Maelström of Chaos Atoll MapMap Level: 72 Map Tier: 5 Guild Character: Ç Item Quantity: +(40-60)% Item Rarity: +(200-400)%Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit MonstersReflectHexesWhispers from a world apart Speak my name beyond the tomb; Bound within the Maelström's heart, Will they grant me strength or doom?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
a world apart
Speak my name
beyond the tomb;
Bound within
the Maelström's heart,
Will they grant me
strength or doom?
Maelström of Chaos is a uniqueAtoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once..
The AvengerThe Avenger12Mjölner CorruptedJustice comes swift Equal to the crime Revenge is a gift Life for a life Eye for an eye
60
The LoverThe Lover2Jewellery Item Level:79"I wanted to give you three things. I've given you my eternal love. I've sung to you my most beautiful song. I'd have given you the moon last, but it couldn't be found. I hope you'll accept this instead."
68
The SirenThe Siren7The Whispering Ice CorruptedAt the beck and call of The Siren's hand, winter ravages the trembling land, and the weight of ice that binds will break the strongest of minds.
33
Divine BeautyDivine Beauty127x Divine OrbIn a land far away lived a maiden most fair. Her smile melted the coldest of hearts, her song made men and beast cry, her beauty unparalleled; Divine.
35
Item acquisition
Maelström of Chaos can drop anywhere. It can be chanced.
Recipes
Maelström of Chaos can be created from the following recipes:
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/14 Map Level: 70/?/?/81
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/?/?/14 Map Level: 72/?/?/81
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/?/?/16 Map Level: 72/?/?/83
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/?/?/16 Map Level: 72/?/?/83
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/9/11/14 Map Level: 72/76/78/81
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/9/11/14 Map Level: 72/76/78/81
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/9/11/14 Map Level: 72/76/78/81
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 8 Map Level: 75
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 6 Map Level: 73
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3 Map Level: 70
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 1 Map Level: 68
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 6 Map Level: 73
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 75 Map Tier: 8 Guild Character: DTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 8 Map Level: 75
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 69 Map Tier: 2 Guild Character: DTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 2 Map Level: 69
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
Atoll MapAtoll MapMap Level: 67 Map Tier: 2 Guild Character: LTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 2 Map Level: 67
Area has patches of chilled ground Monsters deal 50% extra Damage as Lightning Monsters are immune to randomly chosen elemental ailments or stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes
The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed GroundHallowed Ground Cemetery MapMap Level: 71 Map Tier: 4 Guild Character: Ð Item Quantity: +100% Item Rarity: +100%Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 Flask Charges recovered every 3 seconds +(-2-2) to Monster Level of AreaSome dead have long envied the living. When given the chance, they take from us what they can. So we offer our suffrage. In return, they give only suffering.Travel to this Map by using it in a personal Map Device. Maps can only be used once.) now instead rely on the variable tier.
Removed the Maelstrom of Chaos. It has been replaced by our Maps end-game. For more information about Maps, please read the development diary entry on our site.
We're now biasing towards higher item base types extremely strongly for most item types. This means that it's much easier to stay up to date with the current highest item type for each slot. For example, if a bow drops in the Maelstrom of Chaos, there's a ~40% chance that it's the level 58 bow.
Added a new end-game. After completing Merciless difficulty, you can talk to an Act Two NPC who will give you access to the Maelstrom of Chaos via a waypoint. The Maelstrom is a highly experimental work in progress, and will grow substantially with each patch. There are currently eight different level templates in it.