Wand

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Wands
Item filter ID: Wand

Wands is an item class of one-handed ranged weapons that require intelligence, have a very high base critical strike chance, low base physical damage and a x% increased Spell Damage implicit modifier.

Maraketh weapons with this item class have a x% increased Cast Speed implicit instead. Convoking WandsConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 72, 242 IntCan roll Minion Modifiers
have the Can roll minion modifiers implicit instead. Experimented base types with this item class have the Gain an Endurance, Frenzy or Power Charge every 6 seconds implicit instead.

One key note, if you are a Wand user purely focused on spell combat (such as many builds of Witch), note that the standard damage output and quality improvements through a Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%.
Shift click to unstack.
have ZERO effect on the implicit modifiers to Spell Damage, Cast Speed or the like. So focus only on the implicit modifier; a low level wand with a high modifier and ideal socket set is better than a high level wand with a low modifier and/or bad sockets.

Wands may be dual wielded or worn with a shield, but cannot be equipped alongside other weapons such as sceptres or rune daggers.

List of wands

Main page: List of wands
ItemLvl.Int.DamageAPSCritDPSStats
Driftwood WandDriftwood WandWand
Physical Damage: 5-9
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Weapon Range: 120
(8-12)% increased Spell Damage
1145-91.407.00%9.8(8-12)% increased Spell Damage
Goat's HornGoat's HornWand
Physical Damage: 9-16
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 6, 29 Int(10-14)% increased Spell Damage
6299-161.207.00%15.0(10-14)% increased Spell Damage
Carved WandCarved WandWand
Physical Damage: 9-17
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 12, 47 Int(11-15)% increased Spell Damage
12479-171.507.00%19.5(11-15)% increased Spell Damage
Quartz WandQuartz WandWand
Physical Damage: 14-27
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 18, 65 Int(18-22)% increased Spell Damage
186514-271.307.00%26.7(18-22)% increased Spell Damage
Spiraled WandSpiraled WandWand
Physical Damage: 12-37
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 24, 83 Int(15-19)% increased Spell Damage
248312-371.307.00%31.9(15-19)% increased Spell Damage
Assembler WandAssembler WandWand
Physical Damage: 16-30
Critical Strike Chance: 7.50%
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 30, 101 IntGain an Endurance, Frenzy or Power Charge every 6 seconds
3010116-301.407.50%32.2Gain an Endurance, Frenzy or Power Charge every 6 seconds
Sage WandSage WandWand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 30, 119 Int(17-21)% increased Spell Damage
3011923-421.208.00%39.0(17-21)% increased Spell Damage
Pagan WandPagan WandWand
Physical Damage: 22-40
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 34, 118 Int10% increased Cast Speed
3411822-401.357.00%41.910% increased Cast Speed
Faun's HornFaun's HornWand
Physical Damage: 26-48
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 35, 116 Int(20-24)% increased Spell Damage
3511626-481.207.00%44.4(20-24)% increased Spell Damage
Engraved WandEngraved WandWand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 40, 131 Int(22-26)% increased Spell Damage
4013121-381.507.00%44.2(22-26)% increased Spell Damage
Crystal WandCrystal WandWand
Physical Damage: 28-52
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell Damage
4514628-521.307.00%52.0(29-33)% increased Spell Damage
Serpent WandSerpent WandWand
Physical Damage: 21-64
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 49, 158 Int(26-30)% increased Spell Damage
4915821-641.307.00%55.2(26-30)% increased Spell Damage
Congregator WandCongregator WandWand
Physical Damage: 25-46
Critical Strike Chance: 7.50%
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 50, 168 IntGain an Endurance, Frenzy or Power Charge every 6 seconds
5016825-461.407.50%49.7Gain an Endurance, Frenzy or Power Charge every 6 seconds
Omen WandOmen WandWand
Physical Damage: 33-61
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 53, 200 Int(27-31)% increased Spell Damage
5320033-611.208.00%56.4(27-31)% increased Spell Damage
Heathen WandHeathen WandWand
Physical Damage: 31-57
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 55, 184 Int10% increased Cast Speed
5518431-571.357.00%59.410% increased Cast Speed
Demon's HornDemon's HornWand
Physical Damage: 38-71
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 56, 179 Int(31-35)% increased Spell Damage
5617938-711.207.00%65.4(31-35)% increased Spell Damage
Imbued WandImbued WandWand
Physical Damage: 29-53
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 59, 188 Int(33-37)% increased Spell Damage
5918829-531.507.00%61.5(33-37)% increased Spell Damage
Opal WandOpal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 62, 212 Int(38-42)% increased Spell Damage
6221235-651.307.00%65.0(38-42)% increased Spell Damage
Tornado WandTornado WandWand
Physical Damage: 25-75
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 65, 212 Int(35-39)% increased Spell Damage
6521225-751.307.00%65.0(35-39)% increased Spell Damage
Prophecy WandProphecy WandWand
Physical Damage: 35-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 68, 245 Int(36-40)% increased Spell Damage
6824535-641.208.00%59.4(36-40)% increased Spell Damage
Accumulator WandAccumulator WandWand
Physical Damage: 29-54
Critical Strike Chance: 7.50%
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 70, 237 IntGain an Endurance, Frenzy or Power Charge every 6 seconds
7023729-541.407.50%58.1Gain an Endurance, Frenzy or Power Charge every 6 seconds
Profane WandProfane WandWand
Physical Damage: 33-61
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 70, 237 Int14% increased Cast Speed
7023733-611.357.00%63.514% increased Cast Speed
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 72, 242 IntCan roll Minion Modifiers
7224230-551.407.00%59.5Can roll Minion Modifiers

List of unique wands

ItemLvl.Int.DamageAPSCritpDPSeDPSDPSStats
LifesprigLifesprig
Driftwood Wand
Wand
Physical Damage: 5-9
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Weapon Range: 120
(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems
(20-28)% increased Spell Damage
(5-8)% increased Cast Speed
+(15-20) to maximum Life
+(15-20) to maximum Mana
Regenerate (6-8) Life over 1 second when you Cast a Spell
From the smallest seeds
To the tallest redwoods,
Life endures in Wraeclast.
1145-91.407.00%9.8N/A9.8(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems
(20-28)% increased Spell Damage
(5-8)% increased Cast Speed
+(15-20) to maximum Life
+(15-20) to maximum Mana
Regenerate (6-8) Life over 1 second when you Cast a Spell
Abberath's HornAbberath's Horn
Goat's Horn
Wand
Physical Damage: 9-16
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 6, 29 Int(10-14)% increased Spell Damage(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
The Goat King drank the smoke and ate the flames
as his ruin spread across the land.
6299-161.207.00%15.0N/A15.0(10-14)% increased Spell Damage(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
Storm PrisonStorm Prison
Carved Wand
Wand
Physical Damage: (12.6-14.4) to (23.8-27.2)
Elemental Damage: 1 to (35-45)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 12, 47 Int(11-15)% increased Spell Damage(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
You can never truly tame the tempest.
You can barely even leash it.
1247(12.6-14.4) to (23.8-27.2)
1 to (35-45)
1.507.00%(27.3-31.2)(27.0-34.5)(54.3-65.7)(11-15)% increased Spell Damage(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
The Poet's PenThe Poet's Pen
Carved Wand
Wand
Physical Damage: 9-17
Critical Strike Chance: 7.00%
Attacks per Second: (1.62-1.68)
Weapon Range: 120
Requires Level 12, 47 Int(11-15)% increased Spell Damage+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.15 second Cooldown
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12)% increased Attack Speed
In every piece of prose, lies a tiny spark of magic.
12479-17(1.62-1.68)7.00%(21.1-21.8)N/A(21.1-21.8)(11-15)% increased Spell Damage+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.15 second Cooldown
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12)% increased Attack Speed
AshcallerAshcaller
Quartz Wand
Wand
Physical Damage: 14-27
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 18, 65 Int(18-22)% increased Spell Damage10% chance to Trigger Level 8 Summon Raging Spirit on Kill
+(15-25)% to Fire Damage over Time Multiplier
Adds (4-6) to (7-9) Fire Damage to Spells
(20-30)% increased Burning Damage
(16-22)% chance to Ignite
"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom
186514-271.307.00%26.7N/A26.7(18-22)% increased Spell Damage10% chance to Trigger Level 8 Summon Raging Spirit on Kill
+(15-25)% to Fire Damage over Time Multiplier
Adds (4-6) to (7-9) Fire Damage to Spells
(20-30)% increased Burning Damage
(16-22)% chance to Ignite
Reverberation RodReverberation Rod
Spiraled Wand
Wand
Physical Damage: 12-37
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 24, 83 Int(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
+(10-30) to Intelligence
If it's worth doing once, it's worth doing twice.
248312-371.307.00%31.9N/A31.9(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
+(10-30) to Intelligence
TulbornTulborn
Spiraled Wand
Wand
Physical Damage: 12-37
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 24, 83 Int(15-19)% increased Spell Damage(10-15)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 10 to 20 Cold Damage to Spells per Power Charge
+(20-25) Mana gained on Killing a Frozen Enemy
We remember the stillness.
Then the great fall.
The pain of separation.
We return once more.

