Watcher's Eye

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Watcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken while affected by Clarity Recouped as Mana
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
Gain (20-30) Energy Shield per Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
+(12-15)% chance to Suppress Spell Damage while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
+(5-8)% chance to Suppress Spell Damage while affected by Haste
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
Gain (20-30) Life per Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1-1.5)% of Life per second while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon.png
Acquisition
Drop restricted
Drops from regular Elder if the Shaper remains alive (2 mod variant) and from Uber Elder (3 mod variant). Maven's Invitation: The FearedMaven's Invitation: The FearedThe Maven must Witness:
Cortex,
Chayula's Domain,
The Alluring Abyss,
The Shaper's Realm,
Absence of Value and Meaning

Modifiers to Item Quantity will affect the number of encounter rewards dropped
For those who must not endure it,
there may be found a perverse joy
in watching the struggle for survival.
Open portals to The Maven's Crucible by using this item in a personal Map Device.
always drops the 2 mod variant.
Vendor Offer
4x Alchemy Shard
8x Alteration Shard
Metadata
Item class: Jewel

Watcher's Eye is a unique Prismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

It is one of the few items in the game that are universally usable in all builds, due to the highly useful and variable modifiers it can drop with. These modifiers are often powerful and in some cases not obtainable on other items. Depending on the modifiers' synergy, a Watcher's Eye has the potential to become one of the most valuable items in the game. Additionally, due to it being a unique item, it cannot be duplicated (e.g. mirrored).

Item acquisition
Questionmark.png

Watcher's Eye has restrictions on where or how it can drop. It cannot be chanced. Drops from regular Elder if the Shaper remains alive (2 mod variant) and from Uber Elder (3 mod variant). Maven's Invitation: The FearedMaven's Invitation: The FearedThe Maven must Witness:
Cortex,
Chayula's Domain,
The Alluring Abyss,
The Shaper's Realm,
Absence of Value and Meaning

Modifiers to Item Quantity will affect the number of encounter rewards dropped
For those who must not endure it,
there may be found a perverse joy
in watching the struggle for survival.
Open portals to The Maven's Crucible by using this item in a personal Map Device.
always drops the 2 mod variant.

Monster restrictions

This item can be acquired from the following monsters:

Recipes

Watcher's Eye can be created from the following recipes:

AmountPartDescriptionMeta
3The Samurai's EyeThe Samurai's EyeThe Samurai's Eye card art.png3Watcher's EyeAt night, when the seas are calm, and the skies dark, he can see it. The formless fiend that took his eye, and fractured his mind.Watcher's EyeM
9Azyran's RewardAzyran's RewardAzyran's Reward card art.png9Prismatic Jewel
Corrupted
Method transcends shape and size. Do something in parallel long enough, and you will always find
another way.
random corrupted Prismatic JewelM
9The DestinationThe DestinationThe Destination card art.png9Watcher's Eye
Two-Implicit
Corrupted
You may be nothing to everybody, but you are everything to somebody.
Two-Implicit Corrupted Watcher's EyeM
1The VoidThe VoidThe Void card art.png1Reach into the Void and claim your prize.Random divination card set exchangeA

Usage

Watcher's Eye is restricted to one per character. Due to this restriction, a single jewel that has all three mods for the character is highly valuable. Players generally look for jewels that work with the auras they already use, or can be activated by fitting in a Level 1 flat cost aura such as VitalityVitalityAura, Spell, AoE
Level: (1-20)
Reservation: (28-233) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-19) to radius
You and nearby Allies Regenerate (10-193.2) Life per second

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vitality skill icon.png
, ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-19) to radius
You and nearby Allies Regenerate (2.9-33) Mana per second

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Clarity skill icon.png
, or PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-19) to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Precision skill icon.png
due to their minimal impact on overall reservation. Additionally, Watcher's Eye modifiers can be activated by auras from party members, Rogues in Heist (as well as Huck in maps), and from Sentinels. Vaal versions of named auras will also activate the respective modifiers.

