Life

From Path of Exile Wiki
Jump to navigation Jump to search
The Player's Life Orb at full life

Life (also called Health or Hit Points) is the health source of a character or monster. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Characters die when they reach 0 life and must be resurrected in town. Players can restore life by using flasks, gaining life regeneration from passive skills and equipment, or leeching life from enemies, among other mechanics. Life is fully restored upon entering a town. Light radius is based on current life.

Every class starts out with 50 life and has the following stats:

Calculation

Total maximum life can be calculated with the following formula:

Flat life bonuses are added directly to base life (+x to maximum Life). Percent-based modifiers apply to flat life bonuses, as well as base life and life from strength (+x% increased maximum Life). See modifiers.

Life scaling

Certain unique items grant special additional scaling for life based on other statistics:

Mechanics scaled by life

Certain unique items, skills, and ascendancies scale based on maximum life.

Skills

  • Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 18
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
    Deals 35% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 35% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (39-2447.9) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    deals fire damage over time both to enemies and the caster based on the caster's maximum life and energy shield
  • BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage
    200% more Area of Effect if Consuming a corpse
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bodyswap skill icon.png
    deals base fire damage based on the caster's maximum life

Unique items

  • Maligaro's LensMaligaro's Lens
    Compound Spiked Shield
    Chance to Block: 25%
    Evasion: (122-144)
    Energy Shield: (25-30)
    Movement Speed: -3%
    Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed
    (10-20)% increased maximum Life
    -50% to all Elemental Resistances
    10% increased Area of Effect
    Nearby allies Recover 1% of your Maximum Life when you Die
    "Look around you. What do you see?
    Corruption, perversion, sin?
    No. It is progress.
    You simply lack the means to see it."
    - Inquisitor Maligaro
    has the unique mod Nearby allies Recover 1% of your Maximum Life when you Die

Ascendancy passive skills

Lua error: Error 1052: Column 'name' in where clause is ambiguous (localhost) Function: CargoSQLQuery::run Query: SELECT `cargo__passive_skills`.`is_keystone` AS `passive_skills.is_keystone`,`cargo__passive_skills`.`_pageID` AS `passive_skills._pageID`,`cargo__passive_skills`.`ascendancy_class` AS `passive_skills.ascendancy_class`,`cargo__passive_skills`.`stat_text` AS `passive_skills.stat_text`,`cargo__passive_skills`.`icon` AS `passive_skills.icon`,`cargo__passive_skills`.`_pageName` AS `passive_skills._pageName`,`cargo__passive_skills`.`is_notable` AS `passive_skills.is_notable`,`cargo__passive_skills`.`name` AS `passive_skills.name`,`cargo__passive_skills`.`main_page` AS `passive_skills.main_page`,`cargo__main_pages`.`_pageName` AS `main_pages._pageName` FROM `cargo__passive_skills` LEFT OUTER JOIN `cargo__passive_skill_stats` ON ((`cargo__passive_skills`.`_pageID`=`cargo__passive_skill_stats`.`_pageID`) AND (`cargo__passive_skills`.`_pageID`=`cargo__passive_skill_stats`.`_pageID`)) LEFT OUTER JOIN `cargo__main_pages` ON ((`cargo__passive_skills`.`id`=`cargo__main_pages`.`id`)) WHERE `cargo__passive_skills`.`connections__full` > ""

 AND `cargo__passive_skills`.`ascendancy_class` > ""
 AND `cargo__passive_skills`.`stat_text` > ""
 AND (name IN ("Radiant Faith"))  GROUP BY `cargo__passive_skills`.`_pageID` ORDER BY `cargo__passive_skills`.`ascendancy_class`,`cargo__passive_skills`.`is_notable`,`cargo__passive_skills`.`name` LIMIT 5000  

.

Restoring life

After taking damage, Life may be restored in the following ways:

Certain skills can provide special life regeneration effects:

  • Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
    Regenerate 0.5% of Debuff Damage as Life
    Base duration is 3.8 seconds
    Deals (9-433) to (14-649) Chaos Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Essence Drain skill icon.png

Some unique items grant other ways to restore life.

Spending life

Like mana and energy shield with Eldritch Battery, life may be spent in the following ways:

  • Life may be used like mana via the Blood Magic keystone or Arrogance SupportArrogance SupportAura, Support
    Icon: B
    Level: (1-20)
    Cost & Reservation Multiplier: (220-201)%
    Requires Level 31Supports any skill with a reservation.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.25% increased Aura effectSupported Skills have 0.2% increased Life Reservation EfficiencySupported Skills deal 0.5% increased DamageSupported Skills have (10-19)% increased Aura effect
    Supported Skills Reserve Life instead of Mana
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem to use skills with a fixed mana cost. Life cost is affected by Inspiration SupportInspiration SupportCritical, Support
    Icon: r
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Inspiration Charge DurationSupported Skills have 1% increased Critical Strike ChanceSupported Skills have 0.5% reduced Mana CostSupported Skills have (25-34)% reduced Mana Cost
    Gain an Inspiration Charge when you Spend Mana on Upfront
    Costs or Effects of Supported Skills
    Lose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported Skills
    Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge
    Supported Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    and all mana multipliers, except where otherwise specified.
  • Through the use of the beneficial life degeneration skills Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 18
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
    Deals 35% of your Maximum Life as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    Deals 35% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Deals (39-2447.9) Base Fire Damage per second
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    and Blood RageBlood RageSpell, Duration, Physical
    Level: (1-20)
    Cost: (12-29) Life
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    .
  • By reserving life instead of mana for certain skills while using the Blood Magic keystone or Arrogance SupportArrogance SupportAura, Support
    Icon: B
    Level: (1-20)
    Cost & Reservation Multiplier: (220-201)%
    Requires Level 31Supports any skill with a reservation.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.25% increased Aura effectSupported Skills have 0.2% increased Life Reservation EfficiencySupported Skills deal 0.5% increased DamageSupported Skills have (10-19)% increased Aura effect
    Supported Skills Reserve Life instead of Mana
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem and also by using the Midnight BargainMidnight Bargain
    Engraved Wand
    Wand
    Physical Damage: 21-38
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
    Minions have (20-30)% increased Movement Speed
    Minions deal (50-70)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    Reserves 30% of Life
    Cannot be used with Chaos Inoculation
    A chilling hush, a scraping sound
    Of things no more entombed in ground.
    A shambling horde is on its way
    To crush the very light of day.
    unique wand.
  • Using Vaal Righteous FireVaal Righteous FireVaal, Spell, AoE, Fire, Duration
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 40
    Can Store 1 Use(s)
    Soul Gain Prevention: 6 sec
    Cast Time: Instant
    Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Per 1% Quality:1Superior1% increased Burning DamageSacrifices 60% of your total Energy Shield and Life
    Deals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per second
    Base duration is 4 seconds
    Grants (10-19)% more Spell Damage
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Righteous Fire skill icon.png
    will spend a percentage of life.
  • Using Chaos Inoculation can be interpreted as spending all but 1 life permanently for access to chaos damage immunity.

Full life

Main page: full life

Low life

Main page: low life

Life transforming jewels

These unique jewels transform life from passive skills into another base statistic.

  • Energy From WithinEnergy From Within
    Cobalt Jewel
    Radius: Large(3-6)% increased maximum Energy Shield
    Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
    The Azmeri ascetics learnt the power
    of going without the body's ordinary cravings.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
  • Healthy MindHealthy Mind
    Cobalt Jewel
    Limited to: 1
    Radius: Large
    (15-20)% increased maximum Mana
    Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
    For the ambitious, flesh is a limitation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    has the mod Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value