This item can be transformed with a Blessing of Tul
248312-371.307.00%31.9N/A31.9(15-19)% increased Spell Damage(10-15)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 10 to 20 Cold Damage to Spells per Power Charge
+(20-25) Mana gained on Killing a Frozen Enemy
Replica TwyzelReplica Twyzel
Sage Wand
Wand
Physical Damage: 23-42
Critical Strike Chance: (9.60%-11.20%)
Attacks per Second: (1.26-1.32)
Weapon Range: 120
Requires Level 30, 119 Int(17-21)% increased Spell Damage(5-10)% increased Attack Speed
(20-40)% increased Critical Strike Chance
Attacks fire an additional Projectile
"Energy redirected is energy imbalanced.
Prototype #78 serves as a prime example."
3011923-42(1.26-1.32)(9.60%-11.20%)(41.0-42.9)N/A(41.0-42.9)(17-21)% increased Spell Damage(5-10)% increased Attack Speed
(20-40)% increased Critical Strike Chance
Attacks fire an additional Projectile
Shade of SolarisShade of Solaris
Sage Wand
Wand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.
3011923-421.208.00%39.0N/A39.0(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
TwyzelTwyzel
Sage Wand
Wand
Physical Damage: (50.4-68.2) to (99-129.8)
Critical Strike Chance: (8.80%-9.60%)
Attacks per Second: (1.26-1.32)
Weapon Range: 120
Requires Level 30, 119 Int(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile
(80-120)% increased Physical Damage
Adds (5-8) to (13-17) Physical Damage
(5-10)% increased Attack Speed
(10-20)% increased Critical Strike Chance
Life persisted,
hardened, twisted.
30119(50.4-68.2) to (99-129.8)(1.26-1.32)(8.80%-9.60%)(94.1-130.7)N/A(94.1-130.7)(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile
(80-120)% increased Physical Damage
Adds (5-8) to (13-17) Physical Damage
(5-10)% increased Attack Speed
(10-20)% increased Critical Strike Chance
Amplification RodAmplification Rod
Spiraled Wand
Wand
Physical Damage: 12-37
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 36, 83 Int(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Intelligence
No one likes a quiet encore.
368312-371.307.00%31.9N/A31.9(15-19)% increased Spell Damage+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10-30) to Intelligence
Midnight BargainMidnight Bargain
Engraved Wand
Wand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
A chilling hush, a scraping sound
Of things no more entombed in ground.
A shambling horde is on its way
To crush the very light of day.
4013121-381.507.00%44.2N/A44.2(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Replica Midnight BargainReplica Midnight Bargain
Engraved Wand
Wand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (40-50)% increased Movement Speed
Minions deal (50-70)% increased Damage
+6 to maximum number of Raging Spirits
+3 to maximum number of Summoned Phantasms
Reserves 30% of Life
Cannot be used with Chaos Inoculation
"Simply incredible. I caught an escaping test subject myself with swarms of burning skulls. Delightful!"
- Researcher Olesya
4013121-381.507.00%44.2N/A44.2(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (40-50)% increased Movement Speed
Minions deal (50-70)% increased Damage
+6 to maximum number of Raging Spirits
+3 to maximum number of Summoned Phantasms
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Eclipse SolarisEclipse Solaris
Crystal Wand
Wand
Physical Damage: 28-52
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
4514628-52
(30-45) to (60-80)
(1.38-1.43)7.00%(55.1-57.2)(62.0-89.4)(117.1-146.6)(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
ObliterationObliteration
Demon's Horn
Wand
Physical Damage: (63-88) to (156-196)
Critical Strike Chance: (8.82%-9.24%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 56, 179 Int(31-35)% increased Spell DamageAdds (25-50) to (85-125) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
We forge order from the world around us
Wielding anarchy and destruction as our tools of genesis.
56179(63-88) to (156-196)1.20(8.82%-9.24%)(131.4-170.4)N/A(131.4-170.4)(31-35)% increased Spell DamageAdds (25-50) to (85-125) Physical Damage
(26-32)% increased Critical Strike Chance
