Trap

From Path of Exile Wiki
Jump to navigation Jump to search
This page is about the active skill type. For the support gem, see Trap Support.

A trap is a type of active skill that throws a device that is triggered by proximity to produce an effect such as immobilizing the enemy, delivering a spell payload, or launching a volley of arrows.

Mechanics

When a character uses a trap skill, he throws the trap to the target location. Characters have a base trap throwing speed of 0.5 seconds.[1]

Once a thrown trap lands on the ground it must arm itself before it can be triggered.

While armed, a trap can be triggered by an enemy entering its trigger radius. Characters have a base trap trigger radius of 10.[2] Trap trigger radius is affected by trap trigger area of effect modifiers. Trap trigger radius is not affected by skill area of effect modifiers.

Traps remain armed for a limited duration, after which they expire. Trap duration is specific to each trap skill. Most traps are triggered automatically when they expire, regardless of whether there are any enemies nearby. Exceptions include Bear TrapBear TrapTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3 seconds
Locks enemy in place
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts

Additional Effects per 1% Quality:
1% increased Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap skill icon.png
and Conversion TrapConversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.3-10) seconds

Additional Effects per 1% Quality:
1% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conversion Trap skill icon.png
, which are simply destroyed when they expire. Trap duration is not affected by skill effect duration modifiers. Likewise, trap duration modifiers do not affect the duration of skill effects created by traps.

Armed traps are invisible to enemies.

Traps will be destroyed if they take any damage. Traps cannot be targeted directly, but they are vulnerable to area of effect damage. Traps cannot be damaged while they are traveling through the air, while they are arming, or while they are triggering. Traps are invulnerable from taking damage for 2 seconds after they have been thrown. Taking the Trap Mastery, Traps cannot be Damaged, will also prevent traps from being damaged at all.

There is a limit on the number of traps a character can have out at one time. By default, a character can have 15 traps. Throwing an additional trap that would exceed the trap limit will cause the oldest trap to be destroyed. There are passive skills that can increase the limit.

Trap Skills

There have a variety of trap skills that have been added to the game over time. The miner gameplay style is unique and each skill can have its own individual use requirements. Similarly to other skill gems there are variety of types for some of the skills; superior, anomalous, and divergent. Individual skill gem's pages contain information on all available for each gem.

Active skill gems

There are 13 active skill gems with the Trap gem tag:

GemStr.Dex.Int.Required level
Bear TrapBear TrapTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3 seconds
Locks enemy in place
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts

Additional Effects per 1% Quality:
1% increased Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap skill icon.png
N/AyesN/A4
Blade TrapBlade TrapTrap, Attack, AoE
Level: (1-20)
Cost: (8-20) Mana
Attack Damage: (76-96)% of base
Effectiveness of Added Damage: (76-96)%
Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each repeatedly damaging enemies they spin through.Trap lasts 4 seconds
Rotates 4 times
+(0-6) to radius
25% increased rotation speed if Dual Wielding
Rotates +1 times if Dual Wielding

Additional Effects per 1% Quality:
1.5% increased Critical Strike Chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Trap skill icon.png
N/AyesN/A12
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical
Level: (1-20)
Cost: (6-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Deals (4-437) to (6-655) Physical Damage
Trap lasts 4 seconds
+(0-6) to radius
50% of Physical Damage Converted to Fire Damage
Causes (4-7) smaller explosions

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap skill icon.png
N/Ayesyes1
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
AoE Radius: 15
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Deals (10-915) to (15-1373) Fire Damage
Trap lasts 4 seconds
Deals (32.5-3018.8) Base Fire Damage per second
Base duration is 1.75 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radius
(3-286) to (5-429) added Fire Damage against Burning Enemies

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
N/Ayesyes12
Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Deals (6-243) to (9-366) Fire Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Has 4 Flames
25% more Damage against Burning Enemies

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon.png
N/Ayesyes28
Ice TrapIce TrapTrap, Spell, AoE, Cold
Level: (1-20)
Cost: (13-22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 290%
Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Deals (88-1275) to (132-1912) Cold Damage
Trap lasts 4 seconds

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon.png
N/Ayesyes28
Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 190%
Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to trap throwing speed affects how frequently it releases waves.Deals (46-597) to (68-896) Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Releases waves every 0.9 seconds
Releases 5 waves

Additional Effects per 1% Quality:
1% increased Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Seismic Trap skill icon.png
N/Ayesyes28
Conversion TrapConversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.3-10) seconds

Additional Effects per 1% Quality:
1% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conversion Trap skill icon.png
N/Ayesyes4
Lightning Spire TrapLightning Spire TrapTrap, Critical, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 85%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Deals (15-238) to (45-713) Lightning Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Strikes every (0.55-0.36) seconds
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes 3 Areas

