Trap
A trap is a type of active skill that throws a device that is triggered by proximity to produce an effect such as immobilizing the enemy, delivering a spell payload, or launching a volley of arrows.
Mechanics
When a trap skill is used, the character throws the trap to the target location. Characters have a base trap throwing speed of 0.6 seconds. Trap throwing speed also decreases intervals between each trigger with trap skills like Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (49-645) to (74-967) Physical Damage
Trap lasts 4 seconds
Base duration is 3.50 seconds
Modifiers to Trap Throwing Speed also apply to wave release Frequency
Releases waves every 0.9 seconds
Releases 5 waves
Additional Effects From 1-20% Quality:
Releases +(0.05-1) wavesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Once a thrown trap lands on the ground it must arm itself before it can be triggered.
While armed, a trap can be triggered by an enemy entering its trigger radius. Characters have a base trap trigger radius of 1 metre,[1] scaled by modifiers to Trap Trigger Area of Effect, but not skill area of effect modifiers. This range is a maximum: traps do not trigger against enemies outside the range of the skill they use, which may be smaller.[2]
Traps remain armed for a limited duration, after which they expire. Trap duration is specific to each trap skill. Most traps are triggered automatically when they expire, regardless of whether there are any enemies nearby. Exceptions include Bear TrapBear TrapTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3.00 seconds
Locks enemy in place
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Additional Effects From 1-20% Quality:
Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and
Conversion TrapConversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 secRequires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.30-10.00) seconds
Additional Effects From 1-20% Quality:
Base duration is (0.2-4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., which are simply destroyed when they expire. Trap duration is not affected by skill effect duration modifiers. Likewise, trap duration modifiers do not affect the duration of skill effects created by traps.
Armed traps are invisible to enemies.
Traps will be destroyed if they take any damage. Traps cannot be targeted directly, but they are vulnerable to area of effect damage. Traps cannot be damaged while they are traveling through the air, while they are arming, or while they are triggering. Traps are invulnerable from taking damage for 2 seconds after they have been thrown. Taking the Trap Mastery, Traps cannot be Damaged, will also prevent traps from being damaged at all.
There is a limit on the number of traps a character can have out at one time. By default, a character can have 15 traps. Throwing an additional trap that would exceed the trap limit will cause the oldest trap to be destroyed. There are passive skills that can increase the limit.
The trap trigger animation scales with attack and cast speed. Although this does not typically affect the skill used by the trap itself, it does affect how soon they can trigger an additional time.
Active skill gems
There are 24 active skill gems with the Trap gem tag:
Gem | ![]() | ![]() | ![]() | ![]() |
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![]() Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is 3.00 seconds Locks enemy in place Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 150%Requires Level 4Throws a trap that damages and impales a single enemy, and immobilises them for a duration based on how much damage was dealt. Modifiers to spell damage do not affect this skill's damage.Deals (8-711) to (11-995) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Locks enemy in place Killing Blows cause Impales on Enemies to Reflect Damage to surrounding Enemies (100-195)% increased Impale Effect Impale Enemies on Hit Additional Effects From 1-20% Quality: (4-80)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (8-20) Mana Attack Damage: (76-96)% of base Effectiveness of Added Damage: (76-96)%Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.Trap lasts 4 seconds Rotates 4 times 25% increased rotation speed if Dual Wielding Rotates +1 times if Dual Wielding Base radius is (1.6-2.2) metres Additional Effects From 1-20% Quality: Trap lasts +(0.05-1) seconds Rotates +(0.05-1) timesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Attack Damage: (120-180)% of base Effectiveness of Added Damage: (120-180)%Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Two Handed Sword around it in circles for a duration, each repeatedly damaging enemies it spins throughTrap lasts 4 seconds Base duration is 3.50 seconds Base radius is (2.2-2.8) metres Additional Effects From 1-20% Quality: Base duration is (0.025-0.5) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (8-20) Mana Attack Damage: (140-180)% of base Effectiveness of Added Damage: (140-180)%Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each damaging enemies it spins through.Trap lasts 4 seconds Rotates 1 time Base radius is (1.6-2.2) metres (40-59)% more Damage with Bleeding 25% chance to cause Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00%Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (4-437) to (6-655) Physical Damage Trap lasts 4 seconds 50% of Physical Damage Converted to Fire Damage Base explosion radius is (1.2-1.8) metres Base secondary radius is (1.2-1.8) metres Base smaller explosion radius is (0.7-1.3) metres Causes (3-7) smaller explosions Smaller explosions have between 30% reduced and 30% increased base radius at random Additional Effects From 1-20% Quality: Causes +(0.1-2) smaller explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (8-28) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330%Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.Deals (13-1478) to (19-2216) Physical Damage Trap lasts 4 seconds 50% increased Stun Duration on enemies Base explosion radius is (1.8-2.4) metres 30% less Trap Throwing Speed Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140%Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (5-635) to (8-952) Physical Damage Trap lasts 4 seconds 50% of Physical Damage Converted to Fire Damage Base explosion radius is (1.2-1.8) metres Base secondary radius is (2.4-3) metres Base smaller explosion radius is (0.7-1.3) metres Causes (3-7) smaller explosions Smaller explosions have between 30% reduced and 30% increased base radius at random Additional Effects From 1-20% Quality: Causes +(0.1-2) smaller explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260% AoE Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds Deals (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.8) metres to radius (3-286) to (5-429) added Fire Damage against Burning Enemies Additional Effects From 1-20% Quality: (4-80)% increased Trap Trigger Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260%Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies.Trap lasts 4 seconds Deals (4-366) to (6-549) Fire Damage +(0-0.8) metres to radius 50% Chance for Trap to Trigger an additional time (9-881) to (14-1316) added Fire Damage against Burning Enemies Additional Effects From 1-20% Quality: (4-80)% increased Trap Trigger Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: (15-30)%Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Trap lasts 4 seconds Base duration is 3.50 seconds Deals (6-243) to (9-366) Fire Damage Has 4 Flames 25% more Damage with Hits and Ailments against Burning Enemies Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (13-22) Mana Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: (230-290)%Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Deals (88-1275) to (132-1912) Cold Damage Trap lasts 4 seconds Base radius is 1.8 metres Base secondary radius is 0.9 metres Base tertiary radius is 0.6 metres Additional Effects From 1-20% Quality: (0.75-15)% Chance for Trap to Trigger an additional timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (13-22) Mana Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: (280-340)%Requires Level 28Throws a trap that creates a series of icy runic explosions in a circle around itself when triggered, dealing cold damage to all enemies caught in the blasts.Deals (105-1531) to (158-2297) Cold Damage Trap lasts 2 seconds Base radius is 1.8 metres Base secondary radius is 1.2 metres Additional Effects From 1-20% Quality: (0.75-15)% Chance for Trap to Trigger an additional timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (49-645) to (74-967) Physical Damage Trap lasts 4 seconds Base duration is 3.50 seconds Modifiers to Trap Throwing Speed also apply to wave release Frequency Releases waves every 0.9 seconds Releases 5 waves Additional Effects From 1-20% Quality: Releases +(0.05-1) wavesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (13-22) Mana Cooldown Time: 0.75 sec Can Store 6 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: (220-240)%Requires Level 28Throws a trap which, once triggered, releases a number of waves. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (81-1060) to (121-1589) Physical Damage Trap lasts 4 seconds Releases 3 waves Additional Effects From 1-20% Quality: Releases +(0.05-1) wavesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (6-23) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 secRequires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is (5.30-10.00) seconds Additional Effects From 1-20% Quality: Base duration is (0.2-4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (65-85)%Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (15-238) to (45-713) Lightning Damage Trap lasts 4 seconds Base duration is 3.50 seconds Strikes every (0.55-0.36) seconds Modifiers to Trap Throwing Speed also apply to strike Frequency (100-138)% increased Critical Strike Chance against Shocked Enemies Strikes 3 Areas Additional Effects From 1-20% Quality: Strikes +(0.05-1) AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (25-48) Mana Cooldown Time: 10.00 sec Can Store 1 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 100.00% Effectiveness of Added Damage: 170%Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (31-484) to (93-1453) Lightning Damage Trap lasts 4 seconds Base duration is 3.50 seconds Strikes every 1.00 seconds Strikes 8 Areas Additional Effects From 1-20% Quality: Strikes +(0.1-2) AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (13-22) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (80-100)%Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (19-291) to (56-872) Lightning Damage Trap lasts 4 seconds Base duration is 1.00 seconds Strikes every 0.40 seconds Strikes 2 Areas Additional Effects From 1-20% Quality: (0.75-15)% Chance for Trap to Trigger an additional timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 960Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (15-659) to (46-1978) Lightning Damage Trap lasts 4 seconds Fires 9 Projectiles Fires Projectiles in a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects From 1-20% Quality: (0.75-15)% Chance for Trap to Trigger an additional timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 285%Requires Level 12Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (19-791) to (56-2374) Lightning Damage Projectiles Pierce all Targets Trap lasts 4 seconds Fires 5 Projectiles 20% chance to Shock enemies Chains +2 Times Projectiles can Chain when colliding with terrain (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects From 1-20% Quality: (0.75-15)% Chance for Trap to Trigger an additional timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (7-24) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Trap lasts 4 seconds Base duration is 3.00 seconds Deals (16.9-760.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Applies beams to the closest 10 Enemies Regenerate (12.7-324.4) Life per second while any Enemy is affected Regenerate (2.9-17.2) Mana per second while any Enemy is affected Regenerate (1.3-32.4) Life per second for each affected Enemy Regenerate (0.3-1.7) Mana per second for each affected Enemy Additional Effects From 1-20% Quality: Applies beams to the closest +(0.2-4) EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 10 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.(0-76)% increased Minion Movement Speed Minions have (0-19)% increased Chill Effect Minions have (0-19)% increased Shock Effect Maximum 1 Summoned Skitterbot of each type Chilling Skitterbot's Aura Chills Enemies near it Shocking Skitterbot's Aura Shocks Enemies near it Skitterbots grant 10% more Trap and Mine Damage Additional Effects From 1-20% Quality: (2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 16 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 20 Can Store 3 Use(s) Soul Gain Prevention: 4 sec Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 250%Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Deals (26-686) to (79-2057) Lightning Damage Projectiles Pierce all Targets Trap lasts 4 seconds Base duration is 4.00 seconds Fires 9 Projectiles Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Fires Projectiles in a circle Projectiles leave Shocked Ground Shocked Ground causes 15% increased Damage taken Additional Effects From 1-20% Quality: Shocked Ground causes (0.25-5)% increased Damage takenCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
Support gems
Some traps store limited uses and replenish one use after a cooldown period. A counter is shown on the skill icon which indicates how many uses are currently stored.
There are currently 7 support skill gems with the Trap gem tag:
Gem | ![]() | ![]() | ![]() | ![]() |
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![]() Icon: R Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing Traps Supported Skills have (15-34)% increased Trap Throwing Speed Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | 31 | ![]() | ![]() | ![]() |
![]() Icon: F Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which throw traps.Supported Skills have (20-30)% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy Supported Skills have (20-30)% chance to gain a Power Charge when your Trap is triggered by an Enemy Supported Skills have +15% to Critical Strike Multiplier per Power Charge when used by Traps Supported Skills have 10% increased Trap Throwing Speed per Frenzy Charge Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | 31 | ![]() | ![]() | ![]() |
![]() Icon: L Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills throw up to 2 additional Traps Supported Skills throw Traps randomly around targeted location Supported Skills can have up to 5 additional Traps placed at a time Supported Skills deal (61-55)% less Damage Additional Effects From 1-20% Quality: Supported Skills have (1-20)% increased Trap Trigger Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | 38 | ![]() | ![]() | ![]() |
![]() Icon: t Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Supported Skills throw up to 2 additional Traps Supported Skills deal (58-52)% less Damage Supported Skills can have up to 3 additional Traps placed at a time Additional Effects From 1-20% Quality: Supported Skills have (1-20)% increased Trap Trigger Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Icon: Z Level: (1-20) Cost & Reservation Multiplier: 110%Requires Level 4Supports skills which throw Traps or Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or Mine Supported Skills have (6-12)% chance to throw up to 2 additional Traps or Mines Supported Skills have (3-6)% chance to throw up to 3 additional Traps or Mines Supported Skills throw Traps randomly around targeted location Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% increased Mine Throwing Speed Supported Skills have (0.25-5)% increased Trap Throwing SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Icon: W Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine Damage Supported Skills have 10% less Mine Throwing Speed Supported Skills have 10% less Trap Throwing Speed Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | 18 | ![]() | ![]() | ![]() |
![]() Icon: T Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons Trap lasts 4 seconds Supported Skills deal (20-6)% less Trap Damage Supported Skills have (0-19)% increased Trap Throwing Speed Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | 8 | ![]() | ![]() | ![]() |
Targeting
When using trap skill gems the character will throw whichever variant of the skill is equipped. In this respect aiming can be achieved by moving the mouse over the area where damage is required. This is the only way that the trap's damage can be selectively applied as upon detonation the trap's area of effect is what determines the damage radius.
Interaction with player stats and support gems
Traps and mines act much like totems in that when they cast their payload, it is the trap/mine that casts the skill, not the player. This means:
Leech
- Leeching: Players cannot leech health or mana via traps. The trap/mine is actually doing the leeching, but they self-destruct after they're triggered, so leeching has no practical effect.[3]
Reflection
- Damage reflection: Damage is reflected back to the traps/mines and not the player, so they are safe to use on damage reflecting monsters, maps, or PvP targets.
Trigger Conditions
- Trigger gems: Traps and mines (and totems) will not work with "Cast on..." trigger gems, even if the trap/mine has a "Spell" type gem tag/keyword; the player places or throws the trap/mine, but the trap/mine is doing the actual spell-casting.
