Totem
Totems are a type of creature. They can appear as both monsters and as allies, and are a type of proxy when summoned by skills.
Mechanics
Totems are damageable objects. They have their own resources (e.g. life) and stats (e.g. resistance, action speed). They die when their life is reduced to zero, and do not leave corpses.
Most totems use spells. Ballista Totems are subtypes that use ranged skills.
Interaction with auras
Totems have limited interaction with auras and aura-like effects.[1]
- Allied totems may be buffed by aura skills that grant defensive stats, but they cannot be buffed offensively, and are unaffected by Nearby allies have… modifiers like You and nearby Allies have Tailwind or Nearby Allies have +10 Fortification.
- Enemy totems can be affected by auras that deal damage or curse, but cannot be debuffed by skills like Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance, Physical
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Buffs you, and affects nearby enemies with an aura, differently depending on your stance. Both stances are more impactful against enemies closer to you. Using the skill again alternates between Blood Stance and Sand Stance.Base Aura radius is 2.8 metres
(0-50)% increased Cooldown Recovery Rate
While in Blood Stance, Aura makes Enemies take up to (10-20)% more Physical Damage from Hits
While in Sand Stance, Buff makes you take up to (10-19)% less Damage from Enemies in Aura
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or PridePrideSpell, AoE, Aura, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.+(0-1) metre to radius
Nearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. They are not chilled by being inside a Frost ShieldFrost ShieldCritical, Spell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Base duration is 10.00 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Frost Shield has (190-910) maximum Life per Stage
Maximum 4 Stages
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
You lose (150-730) Energy Shield per second
Additional Effects From 1-20% Quality:
(1-20)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and are unaffected by Nearby enemies have… modifiers like Nearby Enemies have #% reduced Life Regeneration rate or Nearby Enemies have -#% to Cold Resistance.
Totem skills
Totem skills are skills that summon ally totems, which then use one of the player’s skills (with the player’s stats), similar to other proxies. Skills can be totem skills by default (e.g. Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova
Level: (1-20)
Cost: (21-39) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 110%
AoE Radius: 24Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesDeals (33-412) to (65-765) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill
Base radius is 2.4 metres
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.), or turned into totem skills through support gems like Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
Icon: R
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (32-24)% less Damage
Supported Skills will summon a Ballista Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have +2 to maximum number of Summoned Ballista Totems
Supported Skills have 50% less Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. Summoning a totem counts as using a skill, but not as attacking or casting. Totems summoned by skills are not party members or minions.
Several stats are involved in summoning totems:
- Totem placement range determines how far a player can place a totem. Ballista totems have a significantly lower placement range than spell and ancestral totems.
- Totem placement speed determines the length of the summoning animation. It is 0.6s by default.[2] Ballista totems are significantly faster, at 0.35s.[3] This can be affected by modifiers to totem placement speed as well as the character’s action speed.
- Totem duration determines the lifetime of the totem. