Several cluster jewels in progression
Cluster jewels are a type of jewels that can be socketed in the outermost sockets of the passive skill tree (known as Large Jewel Sockets). These jewels extend the skill tree by creating new clusters of nodes, which can contain small nodes, notable skills, and even keystones. They can also create more jewel sockets (Medium or Small Jewel Sockets) which can support smaller cluster jewels. They are occasionally dropped from Delirium encounters or rewards.
Cluster jewels can be crafted to modify their properties. Like all jewels, rare cluster jewels can have a maximum of four affixes.
Mechanics
Non-unique Cluster Jewels come with two enchantments: one that determines how many passive skills are in the cluster, and one that determines what bonuses the passives in the jewel give. The latter determines what kind of mods the Cluster Jewel can roll. Like other jewels, they can have up to four explicit modifiers. The explicit mods will either modify or add bonuses to the small passives or add a notable skill to the cluster. Unlike other jewels, normal rarity Cluster Jewels can drop. Medium and Large Cluster Jewels have a third enchantment that determines how many jewel sockets it has.
Jewel sockets in the cluster can support either regular or Abyss jewels or smaller-sized cluster jewels. Medium Jewel Sockets in a
Large Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
can support
MediumPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
or
Small Cluster JewelsPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
, and Small Jewel Sockets in a
Medium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
can support a
Small Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
. You can have a maximum of two sockets for Large and one for Medium.
Passives in the Cluster Jewel are never considered to be within radius of Jewels for unique Jewels which interact with nearby passives. Similarly, jewels with a radius have radius effects disabled if they're socketed in a Cluster Jewel jewel socket.
The passive points spent on the Cluster Jewel passives can be refunded by simply unsocketing the jewel, which refunds all passive points spent on that jewel's cluster. However, if a jewel socket or Keystone passive has been allocated, it will cost 1 refund point to unsocket it.
No jewel will have more than one of a given notable, but duplicates of the same notable skills can be stacked. If the notable has a limit to its effect, such as Purposeful Harbinger, that limit applies across all instances of the notable.
Selling 5 of the same kind(e.g. Large and Rare) will give you a new jewel of the same size and rarity. The new jewel will have the minimum item level from the 5 components, a new enchantment and new modifiers.
Small Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
adds 2-3 passive skills, has no sockets. It can only have a single notable passive skill; a prefix.
Medium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
adds 4-6 passive skills, has 1 Small Jewel Socket. It can have up to two notable passive skills; both are prefixes.
Large Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
adds 8-12 passive skills, has 2 Medium Jewel Sockets. It can have up to three notable passive skills; two prefixes, one suffix.
Optimal passive skill amounts
Since Cluster Jewels are able to have significantly varying amounts of passive skills, some of them are strictly better than others when it comes to optimizing for the most notable passive skills and Jewel Sockets using the least possible amount of points on the tree. This table details how many passive points need to be spent to allocate all possible notable and jewel sockets (referred to as "significant nodes" in the table) for every size variation of non-Unique Cluster Jewel base types. The jewel sizes with optimal pathing add 2, 4, 5, or 8 passive skills.
Item
|
# of maximum possible
"significant nodes"
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adds #
passive skills
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# of points required
to allocate all possible
"significant nodes"
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Optimal tree
pathing?
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Small Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
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1
(1 notable)
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2
|
2
|
✓
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3
|
3
|
✗
|
Medium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
|
3
(1 Small jewel socket + 2 notables)
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4
|
4
|
✓
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5
|
4
|
✓
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6
|
5
|
✗
|
Large Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
|
5
(2 Medium jewel sockets + 3 notables)
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8
|
7
|
✓
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9
|
8
|
✗
|
10
|
9
|
✗
|
11
|
10
|
✗
|
12
|
11
|
✗
|
Regarding notable placements on Large Cluster Jewels, the notable mod that's listed second on the cluster jewel's mod list will be the one that's placed behind the jewel sockets. With three notable mods, which notable mod is second on the list depends on the combination of mods; the order is always the same for each set of notables. This is relevant for if you want to only use two out of three notables to get an optimal path of 5 passive skill points of 2 notables and 2 jewel sockets.