Spell Echo
Spell Echo SupportSpell Echo SupportSpell, Support
Icon: k
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.Supported Skills deal 10% less Damage
Supported Skills Repeat an additional time
Supported Skills have (40-54)% more Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.only works for self-cast spells, so it has no effect when supporting traps or mines.
Misc
However, trap and mine skills will still get the benefits of any modifiers that would normally apply if it were the player casting the skill. This includes any modifiers from passive skills and equipment, buffs affecting the player, etc. For example, Ice TrapIce TrapTrap, Spell, AoE, Cold
Level: (1-20)
Cost: (13-22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (230-290)%Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Deals (88-1275) to (132-1912) Cold Damage
Trap lasts 4 seconds
Base radius is 1.8 metres
Base secondary radius is 0.9 metres
Base tertiary radius is 0.6 metres
Additional Effects From 1-20% Quality:
(0.75-15)% Chance for Trap to Trigger an additional timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. has the gem tags "Cold" and "Spell," so it will benefit from any equipment or passives that boost cold, spell, or trap damage.
When the Trap SupportTrap SupportSupport, Trap
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Trap lasts 4 seconds
Supported Skills deal (20-6)% less Trap Damage
Supported Skills have (0-19)% increased Trap Throwing Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.,
Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (59-53)% less Damage
Mine lasts 5 seconds
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Additional Effects From 1-20% Quality:
(0.5-10)% increased Mine DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Mine lasts 5 seconds
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills deal (56-50)% less Damage
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
Additional Effects From 1-20% Quality:
(0.5-10)% increased Mine DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., and
Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or
Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
Icon: R
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (32-24)% less Damage
Supported Skills will summon a Ballista Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have +2 to maximum number of Summoned Ballista Totems
Supported Skills have 50% less Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. gems are all linked in combination with a skill, the result is a skill that lays a mine. When the mine is detonated, it lays a trap. When the trap is sprung, it casts a totem, which then can cast the linked skill.
Skill restrictions
- When the
Trap SupportTrap SupportSupport, Trap
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Trap lasts 4 seconds
Supported Skills deal (20-6)% less Trap Damage
Supported Skills have (0-19)% increased Trap Throwing Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.,
Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (59-53)% less Damage
Mine lasts 5 seconds
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Additional Effects From 1-20% Quality:
(0.5-10)% increased Mine DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., or
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Mine lasts 5 seconds
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills deal (56-50)% less Damage
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
Additional Effects From 1-20% Quality:
(0.5-10)% increased Mine DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.support gems are linked to an attack skill, the trap/mine is considered to be using whatever weapon you are wielding. Only ranged weapons can be used with Trap or Remote Mine attack skills, not melee weapons.
Unique items
Item | ![]() | Stats | ||
---|---|---|---|---|
Fencoil![]() Gnarled BranchStaff Physical Damage: 9-19 Critical Strike Chance: 7.50% Attacks per Second: 1.30 Weapon Range: 1.3 metres+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum ManaYou've no reason for fear when you're a root in a fen - Old Ezomyte saying. ![]() | 1 | +20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana | ||
Deerstalker![]() Deerskin BootsEvasion: (192-276)Requires Level 22, 42 DexSocketed Gems are Supported by Level 15 Trap (160-200)% increased Evasion Rating 15% increased Movement Speed (14-18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a TrapAnticipation, preparation, exhilaration, celebration. ![]() | 22 | Socketed Gems are Supported by Level 15 Trap (160-200)% increased Evasion Rating 15% increased Movement Speed (14-18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a Trap | ||
Sunblast![]() Cloth BeltRequires Level 37(15-25)% increased Stun and Block RecoverySkills which Throw Traps throw up to 2 additional Traps Traps from Skills are thrown randomly around targeted location Traps cannot be triggered by Enemies +(20-30)% to Fire Resistance (75-50)% reduced Trap Duration 25% increased Light RadiusThe sun's fury, trapped in pillars of blazing light, Explodes from its cage. ![]() | 37 | (15-25)% increased Stun and Block RecoverySkills which Throw Traps throw up to 2 additional Traps Traps from Skills are thrown randomly around targeted location Traps cannot be triggered by Enemies +(20-30)% to Fire Resistance (75-50)% reduced Trap Duration 25% increased Light Radius | ||
Architect's Hand![]() Ambush MittsEvasion: (243-318) Energy Shield: (51-66)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional TrapsGreat works take time. This item can be transformed on the Altar of Sacrifice along with Vial of Dominance ![]() | 45 | +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional Traps | ||
Kongming's Stratagem![]() Ancient Spirit ShieldEnergy Shield: (133-180) Movement Speed: -3%Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to BlockThose who are skilled in combat do not become angered. Those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. ![]() | 45 | (5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to Block | ||
Slavedriver's Hand![]() Ambush MittsEvasion: (243-318) Energy Shield: (51-66)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an EnemyA plan without a deadline stays a plan. ![]() | 45 | +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an Enemy | ||
Hyperboreus![]() Leather BeltRequires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (30-50)% increased Cooldown Recovery Rate (50-70)% increased Damage with Hits and Ailments against Chilled Enemies Veiled SuffixCold winds whirl at the crown of the world.Take this item to Jun Ortoi to have her Unveil it. ![]() | 53 | +(25-40) to maximum Life+(30-40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (30-50)% increased Cooldown Recovery Rate (50-70)% increased Damage with Hits and Ailments against Chilled Enemies
| ||
Tinkerskin![]() Sadist GarbEvasion: (1024-1325) Energy Shield: (223-288) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. ![]() | 68 | (140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy | ||
Jaws of Agony![]() Supreme Spiked ShieldChance to Block: 24% Evasion: (242-278) Energy Shield: (49-57) Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a TrapOne wrong step triggers destruction. Agony slowly dominates the will to live. ![]() | 70 | +5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a Trap | ||
The Hungry Loop![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Passive skills
The damage of traps is affected by passive skills according to their other keywords (e.g. Fire) as normal. Additionally the following passive skills affect traps specifically:
Trap damage
Name | Stats |
---|---|
Trap and Mine Damage | 14% increased Trap Damage 14% increased Mine Damage [1] |
Trap Damage | 16% increased Trap Damage [1] [2] 12% increased Trap Damage [3] [4] |
Master Sapper | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1] |
Saboteur | 30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time [1] |
Unstable Munitions | 30% increased Trap Damage 12% increased Area of Effect 50% increased Trap Trigger Area of Effect [1] |
Trap critical strike chance
Name | Stats |
---|---|
Trap Critical Strike Chance and Multiplier | 24% increased Critical Strike Chance with Traps +8% to Critical Strike Multiplier with Traps [1] [2] |
High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1] |
Trap critical strike multiplier
Name | Stats |
---|---|
Trap Critical Strike Chance and Multiplier | 24% increased Critical Strike Chance with Traps +8% to Critical Strike Multiplier with Traps [1] [2] |
High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1] |
Trap throwing speed
Name | Stats |
---|---|
Trap and Mine Throwing Speed | 4% increased Trap Throwing Speed 4% increased Mine Throwing Speed [1] |
Trap Throwing Speed | 5% increased Trap Throwing Speed [1] |
Trap Throwing Speed and Trigger Area | 4% increased Trap Throwing Speed 20% increased Trap Trigger Area of Effect [1] [2] |