Additional Effects per 1% Quality:
1% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon.png
N/Ayesyes28
Lightning TrapLightning TrapTrap, Critical, Spell, Projectile, Lightning
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (15-659) to (46-1978) Lightning Damage
Trap lasts 4 seconds
Fires Projectiles in a circle
20% chance to Shock enemies
Fires 8 additional Projectiles
(80-118)% increased Critical Strike Chance against Shocked Enemies
(0-19)% increased Effect of Shock

Additional Effects per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Lightning Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes12
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
Level: (1-20)
Cost: (7-24) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Trap lasts 4 seconds
Deals (16.9-760.7) Base Cold Damage per second
Base duration is 3 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Applies beams to the closest 10 Enemies
Regenerate (12.7-324.4) Life per second while any Enemy is affected
Regenerate (2.9-17.2) Mana per second while any Enemy is affected
Regenerate (1.3-32.4) Life per second for each affected Enemy
Regenerate (0.3-1.7) Mana per second for each affected Enemy

Additional Effects per 1% Quality:
1% increased Effect of Cold Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siphoning Trap skill icon.png
N/Ayesyes10
Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.(0-76)% increased Minion Movement Speed
Minions have (0-19)% increased Chill Effect
Minions have (0-19)% increased Shock Effect
Maximum 1 Summoned Skitterbot of each type
Chilling Skitterbot's Aura Chills Enemies near it
Shocking Skitterbot's Aura Shocks Enemies near it
Skitterbots grant 10% more Trap and Mine Damage

Additional Effects per 1% Quality:
2% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Skitterbots skill icon.png
N/Ayesyes16
Vaal Lightning TrapVaal Lightning TrapTrap, Critical, Spell, Projectile, Duration, Vaal, Lightning
Level: (1-20)
Souls Per Use: 20
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Deals (26-686) to (79-2057) Lightning Damage
Projectiles Pierce all Targets
Trap lasts 4 seconds
Base duration is 4 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Fires Projectiles in a circle
Fires 8 additional Projectiles
Projectiles leave Shocked Ground
Shocked Ground causes 15% increased Damage taken

Additional Effects per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes12

Support gems

Some traps store limited uses and replenish one use after a cooldown period. A counter is shown on the skill icon which indicates how many uses are currently stored.

There are currently 7 support skill gems with the Trap gem tag:

GemStr.Dex.Int.Required level
Advanced Traps SupportAdvanced Traps SupportTrap, Support
Icon: R
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing Traps
Supported Skills have (10-29)% increased Skill Effect Duration
Supported Skills have (15-34)% increased Trap Throwing Speed

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Charged Traps SupportCharged Traps SupportCritical, Support, Trap
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports skills which throw traps.Supported Skills have (20-30)% chance to gain a Power Charge when your Trap is triggered by an Enemy
Supported Skills have (20-30)% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Supported Skills have 10% increased Trap Throwing Speed per Frenzy Charge
Supported Skills have +15% to Critical Strike Multiplier per Power Charge when used by Traps

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes31
Cluster Traps SupportCluster Traps SupportTrap, Support
Icon: L
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills throw Traps randomly around targeted location
Supported Skills deal (61-55)% less Damage

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes38
Multiple Traps SupportMultiple Traps SupportSupport, Trap
Icon: t
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 8Supports traps skills, making them throw extra traps in a line.Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 3 additional Traps placed at a time
Supported Skills deal (58-52)% less Damage

Additional Effects per 1% Quality:
Supported Skills have 1% increased Trap Trigger Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes8
Swift Assembly SupportSwift Assembly SupportSupport, Trap, Mine
Icon: Z
Level: (1-20)
Cost & Reservation Multiplier: 110%
Supports skills which throw Traps or Mines.Supported Skills have (9-18)% chance to throw up to 1 additional Trap or Mine
Supported Skills have (6-12)% chance to throw up to 2 additional Traps or Mines
Supported Skills have (3-6)% chance to throw up to 3 additional Traps or Mines
Supported Skills throw Traps randomly around targeted location

Additional Effects per 1% Quality:
Supported Skills have 0.5% increased Mine Throwing Speed
Supported Skills have 0.5% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes1
Trap and Mine Damage SupportTrap and Mine Damage SupportSupport, Trap, Mine
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports skills which throw Traps or Mines.Supported Skills deal (30-49)% more Trap and Mine Damage
Supported Skills have 10% less Trap Throwing Speed
Supported Skills have 10% less Mine Throwing Speed

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes18
Trap SupportTrap SupportSupport, Trap
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Trap lasts 4 seconds
Supported Skills deal (20-6)% less Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills have (0-19)% increased Trap Throwing Speed

Additional Effects per 1% Quality:
Supported Skills have 0.5% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes8

Targeting

When using trap skill gems the character will throw whichever variant of the skill is equipped. In this respect aiming can be achieved by moving the mouse over the area where damage is required. This is the only way that the trap's damage can be selectively applied as upon detonation the trap's area of effect is what determines the damage radius.

Interaction with player stats and support gems

Traps and mines act much like totems in that when they cast their payload, it is the trap/mine that casts the skill, not the player. This means:

Leech

  • Leeching: Players cannot leech health or mana via traps. The trap/mine is actually doing the leeching, but they self-destruct after they're triggered, so leeching has no practical effect.[3]

Reflection

Trigger Conditions

  • Trigger gems: Traps and mines (and totems) will not work with "Cast on..." trigger gems, even if the trap/mine has a "Spell" type gem tag/keyword; the player places or throws the trap/mine, but the trap/mine is doing the actual spell-casting.

Spell Echo

  • Spell Echo SupportSpell Echo SupportSpell, Support
    Icon: k
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.Supported Skills Repeat an additional time
    Supported Skills have (40-54)% more Cast Speed
    Supported Skills deal 10% less Damage

    Additional Effects per 1% Quality:
    Supported Skills deal 0.5% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    only works for self-cast spells, so it has no effect when supporting traps or mines.

Misc

However, trap and mine skills will still get the benefits of any modifiers that would normally apply if it were the player casting the skill. This includes any modifiers from passive skills and equipment, buffs affecting the player, etc. For example, Ice TrapIce TrapTrap, Spell, AoE, Cold
Level: (1-20)
Cost: (13-22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 290%
Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Deals (88-1275) to (132-1912) Cold Damage
Trap lasts 4 seconds

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon.png
has the gem tags "Cold" and "Spell," so it will benefit from any equipment or passives that boost cold, spell, or trap damage.

When the Trap SupportTrap SupportSupport, Trap
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Trap lasts 4 seconds
Supported Skills deal (20-6)% less Trap Damage
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills have (0-19)% increased Trap Throwing Speed

Additional Effects per 1% Quality:
Supported Skills have 0.5% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Mine lasts 5 seconds
Supported Skills deal (59-53)% less Damage
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost

Additional Effects per 1% Quality:
Supported Skills have 0.5% increased Mine Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
or High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%
Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Mine lasts 5 seconds
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills deal (56-50)% less Damage
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost

Additional Effects per 1% Quality:
Supported Skills have 0.5% increased Mine Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, and Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%
Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills deal (49-40)% less Damage
Supported Skills have 40% less Cast Speed

Additional Effects per 1% Quality:
Supported Skills have 1% increased Totem Placement speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
or Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
Icon: R
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Skills will summon a Ballista Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills deal (32-24)% less Damage
Supported Skills have 50% less Attack Speed
Supported Skills have +2 to maximum number of Summoned Ballista Totems
Supported Attack Skills cannot be used with Melee Weapons

Additional Effects per 1% Quality:
Supported Skills have 1% increased Totem Placement speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
gems are all linked in combination with a skill, the result is a skill that lays a mine. When the mine is detonated, it lays a trap. When the trap is sprung, it casts a totem, which then can cast the linked skill.

Skill restrictions

  • When the Trap SupportTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Trap lasts 4 seconds
    Supported Skills deal (20-6)% less Trap Damage
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills have (0-19)% increased Trap Throwing Speed

    Additional Effects per 1% Quality:
    Supported Skills have 0.5% increased Trap Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
    Icon: Y
    Level: (1-20)
    Cost & Reservation Multiplier: 50%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Mine lasts 5 seconds
    Supported Skills deal (59-53)% less Damage
    Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
    Supported Skills have a Base Mine Detonation Time of 0.25 seconds
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills gain a Base Reservation equal to Base Mana and Life Cost

    Additional Effects per 1% Quality:
    Supported Skills have 0.5% increased Mine Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , or High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
    Icon: Y
    Level: (1-20)
    Cost & Reservation Multiplier: 50%
    Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Mine lasts 5 seconds
    Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
    Supported Skills have a Base Mine Detonation Time of 0.25 seconds
    Supported Skills deal (56-50)% less Damage
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills gain a Base Reservation equal to Base Mana and Life Cost

    Additional Effects per 1% Quality:
    Supported Skills have 0.5% increased Mine Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    support gems are linked to an attack skill, the trap/mine is considered to be using whatever weapon you are wielding. Only ranged weapons can be used with Trap or Remote Mine attack skills, not melee weapons.

Unique items

ItemRequired levelStats
Coated ShrapnelCoated Shrapnel
Crimson Jewel
Radius: SmallTraps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage
The Ezomytes have a saying:
Take everything and waste nothing.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Traps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage
FencoilFencoil
Gnarled Branch
Staff
Physical Damage: 9-19
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 13
+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
You've no reason for fear when you're a root in a fen
- Old Ezomyte saying.
1+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Hair TriggerHair Trigger
Viridian Jewel
(15-25)% increased Trap Damage
(40-60)% increased Trap Trigger Area of Effect
Anyone can catch a lumbering beast.
Try catching a bird before it has even landed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(15-25)% increased Trap Damage
(40-60)% increased Trap Trigger Area of Effect
Replica Unstable PayloadReplica Unstable Payload
Cobalt Jewel
Recover (20-30) Life when your Trap is triggered by an Enemy"Researchers will refrain from giving test subjects virtue gems which produce traps.
We are still finding explosives in the vents months later."
- Administrator Qotra
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Recover (20-30) Life when your Trap is triggered by an Enemy
Unstable PayloadUnstable Payload
Cobalt Jewel
(8-12)% Chance for Traps to Trigger an additional timeSaboteurs, like chefs, have their own secret recipes.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(8-12)% Chance for Traps to Trigger an additional time
DeerstalkerDeerstalker
Deerskin Boots
Evasion: (192-276)Requires Level 22, 42 DexSocketed Gems are Supported by Level 15 Trap
(160-200)% increased Evasion Rating
15% increased Movement Speed
(14-18)% increased Trap Throwing Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
Anticipation, preparation, exhilaration, celebration.
22Socketed Gems are Supported by Level 15 Trap
(160-200)% increased Evasion Rating
15% increased Movement Speed
(14-18)% increased Trap Throwing Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
SunblastSunblast
Cloth Belt
Requires Level 37(15-25)% increased Stun and Block RecoverySkills which Throw Traps throw up to 2 additional Traps
Traps from Skills are thrown randomly around targeted location
Traps cannot be triggered by Enemies
+(20-30)% to Fire Resistance
(75-50)% reduced Trap Duration
25% increased Light Radius
The sun's fury, trapped
in pillars of blazing light,
Explodes from its cage.
37(15-25)% increased Stun and Block RecoverySkills which Throw Traps throw up to 2 additional Traps
Traps from Skills are thrown randomly around targeted location
Traps cannot be triggered by Enemies
+(20-30)% to Fire Resistance
(75-50)% reduced Trap Duration
25% increased Light Radius
Architect's HandArchitect's Hand
Ambush Mitts
Evasion: (243-318)
Energy Shield: (51-66)
Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
(4-6)% chance to throw up to 4 additional Traps
Great works take time.

This item can be transformed on the Altar of Sacrifice along with Vial of Dominance
45+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
(4-6)% chance to throw up to 4 additional Traps
Kongming's StratagemKongming's Stratagem
Ancient Spirit Shield
Energy Shield: (133-180)
Movement Speed: -3%
Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Those who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win.
45(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Slavedriver's HandSlavedriver's Hand
Ambush Mitts
Evasion: (243-318)
Energy Shield: (51-66)
Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills which throw Traps Cost Life instead of Mana
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
A plan without a deadline stays a plan.
45+(30-40) to Dexterity
(200-250)% increased Evasion and Energy Shield
(30-20)% reduced Trap Throwing Speed
Skills which throw Traps Cost Life instead of Mana
Skills used by Traps have (10-20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
HyperboreusHyperboreus
Leather Belt
Requires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
Cold winds whirl at the crown of the world.Take this item to Jun Ortoi to have her Unveil it.
53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
+(16-20)% to Cold and Chaos Resistances
+(31-35) to Dexterity and Intelligence
Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
+(16-20)% to Fire and Chaos Resistances
+(16-20)% to Lightning and Chaos Resistances
Your Critical Strike Chance is Lucky while Focused
Focus has (5-8)% increased Cooldown Recovery Rate
+(31-35) to Strength and Dexterity
+(31-35) to Strength and Intelligence
(14-16)% increased Trap Throwing Speed
TinkerskinTinkerskin
Sadist Garb
Evasion: (1024-1325)
Energy Shield: (223-288)
Movement Speed: -3%
Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(10-15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Thin is the line between mechanical genius and magic.
68(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(10-15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Jaws of AgonyJaws of Agony
Supreme Spiked Shield
Chance to Block: 24%
Evasion: (242-278)
Energy Shield: (49-57)
Movement Speed: -3%
Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
One wrong step triggers destruction.
Agony slowly dominates the will to live.
70+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
The Hungry LoopThe Hungry Loop
Unset Ring
Requires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Be careful where you put your finger.
70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Chaos Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Cold Damage
Socketed Gems are Supported by Level 20 Added Fire Damage
Has Consumed 1 Gem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Lightning Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Additional Accuracy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arcane Surge
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Archmage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arrow Nova
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Chaos Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Cold Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Fire Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Lightning Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Ancestral Call
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Arrow Nova
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Blasphemy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Brutality
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Burning Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cast On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cast While Channelling
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Chain
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cold Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Controlled Destruction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Hextouch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Deadly Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Elemental Focus
Has Consumed 1 Gem
Socketed Gems are Supported by Level 4 Awakened Empower
Has Consumed 1 Gem
Socketed Gems are Supported by Level 4 Awakened Enhance
Has Consumed 1 Gem
Socketed Gems are Supported by Level 4 Awakened Enlighten
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Fire Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Fork
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Generosity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Greater Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Increased Area Of Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Lightning Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Melee Physical Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Melee Splash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Minion Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Multistrike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Spell Cascade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Spell Echo
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Swift Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Unbound Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Unleash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Vicious Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Void Manipulation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Elemental Damage With Attacks
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Barrage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Behead
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blasphemy
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Blind
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bloodlust
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arrogance
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bloodthirst
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bonechill
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Brutality
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast when Damage Taken
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast on Death
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast On Melee Kill
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast when Stunned
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast While Channelling
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chain
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chance To Bleed
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Combustion
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Withering Touch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Charged Mines
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Close Combat
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cluster Trap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cold Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cold to Fire
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Concentrated Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Controlled Destruction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Culling Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Hextouch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Deadly Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Predator
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Decay
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Divine Blessing
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Earthbreaker
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Efficacy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Focus
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Proliferation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Empower
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Energy Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Enhance
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Enlighten
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Eternal Blessing
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Faster Attacks
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Faster Casting
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Faster Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Feeding Frenzy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fire Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fist of War
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Chance to Flee
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Focused Ballista
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Fork
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fortify
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cruelty
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Charged Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Generosity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Greater Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Greater Volley
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Hypothermia
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ice Bite
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ignite Proliferation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Immolate
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Impale
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Impending Doom
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Area of Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Burning Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Increased Critical Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Critical Strikes
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Duration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Life
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Speed
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Infernal Legion
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Innervate
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Iron Grip
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Iron Will
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Item Quantity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Item Rarity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Knockback
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lesser Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chance to Poison
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Life Gain On Hit
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Life Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lifetap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lightning Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Maim
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mana Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mark On Hit
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Meat Shield
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Damage On Full Life
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Melee Physical Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Melee Splash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minefield
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mirage Archer
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Echo
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Multistrike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Multiple Totems
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Multiple Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Nightblade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Onslaught
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Volley
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Vicious Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Physical To Lightning
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Pierce
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Pinpoint
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Point Blank
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Critical Strike Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Power Charge On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Pulverise
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Rage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ballista Totem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swift Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Block Chance Reduction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Less Duration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Inspiration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blastchain Mine
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 High-Impact Mine
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ruthless
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Second Wind
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Shockwave
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Slower Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Cascade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Intensify
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Totem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ancestral Call
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Infused Channelling
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Stun
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Army Support
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Summon Phantasm
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swift Assembly
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swiftbrand
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trap And Mine Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Advanced Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trinity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Unbound Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Unleash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Urgent Orders
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Vile Toxins
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Void Manipulation
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Elemental Damage with Attacks