List of cluster jewels
Item |
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Small Cluster Jewel Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
Medium Cluster Jewel Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
Large Cluster Jewel Place into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
List of unique cluster jewels
Item | Base Item |  | Stats |
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Calamitous Visions Adds Lone Messenger"Try as I might, I could not escape it. When I closed my eyes, I saw only death. Each breath tainted with the scent of seared and smouldering flesh, And each sound tangled with pleas for mercy."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Lone Messenger |
Kitava's Teachings Adds Disciple of KitavaSavour the bitter, cherish the sweet, For there may never be another chance to eat.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Disciple of Kitava |
Natural Affinity Adds Nature's PatienceYou can take the girl out of the woods, but you can't take the woods out of the girl.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Nature's Patience |
One With Nothing Adds Hollow Palm TechniqueOnce you begin to rely on your weapons, You ensure you can't live without them.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Hollow Palm Technique |
The Front Line Adds Veteran's AwarenessIt was a great honour to fight at the front. The few that survived the initial charge were guaranteed fame and fortune.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Veteran's Awareness |
The Interrogation Adds Secrets of SufferingPain is a fine motivator, But if you seek the truth, Fear of pain unknown has no parallel.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Secrets of Suffering |
The Siege Adds KineticismAs the dead battered Highgate's barricades, The Black Sekhema accepted her fate, And stood her ground.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Kineticism |
Megalomaniac Adds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Medium Cluster Jewel | 1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
<3 Random notable mods> |
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1 Added Passive Skill is Adrenaline 1 Added Passive Skill is Advance Guard 1 Added Passive Skill is Aerialist 1 Added Passive Skill is Aerodynamics 1 Added Passive Skill is Agent of Destruction 1 Added Passive Skill is Aggressive Defence 1 Added Passive Skill is Alchemist 1 Added Passive Skill is Ancestral Echo 1 Added Passive Skill is Ancestral Guidance 1 Added Passive Skill is Ancestral Inspiration 1 Added Passive Skill is Ancestral Might 1 Added Passive Skill is Ancestral Preservation 1 Added Passive Skill is Ancestral Reach 1 Added Passive Skill is Antifreeze 1 Added Passive Skill is Antivenom 1 Added Passive Skill is Arcane Adept 1 Added Passive Skill is Arcane Heroism 1 Added Passive Skill is Arcane Pyrotechnics 1 Added Passive Skill is Arcing Shot 1 Added Passive Skill is Assert Dominance 1 Added Passive Skill is Astonishing Affliction 1 Added Passive Skill is Basics of Pain 1 Added Passive Skill is Battlefield Dominator 1 Added Passive Skill is Battle-Hardened 1 Added Passive Skill is Blacksmith 1 Added Passive Skill is Blanketed Snow 1 Added Passive Skill is Blast-Freeze 1 Added Passive Skill is Blessed 1 Added Passive Skill is Blessed Rebirth 1 Added Passive Skill is Blizzard Caller 1 Added Passive Skill is Blood Artist 1 Added Passive Skill is Bloodscent 1 Added Passive Skill is Blowback 1 Added Passive Skill is Bodyguards 1 Added Passive Skill is Born of Chaos 1 Added Passive Skill is Brand Loyalty 1 Added Passive Skill is Brewed for Potency 1 Added Passive Skill is Broadside 1 Added Passive Skill is