Expeditious Munitions | 12% increased Trap Throwing Speed 50% increased Trap Trigger Area of Effect [1] |
Trap trigger area of effect
Name | Stats |
---|---|
Trap Throwing Speed and Trigger Area | 4% increased Trap Throwing Speed 20% increased Trap Trigger Area of Effect [1] [2] |
Trap Trigger Area | 30% increased Trap Trigger Area of Effect [1] [2] |
Expeditious Munitions | 12% increased Trap Throwing Speed 50% increased Trap Trigger Area of Effect [1] |
Unstable Munitions | 30% increased Trap Damage 12% increased Area of Effect 50% increased Trap Trigger Area of Effect [1] |
Trap cooldown recovery speed
Name | Stats |
---|---|
Trap Cooldown Recovery | 10% increased Cooldown Recovery Rate for throwing Traps [1] [2] |
Maximum number of traps allowed
Name | Stats |
---|---|
Master Sapper | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1] |
Saboteur | 30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time [1] |
Other
Name | Stats |
---|---|
Clever Construction | 10% Chance for Traps to Trigger an additional time [1] |
High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1] |
Master Sapper | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1] |
Overprepared | Skills which Throw Traps have +1 Cooldown Use [1] |
Masteries
The following Masteries are related to Traps:
Mastery | Effects |
---|---|
Trap Mastery |
|
Ascendancy passives
Ascendancy Class | Name | Stats |
---|---|---|
Saboteur![]() | Area of Effect, Trap Throwing Speed | 8% increased Area of Effect 5% increased Trap Throwing Speed [1] [2] |
Saboteur![]() | Chain Reaction | When your Traps Trigger, your nearby Traps also Trigger Skills used by Traps have 50% increased Area of Effect [1] |
Saboteur![]() | Pyromaniac | Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second Immune to Ignite and Shock [1] |
Cluster Jewel Passives
The following cluster jewel passives are related to Traps:
Name | Stats |
---|---|
Set and Forget | 25% increased Trap Damage 40% increased Trap Trigger Area of Effect Skills used by Traps have 15% increased Area of Effect [1] |
Surprise Sabotage | +8% to Critical Strike Multiplier with Traps +8% to Critical Strike Multiplier with Mines Trap Damage Penetrates 4% Elemental Resistances Mine Damage Penetrates 4% Elemental Resistances [1] |
Trap and Mine Damage | 12% increased Trap Damage 12% increased Mine Damage [1] |
Arcane Pyrotechnics | 20% increased Trap Damage 20% increased Mine Damage Gain Arcane Surge when your Trap is Triggered by an Enemy Gain Arcane Surge when your Mine is Detonated targeting an Enemy [1] |
Careful Handling | 15% increased Trap Damage 15% increased Mine Damage 4% increased maximum Life 6% increased maximum Mana [1] |
Expendability | 10% chance to throw up to 1 additional Trap or Mine [1] |
Guerilla Tactics | 20% increased Trap Damage 20% increased Mine Damage 10% increased Trap Throwing Speed 10% increased Mine Throwing Speed 5% increased Movement Speed if you've thrown a Trap or Mine Recently [1] |
Related helmet enchantments
The following helmet enchantments affect Trap.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | ![]() | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Bear Trap Cooldown Speed 1 | 66 | Merciless Labyrinth | Bear Trap has 10% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Bear Trap Cooldown Speed 2 | 75 | Eternal Labyrinth | Bear Trap has 15% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Bear Trap Damage 1 | 66 | Merciless Labyrinth | 25% increased Bear Trap Damage | helmet 100 |
Enchantment Bear Trap Damage 2 | 75 | Eternal Labyrinth | 40% increased Bear Trap Damage | helmet 100 |
Enchantment Bear Trap Damage Taken 1 | 66 | Merciless Labyrinth | Enemies affected by Bear Trap take 5% increased Damage from Trap or Mine Hits | helmet 100 |
Enchantment Bear Trap Damage Taken 2 | 75 | Eternal Labyrinth | Enemies affected by Bear Trap take 10% increased Damage from Trap or Mine Hits | helmet 100 |
Enchantment Blade Trap Additional Rotation | 75 | Eternal Labyrinth | Blade Trap rotates +1 times | helmet 100 |
Enchantment Blade Trap Damage 1 | 66 | Merciless Labyrinth | 25% increased Blade Trap Damage | helmet 100 |
Enchantment Blade Trap Damage 2 | 75 | Eternal Labyrinth | 40% increased Blade Trap Damage | helmet 100 |
Enchantment Blade Trap Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Blade Trap Area of Effect | helmet 100 |
Enchantment Blade Trap Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Blade Trap Area of Effect | helmet 100 |