Life on equipment

Modifiers

Flat maximum life

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HaleItemPrefix1+(3-9) to maximum Lifefishing_rod 0
weapon 0
default 1000
HealthyItemPrefix5+(10-19) to maximum Lifefishing_rod 0
weapon 0
default 1000
VigorousItemPrefix73+(100-109) to maximum Lifeshield 1000
body_armour 1000
default 0
RapturousItemPrefix81+(110-119) to maximum Lifebody_armour 1000
default 0
PrimeItemPrefix86+(120-129) to maximum Lifebody_armour 1000
default 0
SanguineItemPrefix11+(20-29) to maximum Lifefishing_rod 0
weapon 0
default 1000
StalwartItemPrefix18+(30-39) to maximum Lifefishing_rod 0
weapon 0
default 1000
StoutItemPrefix24+(40-49) to maximum Lifefishing_rod 0
weapon 0
default 1000
RobustItemPrefix30+(50-59) to maximum Lifefishing_rod 0
weapon 0
default 1000
RotundItemPrefix36+(60-69) to maximum Lifefishing_rod 0
weapon 0
default 1000
VirileItemPrefix44+(70-79) to maximum Lifefishing_rod 0
weapon 0
default 1000
Athlete'sItemPrefix54+(80-89) to maximum Lifefishing_rod 0
weapon 0
ring 0
default 1000
FecundItemPrefix64+(90-99) to maximum Lifefishing_rod 0
boots 0
gloves 0
weapon 0
ring 0
amulet 0
default 1000
Oyster'sItemPrefix30+(20-32) to Armour
+(18-23) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Urchin'sItemPrefix46+(33-48) to Armour
+(24-28) to maximum Life
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Nautilus'sItemPrefix62+(49-96) to Armour
+(29-33) to maximum Life
boots 0
gloves 0
str_armour 1000
str_dex_armour 500
str_int_armour 500
str_dex_int_armour 333
default 0
Crocodile'sItemPrefix78+(97-144) to Armour
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
str_armour 500
str_dex_armour 250
str_int_armour 250
str_dex_int_armour 166
default 0
Monk'sItemPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sItemPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sItemPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sItemPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Flea'sItemPrefix30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Fawn'sItemPrefix46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ram'sItemPrefix62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ibex'sItemPrefix78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Annest'sItemPrefix30+(15-20) to Ward
+(18-23) to maximum Life
ward_armour 1000
default 0
Owen'sItemPrefix46+(21-30) to Ward
+(24-28) to maximum Life
ward_armour 1000
default 0
Gwayne'sItemPrefix62+(31-40) to Ward
+(29-33) to maximum Life
boots 0
gloves 0
ward_armour 1000
default 0
Cadigan'sItemPrefix78+(41-50) to Ward
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
ward_armour 500
default 0
HellscapeUpsideIncreasedLife1__ItemScourge Benefit1+(23-25) to maximum Lifefishing_rod 0
weapon 0
flask 0
map 0
default 1000
HellscapeUpsideIncreasedLife2_ItemScourge Benefit45+(28-30) to maximum Lifefishing_rod 0
weapon 0
flask 0
map 0
default 1000
HellscapeUpsideIncreasedLife3_ItemScourge Benefit68+(33-35) to maximum Lifefishing_rod 0
weapon 0
flask 0
map 0
default 1000
HellscapeUpsideIncreasedLife4ItemScourge Benefit68+(38-40) to maximum Lifefishing_rod 0
weapon 0
flask 0
map 0
default 1000
HellscapeDownsideMinusMaximumLife0ItemScourge Detriment1-(20-16) to maximum Lifearmour 1000
ring 1000
amulet 1000
belt 1000
default 0
HellscapeDownsideMinusMaximumLife1_ItemScourge Detriment1-(25-21) to maximum Lifearmour 1000
ring 1000
amulet 1000
belt 1000
default 0
HellscapeDownsideMinusMaximumLife2ItemScourge Detriment45-(30-26) to maximum Lifearmour 1000
ring 1000
amulet 1000
belt 1000
default 0
HellscapeDownsideMinusMaximumLife3_ItemScourge Detriment68-(35-31) to maximum Lifearmour 1000
ring 1000
amulet 1000
belt 1000
default 0
HaleAbyss JewelPrefix1+(21-25) to maximum Lifedefault 3000
HealthyAbyss JewelPrefix35+(26-30) to maximum Lifedefault 3000
SanguineAbyss JewelPrefix74+(31-35) to maximum Lifedefault 1000
StalwartAbyss JewelPrefix82+(36-40) to maximum Lifedefault 500
ChosenUnveiledPrefix60+(55-60) to maximum Life
Regenerate 5.3 Mana per second
helmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour and Evasion
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour and Evasion
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour and Evasion
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour, Evasion and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour, Evasion and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Armour, Evasion and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Evasion and Energy Shield
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Evasion and Energy Shield
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Evasion and Energy Shield
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Evasion Rating
+(23-26) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Evasion Rating
+(19-22) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenUnveiledPrefix60(24-28)% increased Evasion Rating
+(17-19) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000
default 0

Percentage maximum life

Regular
NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Hunter'sItemPrefix68(5-8)% increased maximum Lifebody_armour_basilisk 500
default 0
Hunter'sItemPrefix85(9-12)% increased maximum Lifebody_armour_basilisk 500
default 0
Hunter'sItemPrefix68(3-6)% increased maximum Lifeshield_basilisk 500
belt_basilisk 500
default 0
Hunter'sItemPrefix84(7-10)% increased maximum Lifeshield_basilisk 500
belt_basilisk 500
default 0
V2IncreasedLifeCorruptedItemCorrupted1(6-8)% increased maximum Lifebelt 1000
default 0
V2IncreasedMaximumLifeCorruptedItemCorrupted1(4-6)% increased maximum Lifearmour 1000
default 0
HellscapeUpsideLifePercentage3_ItemScourge Benefit68(5-6)% increased maximum Lifebody_armour 500
belt 500
default 0
HellscapeUpsideLifePercentage4ItemScourge Benefit68(7-8)% increased maximum Lifebody_armour 500
belt 500
default 0
HellscapeDownsideLifePercentage3ItemScourge Detriment68(18-15)% reduced maximum Lifebody_armour 1000
belt 1000
default 0
VividMiscPrefix1(5-7)% increased maximum Lifenot_str 350
default 500
ExpeditionRelicModifierLife__Expedition RemnantsPrefix115% increased maximum Lifedefault 1000
ChosenUnveiledPrefix60(9-10)% increased maximum Life
(9-10)% increased maximum Mana
body_armour 2000
default 0
Shaper/Elder
NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
EldritchItemPrefix68(4-7)% increased maximum Lifebelt_elder 400
default 0
EldritchItemPrefix75(8-10)% increased maximum Lifebelt_elder 400
default 0
EldritchItemPrefix68(3-6)% increased maximum Lifeshield_elder 800
default 0
EldritchItemPrefix84(7-10)% increased maximum Lifeshield_elder 800
default 0
EldritchItemPrefix68(5-8)% increased maximum Lifebody_armour_elder 400
default 0
EldritchItemPrefix85(9-12)% increased maximum Lifebody_armour_elder 400
default 0

Base Items

Shields

ItemLvl.Life
Corroded Tower ShieldCorroded Tower ShieldChance to Block: 23%
Armour: (36-47)
Movement Speed: -3%
Requires Level 5, 20 Str+(10-20) to maximum Life
50
Rawhide Tower ShieldRawhide Tower ShieldChance to Block: 26%
Armour: (53-66)
Movement Speed: -3%
Requires Level 11, 33 Str+(10-20) to maximum Life
110
Cedar Tower ShieldCedar Tower ShieldChance to Block: 25%
Armour: (94-113)
Movement Speed: -3%
Requires Level 17, 47 Str+(20-30) to maximum Life
170
Copper Tower ShieldCopper Tower ShieldChance to Block: 24%
Armour: (151-173)
Movement Speed: -3%
Requires Level 24, 62 Str+(30-40) to maximum Life
240
Reinforced Tower ShieldReinforced Tower ShieldChance to Block: 23%
Armour: (237-260)
Movement Speed: -3%
Requires Level 30, 76 Str+(10-20) to maximum Life
300
Painted Tower ShieldPainted Tower ShieldChance to Block: 25%
Armour: (188-216)
Movement Speed: -3%
Requires Level 35, 87 Str+(20-30) to maximum Life
350
Buckskin Tower ShieldBuckskin Tower ShieldChance to Block: 26%
Armour: (177-209)
Movement Speed: -3%
Requires Level 39, 96 Str+(10-20) to maximum Life
390
Mahogany Tower ShieldMahogany Tower ShieldChance to Block: 25%
Armour: (230-265)
Movement Speed: -3%
Requires Level 43, 105 Str+(20-30) to maximum Life
430
Bronze Tower ShieldBronze Tower ShieldChance to Block: 24%
Armour: (290-324)
Movement Speed: -3%
Requires Level 47, 114 Str+(30-40) to maximum Life
470
Girded Tower ShieldGirded Tower ShieldChance to Block: 23%
Armour: (397-437)
Movement Speed: -3%
Requires Level 51, 123 Str+(10-20) to maximum Life
510
Crested Tower ShieldCrested Tower ShieldChance to Block: 25%
Armour: (293-337)
Movement Speed: -3%
Requires Level 55, 132 Str+(20-30) to maximum Life
550
Shagreen Tower ShieldShagreen Tower ShieldChance to Block: 26%
Armour: (261-308)
Movement Speed: -3%
Requires Level 58, 139 Str+(10-20) to maximum Life
580
Ebony Tower ShieldEbony Tower ShieldChance to Block: 25%
Armour: (357-411)
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum Life
610
Ezomyte Tower ShieldEzomyte Tower ShieldChance to Block: 24%
Armour: (412-474)
Movement Speed: -3%
Requires Level 64, 159 Str+(30-40) to maximum Life
640
Colossal Tower ShieldColossal Tower ShieldChance to Block: 23%
Armour: (522-601)
Movement Speed: -3%
Requires Level 67, 159 Str+(10-20) to maximum Life
670
Pinnacle Tower ShieldPinnacle Tower ShieldChance to Block: 25%
Armour: (467-537)
Movement Speed: -3%
Requires Level 70, 159 Str+(20-30) to maximum Life
700

Other items

Flat maximum life
ItemLvl.Life
Coral RingCoral Ring+(20-30) to maximum Life10
Leather BeltLeather BeltRequires Level 8+(25-40) to maximum Life80
Percentage maximum life
ItemLvl.Life
Fangjaw TalismanFangjaw TalismanTalisman Tier: 2(8-12)% increased maximum LifeCorruptedThe First Ones are the forever ones.
There is no dust of the hourglass in their blood.
No fissures of weariness in their faces.
To drink of their blood is to drink of time itself.
- The Wolven King
10%
Vermillion RingVermillion RingRequires Level 80(5-7)% increased maximum Life800%

Unique Items

While the +x to maximum Life modifier is quite common on unique items, the x% increased maximum Life modifier is less common and can only appear on unique items. Certain unique items also grant +x to maximum Life in exceptional quantities or on weapons.

Unique items with flat maximum life

Unique Items that increase or reduce life

Life on equipment for minions

Modifiers

Regular

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of FortitudeAbyss JewelSuffix1Minions have (8-12)% increased maximum Lifeabyss_jewel_summoner 800
default 0
of the UndergroundDelveSuffix74Minions have (20-30)% increased maximum Lifeabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
belt 2000
default 0
JewelImplicitMinionLife___MiscUnique1Minions have (3-5)% increased maximum Lifejewel 1
default 0
of the ConquestItemSuffix68Minions have (21-26)% increased maximum Lifehelmet_adjudicator 500
default 0
of the ConquestItemSuffix70Minions have (27-30)% increased maximum Lifehelmet_adjudicator 500
default 0
of the ConquestItemSuffix75Minions have (31-35)% increased maximum Lifehelmet_adjudicator 500
default 0
Master'sMiscPrefix1Minions have (8-12)% increased maximum Lifenot_int 0
default 350
of the AdministratorItemSuffix10Minions have (13-17)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the RectorItemSuffix26Minions have (18-22)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the OverseerItemSuffix42Minions have (23-27)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the TaskmasterItemSuffix58Minions have (28-32)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the SlavedriverItemSuffix74Minions have (33-36)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
of the DespotItemSuffix82Minions have (37-40)% increased maximum Lifetwo_hand_weapon 0
weapon_can_roll_minion_modifiers 1000
default 0
ChosenUnveiledPrefix60Minions deal (34-38)% increased Damage
Minions have (34-38)% increased maximum Life
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 400
default 0
ChosenUnveiledPrefix60Minions deal (50-59)% increased Damage
Minions have (50-59)% increased maximum Life
one_hand_weapon 0
staff 1000
weapon 400
default 0
ChosenUnveiledPrefix60+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
Minions have (8-10)% increased maximum Life
helmet 2000
body_armour 0
default 0
HellscapeUpsideMinionLife2___ItemScourge Benefit45Minions have (10-11)% increased maximum Lifehelmet 250
default 0
HellscapeUpsideMinionLife3ItemScourge Benefit68Minions have (12-13)% increased maximum Lifehelmet 250
default 0
HellscapeUpsideMinionLife4_ItemScourge Benefit68Minions have (14-15)% increased maximum Lifehelmet 250
default 0
HellscapeDownsideReducedMinionLife2_ItemScourge Detriment45Minions have (33-30)% reduced maximum Lifehelmet 250
default 0
HellscapeDownsideReducedMinionLife3_ItemScourge Detriment68Minions have (39-36)% reduced maximum Lifehelmet 250
default 0

Shaper/Elder

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
EldritchItemPrefix68Minions have (15-18)% increased maximum Life
Socketed Gems are Supported by Level 16 Minion Life
helmet_elder 800
default 0
EldritchItemPrefix75Minions have (19-22)% increased maximum Life
Socketed Gems are Supported by Level 18 Minion Life
helmet_elder 800
default 0
EldritchItemPrefix80Minions have (23-25)% increased maximum Life
Socketed Gems are Supported by Level 20 Minion Life
helmet_elder 800
default 0

Other modifiers

Catarina has a craftable prefix for gloves that grants 10 to 15% increased Minion maximum Life

In addition, essences of Fear grant x% increased Minion maximum Life to the following base items up to a certain value:

Unique items

Generic minion life

ItemLife
SidhebreathSidhebreath
Paua Amulet
(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance
Minions have (10-15)% increased maximum Life
Minions have (10-15)% increased Movement Speed
Minions deal (5-9) to (11-15) additional Cold Damage
(15-10)% reduced Mana Cost of Minion Skills
The breath of life is yours to give.
(10-15)%
Heartbound LoopHeartbound Loop
Moonstone Ring
Requires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
15%
The BaronThe Baron
Close Helmet
Armour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
(10-20)%
Queen's DecreeQueen's Decree
Ornate Sword
Two Hand Sword
Physical Damage: 30-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 13
Requires Level 27, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
The nobles wanted to take her throne.
She let the peasants take their wealth.
The peasants wanted to take her wealth.
She let the soldiers take their heads.
The soldiers wanted to take her head.
She sat on her throne and wept.
(30-40)%
BloodbondBloodbond
Bone Armour
Evasion: (388-512)
Energy Shield: (82-107)
Movement Speed: -3%
Requires Level 35, 53 Dex, 53 IntGrants Level 15 Blood Offering Skill
(100-120)% increased Evasion and Energy Shield
(15-25)% increased maximum Life
Minions have (20-30)% increased maximum Life
Regenerate 1% of Life per second
Minions have +(12-15)% chance to Suppress Spell Damage
What mother wouldn't give her life for that of her children?
(20-30)%
Queen's EscapeQueen's Escape
Ornate Sword
Two Hand Sword
Physical Damage: 30-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 13
Requires Level 38, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
The soldiers stormed her throne room.
The guards held them at bay.
The peasants overwhelmed the guards.
The nobles paid for their lives.
The nobles took her throne,
and so she fled to the woods.
(30-40)%
Chober ChaberChober Chaber
Great Mallet
Two Hand Mace
Physical Damage: (129-137.6) to (264-281.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
The faithful may continue to serve, even after death.
(20-40)%
ClayshaperClayshaper
Rock Breaker
One Handed Mace
Physical Damage: (61-67) to (103-109)
Critical Strike Chance: 5.00%
Attacks per Second: (1.24-1.26)
Weapon Range: 11
Requires Level 41, 134 Str15% reduced Enemy Stun ThresholdGrants Level 12 Summon Stone Golem Skill
Adds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
+1 to maximum number of Summoned Golems
Minions deal (5-8) to (12-16) additional Attack Physical Damage
There is nothing, flesh, spirit, or stone
Free from our hunger for dominion.
(20-30)%
FleshcrafterFleshcrafter
Necromancer Silks
Energy Shield: (246-367)
Movement Speed: -3%
Requires Level 59, 160 Int(100-150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have (50-100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Imbue the body with stolen spirit, hold the leash tight.
N/A
Vis MortisVis Mortis
Necromancer Silks
Energy Shield: (369-470)
Movement Speed: -3%
Requires Level 59, 160 Int(200-220)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage
Reap what others have sown
Muster them from their graves
Parade them for your pleasure
Zealots in mortis enslaved
-20%
Chaber CairnChaber Cairn
Great Mallet
Two Hand Mace
Physical Damage: (204-249.6) to (399-457.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 60, 131 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
Adds (25-35) to (45-55) Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
30% increased Skill Effect Duration
The weight of faith is great
Yet it is never borne alone.
(20-40)%
Replica Grip of the CouncilReplica Grip of the Council
Arcanist Gloves
Energy Shield: (45-52)Requires Level 60, 95 Int+30 to Strength
+(30-50) to maximum Life
+(20-40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
"I feel altered when Administrator Qotra wears these gloves.
Somehow, I find that disturbing."
- Researcher Arn
-10%

Minion-type specific life

Item
Primordial MightPrimordial Might
Crimson Jewel
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (35-45)% increased Damage
Golems have (18-22)% increased Maximum Life
Summoned Golems are Aggressive
Primordial
"Do not cause the land to stir,
It holds secrets better unknown."
- Azmerian proverb
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Replica Primordial MightReplica Primordial Might
Crimson Jewel
-1 to maximum number of Summoned Golems
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (100-125)% increased Damage
Golems have (18-22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
"The summoned golems immediately battered through the chamber wall
and killed several guards, but their fury only lasted a short time."
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
WraithlordWraithlord
Bone Circlet
Energy Shield: (79-100)Requires Level 34, 73 Int+2 to Level of Socketed Minion Gems
(120-150)% increased Energy Shield
Minions Regenerate 1% of Life per second
+1000 to Spectre maximum Life
Countless men proclaimed themselves the masters of death,
and each one succumbed to it.
Earendel's EmbraceEarendel's Embrace
Grinning Fetish
Sceptre
Physical Damage: 24-36
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
There the weary multitude of man-kind
shall turn in their masses into the wide fire,
where the destroying flame embraces the living,
some will go up, some down, filled with misery.
TavukaiTavukai
Coral Amulet
Requires Level 54Regenerate (2-4) Life per second+(30-40) to Intelligence
Minions have +(-17-17)% to Chaos Resistance
Summon Raging Spirit has (20-30)% increased Duration
Summoned Raging Spirits deal (60-80)% increased Damage
Summoned Raging Spirits have (80-100)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage
"Hyrri and her arrows broke the sacred code, damning herself.
Kaom seized her sacrifice, and in doing so, seized victory."
- Lavianga, Advisor to Kaom
Bitterbind PointBitterbind Point
Titanium Spirit Shield
Chance to Block: 25%
Energy Shield: (187-246)
Movement Speed: -3%
Requires Level 68, 159 Int(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
Veiled Prefix
Though we live and act as individuals, in truth, we are tethered together.
The barriers that divide us need not be broken for our spirits to become entangled.
Take this item to Jun Ortoi to have her Unveil it.

Life on equipment for totems

Modifiers

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Decoy Totem Life 1ItemEnchantment6640% increased Decoy Totem Lifehelmet 100
default 0
Enchantment Decoy Totem Life 2ItemEnchantment7560% increased Decoy Totem Lifehelmet 100
default 0
CarvedMiscPrefix1(8-12)% increased Totem Lifenot_str 250
default 350
HellscapeUpsideTotemLife2ItemScourge Benefit45(7-9)% increased Totem Lifeboots 250
amulet 500
default 0
HellscapeUpsideTotemLife3__ItemScourge Benefit68(10-12)% increased Totem Lifeboots 250
amulet 500
default 0
HellscapeUpsideTotemLife4ItemScourge Benefit68(13-15)% increased Totem Lifeboots 250
amulet 500
default 0
HellscapeDownsideTotemLife2ItemScourge Detriment45(27-21)% reduced Totem Lifeboots 250
amulet 250
default 0
HellscapeDownsideTotemLife3ItemScourge Detriment68(36-30)% reduced Totem Lifeboots 250
amulet 250
default 0

Unique itemse

ItemLife
Spire of StoneSpire of Stone
Crimson Jewel
Limited to: 1
Radius: Large
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
The strongest Karui tribes left the longest impressions on the land.
Their symbols served as guidance many generations
after their creators had been buried deep beneath the earth.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/A
Trolltimber SpireTrolltimber Spire
Cedar Tower Shield
Chance to Block: 25%
Armour: (216-282)
Movement Speed: -3%
Requires Level 17, 47 Str+(20-30) to maximum Life(130-150)% increased Armour
+(40-60) to maximum Life
You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
The problem with working fresh trolltimber:
by the time you've carved out one end,
the other has sprouted fresh roots!
N/A
Iron CommanderIron Commander
Death Bow
Bow
Physical Damage: (28-32) to (69-77)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.
(14-20)%
Replica Iron CommanderReplica Iron Commander
Death Bow
Bow
Physical Damage: (28-32) to (69-77)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength
"Admittedly lacking the finesse of the fabled original,
Prototype #4 achieved identical results through brute force alone."
(14-20)%
Torchoak StepTorchoak Step
Antique Greaves
Armour: (219-316)Requires Level 37, 67 Str(80-120)% increased Armour
(20-30)% increased Totem Life
25% increased Movement Speed
(30-50)% increased Totem Placement speed
Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit
Centuries ago, there existed a unique grove imbued with ancestral fire.
As with all things, the Karui used its wood for war.
(20-30)%
Soul MantleSoul Mantle
Spidersilk Robe
Energy Shield: (202-257)
Movement Speed: -3%
Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems die, with 80% more Effect
The greatest mistakes cause suffering
long after they have been made
(20-30)%

Passive skills

There are passive skills that grant life bonuses. There is a total of 559% increased maximum life on the passive tree as well as 179 total base life from passives. 35% increased maximum life is gated behind the Blood Magic keystone.