Brush with Death 1 Added Passive Skill is Brutal Infamy 1 Added Passive Skill is Burden Projection 1 Added Passive Skill is Burning Bright 1 Added Passive Skill is Calamitous 1 Added Passive Skill is Call to the Slaughter 1 Added Passive Skill is Capacitor 1 Added Passive Skill is Careful Handling 1 Added Passive Skill is Chilling Presence 1 Added Passive Skill is Chip Away 1 Added Passive Skill is Circling Oblivion 1 Added Passive Skill is Clarity of Purpose 1 Added Passive Skill is Cold-Blooded Killer 1 Added Passive Skill is Cold Conduction 1 Added Passive Skill is Cold to the Core 1 Added Passive Skill is Combat Rhythm 1 Added Passive Skill is Compound Injury 1 Added Passive Skill is Conjured Wall 1 Added Passive Skill is Conservation of Energy 1 Added Passive Skill is Cooked Alive 1 Added Passive Skill is Corrosive Elements 1 Added Passive Skill is Cremator 1 Added Passive Skill is Cry Wolf 1 Added Passive Skill is Cult-Leader 1 Added Passive Skill is Daring Ideas 1 Added Passive Skill is Doedre's Spite 1 Added Passive Skill is Dark Ideation 1 Added Passive Skill is Dark Messenger 1 Added Passive Skill is Darting Movements 1 Added Passive Skill is Deadly Repartee 1 Added Passive Skill is Deep Chill 1 Added Passive Skill is Devastator 1 Added Passive Skill is Disciples 1 Added Passive Skill is Disease Vector 1 Added Passive Skill is Disorienting Display 1 Added Passive Skill is Disorienting Wounds 1 Added Passive Skill is Distilled Perfection 1 Added Passive Skill is Doedre's Apathy 1 Added Passive Skill is Doedre's Gluttony 1 Added Passive Skill is Doryani's Lesson 1 Added Passive Skill is Dragon Hunter 1 Added Passive Skill is Dread March 1 Added Passive Skill is Drive the Destruction 1 Added Passive Skill is Eldritch Inspiration 1 Added Passive Skill is Elegant Form 1 Added Passive Skill is Empowered Envoy 1 Added Passive Skill is Endbringer 1 Added Passive Skill is Enduring Composure 1 Added Passive Skill is Enduring Focus 1 Added Passive Skill is Enduring Ward 1 Added Passive Skill is Energy From Naught 1 Added Passive Skill is Essence Rush 1 Added Passive Skill is Eternal Suffering 1 Added Passive Skill is Evil Eye 1 Added Passive Skill is Expansive Might 1 Added Passive Skill is Expendability 1 Added Passive Skill is Expert Sabotage 1 Added Passive Skill is Exploit Weakness 1 Added Passive Skill is Explosive Force 1 Added Passive Skill is Exposure Therapy 1 Added Passive Skill is Eye of the Storm 1 Added Passive Skill is Eye to Eye 1 Added Passive Skill is Fan of Blades 1 Added Passive Skill is Fan the Flames 1 Added Passive Skill is Fasting 1 Added Passive Skill is Fearsome Warrior 1 Added Passive Skill is Feasting Fiends 1 Added Passive Skill is Feast of Flesh 1 Added Passive Skill is Feed the Fury 1 Added Passive Skill is Fettle 1 Added Passive Skill is Fire Attunement 1 Added Passive Skill is Spiteful Presence 1 Added Passive Skill is Flexible Sentry 1 Added Passive Skill is Flow of Life 1 Added Passive Skill is Follow-Through 1 Added Passive Skill is Force Multiplier 1 Added Passive Skill is Fuel the Fight 1 Added Passive Skill is Furious Assault 1 Added Passive Skill is Genius 1 Added Passive Skill is Gladiator's Fortitude 1 Added Passive Skill is Graceful Execution 1 Added Passive Skill is Grand Design 1 Added Passive Skill is Grim Oath 1 Added Passive Skill is Introspection 1 Added Passive Skill is Guerilla Tactics 1 Added Passive Skill is Haemorrhage 1 Added Passive Skill is Haunting Shout 1 Added Passive Skill is Heart of Iron 1 Added Passive Skill is Heavy Hitter 1 Added Passive Skill is Heraldry 1 Added Passive Skill is Hex Breaker 1 Added Passive Skill is Hibernator 1 Added Passive Skill is Hit and Run 1 Added Passive Skill is Holistic Health 1 Added Passive Skill is Holy Conquest 1 Added Passive Skill is Hound's Mark 1 Added Passive Skill is Hulking Corpses 1 Added Passive Skill is Improvisor 1 Added Passive Skill is Insatiable Killer 1 Added Passive Skill is Inspired Oppression 1 Added Passive Skill is Insulated 1 Added Passive Skill is Invigorating Portents 1 Added Passive Skill is Iron Breaker 1 Added Passive Skill is Lasting Impression 1 Added Passive Skill is Lead By Example 1 Added Passive Skill is Life from Death 1 Added Passive Skill is Liquid Inspiration 1 Added Passive Skill is Lord of Drought 1 Added Passive Skill is Low Tolerance 1 Added Passive Skill is Mage Bane 1 Added Passive Skill is Mage Hunter 1 Added Passive Skill is Magnifier 1 Added Passive Skill is Martial Mastery 1 Added Passive Skill is Martial Momentum 1 Added Passive Skill is Martial Prowess 1 Added Passive Skill is Master of Command 1 Added Passive Skill is Master of Fire 1 Added Passive Skill is Master of the Maelstrom 1 Added Passive Skill is Master the Fundamentals 1 Added Passive Skill is Mender's Wellspring 1 Added Passive Skill is Militarism 1 Added Passive Skill is Mindfulness 1 Added Passive Skill is Misery Everlasting 1 Added Passive Skill is Mob Mentality 1 Added Passive Skill is Molten One's Mark 1 Added Passive Skill is Mystical Ward 1 Added Passive Skill is Natural Vigour 1 Added Passive Skill is Non-Flammable 1 Added Passive Skill is Numbing Elixir 1 Added Passive Skill is One with the Shield 1 Added Passive Skill is Openness 1 Added Passive Skill is Opportunistic Fusilade 1 Added Passive Skill is Overlord 1 Added Passive Skill is Overshock 1 Added Passive Skill is Overwhelming Malice 1 Added Passive Skill is Paralysis 1 Added Passive Skill is Peace Amidst Chaos 1 Added Passive Skill is Peak Vigour 1 Added Passive Skill is Phlebotomist 1 Added Passive Skill is Powerful Assault 1 Added Passive Skill is Powerful Ward 1 Added Passive Skill is Practiced Caster 1 Added Passive Skill is Destructive Aspect 1 Added Passive Skill is Precise Focus 1 Added Passive Skill is Precise Retaliation 1 Added Passive Skill is Pressure Points 1 Added Passive Skill is Primordial Bond 1 Added Passive Skill is Prismatic Carapace 1 Added Passive Skill is Prismatic Dance 1 Added Passive Skill is Prismatic Heart 1 Added Passive Skill is Prodigious Defence 1 Added Passive Skill is Provocateur 1 Added Passive Skill is Pure Agony 1 Added Passive Skill is Pure Aptitude 1 Added Passive Skill is Electric Presence 1 Added Passive Skill is Pure Guile 1 Added Passive Skill is Pure Might 1 Added Passive Skill is Purposeful Harbinger 1 Added Passive Skill is Quick and Deadly 1 Added Passive Skill is Quick Getaway 1 Added Passive Skill is Rapid Infusion 1 Added Passive Skill is Rattling Bellow 1 Added Passive Skill is Raze and Pillage 1 Added Passive Skill is Readiness 1 Added Passive Skill is Remarkable 1 Added Passive Skill is Rend 1 Added Passive Skill is Renewal 1 Added Passive Skill is Repeater 1 Added Passive Skill is Replenishing Presence 1 Added Passive Skill is Riot Queller 1 Added Passive Skill is Rote Reinforcement 1 Added Passive Skill is Rot-Resistant 1 Added Passive Skill is Rotten Claws 1 Added Passive Skill is Run Through 1 Added Passive Skill is Sadist 1 Added Passive Skill is Sage 1 Added Passive Skill is Sap Psyche 1 Added Passive Skill is Savage Response 1 Added Passive Skill is Savour the Moment 1 Added Passive Skill is Scintillating Idea 1 Added Passive Skill is Seal Mender 1 Added Passive Skill is Second Skin 1 Added Passive Skill is Seeker Runes 1 Added Passive Skill is Self-Control 1 Added Passive Skill is Self-Fulfilling Prophecy 1 Added Passive Skill is Septic Spells 1 Added Passive Skill is Set and Forget 1 