Passive skills

The damage of traps is affected by passive skills according to their other keywords (e.g. Fire) as normal. Additionally the following passive skills affect traps specifically:

Trap damage

NameStats
Trap and Mine Damage
Trapdamage passive skill icon.png
14% increased Trap Damage
14% increased Mine Damage [1]
Trap Damage
Trapdamage passive skill icon.png
16% increased Trap Damage [1] [2]
12% increased Trap Damage [3] [4]
Master Sapper
Mastersapper passive skill icon.png
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]
Saboteur
Saboteur passive skill icon.png
30% increased Trap Damage
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time [1]
Unstable Munitions
Trap2 passive skill icon.png
30% increased Trap Damage
12% increased Area of Effect
50% increased Trap Trigger Area of Effect [1]

Trap critical strike chance

NameStats
Trap Critical Strike Chance and Multiplier
Trapcriticalstrike passive skill icon.png
24% increased Critical Strike Chance with Traps
+8% to Critical Strike Multiplier with Traps [1] [2]
High Explosives
Highexplosives passive skill icon.png
60% increased Critical Strike Chance with Traps
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]

Trap critical strike multiplier

NameStats
Trap Critical Strike Chance and Multiplier
Trapcriticalstrike passive skill icon.png
24% increased Critical Strike Chance with Traps
+8% to Critical Strike Multiplier with Traps [1] [2]
High Explosives
Highexplosives passive skill icon.png
60% increased Critical Strike Chance with Traps
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]

Trap throwing speed

NameStats
Trap and Mine Throwing Speed
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
4% increased Mine Throwing Speed [1]
Trap Throwing Speed
Trapsspeed passive skill icon.png
5% increased Trap Throwing Speed [1]
Trap Throwing Speed and Trigger Area
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
20% increased Trap Trigger Area of Effect [1] [2]
Expeditious Munitions
Expeditiousmunitions passive skill icon.png
12% increased Trap Throwing Speed
50% increased Trap Trigger Area of Effect [1]

Trap trigger area of effect

NameStats
Trap Throwing Speed and Trigger Area
Trapsspeed passive skill icon.png
4% increased Trap Throwing Speed
20% increased Trap Trigger Area of Effect [1] [2]
Trap Trigger Area
Trapdamage passive skill icon.png
30% increased Trap Trigger Area of Effect [1] [2]
Expeditious Munitions
Expeditiousmunitions passive skill icon.png
12% increased Trap Throwing Speed
50% increased Trap Trigger Area of Effect [1]
Unstable Munitions
Trap2 passive skill icon.png
30% increased Trap Damage
12% increased Area of Effect
50% increased Trap Trigger Area of Effect [1]

