The Unbreakable

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For the Tier 17 map boss, see Fortress Map.
The Unbreakable
The Unbreakable
The Unbreakable
Level(s) 80
Location(s) Bunker
Quest(s) Contract: Breaking the UnbreakableContract: Breaking the Unbreakable
Preventative Contract
Client: Isla
Heist Target: Destroy "The Unbreakable"
Area Level: 80
Requires Engineering (Level 3)
Requires Isla, the Engineer
Please don't run back to Anton."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Resistance(s) Resists elemental damage
Resists chaos damage
Modifier(s) Cannot be fully Slowed
Cannot be stunned while stunned
Cannot be stunned for 4s after stun finished
etc.

The Unbreakable is the boss of Contract: Breaking the UnbreakableContract: Breaking the Unbreakable
Preventative Contract
Client: Isla
Heist Target: Destroy "The Unbreakable"
Area Level: 80
Requires Engineering (Level 3)
Requires Isla, the Engineer
Please don't run back to Anton."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
, which is the last contract in the questline of Isla, the Engineer.

Abilities

  • Charged Slam: Melee attack after a short charge.
  • Swipe Combo: Two melee attacks in front.
  • Spin Combo: Spins counterclockwise while firing two laser beams for a duration, then spins clockwise for a duration, applying 3 stacks of Magnetic Storm. Used on a cooldown.
  • Magnetic Burst: Charges a large area of effect at the player's current location before exploding, applying 3 stacks of Magnetic Storm.
  • Magnetic Beam: Fires a line of orbs, then fires a beam, causing them to move apart in two perpendicular lines and zap lightning in the area between. Orbs apply 2 stacks of Magnetic Storm on contact; zaps rapidly apply a single stack.

Magnetic Storm is a 10-second debuff that stacks to 10 and reduces action speed by 6% per stack. Each stack has an independent duration.

Additionally, the arena will constantly charge (for a few seconds) and fire 7 to 8 beams from the electrodes around the arena, converging on the Unbreakable. Beams apply 2 stacks of Magnetic Storm when they fire.

Item drops

The following drop-restricted items can drop from this monster.

ItemDrop
level
Apex ModeApex Mode
Cobalt Jewel
Limited to: 1(20-25)% increased Spell Damage
Spells have 10% reduced Critical Strike Chance per Intensity
Spells which have gained Intensity Recently gain 1 Intensity every 0.50 Seconds
Maximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Nadir ModeNadir Mode
Cobalt Jewel
Limited to: 1(20-25)% increased Spell Damage
Spells have 30% increased Critical Strike Chance per Intensity
Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds
Indiscriminate destruction fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Playthrough

Lore

The Unbreakable is designed by a rogue, Isla. The design was stolen by the Templar. They built the Unbreakable and stored it in a Bunker.

Trivia

The golem-like boss is similar to the bosses of Synthesis league, such as Rewritten Synthete, as well as somewhat similar to the golem in the Shaper-influenced map, the Void Construct. It is not certain that The Unbreakable are in fact related to aforementioned monster or not (e.g. prototype?), since they are all related to Templars.

Version history

Version Changes
3.12.4
  • Fixed an issue where the damage dealt by Laser Beams in The Unbreakable encounter didn't match the visuals as closely as intended.
3.12.0
  • Introduced to the game.