Variants of the Watcher's Eye can boost offensive and/or defensive capabilities if the following auras are active:

GemStr.Dex.Int.Required level
GraceGraceAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants evasion to you and your allies.+(0-19) to radius
You and nearby allies gain (227-2575) additional Evasion Rating
You and nearby allies gain (20-29)% more Evasion rating

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Grace skill icon.png
N/AyesN/A24
HasteHasteAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.+(0-19) to radius
You and nearby allies gain (10-16)% increased Movement Speed
You and nearby allies gain (15-24)% increased Attack Speed
You and nearby allies gain (15-24)% increased Cast Speed

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Haste skill icon.png
N/AyesN/A24
HatredHatredAura, Spell, AoE, Cold
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-19) to radius
You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
You and nearby allies deal (14-18)% more Cold Damage

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Hatred skill icon.png
N/Ayesyes24
PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-19) to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Precision skill icon.png
N/AyesN/A10
Purity of IcePurity of IceAura, Spell, AoE, Cold
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants cold resistance to you and your allies.+(0-19) to radius
You and nearby allies gain (22-41)% additional Cold Resistance
You and nearby allies gain (0-4)% additional maximum Cold Resistance

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Ice skill icon.png
N/Ayesyes24
ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-19) to radius
You and nearby Allies Regenerate (2.9-33) Mana per second

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Clarity skill icon.png
N/AN/Ayes10
DisciplineDisciplineAura, Spell, AoE
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.+(0-19) to radius
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge rate

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discipline skill icon.png
N/AN/Ayes24
MalevolenceMalevolenceAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.+(0-19) to radius
You and nearby allies deal (14-20)% more Damage over Time
You and nearby allies have (10-19)% increased Skill Effect Duration

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Malevolence skill icon.png
N/Ayesyes24
Purity of ElementsPurity of ElementsAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.+(0-19) to radius
You and nearby allies gain +(20-34)% to all Elemental Resistances
You and nearby allies are Immune to all Elemental Ailments

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Elements skill icon.png
yesN/Ayes24
Purity of LightningPurity of LightningAura, Spell, AoE, Lightning
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants lightning resistance to you and your allies.+(0-19) to radius
You and nearby allies gain (22-41)% additional Lightning Resistance
You and nearby allies gain (0-4)% additional maximum Lightning Resistance

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Lightning skill icon.png
N/AN/Ayes24
WrathWrathAura, Spell, AoE, Lightning
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.+(0-19) to radius
You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks
You and nearby allies deal (15-21)% more Spell Lightning Damage

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wrath skill icon.png
N/AN/Ayes24
ZealotryZealotryAura, Critical, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.+(0-19) to radius
You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
You and nearby allies have (20-39)% increased Spell Critical Strike Chance
You and nearby allies deal (10-15)% more Spell Damage

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Zealotry skill icon.png
N/AN/Ayes24
AngerAngerAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-19) to radius
You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Anger skill icon.png
yesN/Ayes24
DeterminationDeterminationAura, Spell, AoE, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants armour to you and your allies.+(0-19) to radius
You and nearby allies gain (179-2051) additional Armour
You and nearby allies gain (40-49)% more Armour

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Determination skill icon.png
yesN/AN/A24
PridePrideSpell, AoE, Aura, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that causes nearby enemies to take more physical damage.+(0-10) to radius
Nearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pride skill icon.png
yesN/AN/A24
Purity of FirePurity of FireAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants fire resistance to you and your allies.+(0-19) to radius
You and nearby allies gain (22-41)% additional Fire Resistance
You and nearby allies gain (0-4)% additional maximum Fire Resistance

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Fire skill icon.png
yesN/Ayes24
VitalityVitalityAura, Spell, AoE
Level: (1-20)
Reservation: (28-233) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-19) to radius
You and nearby Allies Regenerate (10-193.2) Life per second

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vitality skill icon.png
yesN/AN/A10

Random modifiers

The number of aura modifiers on the Watcher's Eye will depend on its source.

