speed You and nearby allies gain (15-24)% increased Attack Speed You and nearby allies gain (15-24)% increased Cast Speed
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
HatredHatredAura, Spell, AoE, Cold Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (30-39)% of Physical Damage as Extra Cold Damage
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
PrecisionPrecisionAura, Critical, Spell, AoE Level: (1-20) Reservation: (22-186) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You and nearby allies gain +(93-701) to Accuracy Rating
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10
Purity of IcePurity of IceAura, Spell, AoE, Cold Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants cold resistance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (22-41)% additional Cold Resistance You and nearby allies gain (0-4)% additional maximum Cold Resistance
Additional Effects From 1-20% Quality: You and nearby allies gain (0.5-10)% additional Cold ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
ClarityClarityAura, Spell, AoE Level: (1-20) Reservation: (34-279) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (2.9-33) Mana per second
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10
DisciplineDisciplineAura, Spell, AoE Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (60-217) additional Energy Shield You and nearby Allies gain 30% increased Energy Shield Recharge Rate
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
MalevolenceMalevolenceAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.+(0-1.9) metres to radius You and nearby allies deal (14-20)% more Damage over Time You and nearby allies have (10-19)% increased Skill Effect Duration
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
Purity of ElementsPurity of ElementsAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.+(0-1.9) metres to radius You and nearby allies gain +(20-34)% to all Elemental Resistances You and nearby allies are Immune to all Elemental Ailments
Additional Effects From 1-20% Quality: You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
Purity of LightningPurity of LightningAura, Spell, AoE, Lightning Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants lightning resistance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (22-41)% additional Lightning Resistance You and nearby allies gain (0-4)% additional maximum Lightning Resistance
Additional Effects From 1-20% Quality: You and nearby allies gain (0.5-10)% additional Lightning ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
WrathWrathAura, Spell, AoE, Lightning Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.+(0-1.9) metres to radius You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks You and nearby allies deal (15-21)% more Spell Lightning Damage
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
ZealotryZealotryAura, Critical, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.+(0-1.9) metres to radius You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds You and nearby allies have (20-39)% increased Spell Critical Strike Chance You and nearby allies deal (10-15)% more Spell Damage
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
AngerAngerAura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-1.9) metres to radius You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
DeterminationDeterminationAura, Spell, AoE, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (90-1026) additional Armour You and nearby allies gain (40-49)% more Armour
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
PridePrideSpell, AoE, Aura, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.+(0-1) metre to radius Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
Purity of FirePurity of FireAura, Spell, AoE, Fire Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants fire resistance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (22-41)% additional Fire Resistance You and nearby allies gain (0-4)% additional maximum Fire Resistance
Additional Effects From 1-20% Quality: You and nearby allies gain (0.5-10)% additional Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24
VitalityVitalityAura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (10-193.2) Life per second
Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10
Random modifiers
The number of aura modifiers on the Watcher's Eye will depend on its source.
Watcher's Eyes dropped during the regular Elder encounter will always be ilvl 85 and be the 2 mod variant, while jewels dropped during the Uber Elder encounter will always be ilvl 86 and be the 3 mod variant (ilvl 87 if from Uber Uber Elder).
Watcher's Eyes dropped in Maven's Invitation: The FearedMaven's Invitation: The FearedModifiers to Item Quantity will affect the number of encounter rewards dropped The Maven must Witness: Cortex, Chayula's Domain, The Alluring Abyss, The Shaper's Realm, Absence of Value and MeaningFor those who must not endure it, there may be found a perverse joy in watching the struggle for survival.Open portals to The Maven's Crucible by using this item in a personal Map Device. will always be the 2 mod variant, regardless of which version of the Elder was witnessed.
Watcher's Eyes from Decaying Reliquary KeyDecaying Reliquary KeyA great Silence falls...Travel to the Decaying Reliquary by using this item in a personal Map Device. Can only be used once. will always be the 3 mod variant, as it only uses the Uber Elder's drop table.
Any non-boss sources of Watcher's Eye (such as Divination Cards or the Voidborn Reliquary KeyVoidborn Reliquary KeyAn heirloom of the champions of Wraeclast Lies forgotten in an abandoned reliquary Born of a starry void from which time cannot escape) can be either a 2 mod or 3 mod variant at random; item level cannot be used to predict the outcome in these cases.
The numeric values of mods on the Watcher's Eye can be modified using Divine OrbsDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it., but the specific modifiers themselves cannot be rerolled via currency. However, it is possible to reroll the modifier in the Menagerie by beastcrafting using a Wild Hellion Alpha; doing so will reroll one random Aura-related modifier into any other Aura-related modifier.