Trap cooldown recovery speed

NameStats
Trap Cooldown Recovery
Trapsduration passive skill icon.png
10% increased Cooldown Recovery Rate for throwing Traps [1] [2]
Hasty Reconstruction
Trap passive skill icon.png
30% increased Cooldown Recovery Rate for throwing Traps
Skills which Throw Traps have +1 Cooldown Use [1]

Maximum number of traps allowed

NameStats
Master Sapper
Mastersapper passive skill icon.png
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]
Saboteur
Saboteur passive skill icon.png
30% increased Trap Damage
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time [1]

Other

NameStats
Clever Construction
Cleverconstruction passive skill icon.png
10% Chance for Traps to Trigger an additional time [1]
Hasty Reconstruction
Trap passive skill icon.png
30% increased Cooldown Recovery Rate for throwing Traps
Skills which Throw Traps have +1 Cooldown Use [1]
High Explosives
Highexplosives passive skill icon.png
60% increased Critical Strike Chance with Traps
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]
Master Sapper
Mastersapper passive skill icon.png
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy [1]

Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 8% of Enemy Elemental Resistances
30% increased Area of Effect
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second [1]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Elemental Resistances
ElementalDamageElementalResistance (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
+6% to all Elemental Resistances [1]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Mine Throwing Speed
ElementalDamageMines (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
5% increased Mine Throwing Speed [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Movement Speed
ElementalDamageMovementSpeed (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
4% increased Movement Speed [1] [2]
Saboteur
Saboteur avatar.png
Trap and Mine Damage, Trap Throwing Speed
ElementalDamageMines (Saboteur) passive skill icon.png
10% increased Trap Damage
10% increased Mine Damage
5% increased Trap Throwing Speed [1] [2]
Saboteur
Saboteur avatar.png
Chain Reaction
ChainReaction (Saboteur) passive skill icon.png
50% increased Cooldown Recovery Rate for throwing Traps
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect [1]
Saboteur
Saboteur avatar.png
Perfect Crime
PerfectCrime (Saboteur) passive skill icon.png
You gain 10% increased Damage for each Trap
25% Chance for Traps to Trigger an additional time
25% reduced Cost of Skills that throw Traps [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock [1]