Increased maximum life

These passive skills grant increased maximum life.

NameStats
Armour and Life
Dmgreduction passive skill icon.png
10% increased Armour
3% increased maximum Life [1]
Armour, Evasion and Life
ArmourAndEvasionNode passive skill icon.png
6% increased Evasion Rating and Armour
4% increased maximum Life [1] [2] [3]
Evasion and Life
Evadepercentage passive skill icon.png
5% increased maximum Life
+30 to Evasion Rating [1]

10% increased Evasion Rating
5% increased maximum Life [3] [4]

10% increased Evasion Rating
4% increased maximum Life [5] [6]
Life
Life1 passive skill icon.png
10% increased maximum Life [1] [2]
6% increased maximum Life [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26]
5% increased maximum Life [29] [30] [31] [32] [33] [34] [35] [36] [37] [38] [39] [40] [41] [42]
Life and Armour
Increasedarmorandlife passive skill icon.png
10% increased Armour
4% increased maximum Life [1] [2]

12% increased Armour
4% increased maximum Life [2]

5% increased maximum Life
+30 to Armour [3]

4% increased maximum Life
8% increased Armour [7] [8]
Life and Elemental Ailment Avoidance
Life1 passive skill icon.png
5% increased maximum Life
4% chance to Avoid Elemental Ailments [1] [2] [3]
Life and Elemental Resistances
Life1 passive skill icon.png
4% increased maximum Life
+3% to all Elemental Resistances [1] [2]
Life and Energy Shield
Life1 passive skill icon.png
5% increased maximum Life
4% increased maximum Energy Shield [1] [2] [3]

5% increased maximum Energy Shield
5% increased maximum Life [4] [5] [6]

3% increased maximum Life
5% increased maximum Energy Shield [7] [8] [9]
Life and Flasks
Flaskstr passive skill icon.png
4% increased maximum Life
10% increased Life Recovery from Flasks [1] [2]
Life and Life on Kill
Life1 passive skill icon.png
+10 Life gained on Kill
4% increased maximum Life [1] [2]
Life and Reduced Cost
LifeAndReducedManaCost passive skill icon.png
5% increased maximum Life
3% reduced Cost of Skills [1] [2] [3]
Life and Stun Avoidance
Life1 passive skill icon.png
8% chance to Avoid being Stunned
4% increased maximum Life [1] [2]
Mana and Life
Lifemana passive skill icon.png
5% increased maximum Life
8% increased maximum Mana [1] [2]

5% increased maximum Life
5% increased maximum Mana [2]
Mana Regeneration and Life
Lifemana passive skill icon.png
4% increased maximum Life
10% increased Mana Regeneration Rate [1] [2]
Barbarism
Titanicmight passive skill icon.png
8% increased maximum Life
+1% to maximum Fire Resistance
+8% to Fire Resistance [1]
Blood Drinker
Lifeleech passive skill icon.png
10% increased maximum Life
Recover 2% of Life on Kill [1]
Blood Siphon
BloodSiphon passive skill icon.png
10% increased maximum Life
+20 to Strength
+10 Life gained on Kill [1]
Bloodless
Lifeleechimmunity passive skill icon.png
Enemies Cannot Leech Life From you
10% increased maximum Life [1]
Bravery
LifeArmourAndEvasion passive skill icon.png
24% increased Evasion Rating and Armour
8% increased maximum Life [1]
Combat Stamina
CombatStamina passive skill icon.png
Regenerate 1% of Life per second
20% increased Armour
5% increased maximum Life [1]
Constitution
Constitution passive skill icon.png
10% increased maximum Life
+20 to maximum Life [1]
Cruel Preparation
Thickskin passive skill icon.png
10% increased maximum Life
+5% to all Elemental Resistances [1]
Devotion
Titanicmight passive skill icon.png
10% increased maximum Life
5% increased effect of Non-Curse Auras from your Skills [1]
Discipline and Training
Newtitanicmight passive skill icon.png
+30 to maximum Life
10% increased maximum Life [1]
Golem's Blood
Golemsblood passive skill icon.png
Regenerate 1.6% of Life per second
10% increased maximum Life [1]
Heart and Soul
HeartandSoul passive skill icon.png
8% increased maximum Life
12% increased maximum Mana [1]
Heart of Oak
HeartoftheOak passive skill icon.png
20% chance to Avoid being Stunned
8% increased maximum Life
Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds [1]
Heart of the Warrior
Heartofthegladiator passive skill icon.png
+10 to Strength
+20 to maximum Life
10% increased maximum Life [1]
Herbalism
Arcaneefficiency passive skill icon.png
10% increased maximum Life
30% increased Flask Recovery rate [1]
Hired Killer
HiredKiller2 passive skill icon.png
7% increased maximum Life
Recover 2% of Life on Kill [1]
Infused Flesh
InfusedFlesh passive skill icon.png
18% of Damage taken Recouped as Life [1]
Intuition
SpellSupressionNotable2 passive skill icon.png
5% increased maximum Life
+5% chance to Suppress Spell Damage
15% increased Evasion Rating [1]
Juggernaut
Increased armor passive skill icon.png
8% increased maximum Life
24% increased Armour [1]
Melding
Melding passive skill icon.png
7% increased maximum Life
Gain 3% of Maximum Life as Extra Maximum Energy Shield [1]
Profane Chemistry
ProfaneChemistry passive skill icon.png
7% increased maximum Life
30% increased Life Recovery from Flasks
Life Flasks gain 1 Charge every 3 seconds [1]
Purity of Flesh
Life1 passive skill icon.png
10% increased maximum Life
+8% to Chaos Resistance
8% increased maximum Energy Shield [1]
Quick Recovery
QuickRecovery passive skill icon.png
7% increased maximum Life
20% increased Mana Regeneration Rate
Regenerate 0.8% of Life per second [1]
Resourcefulness
Resourcefulness passive skill icon.png
5% increased maximum Life
10% increased maximum Energy Shield
+5% chance to Suppress Spell Damage [1]
Revenge of the Hunted
Revengeofthehunted passive skill icon.png
20% increased Evasion Rating
8% increased maximum Life
12% increased Damage [1]
Thick Skin
Thickskin passive skill icon.png
10% increased maximum Life
8% chance to Avoid Elemental Ailments [1]
Tireless
Unrelenting passive skill icon.png
10% increased maximum Life
6% reduced Cost of Skills [1]
Written in Blood
WritteninBlood passive skill icon.png
10% increased maximum Life
10% increased maximum Energy Shield
+10 to Strength [1]

Base maximum life

NameStats
Evasion and Life
Evadepercentage passive skill icon.png
+20 to Evasion Rating
+14 to maximum Life [1]
Life and Armour
Increasedarmorandlife passive skill icon.png
+20 to Armour
+16 to maximum Life [1]
Life and Strength
Life1 passive skill icon.png
+12 to maximum Life
+5 to Strength [1]
Mana Regeneration and Life
Lifemana passive skill icon.png
+14 to maximum Life
20% increased Mana Regeneration Rate [1]
Melee Damage and Life
Damagemelee passive skill icon.png
16% increased Melee Physical Damage
+16 to maximum Life [1]
Physical and Chaos Damage and Life
PhysicalandChaosDamage passive skill icon.png
14% increased Physical Damage
+12 to maximum Life
14% increased Chaos Damage [1]
Physical Attack Damage and Life
Damage passive skill icon.png
14% increased Attack Physical Damage
+14 to maximum Life [1]
Constitution
Constitution passive skill icon.png
10% increased maximum Life
+20 to maximum Life [1]
Discipline and Training
Newtitanicmight passive skill icon.png
+30 to maximum Life
10% increased maximum Life [1]
Heart of the Warrior
Heartofthegladiator passive skill icon.png
+10 to Strength
+20 to maximum Life
10% increased maximum Life [1]
Veteran Soldier
PhysicalDamageOverTimenotable2 passive skill icon.png
+15% to Physical Damage over Time Multiplier
+25 to maximum Life [1]