  • Watcher's Eyes dropped during the regular Elder encounter will always be ilvl 85 and be the 2 mod variant, while jewels dropped during the Uber Elder encounter will always be ilvl 86 and be the 3 mod variant (ilvl 87 if from Uber Uber Elder).
  • Watcher's Eyes dropped in Maven's Invitation: The FearedMaven's Invitation: The FearedThe Maven must Witness:
    Cortex,
    Chayula's Domain,
    The Alluring Abyss,
    The Shaper's Realm,
    Absence of Value and Meaning

    Modifiers to Item Quantity will affect the number of encounter rewards dropped
    For those who must not endure it,
    there may be found a perverse joy
    in watching the struggle for survival.
    Open portals to The Maven's Crucible by using this item in a personal Map Device.
    will always be the 2 mod variant, regardless of which version of the Elder was witnessed.
  • Watcher's Eyes from Decaying Reliquary KeyDecaying Reliquary KeyA great Silence falls...Travel to the Decaying Reliquary by using this item in a personal Map Device. Can only be used once. will always be the 3 mod variant, as it only uses the Uber Elder's drop table.
  • Any non-boss sources of Watcher's Eye (such as Divination Cards or the Voidborn Reliquary KeyVoidborn Reliquary KeyAn heirloom of the champions of Wraeclast
    Lies forgotten in an abandoned reliquary
    Born of a starry void from which time cannot escape
    ) can be either a 2 mod or 3 mod variant at random; item level cannot be used to predict the outcome in these cases.

The numeric values of mods on the Watcher's Eye can be modified using Divine OrbsDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Shift click to unstack.
, but the specific modifiers themselves cannot be rerolled via currency. However, it is possible to reroll the modifier in the Menagerie by beastcrafting using a Wild Hellion Alpha; doing so will reroll one random Aura-related modifier into any other Aura-related modifier.

There are combinations of 2-mod jewels and combinations of 3-mod jewels.

A modifier is picked from this list:

NameStats
AngerFireDamageLifeLeech_(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
AngerFirePenetrationDamage Penetrates (10-15)% Fire Resistance while affected by Anger
AngerIncreasedCriticalStrikeMultiplier+(30-50)% to Critical Strike Multiplier while affected by Anger
AngerIncreasedFireDamage(40-60)% increased Fire Damage while affected by Anger
AngerPhysicalAddedAsFireGain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
AngerPhysicalConvertedToFire(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
ClarityDamageTakenFromManaBeforeLife(6-10)% of Damage taken from Mana before Life while affected by Clarity
ClarityDamageTakenGainedAsMana(15-20)% of Damage taken while affected by Clarity Recouped as Mana
ClarityManaAddedAsEnergyShieldGain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
ClarityManaRecoveryRate(10-15)% increased Mana Recovery Rate while affected by Clarity
ClarityRecoverManaOnSkillUse(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
ClarityReducedManaCostNonChannelledNon-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
DeterminationAdditionalArmour+(600-1000) to Armour while affected by Determination
DeterminationAdditionalBlock+(5-8)% Chance to Block Attack Damage while affected by Determination
DeterminationPhysicalDamageReduction(5-8)% additional Physical Damage Reduction while affected by Determination
DeterminationReducedExtraDamageFromCritsYou take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
DeterminationReducedReflectedPhysicalDamage(50-40)% reduced Reflected Physical Damage taken while affected by Determination
DeterminationUnaffectedByVulnerabilityUnaffected by Vulnerability while affected by Determination
DisciplineAdditionalSpellBlock+(5-8)% Chance to Block Spell Damage while affected by Discipline
DisciplineEnergyShieldPerHitGain (20-30) Energy Shield per Enemy Hit while affected by Discipline
DisciplineEnergyShieldRecoveryRate(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
DisciplineEnergyShieldRegenRegenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
DisciplineFasterStartOfRecharge(30-40)% faster start of Energy Shield Recharge while affected by Discipline
GraceAdditionalChanceToEvade+(5-8)% chance to Evade Attack Hits while affected by Grace
GraceBlindEnemiesWhenHit(30-50)% chance to Blind Enemies which Hit you while affected by Grace
GraceChanceToDodge+(12-15)% chance to Suppress Spell Damage while affected by Grace
GraceIncreasedMovementSpeed(10-15)% increased Movement Speed while affected by Grace
GraceUnaffectedByEnfeebleUnaffected by Enfeeble while affected by Grace
HasteChanceToDodgeSpells+(5-8)% chance to Suppress Spell Damage while affected by Haste
HasteCooldownRecoveryForMovementSkills(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
HasteDebuffsExpireFasterDebuffs on you expire (20-15)% faster while affected by Haste
HasteGainOnslaughtOnKillYou gain Onslaught for 4 seconds on Kill while affected by Haste
HasteGainPhasingYou have Phasing while affected by Haste
HasteUnaffectedByTemporalChainsUnaffected by Temporal Chains while affected by Haste
HatredAddedColdDamageAdds (58-70) to (88-104) Cold Damage while affected by Hatred
HatredAdditionalCriticalStrikeChance+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
HatredColdPenetrationDamage Penetrates (10-15)% Cold Resistance while affected by Hatred
HatredIncreasedColdDamage(40-60)% increased Cold Damage while affected by Hatred
HatredPhysicalConvertedToCold(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
MalevolenceDamageOverTimeMultiplier+(18-22)% to Damage over Time Multiplier while affected by Malevolence
MalevolenceLifeAndEnergyShieldRecoveryRate(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
MalevolenceUnaffectedByBleeding_Unaffected by Bleeding while affected by Malevolence
MalevolenceUnaffectedByPoisonUnaffected by Poison while affected by Malevolence
MalevolenceYourAilmentsDealDamageFaster__Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
PrecisionCannotBeBlindedCannot be Blinded while affected by Precision
PrecisionFlaskChargeOnCrit_Gain a Flask Charge when you deal a Critical Strike while affected by Precision
PrecisionIncreasedAttackDamage(40-60)% increased Attack Damage while affected by Precision
PrecisionIncreasedAttackSpeed(10-15)% increased Attack Speed while affected by Precision
PrecisionIncreasedCriticalStrikeMultiplier+(20-30)% to Critical Strike Multiplier while affected by Precision
PrideChanceForDoubleDamage(8-12)% chance to deal Double Damage while using Pride
PrideChanceToImpale25% chance to Impale Enemies on Hit with Attacks while using Pride
PrideImpaleAdditionalHitsImpales you inflict last 2 additional Hits while using Pride
PrideIncreasedPhysicalDamage_(40-60)% increased Physical Damage while using Pride
PrideIntimidateOnHitYour Hits Intimidate Enemies for 4 seconds while you are using Pride
PurityOfElementsChaosResistance+(30-50)% to Chaos Resistance while affected by Purity of Elements
PurityOfElementsReducedReflectedElementalDamage(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
PurityOfElementsTakePhysicalAsCold(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
PurityOfElementsTakePhysicalAsFire_(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
PurityOfElementsTakePhysicalAsLightning(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
PurityOfElementsUnaffectedByElementalWeaknessUnaffected by Elemental Weakness while affected by Purity of Elements
PurityOfFireImmuneToIgniteImmune to Ignite while affected by Purity of Fire
PurityOfFireTakePhysicalAsFire(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
PurityOfFireUnaffectedByBurningGroundUnaffected by Burning Ground while affected by Purity of Fire
PurityOfFireUnaffectedByFlammability__Unaffected by Flammability while affected by Purity of Fire
PurityOfIceImmuneToFreezeImmune to Freeze while affected by Purity of Ice
PurityOfIceTakePhysicalAsIce(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
PurityOfIceUnaffectedByChilledGroundUnaffected by Chilled Ground while affected by Purity of Ice
PurityOfIceUnaffectedByFrostbiteUnaffected by Frostbite while affected by Purity of Ice
PurityOfLightningImmuneToShock_Immune to Shock while affected by Purity of Lightning
PurityOfLightningTakePhysicalAsLightning(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
PurityOfLightningUnaffectedByConductivity_____Unaffected by Conductivity while affected by Purity of Lightning
PurityOfLightningUnaffectedByShockedGroundUnaffected by Shocked Ground while affected by Purity of Lightning
VitalityDamageLifeLeech(0.8-1.2)% of Damage leeched as Life while affected by Vitality
VitalityLifeGainPerHitGain (20-30) Life per Enemy Hit while affected by Vitality
VitalityLifeRecoveryFromFlasks_(50-70)% increased Life Recovery from Flasks while affected by Vitality
VitalityLifeRecoveryRate(10-15)% increased Life Recovery Rate while affected by Vitality
VitalityPercentLifeRegenRegenerate (1-1.5)% of Life per second while affected by Vitality
WrathIncreasedCriticalStrikeChance(70-100)% increased Critical Strike Chance while affected by Wrath
WrathIncreasedLightningDamage(40-60)% increased Lightning Damage while affected by Wrath
WrathLightningDamageESLeech(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
WrathLightningPenetrationDamage Penetrates (10-15)% Lightning Resistance while affected by Wrath
WrathPhysicalAddedAsLightning_Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
WrathPhysicalConvertedToLightning(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
ZealotryCastSpeed(10-15)% increased Cast Speed while affected by Zealotry
ZealotryConsecratedGroundEffectLingersForMsAfterLeavingTheAreaEffects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
ZealotryConsecratedGroundEnemyDamageTakenConsecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
ZealotryCriticalStrikeChanceAgainstEnemiesOnConsecratedGround(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
ZealotryCriticalStrikesPenetratesElementalResistancesCritical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
ZealotryGainArcaneSurgeFor4SecondsWhenYouCreateConsecratedGroundGain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
ZealotryMaximumEnergyShieldPerSecondToMaximumEnergyShieldLeechRateNew30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry

Legacy variants

Watcher's Eye has legacy variants:

Version discontinued Stats Help.svgCompare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.16.0
  • (4-6)% increased maximum Energy Shield
  • (4-6)% increased maximum Life
  • (4-6)% increased maximum Mana
  • <Two or Three random aura modifiers>
  • (6-10)% chance to Suppress Spell Damage while affected by Grace
3.12.0
  • (4-6)% increased maximum Energy Shield
  • (4-6)% increased maximum Life
  • (4-6)% increased maximum Mana
  • <Two or Three random aura modifiers>
  • 20 to 30% increased Energy Shield Recovery Rate while affected by Discipline
  • 12 to 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
  • 20 to 30% increased Mana Recovery Rate while affected by Clarity
  • 20 to 30% increased Life Recovery Rate while affected by Vitality
  • 1 to 1.5% of Damage leeched as Life while affected by Vitality
  • 15 to 20% increased Recovery rate of Life and Energy Shield while affected by Malevolence
  • 30 to 50% to Critical Strike Multiplier while affected by Precision
  • Regenerate (100-140) Life per Second while affected by Vitality
  • (6-10)% chance to Suppress Spell Damage while affected by Grace
3.8.0
  • (4-6)% increased maximum Energy Shield
  • (4-6)% increased maximum Life
  • (4-6)% increased maximum Mana
  • <Two or Three random aura modifiers>
  • +(36-44)% to Damage over Time Multiplier while affected by Malevolence
  • (1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath
  • -(10-5) to Total Mana Cost of Skills while affected by Clarity
  • (6-10)% chance to Suppress Spell Damage while affected by Grace
  • Note: above table omitted mod that not changed

The legacy DOT mods +(18-22)% to Damage over Time Multiplier while affected by MalevolenceMalevolenceColdDamageOverTimeMultiplier
Unique
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
and +(18-22)% to Damage over Time Multiplier while affected by MalevolenceMalevolenceChaosNonAilmentDamageOverTimeMultiplier
Unique
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
are changed from Cold Damage / Non-Ailment Chaos Damage over Time Multiplier(s) to +(18-22)% to Damage over Time Multiplier while affected by Malevolence in version 3.8.0. Thus, the legacy version can have a combined +(36-44)% to Damage over Time Multiplier while affected by Malevolence, but the current version cannot.