Related helmet enchantments

The following helmet enchantments affect Trap.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Bear Trap Cooldown Speed 166Merciless LabyrinthBear Trap has 10% increased Cooldown Recovery Ratehelmet 100
Enchantment Bear Trap Cooldown Speed 275Eternal LabyrinthBear Trap has 15% increased Cooldown Recovery Ratehelmet 100
Enchantment Bear Trap Damage 166Merciless Labyrinth25% increased Bear Trap Damagehelmet 100
Enchantment Bear Trap Damage 275Eternal Labyrinth40% increased Bear Trap Damagehelmet 100
Enchantment Bear Trap Damage Taken 166Merciless LabyrinthEnemies affected by Bear Trap take 5% increased Damage from Trap or Mine Hitshelmet 100
Enchantment Bear Trap Damage Taken 275Eternal LabyrinthEnemies affected by Bear Trap take 10% increased Damage from Trap or Mine Hitshelmet 100
Enchantment Blade Trap Additional Rotation75Eternal LabyrinthBlade Trap rotates +1 timeshelmet 100
Enchantment Blade Trap Damage 166Merciless Labyrinth25% increased Blade Trap Damagehelmet 100
Enchantment Blade Trap Damage 275Eternal Labyrinth40% increased Blade Trap Damagehelmet 100
Enchantment Blade Trap Area Of Effect 166Merciless Labyrinth16% increased Blade Trap Area of Effecthelmet 100
Enchantment Blade Trap Area Of Effect 275Eternal Labyrinth24% increased Blade Trap Area of Effecthelmet 100
Enchantment Conversion Trap Cooldown Speed 166Merciless LabyrinthConversion Trap 20% increased Cooldown Recovery Ratehelmet 100
Enchantment Conversion Trap Cooldown Speed 275Eternal LabyrinthConversion Trap 30% increased Cooldown Recovery Ratehelmet 100
Enchantment Fire Trap Burning Damage 166Merciless Labyrinth40% increased Fire Trap Burning Damagehelmet 100
Enchantment Fire Trap Burning Damage 275Eternal Labyrinth60% increased Fire Trap Burning Damagehelmet 100
Enchantment Fire Trap Burning Ground Duration 166Merciless Labyrinth30% increased Fire Trap Burning Ground Durationhelmet 100
Enchantment Fire Trap Burning Ground Duration 275Eternal Labyrinth45% increased Fire Trap Burning Ground Durationhelmet 100
Enchantment Fire Trap Damage 166Merciless Labyrinth25% increased Fire Trap Damagehelmet 100
Enchantment Fire Trap Damage 275Eternal Labyrinth40% increased Fire Trap Damagehelmet 100
Enchantment Flamethrower Additional Flamethrowers 166Merciless LabyrinthFlamethrower Trap has an additional Flamehelmet 60
Enchantment Flamethrower Additional Flamethrowers 275Eternal LabyrinthFlamethrower Trap has 2 additional Flameshelmet 60
Enchantment Flamethrower Trap Cooldown Speed 166Merciless LabyrinthFlamethrower Trap has 10% increased Cooldown Recovery Ratehelmet 80
Enchantment Flamethrower Trap Cooldown Speed 275Eternal LabyrinthFlamethrower Trap has 15% increased Cooldown Recovery Ratehelmet 80
Enchantment Flamethrower Trap Damage 166Merciless LabyrinthFlamethrower Trap deals 25% increased Damagehelmet 80
Enchantment Flamethrower Trap Damage 275Eternal LabyrinthFlamethrower Trap deals 40% increased Damagehelmet 80
Enchantment Flamethrower Trap Duration 166Merciless LabyrinthFlamethrower Trap has 20% increased Skill Effect Durationhelmet 80
Enchantment Flamethrower Trap Duration 275Eternal LabyrinthFlamethrower Trap has 30% increased Skill Effect Durationhelmet 80
Enchantment Ice Siphon Trap Chill Effect 166Merciless LabyrinthSiphoning Trap has 25% increased Chill Effecthelmet 67
Enchantment Ice Siphon Trap Chill Effect 275Eternal LabyrinthSiphoning Trap has 40% increased Chill Effecthelmet 67
Enchantment Ice Siphon Trap Damage 166Merciless LabyrinthSiphoning Trap deals 25% increased Damagehelmet 67
Enchantment Ice Siphon Trap Damage 275Eternal LabyrinthSiphoning Trap deals 40% increased Damagehelmet 67
Enchantment Ice Siphon Trap Damage Taken 175Eternal LabyrinthSiphoning Trap's beam to you grants 1% reduced Damage taken for each other beamhelmet 67
Enchantment Ice Siphon Trap Duration 166Merciless LabyrinthSiphoning Trap has 30% increased Skill Effect Durationhelmet 67
Enchantment Ice Siphon Trap Duration 275Eternal LabyrinthSiphoning Trap has 45% increased Skill Effect Durationhelmet 67
Enchantment Ice Trap Cold Penetration 166Merciless LabyrinthIce Trap Damage Penetrates 6% Cold Resistancehelmet 100
Enchantment Ice Trap Cold Penetration 275Eternal LabyrinthIce Trap Damage Penetrates 10% Cold Resistancehelmet 100
Enchantment Ice Trap Damage 166Merciless Labyrinth25% increased Ice Trap Damagehelmet 100
Enchantment Ice Trap Damage 275Eternal Labyrinth40% increased Ice Trap Damagehelmet 100
Enchantment Ice Trap Area Of Effect 166Merciless Labyrinth16% increased Ice Trap Area of Effecthelmet 100
Enchantment Ice Trap Area Of Effect 275Eternal Labyrinth24% increased Ice Trap Area of Effecthelmet 100
Enchantment Lightning Tower Trap Additional Beams 175Eternal LabyrinthLightning Spire Trap strikes an additional areahelmet 60
Enchantment Lightning Tower Trap Throwing Speed 166Merciless Labyrinth8% increased Lightning Spire Trap Throwing Speedhelmet 60
Enchantment Lightning Tower Trap Throwing Speed 275Eternal Labyrinth12% increased Lightning Spire Trap Throwing Speedhelmet 60
Enchantment Lightning Tower Trap Cooldown Speed 166Merciless LabyrinthLightning Spire Trap has 10% increased Cooldown Recovery Ratehelmet 60
Enchantment Lightning Tower Trap Cooldown Speed 275Eternal LabyrinthLightning Spire Trap has 15% increased Cooldown Recovery Ratehelmet 60
Enchantment Lightning Tower Trap Damage 166Merciless LabyrinthLightning Spire Trap deals 25% increased Damagehelmet 60
Enchantment Lightning Tower Trap Damage 275Eternal LabyrinthLightning Spire Trap deals 40% increased Damagehelmet 60
Enchantment Lightning Tower Trap Duration 166Merciless LabyrinthLightning Spire Trap has 20% increased Skill Effect Durationhelmet 60
Enchantment Lightning Tower Trap Duration 275Eternal LabyrinthLightning Spire Trap has 30% increased Skill Effect Durationhelmet 60
Enchantment Lightning Trap Additional Pierce 166Merciless LabyrinthLightning Trap pierces 2 additional Targetshelmet 100
Enchantment Lightning Trap Additional Pierce 275Eternal LabyrinthLightning Trap pierces 3 additional Targetshelmet 100
Enchantment Lightning Trap Damage 166Merciless Labyrinth25% increased Lightning Trap Damagehelmet 100
Enchantment Lightning Trap Damage 275Eternal Labyrinth40% increased Lightning Trap Damagehelmet 100
Enchantment Lightning Trap Penetration 166Merciless LabyrinthLightning Trap Damage Penetrates 6% Lightning Resistancehelmet 100
Enchantment Lightning Trap Penetration 275Eternal LabyrinthLightning Trap Damage Penetrates 10% Lightning Resistancehelmet 100
Enchantment Lightning Trap Shock Effect 166Merciless Labyrinth25% increased Lightning Trap Lightning Ailment Effecthelmet 100
Enchantment Lightning Trap Shock Effect 275Eternal Labyrinth40% increased Lightning Trap Lightning Ailment Effecthelmet 100
Enchantment Physical Cascade Additional Cascades 175Eternal LabyrinthSeismic Trap releases an additional Wavehelmet 75
Enchantment Physical Cascade Cooldown Speed 166Merciless LabyrinthSeismic Trap has 10% increased Cooldown Recovery Ratehelmet 75
Enchantment Physical Cascade Cooldown Speed 275Eternal LabyrinthSeismic Trap has 15% increased Cooldown Recovery Ratehelmet 75
Enchantment Physical Cascade Trap Damage 166Merciless LabyrinthSeismic Trap deals 25% increased Damagehelmet 75
Enchantment Physical Cascade Trap Damage 275Eternal LabyrinthSeismic Trap deals 40% increased Damagehelmet 75
Enchantment Physical Cascade Trap Duration 166Merciless LabyrinthSeismic Trap has 20% increased Skill Effect Durationhelmet 75
Enchantment Physical Cascade Trap Duration 275Eternal LabyrinthSeismic Trap has 30% increased Skill Effect Durationhelmet 75
Enchantment Shrapnel Trap Damage 166Merciless LabyrinthExplosive Trap deals 25% increased Damagehelmet 100
Enchantment Shrapnel Trap Damage 275Eternal LabyrinthExplosive Trap deals 40% increased Damagehelmet 100
Enchantment Shrapnel Trap Radius 166Merciless LabyrinthExplosive Trap has 16% increased Area of Effecthelmet 100
Enchantment Shrapnel Trap Radius 275Eternal LabyrinthExplosive Trap has 24% increased Area of Effecthelmet 100
Enchantment Shrapnel Trap Secondary Explosions 166Merciless LabyrinthExplosive Trap causes an additional smaller explosionhelmet 100
Enchantment Shrapnel Trap Secondary Explosions 275Eternal LabyrinthExplosive Trap causes 2 additional smaller explosionshelmet 100

Version history

Version Changes
3.16.0
  • Character Traps and Mines are now invulnerable from taking damage for 2 seconds after they have been thrown.
3.3.0
  • Modifiers to skill duration no longer modify the duration of traps, totems or mines, but will continue to modify the duration of skills cast by traps, totems and mines if those skills have a duration.
  • You can now have up to 15 traps active at a time (up from 3).
  • The interaction between trap skills with cooldowns and sources of additional traps thrown (such as the Multiple Traps or Cluster Trap Supports) has been changed, and now work as they did with Vaal Lightning Trap previously. Namely, additional traps can only be thrown if the skill has at least one extra trap cooldown stockpiled, and only as many additional traps will be thrown as there are cooldowns stockpiled. In other words, if you have three Seismic Traps stockpiled and have the Shaper's additional trap glove mod, you'll throw two traps and consume two Seismic Trap cooldowns. If you only have two cooldowns stockpiled and attempt to throw three Seismic Traps via the Multitrap support, you will only throw two traps.
  • The trap model has been updated.
3.2.0
  • Player traps now explode at the end of their duration, triggering their skills. The exceptions to this are Bear TrapBear TrapTrap, Spell, Duration, Physical
    Level: (1-20)
    Cost: (6-23) Mana
    Cooldown Time: 4.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 260%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
    Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is 3 seconds
    Locks enemy in place
    Enemies take 25% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts

    Additional Effects per 1% Quality:
    1% increased Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
    and Conversion TrapConversion TrapTrap, Spell, Duration
    Level: (1-20)
    Cost: (6-23) Mana
    Cooldown Time: 8.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is (5.3-10) seconds

    Additional Effects per 1% Quality:
    1% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Conversion Trap skill icon.png
    , which still break at the end of their duration.
3.0.0
  • Traps and Mines are now invulnerable while they are arming and invulnerable while they are casting their skill. This means a trap thrown directly onto a monster who will detonate it cannot be destroyed before it detonates.
2.3.1
  • Cooldown Recovery Speed no longer references traps on the character screen as it can apply to things other than traps now.
2.2.2
  • Attempting to place more traps than the maximum trap count will now always destroy the oldest traps. This fixes an issue when using multiple trap skills with different maximum trap counts.
  • Fixed a bug where players could have multiple Offerings active at once through the use of traps, totems or mines.

References

  1. aggixx (September 13, 2017). "Trap throwing speed is unimplemented". Retrieved September 13, 2017.
  2. Mark_GGG (July 1, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 1, 2016.
  3. Mark_GGG (July 24, 2013). "life leech applies not properly to fire traps". Official Path of Exile Forums. Retrieved February 19, 2016.

ru:Ловушки и мины