Movement
Movement is a gem tag. This tag applies to skills that affect movement speed or deal damage while moving.
Gems
Skill gems
There are 33 skill gems with the Movement gem tag:
Gem | ||||
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AmbushAmbushCritical, Spell, Movement, Duration, Travel Level: (1-20) Cost: (8-23) Mana Cooldown Time: 5.00 sec Can Store 1 Use(s) Cast Time: 0.30 secRequires Level 34Teleports you to a nearby enemy, applying a buff to you for a short duration and blinding the enemy for a secondary duration. Performing a melee attack with a One-Handed Weapon removes the buff to exert that attack.Base duration is 1.50 seconds Base secondary duration is 3.00 seconds Buff is removed to Exert the next Melee Attack you perform Attacks Exerted by this Skill cannot be Exerted by other Skills Exerted Attacks have +25% to Critical Strike Chance Exerted Attacks have +(100-138)% to Critical Strike Multiplier Additional Effects From 1-20% Quality: Exerted Attacks have +(0.5-10)% to Critical Strike ChancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | |||
Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds (0-47)% increased Cooldown Recovery Rate Minions deal (0-57)% more Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Blink Arrow of Bombarding ClonesBlink Arrow of Bombarding ClonesAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver to fire arrows into the air to land around a target.Base duration is 20.00 seconds Maximum of 3 Clones that fire Arrows upwards Minions deal (0-57)% more Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Blink Arrow of Prismatic ClonesBlink Arrow of Prismatic ClonesAttack, Minion, Duration, Movement, Travel, Prismatic, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver to fire random elemental arrows which convert all physical damage to the chosen element and deal no damage of other damage types.Base duration is 20.00 seconds Maximum of 3 Clones that fire Elemental Arrows Minions deal (0-57)% more Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee Level: (1-20) Cost: (5-6) Mana Attack Speed: 160% of base Attack Damage: (143-264)% of base Effectiveness of Added Damage: (143-264)%Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage. Requires a Melee Weapon.50% of Physical Damage Converted to Lightning Damage Deals 150% more Damage while Channelling if Illusion has finished moving Hits from Final wave deal 75% of Damage per stage Illusion moves at 130% of your Movement Speed Additional Effects From 1-20% Quality: Illusion moves at an additional +(1-20)% of your Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
CycloneCycloneAttack, AoE, Movement, Channelling, Melee Level: (1-20) Cost: (2-3) Mana Attack Speed: 300% of base Attack Damage: (60-111)% of base Effectiveness of Added Damage: (60-111)% AoE Radius: 1.6Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.10% increased Area of Effect per 0.1 metre additional Melee Strike Range 30% less Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% more Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Cyclone of TumultCyclone of TumultAttack, AoE, Movement, Channelling, Melee Level: (1-20) Cost: (5-6) Mana Attack Speed: 160% of base Attack Damage: (60-111)% of base Effectiveness of Added Damage: (60-111)%Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.10% increased Area of Effect per 0.1 metre additional Melee Strike Range 20% more Attack Speed per Stage Gains 1 Stage every 0.5 seconds while Channelling Maximum 6 Stages +0.1 metres to radius per Stage 10% less Movement Speed per Stage Lose 1 Stage every 0.5 seconds while not Channelling Additional Effects From 1-20% Quality: (0.25-5)% more Attack Speed per StagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
DashDashSpell, Movement, Travel, Blink Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.15 secRequires Level 4Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.(0-19)% increased Cooldown Recovery Rate (0-57)% increased travel distance This Spell's Cast Speed cannot be modified Additional Effects From 1-20% Quality: (0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration Level: (1-20) Cost: (5-8) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (177-408)% of base Effectiveness of Added Damage: (177-408)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Flicker Strike of PowerFlicker Strike of PowerCritical, Attack, Melee, Strike, Movement, Duration Level: (1-20) Cost: (5-8) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (177-408)% of base Effectiveness of Added Damage: (177-408)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Power Charge.Base duration is 3.00 seconds 30% chance to gain a Power Charge on Critical Strike 50% increased Critical Strike Chance per Power Charge Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (1-20)% chance to gain a Power Charge on Critical StrikePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds (0-47)% increased Cooldown Recovery Rate Minions deal (0-57)% more Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding ClonesAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver to fire arrows into the air to land around a target.Base duration is 20.00 seconds Maximum of 3 Clones that fire Arrows upwards Minions deal (0-57)% more Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Mirror Arrow of Prismatic ClonesMirror Arrow of Prismatic ClonesAttack, Minion, Duration, Movement, Travel, Prismatic, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver to fire random elemental arrows which convert all physical damage to the chosen element and deal no damage of other damage types.Base duration is 20.00 seconds Maximum of 3 Clones that fire Elemental Arrows Minions deal (0-57)% more Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Phase RunPhase RunSpell, Duration, Movement, Physical, Travel Level: (1-20) Cost: (8-13) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds Base secondary duration is 0.20 seconds (30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 100% increased Skill Duration per Frenzy Charge removed Grants Phasing 100% increased Stealth Additional Effects From 1-20% Quality: (0.5-10)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | |||
Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana Cooldown Time: 5.00 sec Can Store 3 Use(s) Cast Time: 0.50 secRequires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Mine lasts 8 seconds Base duration is (4.00-5.00) seconds Base secondary duration is 1.00 seconds Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration Only one Mine of this type can Detonate in each Detonation Sequence Buff grants (20-29)% increased Movement Speed Mines cannot be Re-armed Mine Detonation is Instant Additional Effects From 1-20% Quality: Buff grants (1-20)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Vaal CycloneVaal CycloneAttack, AoE, Duration, Vaal, Melee, Movement, Channelling Level: (1-20) Souls Per Use: 25 Can Store 1 Use(s) Soul Gain Prevention: 5 sec Attack Speed: 300% of base Attack Damage: (108-184)% of base Effectiveness of Added Damage: (108-184)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Base duration is 5.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 10% increased Area of Effect per 0.1 metre additional Melee Strike Range Can't be Evaded Additional Effects From 1-20% Quality: (0.5-10)% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Vaal Flicker StrikeVaal Flicker StrikeAttack, Melee, Strike, Movement, Vaal, Duration Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 6 sec Attack Speed: 300% of base Attack Damage: (174-362)% of base Effectiveness of Added Damage: (174-362)%Requires Level 10Repeatedly teleports to enemies and hits them, inflicting a wound but dealing no damage. After the repeating finishes, each enemy is hit by the total damage of their wounds, which are removed.This Attack Repeats 25 additional times 10% increased Attack Speed per Frenzy Charge 70% less Damage with Ailments 30% chance to gain a Frenzy Charge on Hit Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Whirling BladesWhirling BladesAttack, Movement, Travel, Melee Level: (1-20) Cost: (6-10) Mana Attack Damage: (136-314)% of base Effectiveness of Added Damage: (136-314)%Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.When Dual Wielding, Deals 75% Damage from each Weapon combined +0.6 seconds to Attack Time Additional Effects From 1-20% Quality: (0.5-10)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Withering StepWithering StepTravel, AoE, Chaos, Movement, Blink, Spell, Duration Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 10Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.Withered lasts 3 seconds +(0-0.6) metres to radius Cannot be Cast or Triggered while Elusive Grants Elusive This Skill's Cooldown does not recover during its effect (0-38)% increased Effect of Elusive from this Skill Buff grants Phasing Inflicts (4-6) Withered Debuffs the first time each Enemy enters the Area Additional Effects From 1-20% Quality: Inflicts +(0.1-2) Withered Debuffs the first time each Enemy enters the AreaPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life +(0-0.2) metres to radius 200% more Area of Effect if Consuming a corpse Additional Effects From 1-20% Quality: Deals +(0.2-4)% of your maximum Life, as base Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Bodyswap of SacrificeBodyswap of SacrificeMovement, Spell, AoE, Fire, Travel, Minion Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage Explosion deals base Fire Damage equal to (15-24)% of the Minion's maximum Life +(0-0.2) metres to radius 50% less Damage with Ailments 200% more Area of Effect if Consuming a Minion Additional Effects From 1-20% Quality: Explosion deals base Fire Damage equal to (0.2-4)% of the Minion's maximum LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.50 sec Can Store 3 Use(s) Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (80-140)%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect (0-19)% increased Cooldown Recovery Rate Additional Effects From 1-20% Quality: (0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Flame Dash of ReturnFlame Dash of ReturnSpell, Movement, Duration, Fire Level: (1-20) Cost: (7-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (150-270)%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground, then repeat the teleport in the other direction. Cannot be triggered, or used by a totem, trap or mine. Cannot be supported by Unleash.Deals (9.4-834.1) Base Fire Damage per second Base duration is 4.00 seconds Repeats once Deals (14-1201) to (20-1802) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Reverses direction when Repeating Additional Effects From 1-20% Quality: (2-40)% increased maximum travel distancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
FrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE Level: (1-20) Cost: (12-22) Mana Cooldown Time: (3.00 sec-2.60 sec) Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 5.00% Effectiveness of Added Damage: (180-250)%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage Base duration is 3.00 seconds +(0-0.3) metres to radius (15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area (80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area (0-38)% increased maximum travel distance Additional Effects From 1-20% Quality: (0.5-10)% increased maximum travel distancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Frostblink of Wintry BlastFrostblink of Wintry BlastSpell, Movement, Cold, Travel, AoE Level: (1-20) Cost: (12-30) Mana Cast Time: 0.85 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: (150-200)%Requires Level 4Teleport to a location, damaging enemies in an area at both ends of the teleport. Deals higher damage to chilled enemies, then removes chill from them. Cannot be supported by Unleash.Deals (7-916) to (11-1374) Cold Damage +(0-0.3) metres to radius This Spell's Cast Time is added to its Cooldown if Triggered Cannot inflict Chill 15% more Damage with Hits per 5% Chill Effect on Enemy Removes Chill after Damaging Additional Effects From 1-20% Quality: (0.2-4)% more Damage with Hits per 5% Chill Effect on EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel Level: (1-20) Cost: (9-26) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90% AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage +(0-0.4) metres to radius (30-49)% reduced Duration Can queue up to 50 uses Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Stormbind of TeleportationStormbind of TeleportationSpell, AoE, Channelling, Lightning, Duration, Arcane, Movement, Travel, Blink Level: (1-20) Cost: (3-5) Mana Cast Time: 0.12 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160%Requires Level 28Channel to spread runes on the ground in a growing pattern. The runes fade away after a duration, or will be immediately removed and deal damage in a circular area when detonated by Rune Blast. Enemies standing on the runes are Hindered, reducing their movement speed.Deals (36-444) to (107-1332) Lightning Damage Base duration is 12.00 seconds 50% reduced Movement Speed Runes have 30% more Area of Effect per Improvement Runes deal 100% more Damage with Hits and Ailments per Improvement A Rune is Improved for each (5-24) Mana Spent Runes can be improved 3 times Teleport to the detonated Rune if you have not detonated Runes in the past 1 second Additional Effects From 1-20% Quality: Runes have +(0.5-10)% more Area of Effect per Improvement (0.5-10)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Chain HookChain HookAttack, AoE, Movement, Melee Level: (1-20) Cost: (5-8) Mana Attack Speed: 120% of base Attack Damage: (171-393)% of base Effectiveness of Added Damage: (171-393)%Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.+0.1 metres to Radius per 5 Rage Gain 2 Rage on Attack Hit Additional Effects From 1-20% Quality: Gain (0.05-1) Rage on Attack HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: (9-13) Mana Attack Speed: 80% of base Attack Damage: (227-417)% of base Effectiveness of Added Damage: (227-417)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets Additional Effects From 1-20% Quality: Deals up to +(0.5-10)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Consecrated Path of EnduranceConsecrated Path of EnduranceFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: (9-13) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 80% of base Attack Damage: (166-305)% of base Effectiveness of Added Damage: (166-305)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets 10% more Area of Effect per Endurance Charge 10% more Attack Damage per Endurance Charge Additional Effects From 1-20% Quality: Deals up to +(0.5-10)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: (6-10) Mana Attack Damage: (136-314)% of base Effectiveness of Added Damage: (136-314)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Leap Slam of GroundbreakingLeap Slam of GroundbreakingAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: (9-14) Mana Attack Speed: 70% of base Attack Damage: (286-660)% of base Effectiveness of Added Damage: (286-660)%Requires Level 10Jump a short distance through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life Base radius is 2.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: (6-10) Mana Attack Time: 0.50 sec Critical Strike Chance: 5.00% AoE Radius: 8 / 16Requires Level 4Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage (3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield 75% increased Stun Threshold reduction on enemies at Maximum charge distance 100% more Damage with Hits at Maximum Charge Distance (90-109)% increased Movement Speed Additional Effects From 1-20% Quality: (1-20)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 |
In addition, QuickstepQuickstepSpell, Movement, Travel, Blink
Level: 1
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Cast Time: 0.15 secPerforms a series of quick teleports towards a targeted location, stopping if you would overlap with monsters or terrain. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills. Cannot be supported.200% increased Cooldown Recovery Rate if used while a Unique Enemy is in your Presence
Quality has no effect
This Spell's Cast Speed cannot be modified
Additional Effects From 1-20% Quality:
Quality has no effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. also has this gem tag, and is only available in Ruthless mode. Most other movement skill are disabled in Ruthless mode.
Support gems
There are 1 support gems with the Movement gem tag:
Gem | ||||
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Minion Speed SupportMinion Speed SupportMovement, Support, Minion Icon: e Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports skills which create Minions.Supported Skills have (25-34)% increased Minion Attack Speed Supported Skills have (25-34)% increased Minion Cast Speed Supported Skills have (25-44)% increased Minion Movement Speed Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Minion Movement SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 |
Version history
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