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Energy shield
Energy shield is a form of defence that acts as an additional hit point pool on top of life. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds.
Every class starts with no energy shield, and gains 2% increased maximum energy shield every 10 intelligence.
Mechanics
Damage mitigation
If the character has any energy shield remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from energy shield. Damage is only applied to life or mana once all energy shield is depleted. The exception to this is chaos damage, which bypasses energy shield. Module Error: Item link: No results found for search parameter "Shavronne's Wrappings"., Module Error: Item link: No results found for search parameter "Solaris Lorica"., Module Error: Item link: No results found for search parameter "Coruscating Elixir". (during flask effect), and Module Error: Item link: No results found for search parameter "Esh's Visage". (while not on Low Life or Low Mana) prevents chaos damage from bypassing the character's energy shield. Module Error: Item link: No results found for search parameter "Corrupted Energy". causes 50% of chaos damage to not bypass energy shield, but causes 50% of physical damage to bypass it.
Start of Energy shield Recharge
Energy shield will automatically begin to recharge if the character does not take any damage for a certain period of time. Spending energy shield with Blood Magic, Eldritch Battery or sacrifice mechanic (for life this mechanic can be found on, for example, Rathpith Globe or Dark Pact) does not count as taking damage. By default, the delay period for energy shield to begin to recharge is 2 seconds. This can be reduced with #% faster start of Energy Shield Recharge modifiers from passive skills and equipment.
Let r be the sum of #% faster start of Energy Shield Recharge modifiers (as a percentage). The delay period in seconds is given by:
<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \text{Delay Period} = {200 \over 100 + r}
</math>
For example, having 100% faster start of Energy Shield Recharge results in a delay period of 1 second.
Energy shield Recharge Rate
Energy shield recharge rate is a form of recovery and is by default: No results
Energy shield will stop recharging if the character takes damage. This recharge rate can be increased with #% increased Energy Shield Recharge Rate modifiers.
Stun prevention
While the character has any energy shield remaining the character has a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore stun granted by energy shield is rolled separately.[1]
Skills
| Skill gem |
|---|
Base items
| Item | Stats |
|---|
Unique items
Notable maximum Energy shield
Unique items that can potentially grant upwards of 500 Energy shield.
| Item | ES |
|---|
#% increased Energy Shield
Unique items that increase or decrease the global energy shield rating by a percentage.
| Item | Stats | +% ES |
|---|
+# to maximum Energy Shield
Unique items that grant a flat bonus to the global energy shield rating.
| Item | Stats | + ES |
|---|
#% increased Energy Shield Recharge Rate
Unique items that grant #% increased Energy Shield Recharge Rate.
| Item | Stats | +% RR |
|---|
#% faster start of Energy Shield Recharge
Unique items that grant faster start of Energy Shield Recharge.
| Item | Stats | +% faster start |
|---|
Modifiers
Pure energy shield armours
No results found
Hybrid energy shield/armour rating armours
No results found
Hybrid energy shield/evasion rating armours
No results found
Hybrid energy shield/armour/evasion rating armours
No results found
Belts, Rings & Amulets
No results found
Jewels
No results found
Abyss Jewels
No results found
Shaper
No results found
Crafted
No results found- Missing "Faster Start of Energy Shield Recharge" craft on rings (query doesn't fetch this mod for some reason)
Delve
All fossil specific crafts on this section have been removed as of patch 3.10. Increased energy shield from body armor can now be found on Shaper influenced belts.
Specifics on 3.10 fossil changes found here: https://www.pathofexile.com/forum/view-thread/2784310#fossilcraftingNo results found
Passive skills
There are passive skills that grant energy shield bonuses.
Base energy shield
These passive skills grant additional base maximum energy shield. No results found for the given query.
Maximum energy shield
These passive skills grant unconditional increases or reductions to maximum energy shield. No results found for the given query.
Energy shield recharge rate
These passive skills grant increased rate of energy shield recharge. No results found for the given query.
Energy shield delay
This passive skill grants faster start of energy shield recharge. No results found for the given query.
Miscellany
These passive skills are related to energy shield, but do not fit into any other category. No results found for the given query.
Keystones
No results found for the given query.
Timeless Jewel Keystones
| Name | Stats |
|---|---|
| Corrupted Soul |
50% of Non-Chaos Damage taken bypasses Energy Shield |
| Divine Flesh |
All Damage taken bypasses Energy Shield |
| Immortal Ambition |
Energy Shield starts at zero |
| Supreme Decadence |
Life Recovery from Flasks also applies to Energy Shield |
Ascendancy skills
The following Ascendancy class skills are related to energy shields: No results found for the given query.
Version history
| Version | Changes |
|---|---|
| 3.5.0 |
|
| 3.0.0 |
|
| 1.0.0 |
|
| Unknown |
|
References
- ↑ Mark_GGG (July 15, 2013). "Re: 0.11.2 Patch Notes". Official Path of Exile Forums. Retrieved February 5, 2015.