Item skins

The following item skins apply only to Watcher's Eye:

ItemEffect(s)
Malevolent Watcher's EyeMalevolent Watcher's EyePassive Jewel SkinAn Eye of a Watcher of Decay infests your Passive Skill Tree and observes your actions.An Eye of a Watcher of Decay infests your Passive Skill Tree and observes your actions.

Version history

Version Changes
3.16.0
  • The Watcher’s Eye modifier which previously granted chance to Dodge Attack Hits while affected by Grace now provides 12-15% chance to Suppress Spell Damage while affected by Grace. Existing items can be updated with a Divine Orb.
  • All existing Watcher's Eye with the mod (5-8)% chance to Dodge Spell Hits while affected by Haste has been automatically converted into +(5-8)% chance to Suppress Spell Damage while affected by Haste
3.14.0
  • The Corrupted Blood status icon.pngCorrupted Blood debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from Bleed status icon.pngBleeding. Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply.
3.12.0
  • Can now grant 10 to 15% increased Energy Shield Recovery Rate while affected by Discipline (from 20 to 30%). Can now grant 6 to 10% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity (from 12 to 18%). Can now grant 10 to 15% increased Mana Recovery Rate while affected by Clarity (from 20 to 30%). Can now grant 10 to 15% increased Life Recovery Rate while affected by Vitality (from 20 to 30%). Can now grant 0.8 to 1.2% of Damage leeched as Life while affected by Vitality (from 1 to 1.5%). Can now grant 8 to 12% increased Recovery rate of Life and Energy Shield while affected by Malevolence (from 15 to 20%). Can now grant +20 to 30% to Critical Strike Multiplier while affected by Precision (from 30 to 50%). Existing versions can be updated with the use of a Divine Orb. New versions can now grant 1 to 1.5% of Life Regenerated per second while affected by Vitality (instead of 100 to 140 Life Regeneration per second). Existing versions of this item with this modifier are unaffected.
3.8.0
  • Can no longer gain +% to Cold and Chaos Damage over Time Multipliers while affected by Malevolence. Instead now has +% to Damage over Time Multiplier while affected by Malevolence. This affected all versions of the item. The mana cost reduction while affected by Clarity now specifically applies to non-channeled skills. The mana leech while affected by Wrath is now Energy Shield leech while affected by Wrath. These two changes do NOT affect existing items, and cannot be obtained with a Divine Orb.
3.6.2
  • Reduced the value of the "x% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry" modifier found on the Watcher's Eye Unique Jewel from 180% to 30%. This modifier was unintentionally six times higher than intended. This affects all existing versions of this item.
  • The "Unaffected by Bleeding while affected by Malevolence" modifier found on Watcher's Eye unique jewels now prevents Corrupting Blood from affecting you.
3.6.0
  • New versions of Watcher's Eye can appear with mods which interact with the new Aura skills.
3.4.0
  • Fixed a bug where players with the Watcher's Eye mod that blinds enemies when they hit you while you have Grace would blind you if you hit yourself.
3.2.0
  • The Elder's Unstable phase is now more difficult, and can drop more Elder items if successfully completed. This is now the only way to obtain the Watcher's Eye unique jewel.
3.1.2
  • Fixed a bug where the "Gain x% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity" Watcher's Eye mod was granting more Energy Shield than intended.
3.1.0
  • Introduced to the game.

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