There are combinations of 2-mod jewels and combinations of 3-mod jewels.
(6–10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
(6–10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
(6–10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
(8–12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8–12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8–12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
(6-10)% chance to Suppress Spell Damage while affected by Grace
+(5-8)% chance to Suppress Spell Damage while affected by Haste
(20-30)% increased Energy Shield Recovery Rate while affected by Discipline
(12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(20-30)% increased Mana Recovery Rate while affected by Clarity
(20-30)% increased Life Recovery Rate while affected by Vitality
(1-1.5)% of Damage leeched as Life while affected by Vitality
(15-20)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
+(30-50)% to Critical Strike Multiplier while affected by Precision
Regenerate (100-140) Life per Second while affected by Vitality
+(36-44)% to Damage over Time Multiplier while affected by Malevolence
(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath
-(10-5) to Total Mana Cost of Skills while affected by Clarity
Note: above table omitted mod that not changed
The legacy DOT mods +(18-22)% to Damage over Time Multiplier while affected by MalevolenceMalevolenceColdDamageOverTimeMultiplier Intrinsic +(18-22)% to Damage over Time Multiplier while affected by Malevolence and +(18-22)% to Damage over Time Multiplier while affected by MalevolenceMalevolenceChaosNonAilmentDamageOverTimeMultiplier Intrinsic +(18-22)% to Damage over Time Multiplier while affected by Malevolence are changed from Cold Damage / Non-Ailment Chaos Damage over Time Multiplier(s) to +(18-22)% to Damage over Time Multiplier while affected by Malevolence in version 3.8.0. Thus, the legacy version can have a combined +(36-44)% to Damage over Time Multiplier while affected by Malevolence, but the current version cannot.
Item skins
The following item skins apply only to Watcher's Eye:
Item
Description
Malevolent Watcher's EyeMalevolent Watcher's EyePassive Jewel SkinAn Eye of a Watcher of Decay infests your Passive Skill Tree and observes your actions.
An Eye of a Watcher of Decay infests your Passive Skill Tree and observes your actions.
The Watcher’s Eye modifier which previously granted chance to Dodge Attack Hits while affected by Grace now provides 12-15% chance to Suppress Spell Damage while affected by Grace. Existing items can be updated with a Divine Orb.
All existing Watcher's Eye with the mod (5-8)% chance to DodgeSpellHits while affected by Haste has been automatically converted into +(5-8)% chance to Suppress Spell Damage while affected by Haste
The Corrupted Blood debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from Bleeding. Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply.
Can now grant 10 to 15% increased Energy Shield Recovery Rate while affected by Discipline (from 20 to 30%). Can now grant 6 to 10% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity (from 12 to 18%). Can now grant 10 to 15% increased Mana Recovery Rate while affected by Clarity (from 20 to 30%). Can now grant 10 to 15% increased Life Recovery Rate while affected by Vitality (from 20 to 30%). Can now grant 0.8 to 1.2% of Damage leeched as Life while affected by Vitality (from 1 to 1.5%). Can now grant 8 to 12% increased Recovery rate of Life and Energy Shield while affected by Malevolence (from 15 to 20%). Can now grant +20 to 30% to Critical Strike Multiplier while affected by Precision (from 30 to 50%). Existing versions can be updated with the use of a Divine Orb. New versions can now grant 1 to 1.5% of Life Regenerated per second while affected by Vitality (instead of 100 to 140 Life Regeneration per second). Existing versions of this item with this modifier are unaffected.
Can no longer gain +% to Cold and Chaos Damage over Time Multipliers while affected by Malevolence. Instead now has +% to Damage over Time Multiplier while affected by Malevolence. This affected all versions of the item. The mana cost reduction while affected by Clarity now specifically applies to non-channeled skills. The mana leech while affected by Wrath is now Energy Shield leech while affected by Wrath. These two changes do NOT affect existing items, and cannot be obtained with a Divine Orb.
Reduced the value of the "x% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry" modifier found on the Watcher's Eye Unique Jewel from 180% to 30%. This modifier was unintentionally six times higher than intended. This affects all existing versions of this item.
The "Unaffected by Bleeding while affected by Malevolence" modifier found on Watcher's Eye unique jewels now prevents Corrupting Blood from affecting you.
The Elder's Unstable phase is now more difficult, and can drop more Elder items if successfully completed. This is now the only way to obtain the Watcher's Eye unique jewel.
Fixed a bug where the "Gain x% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity" Watcher's Eye mod was granting more Energy Shield than intended.