Gain (13-15)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
MoonsorrowMoonsorrow
Imbued Wand
Wand
Physical Damage: (101.5-108.75) to (185.5-198.75)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120
Requires Level 59, 188 Int(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30-40)% increased Spell Damage
(250-275)% increased Physical Damage
(20-30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Cast into darkness
And trapped for a thousand years,
The lonely moon weeps
59188(101.5-108.75) to (185.5-198.75)1.507.00%(215.2-230.6)N/A(215.2-230.6)(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30-40)% increased Spell Damage
(250-275)% increased Physical Damage
(20-30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Apep's RageApep's Rage
Opal Wand
Wand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 62, 212 Int(38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
Apep's poison entraps, encircles,
and engulfs the leaking mind of Man.
6221235-651.307.00%65.0N/A65.0(38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
Corona SolarisCorona Solaris
Crystal Wand
Wand
Physical Damage: 28-52
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 63, 146 Int(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
6314628-52
(30-45) to (60-80)
(1.38-1.43)7.00%(55.1-57.2)(62.0-89.4)(117.1-146.6)(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Piscator's VigilPiscator's Vigil
Tornado Wand
Wand
Critical Strike Chance: (8.40%-9.10%)
Attacks per Second: (1.43-1.53)
Weapon Range: 120
Requires Level 65, 212 Int(35-39)% increased Spell DamageNo Physical Damage
(10-18)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+(340-400) to Accuracy Rating
Attacks with this Weapon have (100-115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistance
"Stone still, amidst the reeds,
breath fogging in the iron cold air.
he sits, he waits, he watches.
A piscatorial vigil, sat by the river,
his cathedral, his patience his unanswered prayer."
- Jojoba Mansell, bard, angler, adventurer
65212N/A(1.43-1.53)(8.40%-9.10%)N/AN/AN/A(35-39)% increased Spell DamageNo Physical Damage
(10-18)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+(340-400) to Accuracy Rating
Attacks with this Weapon have (100-115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistance
Replica TulfallReplica Tulfall
Tornado Wand
Wand
Physical Damage: 25-75
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 65, 212 Int(35-39)% increased Spell Damage(15-25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
Gain a Power Charge on Killing a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
"Are we mad for attempting to build an engine out of this?
Looping cycles, power and pain..."
- Researcher Arn
6521225-751.307.00%65.0N/A65.0(35-39)% increased Spell Damage(15-25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
Gain a Power Charge on Killing a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
ShimmeronShimmeron
Tornado Wand
Wand
Physical Damage: 25-75
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 65, 212 Int(35-39)% increased Spell Damage(30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
All at once, a calmness would encompass them,
and all at once, it would be torn away,
unveiling forms no sound mind could grasp.
6521225-751.307.00%65.0N/A65.0(35-39)% increased Spell Damage(30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
TulfallTulfall
Tornado Wand
Wand
Physical Damage: 25-75
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 65, 212 Int(35-39)% increased Spell Damage(10-15)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
We fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew.
6521225-751.307.00%65.0N/A65.0(35-39)% increased Spell Damage(10-15)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
Void BatteryVoid Battery
Prophecy Wand
Wand
Physical Damage: 35-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge
"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro
6824535-641.208.00%59.4N/A59.4(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge

Passive skills

There are passive skills that grant wand bonuses.

Ascendancy
Class
NameStats
N/AWand Attack Speed and Accuracy
WandSpeedAccuracyNode passive skill icon.png
5% increased Attack Speed with Wands
8% increased Accuracy Rating with Wands [1] [2]

4% increased Attack Speed with Wands
8% increased Accuracy Rating with Wands [4] [5] [6]
N/AWand Damage
Masterywand passive skill icon.png
Wand Attacks deal 12% increased Damage with Hits and Ailments [1] [2]
Wand Attacks deal 16% increased Damage with Hits and Ailments [4] [5] [6]
14% increased Damage while wielding a Wand [3]
N/AWand Damage and Attack Speed
WandSpeedAccuracyNode passive skill icon.png
10% increased Damage while wielding a Wand
4% increased Attack Speed with Wands [1]
N/AWand Elemental Damage
Masterywand passive skill icon.png
12% increased Elemental Damage with Wands [1]
N/AWand Lightning Damage
Masterywand passive skill icon.png
Gain 5% of Wand Physical Damage as Extra Lightning Damage [1] [2]
N/AWand Physical Damage
Masterywand passive skill icon.png
12% increased Physical Damage with Wands
Wand Attacks deal 12% increased Damage with Ailments [1]
N/ADisintegration
Masterywand passive skill icon.png
60% increased Critical Strike Chance with Wands
+30% to Critical Strike Multiplier with Wands
+20 to Intelligence [1]
N/AElder Power
Elderpower passive skill icon.png
10% increased Wand Damage per Power Charge
10% chance to gain a Power Charge on Kill [1]
N/AFusillade
Fussilade passive skill icon.png
15% increased Attack Speed with Wands
30% increased Accuracy Rating with Wands [1]
N/APrism Weave
Masterywand passive skill icon.png
24% increased Elemental Damage with Wands
6% increased Attack Speed with Wands
Damage with Weapons Penetrates 5% Elemental Resistance [1]
N/ATempest Blast
TempestBlast passive skill icon.png
Gain 20% of Wand Physical Damage as Extra Lightning Damage [1]
N/AWandslinger
Wandslingersprowess passive skill icon.png
30% increased Damage while wielding a Wand
10% increased Attack Speed with Wands [1]
N/AWand Critical Strike Chance and Multiplier
WandCritical passive skill icon.png
30% increased Critical Strike Chance with Wands
+12% to Critical Strike Multiplier with Wands [1] [2] [3]
N/AWand Elemental Damage and Penetration
Masterywand passive skill icon.png
10% increased Elemental Damage with Wands
Damage with Weapons Penetrates 2% Elemental Resistance [1] [2]
N/AWand Physical Damage and Attack Speed
Masterywand passive skill icon.png
12% increased Physical Damage with Wands
Wand Attacks deal 12% increased Damage with Ailments
4% increased Attack Speed with Wands [1] [2]
N/AExplosive Force
WandDamage passive skill icon.png
Gain 10% of Wand Physical Damage as Extra Chaos Damage
Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1]
N/AOpportunistic Fusilade
WandDamage passive skill icon.png
35% increased Damage with Wands if you've dealt a Critical Strike Recently
50% increased Critical Strike Chance with Wands [1]
N/AStorm's Hand
WandDamage passive skill icon.png
Gain 10% of Wand Physical Damage as Extra Lightning Damage
25% of Wand Physical Damage converted to Lightning Damage [1]

List of skill gems usable with wands

Skill gems that are usable with Wands.

GemStr.Dex.Int.Lvl.
BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageFires 4 additional Projectiles
Fires Projectiles sequentially
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
N/AyesN/A12
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
(18-391) to (33-726) Added Cold Damage
(3-75) to (67-1467) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy Charge5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16
Energy BladeEnergy BladeSpell, Lightning
Level: (1-20)
Cost: (136-624) Energy Shield
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 24Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentEnergy Blades have 0.5% increased Critical Strike ChanceEnergy Blades Grant 1% chance to ShockEnergy Blades Grant 1% of Lightning Damage with Attacks Converted to Chaos DamageBuff grants 50% less Maximum Energy Shield
Energy Blades have minimum Lightning Damage equal to 2% of Energy Shield, plus (2-12)
Energy Blades have maximum Lightning Damage equal to 40% of Energy Shield, plus (40-235)
Two Handed Energy Blades have 50% more Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Energy Blade skill icon.png
N/AN/Ayes24
Kinetic BlastKinetic BlastAttack, Projectile, AoE
Level: (1-20)
Cost: (15-16) Mana
Attack Damage: (140-155)% of base
Effectiveness of Added Damage: (140-155)%
Radius: 14
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectProjectiles Pierce 0.1 additional TargetsProjectiles gain 1.5% increased Area of Effect after ForkingCreates 4 explosions
35% less Area Damage
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
N/AN/Ayes28
Kinetic BoltKinetic BoltAttack, Projectile
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (140-175)% of base
Effectiveness of Added Damage: (140-175)%
Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedIncreases and Reductions to Cast Speed apply to Attack Speed at 2.5% of their value+0.1 Mana gained for each Enemy hitProjectile changes direction (5-8) times
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 200% of their value
Modifiers which would cause projectiles to Fork instead cause them to change direction additional times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Bolt skill icon.png
N/AN/Ayes1
Power SiphonPower SiphonCritical, Attack, Projectile
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (140-159)% of base
Effectiveness of Added Damage: (140-159)%
Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFires an additional Projectile+1% to Damage over Time Multiplier for Ailments from Critical StrikesFires (4-7) additional Projectiles
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
N/AN/Ayes12
Vaal Power SiphonVaal Power SiphonCritical, Vaal, Attack, Projectile
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 2 sec
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:1Superior1% increased DamageGain a Power Charge when Projectile Hits a Rare or Unique Enemy
+25% to Critical Strike Multiplier per Power Charge
50% increased Critical Strike Chance per Power Charge
Fires Projectiles at each nearby Enemy
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon.png
N/AN/Ayes12

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