Added Passive Skill is Shifting Shadow 1 Added Passive Skill is Shrieking Bolts 1 Added Passive Skill is Skeletal Atrophy 1 Added Passive Skill is Skullbreaker 1 Added Passive Skill is Sleepless Sentries 1 Added Passive Skill is Smite the Weak 1 Added Passive Skill is Smoking Remains 1 Added Passive Skill is Snaring Spirits 1 Added Passive Skill is Snowstorm 1 Added Passive Skill is Special Reserve 1 Added Passive Skill is Spiked Concoction 1 Added Passive Skill is Spring Back 1 Added Passive Skill is Volatile Presence 1 Added Passive Skill is Steady Torment 1 Added Passive Skill is Stoic Focus 1 Added Passive Skill is Storm Drinker 1 Added Passive Skill is Stormrider 1 Added Passive Skill is Storm's Hand 1 Added Passive Skill is Streamlined 1 Added Passive Skill is Strike Leader 1 Added Passive Skill is Stubborn Student 1 Added Passive Skill is Student of Decay 1 Added Passive Skill is Sublime Form 1 Added Passive Skill is Sublime Sensation 1 Added Passive Skill is Mortifying Aspect 1 Added Passive Skill is Supercharge 1 Added Passive Skill is Surefooted Striker 1 Added Passive Skill is Surging Vitality 1 Added Passive Skill is Surprise Sabotage 1 Added Passive Skill is Tempered Arrowheads 1 Added Passive Skill is Tempt the Storm 1 Added Passive Skill is Thaumophage 1 Added Passive Skill is Thunderstruck 1 Added Passive Skill is Titanic Swings 1 Added Passive Skill is Touch of Cruelty 1 Added Passive Skill is Towering Threat 1 Added Passive Skill is Uncompromising 1 Added Passive Skill is Unholy Grace 1 Added Passive Skill is Unspeakable Gifts 1 Added Passive Skill is Untouchable 1 Added Passive Skill is Unwavering Focus 1 Added Passive Skill is Unwaveringly Evil 1 Added Passive Skill is Vast Power 1 Added Passive Skill is Righteous Path 1 Added Passive Skill is Veteran Defender 1 Added Passive Skill is Vicious Bite 1 Added Passive Skill is Vicious Guard 1 Added Passive Skill is Vicious Skewering 1 Added Passive Skill is Victim Maker 1 Added Passive Skill is Vile Reinvigoration 1 Added Passive Skill is Vital Focus 1 Added Passive Skill is Vivid Hues 1 Added Passive Skill is Wall of Muscle 1 Added Passive Skill is Warning Call 1 Added Passive Skill is Wasting Affliction 1 Added Passive Skill is Weight Advantage 1 Added Passive Skill is Evil Eye 1 Added Passive Skill is Wicked Pall 1 Added Passive Skill is Widespread Destruction 1 Added Passive Skill is Will Shaper 1 Added Passive Skill is Wind-up 1 Added Passive Skill is Frantic Aspect 1 Added Passive Skill is Winter Prowler 1 Added Passive Skill is Wizardry 1 Added Passive Skill is Wound Aggravation 1 Added Passive Skill is Wrapped in Flame | Corrupted |
Voices Adds 3 Jewel Socket Passive Skills <Random empty passive skill node mod>CorruptedOnly a madman would ignore a god's instructions.Place into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Large Cluster Jewel | 1 | Adds 3 Jewel Socket Passive Skills
<Random empty passive skill node mod> |
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Adds 5 Small Passive Skills which grant nothing Adds 1 Small Passive Skill which grants nothing Adds 3 Small Passive Skills which grant nothing Adds 7 Small Passive Skills which grant nothing | Corrupted |
Jewel modifiers by jewel type
List of keystone nodes
List of notable passives
List of minor passives
Version history
Version
|
Changes
|
3.11.1 |
MediumPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. and Large Cluster JewelsPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. will now drop with an additional enchantment effect that grants them 1 and 2 Jewel sockets respectively. These replace the modifiers that previously granted additional Jewel sockets, which can no longer appear on Cluster Jewels.
