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Mana
Mana is spent to activate skills, and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with flasks.
Mechanics
Every class starts with 40 Mana and have the following character stats No results Every two points of Intelligence grants +1 mana.[1]
Additional mana and mana regeneration can be gained from high Intelligence, passive skills, modifiers on equipment, the aura
ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% increased Mana Recovery from FlasksYou and nearby Allies have 0.25% increased Damage while on Full ManaYou and nearby Allies Regenerate (2.9-33) Mana per second
+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.![]()
, various unique items, and by helping Alira in the Deal with the Bandits quest. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all Mana Regeneration Rate +% modifiers.[2]
The when on Low Mana and when on Full Mana modifiers are not triggered with 0/0 mana.[3]
Calculation
Total maximum Mana can be calculated with the following formula:
<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \begin{align}
\text{Mana}_{\text{total} } = & \left(40 + \text{Level}_{\text{Character} } \times \text{Mana per level} + \frac{\text{Intelligence} }{2} + \sum_{i=1}^{a} \text{added Mana} \right) \times \\
& \left( 1 + \sum_{j=1}^{b} \text{increased Mana}_{j} - \sum_{k=1}^{c} \text{reduced Mana}_{k} \right) \times \\
& \prod_{l=1}^{d} (1 + \text{more Mana}_{l}) \times \prod_{m=1}^{e} (1 - \text{less Mana}_{m})
\end{align}
</math>
Flat mana bonuses are added directly to the base mana (+X to maximum Mana). Percent-based modifiers apply to flat mana bonuses, as well as base mana and mana from Intelligence (+X% increased maximum Mana). See modifiers.
Mana Scaling
Intelligence grants +1 Mana per 2 Intelligence.
Certain unique items grant special additional scaling for Mana based on other statistics:
- Module Error: Item link: No results found for search parameter "Shaper's Touch". grants +1 Mana per 4 Strength.
Mechanics Scaled by Mana
Certain unique items and ascendancies scale based off of maximum Mana.
Unique Items
- Module Error: Item link: No results found for search parameter "Skyforth". has the special modifier Stun Threshold is based on 500% of your Mana instead of Life.
- Module Error: Item link: No results found for search parameter "Omeyocan". has the special modifier 2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%.
Ascendancies
No results found for the given query.
Spending Mana
Mana can be spent in the following ways:
- By using skills. Skills generally have a base mana cost which is modified by mana multipliers on linked support gems. The rate of mana use is also affected by cast speed, attack speed, and other speed modifiers such as temporal chains, chills, and Suppressing Fire.
- By reserving mana. Certain skills reserve, i.e. make unusable, large amounts of mana in exchange for permanent buffs, auras, or curses acting as auras.
- Module Error: Item link: No results found for search parameter "Mind of the Council". has the unique mod 30% of Lightning Damage is taken from Mana before Life when Hit, a unique spin on Mind Over Matter. This stacks with Mind Over Matter for Lightning Damage only.
- Module Error: Item link: No results found for search parameter "Kitava's Thirst". has the unique mod 50% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill, essentially granting another effect to spending mana.
- Module Error: Item link: No results found for search parameter "Soul Taker". has the unique mod Insufficient Mana doesn't prevent your Melee Attacks, essentially eliminating the need for mana restoration.
- Module Error: Item link: No results found for search parameter "Lavianga's Spirit". has the unique mod Your Skills have no Mana Cost during Flask effect, but also restores mana.
- Module Error: Item link: No results found for search parameter "Zerphi's Last Breath". has the unique mod Skills used during Flask effect grant 800% of Mana Cost as Life, causing mana expenditures to heal the player proportionally.
Notably, Mana lost to damage is not considered spent.[4] This includes Mind Over Matter, Divine Guidance, Module Error: Item link: No results found for search parameter "The Aylardex"., and Corruptions allowing for a portion of damage taken to be applied to Mana instead of Life.
Restoring Mana
Upon spending, unreserving, or deferring incoming damage to, Mana may be restored in the following ways:
- Mana and Hybrid Flasks
- Mana Regeneration
- Mana Leech
- Mana Gained on Hit
- Mana Gained on Kill
- Mana Gained on Block
- Damage taken gained as Mana when Hit
- Returning to town or logging out
Full Mana
Being on Full Mana can unlock bonuses granted by certain unique items:
- Module Error: Item link: No results found for search parameter "Clear Mind". grants Module Error: No results found.
Low Mana
A character is on Low Mana when the current percentage of maximum Mana is less than or equal to 50%.
Certain unique items grant special effects based on being on Low Mana or not:
- Module Error: Item link: No results found for search parameter "Infernal Mantle". has the unique mod 25% increased Spell Damage taken when on Low Mana
- Module Error: Item link: No results found for search parameter "Esh's Visage". has the unique mod Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
Mana on Equipment
Modifiers
Flat maximum mana
No results found
Pecentage maximum mana
Regular
No results found
Shaper/Elder
No results found
Other
Catarina, Master of the Dead can craft mana on gear.
In addition, +X to maximum Mana can be guaranteed on Body Armour, Helmets, Gloves, and Boots through the use of Essences Module Error: Item link: No results found for search parameter "Deafening Essence of Misery". with a range of +55 to 77.
Base items
| Item | Stats |
|---|
Unique items
Flat maximum mana
| Item | Mana |
|---|
Percentage maximum mana
| Item | Mana |
|---|
Other
| Item | Stats |
|---|
Passive skills
There are passive skills that grant mana bonuses.
Increased maximum mana
These passive skills grant increased maximum mana. No results found for the given query.
Base maximum mana
No results found for the given query.
Mana regeneration rate
No results found for the given query.
Mana cost reduction
No results found for the given query.
Mana reservation reduction
No results found for the given query.
Mana leech
No results found for the given query.
Mana gained on hit
No results found for the given query.
Mana gained on kill
No results found for the given query.
Cluster Jewel passive skills
The following Cluster Jewel passives are related to Mana: No results found for the given query.
Other interactions with mana
No results found for the given query.
Ascendancy passives
No results found for the given query.
Keystones
No results found for the given query.
See also
References
- ↑ Malice (November 13, 2011; last updated October 7, 2013). "Mechanics Thread". Path of Exile Forum. Retrieved October 21, 2013.
- ↑ Mark_GGG (April 5, 2013). "auras and increased buff effect". Path of Exile Forum. Retrieved October 21, 2013.
- ↑ Daniel_GGG (August 13, 2014;). "New upcoming unique.". Path of Exile Forum. Retrieved August 13, 2014.
- ↑ Mark_GGG (Aug 24, 2017). "Scold's Bridle is bugged with Mind over Matter (deals damage as mana taken not only spent by skills)". Path of Exile Forum. Retrieved Sep 17, 2017.