Life regeneration rate

NameStats
Armour and Life Regeneration
Lifepercentage passive skill icon.png
10% increased Armour
Regenerate 0.6% of Life per second [1]
Damage Over Time Multiplier and Life Regeneration
DamageOverTime passive skill icon.png
Regenerate 0.4% of Life per second
+3% to Damage over Time Multiplier [1]
Fire Damage and Life Regeneration
Firedamage passive skill icon.png
12% increased Fire Damage
Regenerate 0.4% of Life per second [1]
Life Regeneration
Lifepercentage passive skill icon.png
Regenerate 0.3% of Life per second [1] [2]
Regenerate 0.8% of Life per second [3] [4]
Regenerate 0.4% of Life per second [3]
Regenerate 0.5% of Life per second [4]
Regenerate 0.6% of Life per second [17] [18] [19] [20]
Life Regeneration and Stun Threshold
LifeRegenStunProtectionNode passive skill icon.png
Regenerate 0.5% of Life per second
15% increased Stun Threshold [1] [2]
Mana and Life Regeneration
Lifemana passive skill icon.png
Regenerate 0.4% of Life per second
15% increased Mana Regeneration Rate [1] [2] [3]
Arsonist
Arsonist passive skill icon.png
Regenerate 1.2% of Life per second
+10% to Fire Damage over Time Multiplier [1]
Combat Stamina
CombatStamina passive skill icon.png
Regenerate 1% of Life per second
20% increased Armour
5% increased maximum Life [1]
Golem's Blood
Golemsblood passive skill icon.png
Regenerate 1.6% of Life per second
10% increased maximum Life [1]
Growth and Decay
GrowthandDecay passive skill icon.png
Regenerate 1% of Life per second
+12% to Damage over Time Multiplier [1]
Hearty
Hearty passive skill icon.png
Regenerate 1.8% of Life per second
15% increased Life Regeneration rate [1]
Master of the Arena
Meleerange passive skill icon.png
+20 to Strength
+3 to Melee Strike Range
10% increased Melee Physical Damage
Regenerate 1% of Life per second [1]
Quick Recovery
QuickRecovery passive skill icon.png
7% increased maximum Life
20% increased Mana Regeneration Rate
Regenerate 0.8% of Life per second [1]
Righteous Army
RighteousArmy passive skill icon.png
Minions deal 20% increased Damage
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]
Robust
Robust passive skill icon.png
Regenerate 1.2% of Life per second
Regenerate 10 Life per second [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]
Sanctity
Bodysoul passive skill icon.png
+10 to Strength and Intelligence
20% increased Armour
10% increased maximum Energy Shield
Regenerate 1% of Life per second [1]
Shaper
Shaper passive skill icon.png
40% increased Mana Regeneration Rate
Regenerate 1% of Life per second [1]
Warrior's Blood
Trollblood passive skill icon.png
Regenerate 1.8% of Life per second
+20 to Strength
20% increased Stun Threshold [1]

Life leech

NameStats
Attack Damage and Leech
OneHandedPhysicalAndLeechNode passive skill icon.png
12% increased Attack Damage
0.4% of Physical Attack Damage Leeched as Life
12% increased Damage with Ailments from Attack Skills [1]

12% increased Attack Damage
60% increased total Recovery per second from Life Leech
12% increased Damage with Ailments from Attack Skills [2]
Dagger Critical Strike Chance and Leech
Criticaldaggerint passive skill icon.png
0.8% of Attack Damage Leeched as Life
20% increased Critical Strike Chance with Daggers [1]
Life and Mana Leech
Lifemana passive skill icon.png
0.4% of Attack Damage Leeched as Mana
0.4% of Attack Damage Leeched as Life [1]
Life Leech
Lifegainpertarget passive skill icon.png
40% increased total Recovery per second from Life Leech
0.4% of Attack Damage Leeched as Life [1]

0.3% of Attack Damage Leeched as Life [2]
0.6% of Physical Attack Damage Leeched as Life [3]
50% increased total Recovery per second from Life Leech
0.6% of Physical Attack Damage Leeched as Life [4]
Life Leech and Attack Speed
Lifeleech passive skill icon.png
0.4% of Physical Attack Damage Leeched as Life
3% increased Attack Speed [1]
Life Leech Speed and Attack Speed
Lifeleech passive skill icon.png
40% increased total Recovery per second from Life Leech
3% increased Attack Speed [1]
Two Handed Melee Damage and Leech
Accuracy2h passive skill icon.png
12% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments
0.8% of Physical Attack Damage Leeched as Life [1]

12% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments
0.4% of Physical Attack Damage Leeched as Life [2]
Two Handed Melee Damage and Life Leech Speed
2handeddamage passive skill icon.png
12% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments
60% increased total Recovery per second from Life Leech [1] [2]
Clever Thief
CleverThief passive skill icon.png
1% of Attack Damage Leeched as Mana
1% of Attack Damage Leeched as Life [1]
Gladiator's Perseverance
OneHandedPhysicalAndLeechNotable passive skill icon.png
1% of Physical Attack Damage Leeched as Life
40% increased Attack Damage while Leeching
10% increased Attack Speed when on Full Life [1]
Hematophagy
Lifeleech passive skill icon.png
100% increased total Recovery per second from Life Leech
40% increased Damage while Leeching
10% increased Maximum total Life Recovery per second from Leech [1]
Lust for Carnage
LustforCarnage passive skill icon.png
1.2% of Physical Attack Damage Leeched as Life
60% increased total Recovery per second from Life Leech
12% increased Attack Speed [1]
Martial Experience
MartialExperience passive skill icon.png
30% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments
100% increased total Recovery per second from Life Leech
Overwhelm 12% Physical Damage Reduction [1]
Nightstalker
Nightstalker passive skill icon.png
+30% to Critical Strike Multiplier with Daggers
0.6% of Attack Damage Leeched as Life
0.6% of Attack Damage Leeched as Mana [1]
Taste for Blood
TasteforBlood passive skill icon.png
0.5% of Attack Damage Leeched as Life
10% increased Maximum total Life Recovery per second from Leech
+10 Life gained for each Enemy hit by your Attacks [1]
Vitality Void
Lifeleech passive skill icon.png
60% increased total Recovery per second from Life Leech
0.8% of Attack Damage Leeched as Life
15% increased Maximum total Life Recovery per second from Leech [1]

Life gained on hit

NameStats
Life and Mana on Hit
Lifemana passive skill icon.png
+4 Life gained for each Enemy hit by your Attacks
+2 Mana gained for each Enemy hit by your Attacks [1] [2]
Life on Hit
Lifegainpertarget passive skill icon.png
+5 Life gained for each Enemy hit by your Attacks [1]
Life Raker
ClawNotable1 passive skill icon.png
12% increased Attack Speed with Claws
12% increased Accuracy Rating with Claws
+6 Life gained for each Enemy hit by your Attacks [1]
Taste for Blood
TasteforBlood passive skill icon.png
0.5% of Attack Damage Leeched as Life
10% increased Maximum total Life Recovery per second from Leech
+10 Life gained for each Enemy hit by your Attacks [1]

Life gained on kill

NameStats
Life and Energy Shield on Kill
LifeAndEnergyShield passive skill icon.png
+15 Life gained on Kill
+15 Energy Shield gained on Kill [1] [2]
Life and Life on Kill
Life1 passive skill icon.png
+10 Life gained on Kill
4% increased maximum Life [1] [2]
Life on Kill and Recoup
LifeRecoupNode passive skill icon.png
+15 Life gained on Kill
4% of Damage taken Recouped as Life [1] [2]
Blood Siphon
BloodSiphon passive skill icon.png
10% increased maximum Life
+20 to Strength
+10 Life gained on Kill [1]

Life recovery from flasks

NameStats
Life and Flasks
Flaskstr passive skill icon.png
4% increased maximum Life
10% increased Life Recovery from Flasks [1] [2]
Life Flasks and Flask Duration
Flaskstr passive skill icon.png
10% increased Life Recovery from Flasks
10% increased Flask Effect Duration [1] [2]
Spell Suppression and Life Flask Recovery
SpellSuppressionLifeFlasks passive skill icon.png
+4% chance to Suppress Spell Damage
12% increased Life Recovery from Flasks [1] [2] [3]
Field Medicine
LifeFlasks passive skill icon.png
30% increased Life Recovery from Flasks
Life Flasks gain a Charge when you hit an Enemy, no more than once each second [1]
Profane Chemistry
ProfaneChemistry passive skill icon.png
7% increased maximum Life
30% increased Life Recovery from Flasks
Life Flasks gain 1 Charge every 3 seconds [1]

Minions

Minion maxium life

NameStats
Minion Damage and Life
Minionlife passive skill icon.png
Minions deal 10% increased Damage
Minions have 10% increased maximum Life [1]

Minions deal 10% increased Damage
Minions have 5% increased maximum Life [3] [4]
Minion Life
Minionlife passive skill icon.png
Minions have 12% increased maximum Life [1] [2] [3] [4] [5]
Minions have 10% increased maximum Life [2]
Minion Life and Damage
Minionlife passive skill icon.png
Minions have 10% increased maximum Life
Minions deal 10% increased Damage [1]
Minion Life and Elemental Resistances
MinionElementalResistancesNode passive skill icon.png
Minions have 8% increased maximum Life
Minions have +8% to all Elemental Resistances [1]
Minion Life and Physical Damage Reduction
Minionlife passive skill icon.png
Minions have 8% increased maximum Life
Minions have 8% additional Physical Damage Reduction [1]
Indomitable Army
LifeandResistancesofMinions passive skill icon.png
Minions have 15% increased maximum Life
Minions have +15% to all Elemental Resistances
Minions have 15% additional Physical Damage Reduction
Moving while Bleeding doesn't cause Minions to take extra Damage [1]
Lord of the Dead
Lordofthedead passive skill icon.png
+1 to Maximum number of Skeletons
+1 to Maximum number of Raised Zombies
Minions have 15% increased maximum Life
Minions deal 20% increased Damage [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]

Minion life regeneration rate

NameStats
Minion Life Regeneration
Minionlife passive skill icon.png
Minions Regenerate 1.5% of Life per second [1] [2]
Righteous Army
RighteousArmy passive skill icon.png
Minions deal 20% increased Damage
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]
Sacrifice
Graveexpectations passive skill icon.png
Minions have 20% increased maximum Life
Minions Regenerate 1% of Life per second
Regenerate 1% of Life per second [1]

Minion life leech

No results found for the given query.