- Selling any existing Medium and Large Cluster Jewels without this new enchantment to a vendor will remove any existing Jewel socket modifiers and add the new socket enchantment. This does not include Unique Cluster Jewels.
|
3.11.0 |
- Many balance changes have been made to passive skills granted by Cluster Jewels. This affects all existing Cluster Jewels with these passives automatically. The following notables have been affected: Hex Breaker, Evil Eye, Forbidden Words, Remarkable, Grand Design, Expert Sabotage, Vicious Bite, Holy Conquest, Flexible Sentry, Hulking Corpses, Cold-Blooded Killer, Wrapped in Flame, Fire Attunement, Hibernator, Capacitor, Replenishing Presence, Antivenom, Non-flammable, Antifreeze, Insulated, Readiness, Dragon Hunter, Conservation of Energy, Spring Back, Stubborn Student, Liquid Inspiration, Adrenaline, Peace Amidst Chaos, Heraldry, Disciples, Pure Agony, Purposeful Harbinger, Endbringer, Master of Fear, Victim Maker, Circling Oblivion, Wicked Pall, Drive the Destruction, Thaumophage, Numbing Elixir, Spiked Concoction, Sleepless Sentries, Chip Away, Precise Retaliation, Skullbreaker, Precise Commander, Savage Response, Precise Focus, Self-Fulfilling Prophecy, Surprise Sabotage, Mob Mentality, Cry Wolf, Haunting Shout, Lead By Example, Provocateur, Warning Call, Rattling Bellow and others.
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3.10.0 |
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Mechanics | |
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Bosses | |
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Cluster Jewel basetypes |
Small Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Medium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Large Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
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Unique Cluster Jewels |
MegalomaniacAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
VoicesAdds 3 Jewel Socket Passive Skills <Random empty passive skill node mod>CorruptedOnly a madman would ignore a god's instructions.Place into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Calamitous VisionsAdds Lone Messenger"Try as I might, I could not escape it. When I closed my eyes, I saw only death. Each breath tainted with the scent of seared and smouldering flesh, And each sound tangled with pleas for mercy."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Kitava's TeachingsAdds Disciple of KitavaSavour the bitter, cherish the sweet, For there may never be another chance to eat.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Natural AffinityAdds Nature's PatienceYou can take the girl out of the woods, but you can't take the woods out of the girl.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
One With NothingAdds Hollow Palm TechniqueOnce you begin to rely on your weapons, You ensure you can't live without them.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
The Front LineAdds Veteran's AwarenessIt was a great honour to fight at the front. The few that survived the initial charge were guaranteed fame and fortune.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
The InterrogationAdds Secrets of SufferingPain is a fine motivator, But if you seek the truth, Fear of pain unknown has no parallel.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
The SiegeAdds KineticismAs the dead battered Highgate's barricades, The Black Sekhema accepted her fate, And stood her ground.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
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Unique items |
Split PersonalityLimited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location <Two random modifiers>CorruptedYou need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Algor MortisEvasion: (90-101) Energy Shield: (69-91)Requires Level 50, 39 Dex, 39 Int+(50-70) to maximum Energy Shield +(15-20)% to Cold and Lightning Resistances (20-30)% chance to Sap Enemies in Chilling Areas Enemies in your Chilling Areas take (25-35)% increased Lightning Damage (15-20)% increased Effect of Non-Damaging AilmentsWinter's white blanket swaddles all.
AssailumEvasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating +2 to maximum Snipe Stages +(14-20)% chance to Suppress Spell Damage while ChannellingA moment of calm before the battle can end the war.
PerfidyArmour: (776-892)Requires Level 68, 191 Str(25-40)% increased Melee Damage +(60-90) to maximum Life You can have two different Banners at the same time Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second <Two random Banner buff mods>The Trickster God turned the very Day and Night against each other. What hope have you?
- Beacon of Madness (3 variants)
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Delirium Orbs | |
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ru:Кластерный самоцвет