Enchantment Conversion Trap Cooldown Speed 1 | 66 | Merciless Labyrinth | Conversion Trap 20% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Conversion Trap Cooldown Speed 2 | 75 | Eternal Labyrinth | Conversion Trap 30% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Fire Trap Burning Damage 1 | 66 | Merciless Labyrinth | 40% increased Fire Trap Burning Damage | helmet 100 |
Enchantment Fire Trap Burning Damage 2 | 75 | Eternal Labyrinth | 60% increased Fire Trap Burning Damage | helmet 100 |
Enchantment Fire Trap Burning Ground Duration 1 | 66 | Merciless Labyrinth | 30% increased Fire Trap Burning Ground Duration | helmet 100 |
Enchantment Fire Trap Burning Ground Duration 2 | 75 | Eternal Labyrinth | 45% increased Fire Trap Burning Ground Duration | helmet 100 |
EnchantmentFireTrapCooldownSpeed1 | 66 | Merciless Labyrinth | 20% increased Fire Trap Damage | helmet 0 |
EnchantmentFireTrapCooldownSpeed2 | 75 | Eternal Labyrinth | 30% increased Fire Trap Damage | helmet 0 |
Enchantment Fire Trap Damage 1 | 66 | Merciless Labyrinth | 25% increased Fire Trap Damage | helmet 100 |
Enchantment Fire Trap Damage 2 | 75 | Eternal Labyrinth | 40% increased Fire Trap Damage | helmet 100 |
Enchantment Flamethrower Additional Flamethrowers 1 | 66 | Merciless Labyrinth | Flamethrower Trap has an additional Flame | helmet 60 |
Enchantment Flamethrower Additional Flamethrowers 2 | 75 | Eternal Labyrinth | Flamethrower Trap has 2 additional Flames | helmet 60 |
Enchantment Flamethrower Trap Throwing Speed 1 | 66 | Merciless Labyrinth | 8% increased Flamethrower Trap Throwing Speed | helmet 0 |
Enchantment Flamethrower Trap Throwing Speed 2 | 75 | Eternal Labyrinth | 12% increased Flamethrower Trap Throwing Speed | helmet 0 |
Enchantment Flamethrower Trap Cooldown Speed 1 | 66 | Merciless Labyrinth | Flamethrower Trap has 10% increased Cooldown Recovery Rate | helmet 80 |
Enchantment Flamethrower Trap Cooldown Speed 2 | 75 | Eternal Labyrinth | Flamethrower Trap has 15% increased Cooldown Recovery Rate | helmet 80 |
Enchantment Flamethrower Trap Damage 1 | 66 | Merciless Labyrinth | Flamethrower Trap deals 25% increased Damage | helmet 80 |
Enchantment Flamethrower Trap Damage 2 | 75 | Eternal Labyrinth | Flamethrower Trap deals 40% increased Damage | helmet 80 |
Enchantment Flamethrower Trap Duration 1 | 66 | Merciless Labyrinth | Flamethrower Trap has 20% increased Skill Effect Duration | helmet 80 |
Enchantment Flamethrower Trap Duration 2 | 75 | Eternal Labyrinth | Flamethrower Trap has 30% increased Skill Effect Duration | helmet 80 |
Enchantment Ice Siphon Trap Chill Effect 1 | 66 | Merciless Labyrinth | Siphoning Trap has 25% increased Chill Effect | helmet 67 |
Enchantment Ice Siphon Trap Chill Effect 2 | 75 | Eternal Labyrinth | Siphoning Trap has 40% increased Chill Effect | helmet 67 |
Enchantment Ice Siphon Trap Damage 1 | 66 | Merciless Labyrinth | Siphoning Trap deals 25% increased Damage | helmet 67 |
Enchantment Ice Siphon Trap Damage 2 | 75 | Eternal Labyrinth | Siphoning Trap deals 40% increased Damage | helmet 67 |
Enchantment Ice Siphon Trap Damage Taken 1 | 75 | Eternal Labyrinth | Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam | helmet 67 |
Enchantment Ice Siphon Trap Duration 1 | 66 | Merciless Labyrinth | Siphoning Trap has 30% increased Skill Effect Duration | helmet 67 |
Enchantment Ice Siphon Trap Duration 2 | 75 | Eternal Labyrinth | Siphoning Trap has 45% increased Skill Effect Duration | helmet 67 |
Enchantment Ice Trap Cold Penetration 1 | 66 | Merciless Labyrinth | Ice Trap Damage Penetrates 6% Cold Resistance | helmet 100 |
Enchantment Ice Trap Cold Penetration 2 | 75 | Eternal Labyrinth | Ice Trap Damage Penetrates 10% Cold Resistance | helmet 100 |
Enchantment Ice Trap Cooldown Speed 1 | 66 | Merciless Labyrinth | 20% increased Ice Trap Damage | helmet 0 |
Enchantment Ice Trap Cooldown Speed 2 | 75 | Eternal Labyrinth | 30% increased Ice Trap Damage | helmet 0 |
Enchantment Ice Trap Damage 1 | 66 | Merciless Labyrinth | 25% increased Ice Trap Damage | helmet 100 |
Enchantment Ice Trap Damage 2 | 75 | Eternal Labyrinth | 40% increased Ice Trap Damage | helmet 100 |
Enchantment Ice Trap Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Ice Trap Area of Effect | helmet 100 |
Enchantment Ice Trap Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Ice Trap Area of Effect | helmet 100 |
Enchantment Lightning Tower Trap Additional Beams 1 | 75 | Eternal Labyrinth | Lightning Spire Trap strikes an additional area | helmet 60 |
Enchantment Lightning Tower Trap Throwing Speed 1 | 66 | Merciless Labyrinth | 8% increased Lightning Spire Trap Throwing Speed | helmet 60 |