Other

NameStats
Decay Ward
Minionblockchance passive skill icon.png
Minions have +18% Chance to Block Attack Damage
Minions have +18% Chance to Block Spell Damage
Minions Recover 2% of their Life when they Block [1]
Grave Intentions
Graveintentions passive skill icon.png
Minions have +27% to Chaos Resistance
Minions gain 20% of Maximum Life as Extra Maximum Energy Shield [1]

Totem life

NameStats
Totem Life and Elemental Resistances
Totemandbrandlife passive skill icon.png
Totems gain +16% to all Elemental Resistances
15% increased Totem Life [1]
Totem Life and Physical Damage Reduction
Totemlife passive skill icon.png
15% increased Totem Life
Totems have 15% additional Physical Damage Reduction [1] [2]

Totems have 10% additional Physical Damage Reduction
15% increased Totem Life [2]
Totem Life and Placement Speed
Totemlife passive skill icon.png
10% increased Totem Life
10% increased Totem Placement speed [1]
Ironwood
Ironwoodtotem passive skill icon.png
Totems gain +30% to all Elemental Resistances
+150 Armour per Summoned Totem
30% increased Totem Life [1]
Primal Manifestation
Totemicmastery passive skill icon.png
30% increased Totem Damage
30% increased Totem Life
50% increased Totem Duration [1]

Cluster Jewel passive skills

The following Cluster Jewel passives are related to Life:

NameStats
Adrenaline
IncreasedMaximumLifeNotable passive skill icon.png
6% increased maximum Life
10% increased Maximum total Life Recovery per second from Leech
6% increased Attack Speed while Leeching [1]
Ancestral Might
TotemDmgNotable passive skill icon.png
15% increased Totem Life
30% increased Totem Duration
30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds [1]
Blood Artist
PhysicalDamageOverTimeNotable passive skill icon.png
+20 to Strength
+6% to Physical Damage over Time Multiplier if you've Spent Life Recently [1]
Brush with Death
DamageOverTimeNotable passive skill icon.png
+5% to Damage over Time Multiplier
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill [1]
Cold-Blooded Killer
IncreasedColdDamage passive skill icon.png
+5% to Cold Damage over Time Multiplier
Recover 2% of Life on Killing a Chilled Enemy [1]
Disease Vector
DaggerandClawDamage passive skill icon.png
+6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger
Enemies Poisoned by you cannot Regenerate Life [1]
Distilled Perfection
LifeManaFlasksrecovery passive skill icon.png
25% increased Life Recovery from Flasks
25% increased Mana Recovery from Flasks
10% increased Flask Effect Duration [1]
Doedre's Gluttony
CurseEffectNotable passive skill icon.png
40% increased Punishment Curse Effect
25% increased Damage with Hits against Enemies that are on Low Life [1]
Feed the Fury
IncreasedAttackDamageNotable passive skill icon.png
0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching [1]
Flow of Life
DamageOverTimeNotable passive skill icon.png
24% increased Damage over Time
4% increased maximum Life
Regenerate 0.6% of Life per second [1]
Numbing Elixir
LifeManaFlasksrecovery passive skill icon.png
40% reduced Effect of Curses on you during Effect of any Mana Flask
40% reduced Effect of Non-Damaging Ailments on you during Effect of any Life Flask [1]
Peak Vigour
IncreasedMaximumLifeNotable passive skill icon.png
8% increased maximum Life
20% increased Life Recovery from Flasks [1]
Replenishing Presence
AuraEffectNotable passive skill icon.png
Non-Curse Aura Skills have 20% increased Duration
You and nearby Allies Regenerate 1% of Life per second [1]
Surging Vitality
IncreasedMaximumLifeNotable passive skill icon.png
8% increased maximum Life
Every 4 seconds, Regenerate 10% of Life over one second [1]
Vivid Hues
PhysicalDamageOverTimeNotable passive skill icon.png
20% increased Damage with Bleeding
2% of Attack Damage Leeched as Life against Bleeding Enemies
20% increased total Recovery per second from Life Leech [1]
Winter Prowler
ColdResistNotable passive skill icon.png
+2% to maximum Cold Resistance
10% increased Life Recovery from Flasks [1]
Life
IncreasedMaximumLifeNode passive skill icon.png
4% increased maximum Life [1]
Life and Mana recovery from Flasks
LifeManaFlasksrecoverynode passive skill icon.png
10% increased Life Recovery from Flasks
10% increased Mana Recovery from Flasks [1]
Minion Life
IncreaseMinionLifeNode passive skill icon.png
Minions have 12% increased maximum Life [1]
Alchemist
ColdResistNotable passive skill icon.png
+20% to Cold Resistance
8% increased Attack and Cast Speed
20% increased Life Recovery from Flasks [1]
Blacksmith
FireResistNotable passive skill icon.png
+20% to Fire Resistance
25% increased Armour
0.4% of Fire Damage Leeched as Life [1]
Blessed
ChaosResistNotable passive skill icon.png
+13% to Chaos Resistance
6% increased maximum Life
10% increased maximum Mana [1]
Blessed Rebirth
IncreaseMinionLifeNotable passive skill icon.png
Minions have 20% increased maximum Life
Minions created Recently cannot be Damaged [1]
Bodyguards
IncreaseMinionLifeNotable passive skill icon.png
Minions have 10% increased maximum Life
Minions have 10% chance to Knock Enemies Back on Hit with Attacks [1]
Brewed for Potency
DamageOverTimeNotable passive skill icon.png
24% increased Damage over Time
20% increased Life and Mana Recovery from Flasks
10% increased Flask Charges gained [1]
Careful Handling
TrapAndMineDmgNotable passive skill icon.png
15% increased Trap Damage
15% increased Mine Damage
4% increased maximum Life
6% increased maximum Mana [1]
Devastator
IncreasedAttackDamageNotable passive skill icon.png
20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage [1]
Doryani's Lesson
IncreasedElementalDamage passive skill icon.png
25% increased Elemental Damage
0.2% of Elemental Damage Leeched as Life [1]
Dread March
IncreaseMinionLifeNotable passive skill icon.png
Minions have 10% increased maximum Life
Minions have 10% additional Physical Damage Reduction
Minions have +10% to Chaos Resistance
Minions have 10% increased Movement Speed [1]
Drive the Destruction
IncreasedAttackDamageNotable passive skill icon.png
0.8% of Attack Damage Leeched as Life
25% increased Attack Damage when on Full Life
Attacks have 10% chance to Maim on Hit [1]
Explosive Force
WandDamage passive skill icon.png
Gain 10% of Wand Physical Damage as Extra Chaos Damage
Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1]
Feast of Flesh
IncreasedMaximumLifeNotable passive skill icon.png
8% increased maximum Life
0.4% of Attack Damage Leeched as Life
+10 Life gained for each Enemy hit by your Attacks [1]
Feasting Fiends
IncreaseMinionLifeNotable passive skill icon.png
Minions have 10% increased maximum Life
Minions deal 10% increased Damage
Minions Leech 0.4% of Damage as Life [1]
Fettle
IncreasedMaximumLifeNotable passive skill icon.png
10% increased maximum Life
+20 to maximum Life [1]
Gladiator's Fortitude
HoldingShieldDamage passive skill icon.png
Attack Skills deal 25% increased Damage while holding a Shield
5% increased maximum Life [1]
Heart of Iron
ArmourNotable passive skill icon.png
Gain 10% of Maximum Life as Extra Armour [1]
Holistic Health
IncreasedMaximumLifeNotable passive skill icon.png
8% increased maximum Life
10% increased maximum Mana [1]
Hulking Corpses
IncreaseMinionLifeNotable passive skill icon.png
Minions have 25% increased maximum Life
Raised Zombies have 5% chance to Taunt Enemies on Hit [1]
Life from Death
IncreaseMinionLifeNotable passive skill icon.png
Minions have 15% increased maximum Life
Regenerate 2% of Life per second if a Minion has Died Recently
Minions Recover 4% of Life on Minion Death [1]
Mender's Wellspring
LifeManaFlasksrecovery passive skill icon.png
25% increased Life Recovery from Flasks
Life Flasks gain 1 Charge every 3 seconds
Remove Bleeding when you use a Life Flask [1]
Militarism
ArmourNotable passive skill icon.png
8% increased maximum Life
30% increased Armour [1]
Molten One's Mark
FireResistNotable passive skill icon.png
+2% to maximum Fire Resistance
Regenerate 1% of Life per second [1]
Natural Vigour
EvasionNotable passive skill icon.png
8% increased maximum Life
30% increased Evasion Rating [1]
One with the Shield
BlockAttackDmgNotable passive skill icon.png
Recover 50 Life when you Block
50% increased Defences from Equipped Shield
+5% Chance to Block Attack Damage while holding a Shield [1]
Peace Amidst Chaos
IncreasedMaximumLifeNotable passive skill icon.png
8% increased maximum Life
Regenerate 2% of Life per second while stationary
20% increased Armour while stationary [1]
Primordial Bond
IncreasedMinionDamageNotable passive skill icon.png
10% increased Damage per Summoned Golem
40% increased Effect of Buffs granted by your Golems
Golems have 25% increased Maximum Life [1]
Renewal
IncreasedMinionDamageNotable passive skill icon.png
Minions have 5% chance to deal Double Damage while they are on Full Life
Minions Regenerate 1% of Life per second [1]
Rot-Resistant
ChaosResistNotable passive skill icon.png
+13% to Chaos Resistance
Regenerate 1.2% of Life per second
Regenerate 0.6% of Energy Shield per second
Regenerate 0.3% of Mana per second [1]
Rote Reinforcement
BlockAttackDmgNotable passive skill icon.png
+20 to maximum Life
+4% Chance to Block Attack Damage
20% chance to gain an Endurance Charge when you Block [1]
Sage
LightningResistNotable passive skill icon.png
+20% to Lightning Resistance
20% increased Mana Regeneration Rate
Regenerate 1.5% of Life per second [1]
Special Reserve
LifeManaFlasksrecovery passive skill icon.png
Regenerate 2% of Life per second during any Flask Effect
20% increased Damage during any Flask Effect [1]
Sublime Sensation
IncreasedMaximumLifeNotable passive skill icon.png
8% increased maximum Life
10% increased maximum Energy Shield [1]
Towering Threat
AreaDmgNotable passive skill icon.png
10% increased Area of Effect
8% increased maximum Life [1]
Unspeakable Gifts
IncreasedChaosDamage passive skill icon.png
Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1]
Vicious Guard
BlockAttackDmgNotable passive skill icon.png
+4% Chance to Block Attack Damage
Regenerate 1.5% of Life per second
0.4% of Attack Damage Leeched as Life [1]
Vital Focus
DmgWhenChannelSkillsNotable passive skill icon.png
Regenerate 1.5% of Life per second while Channelling
Channelling Skills deal 30% increased Damage [1]
Wall of Muscle
IncreasedMaximumLifeNotable passive skill icon.png
6% increased maximum Life
5% increased Strength [1]
Disciple of Kitava
DiscipleOfKitava passive skill icon.png
Every second, Consume a nearby Corpse to Recover 5% of Life and Mana
10% more Damage taken if you haven't Consumed a Corpse Recently [1]

Other interactions with life

NameStats
Corpse Life
CorpseLife passive skill icon.png
Corpses you Spawn have 15% increased Maximum Life [1]
Corpses you Spawn have 10% increased Maximum Life [2]
Damage with Life Cost Skills and Reduced Life Cost
SkillscostingLifenode passive skill icon.png
12% increased Damage with Skills that Cost Life
4% reduced Life Cost of Skills [1] [2]
Golem Life and Buff Effect
GolemsNode passive skill icon.png
20% increased Effect of Buffs granted by your Golems
Golems have 15% increased Maximum Life [1] [2]
Life Flask Charge Gain
Flaskstr passive skill icon.png
Life Flasks gain 1 Charge every 3 seconds [1]
Life Leech
Lifegainpertarget passive skill icon.png
10% increased Maximum total Life Recovery per second from Leech [1] [2]
Life on Kill against Cursed Enemies
LifeandCurses passive skill icon.png
Recover 2% of Life when you Kill a Cursed Enemy [1] [2]
Life on Kill and Recoup
LifeRecoupNode passive skill icon.png
+15 Life gained on Kill
4% of Damage taken Recouped as Life [1] [2]
Life Recoup
LifeRecoupNode passive skill icon.png
6% of Damage taken Recouped as Life [1] [2]
Life Regeneration per Endurance Charge
Chargestr passive skill icon.png
Regenerate 0.2% of Life per second per Endurance Charge [1]
Backstabbing
DaggerNotable1 passive skill icon.png
30% increased Critical Strike Chance with Daggers
+30% to Critical Strike Multiplier with Daggers
100% increased Critical Strike Chance against Enemies on Full Life [1]
Blood Drinker
Lifeleech passive skill icon.png
10% increased maximum Life
Recover 2% of Life on Kill [1]
Bloodless
Lifeleechimmunity passive skill icon.png
Enemies Cannot Leech Life From you
10% increased maximum Life [1]
Cannibalistic Rite
CannibalisticRite passive skill icon.png
30% increased Damage with Skills that Cost Life
Recover 2% of Life on Kill if you've Spent Life Recently
10% reduced Life Cost of Skills [1]
Carrion
LifeandCursesN passive skill icon.png
Enemies Cursed by you have 50% reduced Life Regeneration Rate
Regenerate 2% of Life per second if you've Hit a Cursed Enemy Recently [1]
Entrench
SpellSuppressionLifeFlasksN passive skill icon.png
+10% chance to Suppress Spell Damage
Life Flasks gain 3 Charges when you Suppress Spell Damage [1]
Executioner
Reaver passive skill icon.png
60% increased Damage with Hits against Enemies that are on Low Life
15% increased Area of Effect if you've Killed Recently [1]
Field Medicine
LifeFlasks passive skill icon.png
30% increased Life Recovery from Flasks
Life Flasks gain a Charge when you hit an Enemy, no more than once each second [1]
Gladiator's Perseverance
OneHandedPhysicalAndLeechNotable passive skill icon.png
1% of Physical Attack Damage Leeched as Life
40% increased Attack Damage while Leeching
10% increased Attack Speed when on Full Life [1]
Heart of Oak
HeartoftheOak passive skill icon.png
20% chance to Avoid being Stunned
8% increased maximum Life
Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds [1]
Hearty
Hearty passive skill icon.png
Regenerate 1.8% of Life per second
15% increased Life Regeneration rate [1]
Hematophagy
Lifeleech passive skill icon.png
100% increased total Recovery per second from Life Leech
40% increased Damage while Leeching
10% increased Maximum total Life Recovery per second from Leech [1]
Hired Killer
HiredKiller2 passive skill icon.png
7% increased maximum Life
Recover 2% of Life on Kill [1]
Infused Flesh
InfusedFlesh passive skill icon.png
18% of Damage taken Recouped as Life [1]
Melding
Melding passive skill icon.png
7% increased maximum Life
Gain 3% of Maximum Life as Extra Maximum Energy Shield [1]
Profane Chemistry
ProfaneChemistry passive skill icon.png
7% increased maximum Life
30% increased Life Recovery from Flasks
Life Flasks gain 1 Charge every 3 seconds [1]
Relentless
PhysicalDamageOverTimeHybrid passive skill icon.png
25% increased Physical Damage
Regenerate 1% of Life per second if you have Stunned an Enemy Recently [1]
Replenishing Remedies
LifeandManaFlasks passive skill icon.png
Life Flasks gain 2 Charges every 3 seconds
Mana Flasks gain 2 Charges every 3 seconds
15% increased Flask Charges gained [1]
Robust
Robust passive skill icon.png
Regenerate 1.2% of Life per second
Regenerate 10 Life per second [1]
Spinecruncher
Stunmace passive skill icon.png
30% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 30% increased Damage with Ailments
60% increased Stun Duration against Enemies that are on Full Life [1]
Taste for Blood
TasteforBlood passive skill icon.png
0.5% of Attack Damage Leeched as Life
10% increased Maximum total Life Recovery per second from Leech
+10 Life gained for each Enemy hit by your Attacks [1]
Testudo
Barricade passive skill icon.png
+6% Chance to Block Attack Damage while holding a Shield
60% increased Block Recovery
Recover 30 Life when you Block [1]
Undertaker
CorpsesNotable passive skill icon.png
30% increased Damage if you have Consumed a corpse Recently
Regenerate 2% of Life per second if you've Consumed a corpse Recently
Desecrate and Unearth have +2 to Maximum number of corpses allowed [1]
Unfaltering
Unfaltering passive skill icon.png
Regenerate 2% of Life per second while stationary
30% increased Stun Threshold
50% reduced Stun Duration on you [1]
Vampirism
Vampirism passive skill icon.png
Recover 3% of Life on Kill
12% of Damage taken Recouped as Life [1]
Vanquisher
PhysicalDamageOverTimenotable1 passive skill icon.png
40% increased Physical Damage
Crush Enemies for 4 seconds when you Hit them while they are on Full Life [1]
Vitality Void
Lifeleech passive skill icon.png
60% increased total Recovery per second from Life Leech
0.8% of Attack Damage Leeched as Life
15% increased Maximum total Life Recovery per second from Leech [1]

Timeless Jewel keystone passive skills

The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to life:

Name Stats
Corrupted Soul
KeystoneCorruptedSoul passive skill icon.png

50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 20% of Maximum Life as Extra Maximum Energy Shield

Keystone passive skills

The following keystone passive skills are related to life:

NameStats
Blood Magic
KeystoneBloodMagic passive skill icon.png
Removes all mana
Skills Cost Life instead of Mana
Skills Reserve Life instead of Mana
Spend Life instead of Mana for effects of Skills [1]
Chaos Inoculation
KeystoneChaosInoculation passive skill icon.png
Maximum Life becomes 1, Immune to Chaos Damage [1]
Eldritch Battery
KeystoneEldritchBattery passive skill icon.png
Spend Energy Shield before Mana for Skill Mana Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate [1]
Eternal Youth
EternalYouth passive skill icon.png
50% less Life Regeneration Rate
50% less maximum Total Life Recovery per Second from Leech
Energy Shield Recharge instead applies to Life [1]
Ghost Reaver
Ghostreaver passive skill icon.png
Leech Energy Shield instead of Life
Maximum total Energy Shield Recovery per second from Leech is doubled
Cannot Recharge Energy Shield [1]
Mind Over Matter
Heroicspirit passive skill icon.png
30% of Damage is taken from Mana before Life [1]
Minion Instability
KeystoneMinionInstability passive skill icon.png
Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1]
Mortal Conviction
Mortalconviction passive skill icon.png
You can only have one Permanent Non-Banner Aura on you from your Skills
Your Non-Banner Skills that create Permanent Auras on you do not Reserve Life [1]
Pain Attunement
KeystonePainAttunement passive skill icon.png
30% more Spell Damage when on Low Life [1]
The Agnostic
MiracleMaker passive skill icon.png
Maximum Energy Shield is 0
While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life [1]
Vaal Pact
Vaalpact passive skill icon.png
Total Recovery per second from Life Leech is doubled
Maximum total Life Recovery per second from Leech is doubled
Life Regeneration has no effect [1]
Zealot's Oath
Liferegentoenergyshield passive skill icon.png
Life Regeneration is applied to Energy Shield instead [1]

Ascendancy passive skills

The following Ascendancy passive skills are related to life:

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Berserker
Berserker (Ascendants) passive skill icon.png
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
Cannot be Stunned while you have at least 25 Rage
15% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]
Ascendant
Ascendant avatar.png
Champion
Champion (Ascendants) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
100% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
Melee Hits have 50% chance to Fortify
15% increased effect of Non-Curse Auras from your Skills [1]
Ascendant
Ascendant avatar.png
Chieftain
Chieftain (Ascendants) passive skill icon.png
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
1% of Damage dealt by your Totems is Leeched to you as Life
Regenerate 2% of Life per second
10% increased Strength
40% increased Fire Damage [1]
Ascendant
Ascendant avatar.png
Guardian
Guardian (Ascendants) passive skill icon.png
You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Every 4 seconds, Regenerate 20% of Life over one second
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
25% reduced Effect of Curses on you
While there are at least five nearby Allies, you and nearby Allies have Onslaught [1]
Ascendant
Ascendant avatar.png
Hierophant
Hierophant (Ascendants) passive skill icon.png
8% of Damage is taken from Mana before Life
+1 to maximum number of Summoned Totems
25% increased maximum Mana
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
25% increased Effect of Arcane Surge on you [1]
Ascendant
Ascendant avatar.png
Pathfinder
Pathfinder (Ascendants) passive skill icon.png
Recover 4% of Life when you use a Flask
10% increased Movement Speed during any Flask Effect
10% increased Attack Speed during any Flask Effect
Flasks gain 3 Charges every 3 seconds
15% chance for Flasks you use to not consume Charges [1]
Ascendant
Ascendant avatar.png
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 8% of Enemy Elemental Resistances
30% increased Area of Effect
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second [1]
Ascendant
Ascendant avatar.png
Slayer
Slayer (Ascendants) passive skill icon.png
Life Leech effects are not removed when Unreserved Life is Filled
Culling Strike
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage [1]
Ascendant
Ascendant avatar.png
Trickster
Trickster (Ascendants) passive skill icon.png
20% chance to gain a Frenzy Charge and a Power Charge on Kill
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
20% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
Cannot be Stunned if you haven't been Hit Recently [1]
Assassin
Assassin avatar.png
Ambush and Assassinate
Ambush (Assassin) passive skill icon.png
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
15% more Damage with Hits and Ailments against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life [1]
Assassin
Assassin avatar.png
Noxious Strike
NoxiousStrike (Assassin) passive skill icon.png
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]
Berserker
Berserker avatar.png
Physical Damage, Life Leeched per Second
DmgLeech (Berserker) passive skill icon.png
10% increased Physical Damage
30% increased total Recovery per second from Life Leech [1]
Berserker
Berserker avatar.png
Defy Pain
DefyPain (Berserker) passive skill icon.png
Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds
25% increased Armour per Defiance
50% increased Maximum total Life Recovery per second from Leech while you have Defiance
At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance [1]
Berserker
Berserker avatar.png
Rite of Ruin
RiteOfRuin (Berserker) passive skill icon.png
Inherent effects from having Rage are Tripled
Cannot be Stunned while you have at least 25 Rage
Lose 0.1% of Life per second per Rage while you are not losing Rage [1]
Champion
Champion avatar.png
First to Strike, Last to Fall
FirstStrikeLastFall (Champion) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life if you
do not have Adrenaline
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]
Champion
Champion avatar.png
Inspirational
Inpirational (Champion) passive skill icon.png
Banner Skills have no Reservation
30% increased effect of Non-Curse Auras from your Skills
When you create a Banner, it gains 40% of the Stages of your placed Banner
You and Allies affected by your placed Banners Regenerate 0.1% of
Life per second for each Stage [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Area of Effect
LifeRegenStrength (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Area of Effect [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Endurance Charge on Kill
LifeRegenStrength (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
5% chance to gain an Endurance Charge on Kill [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Damage
LifeRegenFireDamage (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Fire Damage [1] [2] [3] [4]
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Resistance
LifeRegenFireResistance (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
+10% to Fire Resistance [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Totem Placement Speed
LifeRegenTotemPlacementSpeed (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Totem Placement speed [1] [2]
Chieftain
Chieftain avatar.png
Hinekora, Death's Fury
HinekoraDeathsFury (Chieftain) passive skill icon.png
1% of Fire Damage Leeched as Life
10% increased Strength
Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1]
Chieftain
Chieftain avatar.png
Tasalio, Cleansing Water
TasalioCleansingWater (Chieftain) passive skill icon.png
20% of Physical Damage from Hits taken as Fire Damage
Unaffected by Ignite
+100% to Fire Resistance
20% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently [1]
Chieftain
Chieftain avatar.png
Tukohama, War's Herald
TukomahaWarsHerald (Chieftain) passive skill icon.png
2% of Damage dealt by your Totems is Leeched to you as Life
Ancestor Totems have 100% increased Activation range
100% increased Effect of Buffs your Ancestor Totems grant while Active [1]
Chieftain
Chieftain avatar.png
Valako, Storm's Embrace
ValakoStormsEmbrace (Chieftain) passive skill icon.png
+1 to Maximum Endurance Charges
Regenerate 0.5% of Life per second per Endurance Charge
15% more Damage if you've lost an Endurance Charge in the past 8 seconds
Gain 1 Endurance Charge every second if you've used a Warcry Recently [1]
Gladiator
Gladiator avatar.png
Gratuitous Violence
GLADViolence (Gladiator) passive skill icon.png
Bleeding Enemies you Kill Explode, dealing 10% of
their Maximum Life as Physical Damage
20% more Physical Damage over Time [1]
Guardian
Guardian avatar.png
Armour and Energy Shield, Life Regeneration
ArmourEnergyShieldDefenseFromShields (Guardian) passive skill icon.png
14% increased Armour
5% increased maximum Energy Shield
Regenerate 0.5% of Life per second [1]
Guardian
Guardian avatar.png
Radiant Faith
RadientFaith (Guardian) passive skill icon.png
Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies [1]
Guardian
Guardian avatar.png
Time of Need
TimeOfNeed (Guardian) passive skill icon.png
80% reduced Effect of Curses on you
Every 4 seconds, Regenerate 30% of Life over one second [1]
Guardian
Guardian avatar.png
Unwavering Faith
UnwaveringFaith (Guardian) passive skill icon.png
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
Auras from your Skills grant 0.2% of Life Regenerated per second to
you and Allies [1]
Hierophant
Hierophant avatar.png
Divine Guidance
MindOverBody (Hierophant) passive skill icon.png
30% increased maximum Mana
10% of Damage is taken from Mana before Life
Transfiguration of Mind [1]
Hierophant
Hierophant avatar.png
Illuminated Devotion
ItemAugment (Hierophant) passive skill icon.png
30% increased Area of Effect while you have Arcane Surge
0.5% of Spell Damage Leeched as Life while you have Arcane Surge
Non-Damaging Ailments have 50% reduced Effect on you while you have Arcane Surge [1]
Hierophant
Hierophant avatar.png
Ritual of Awakening
AncestralZeal (Hierophant) passive skill icon.png
You and your Totems Regenerate 1% of Life per second for each Summoned Totem
Regenerate 0.5% of Mana per second for each Summoned Totem
5% more Damage per Summoned Totem [1]
Inquisitor
Inquisitor avatar.png
Elemental Damage, Life Regeneration
IncreasedElementalDamageAvoidElementalStatusEffects (Inquistitor) passive skill icon.png
10% increased Elemental Damage
Regenerate 0.5% of Life per second [1] [2]
Inquisitor
Inquisitor avatar.png
Pious Path
GloryOfTheSavant (Inquistitor) passive skill icon.png
Effects of Consecrated Ground you create Linger for 4 seconds
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
50% increased Effect of Consecrated Ground you create [1]
Juggernaut
Juggernaut avatar.png
Armour, Life Regeneration
IncreasedArmourLifeRegeneration (Juggernaut) passive skill icon.png
15% increased Armour
Regenerate 0.5% of Life per second [1]
Juggernaut
Juggernaut avatar.png
Unbreakable
Unbreakable (Juggernaut) passive skill icon.png
Armour received from Body Armour is doubled
5% reduced Damage taken
Regenerate 2% of Life per second
1.5% of Physical Damage prevented from Hits in the past
10 seconds is Regenerated as Life per second
[1]
Necromancer
Necromancer avatar.png
Minion Damage and Life
IncreasedMinionDamageIncreasedMinionLife (Necromancer) passive skill icon.png
Minions deal 10% increased Damage
Minions have 10% increased maximum Life [1] [2] [3]
Necromancer
Necromancer avatar.png
Bone Barrier
DefensiveMinionNotable (Necromancer) passive skill icon.png
Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%
Minions have 20% more Maximum Life [1]
Necromancer
Necromancer avatar.png
Corpse Pact
CorpseConsumptionNotable2 (Necromancer) passive skill icon.png
Corpses you Spawn have 50% increased Maximum Life
Enemies near corpses you Spawned Recently are Chilled and Shocked
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% [1]
Occultist
Occultist avatar.png
Profane Bloom
LotusExtract (Occultist) passive skill icon.png
Cursed Enemies you or your Minions Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Hexes can affect Hexproof Enemies [1]
Occultist
Occultist avatar.png
Void Beacon
VoidBeacon (Occultist) passive skill icon.png
Nearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate
Nearby Enemies have -20% to Cold Resistance [1]
Pathfinder
Pathfinder avatar.png
Master Surgeon
MasterSurgeon (PathFinder) passive skill icon.png
Gain a Flask Charge when you deal a Critical Strike
Removes Bleeding when you use a Flask
Removes Corrupted Blood when you use a Flask
Recover 6% of Life when you use a Flask [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock [1]
Slayer
Slayer avatar.png
Attack Damage, Life Leech
2HdmgLeech (Slayer) passive skill icon.png
0.4% of Attack Damage Leeched as Life
10% increased Attack Damage [1] [2]
Slayer
Slayer avatar.png
Brutal Fervour
BrutalFervor (Slayer) passive skill icon.png
Life Leech effects are not removed when Unreserved Life is Filled
10% reduced Damage taken while Leeching
100% increased Maximum Recovery per Life Leech [1]
Slayer
Slayer avatar.png
Endless Hunger
EndlessHunger (Slayer) passive skill icon.png
20% of Overkill Damage is Leeched as Life
You are Unaffected by Bleeding while Leeching
Cannot be Stunned while Leeching
20% increased Attack Speed while Leeching [1]
Slayer
Slayer avatar.png
Headsman
BaneOfLegends (Slayer) passive skill icon.png
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]
Trickster
Trickster avatar.png
Patient Reaper
CorruptedRecovery (Trickster) passive skill icon.png
50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Recover 3% of Life on Kill
Recover 3% of Mana on Kill
Recover 3% of Energy Shield on Kill [1]

See also