Enchantment Lightning Tower Trap Throwing Speed 2 | 75 | Eternal Labyrinth | 12% increased Lightning Spire Trap Throwing Speed | helmet 60 |
Enchantment Lightning Tower Trap Cooldown Speed 1 | 66 | Merciless Labyrinth | Lightning Spire Trap has 10% increased Cooldown Recovery Rate | helmet 60 |
Enchantment Lightning Tower Trap Cooldown Speed 2 | 75 | Eternal Labyrinth | Lightning Spire Trap has 15% increased Cooldown Recovery Rate | helmet 60 |
Enchantment Lightning Tower Trap Damage 1 | 66 | Merciless Labyrinth | Lightning Spire Trap deals 25% increased Damage | helmet 60 |
Enchantment Lightning Tower Trap Damage 2 | 75 | Eternal Labyrinth | Lightning Spire Trap deals 40% increased Damage | helmet 60 |
Enchantment Lightning Tower Trap Duration 1 | 66 | Merciless Labyrinth | Lightning Spire Trap has 20% increased Skill Effect Duration | helmet 60 |
Enchantment Lightning Tower Trap Duration 2 | 75 | Eternal Labyrinth | Lightning Spire Trap has 30% increased Skill Effect Duration | helmet 60 |
Enchantment Lightning Trap Additional Pierce 1 | 66 | Merciless Labyrinth | Lightning Trap pierces 2 additional Targets | helmet 100 |
Enchantment Lightning Trap Additional Pierce 2 | 75 | Eternal Labyrinth | Lightning Trap pierces 3 additional Targets | helmet 100 |
EnchantmentLightningTrapCooldownSpeed1 | 66 | Merciless Labyrinth | 20% increased Lightning Trap Damage | helmet 0 |
EnchantmentLightningTrapCooldownSpeed2 | 75 | Eternal Labyrinth | 30% increased Lightning Trap Damage | helmet 0 |
Enchantment Lightning Trap Damage 1 | 66 | Merciless Labyrinth | 25% increased Lightning Trap Damage | helmet 100 |
Enchantment Lightning Trap Damage 2 | 75 | Eternal Labyrinth | 40% increased Lightning Trap Damage | helmet 100 |
Enchantment Lightning Trap Penetration 1 | 66 | Merciless Labyrinth | Lightning Trap Damage Penetrates 6% Lightning Resistance | helmet 100 |
Enchantment Lightning Trap Penetration 2 | 75 | Eternal Labyrinth | Lightning Trap Damage Penetrates 10% Lightning Resistance | helmet 100 |
Enchantment Lightning Trap Shock Effect 1 | 66 | Merciless Labyrinth | 25% increased Lightning Trap Lightning Ailment Effect | helmet 100 |
Enchantment Lightning Trap Shock Effect 2 | 75 | Eternal Labyrinth | 40% increased Lightning Trap Lightning Ailment Effect | helmet 100 |
Enchantment Physical Cascade Additional Cascades 1 | 75 | Eternal Labyrinth | Seismic Trap releases an additional Wave | helmet 75 |
Enchantment Physical Cascade Cooldown Speed 1 | 66 | Merciless Labyrinth | Seismic Trap has 10% increased Cooldown Recovery Rate | helmet 75 |
Enchantment Physical Cascade Cooldown Speed 2 | 75 | Eternal Labyrinth | Seismic Trap has 15% increased Cooldown Recovery Rate | helmet 75 |
Enchantment Physical Cascade Trap Damage 1 | 66 | Merciless Labyrinth | Seismic Trap deals 25% increased Damage | helmet 75 |
Enchantment Physical Cascade Trap Damage 2 | 75 | Eternal Labyrinth | Seismic Trap deals 40% increased Damage | helmet 75 |
Enchantment Physical Cascade Trap Duration 1 | 66 | Merciless Labyrinth | Seismic Trap has 20% increased Skill Effect Duration | helmet 75 |
Enchantment Physical Cascade Trap Duration 2 | 75 | Eternal Labyrinth | Seismic Trap has 30% increased Skill Effect Duration | helmet 75 |
Enchantment Shrapnel Trap Damage 1 | 66 | Merciless Labyrinth | Explosive Trap deals 25% increased Damage | helmet 100 |
Enchantment Shrapnel Trap Damage 2 | 75 | Eternal Labyrinth | Explosive Trap deals 40% increased Damage | helmet 100 |
Enchantment Shrapnel Trap Radius 1 | 66 | Merciless Labyrinth | Explosive Trap has 16% increased Area of Effect | helmet 100 |
Enchantment Shrapnel Trap Radius 2 | 75 | Eternal Labyrinth | Explosive Trap has 24% increased Area of Effect | helmet 100 |
Enchantment Shrapnel Trap Secondary Explosions 1 | 66 | Merciless Labyrinth | Explosive Trap causes an additional smaller explosion | helmet 100 |
Enchantment Shrapnel Trap Secondary Explosions 2 | 75 | Eternal Labyrinth | Explosive Trap causes 2 additional smaller explosions | helmet 100 |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.3.0 |
|
3.2.0 |
|
3.0.0 |
|
2.3.1 |
|
2.2.2 |
|
References
- ↑ Mark_GGG (July 1, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 1, 2016.
- ↑ https://www.pathofexile.com/forum/view-thread/1676002/filter-account-type/staff/page/2#p13452186
- ↑ Mark_GGG (July 24, 2013). "life leech applies not properly to fire traps". Official Path of Exile Forums. Retrieved February 19, 2016.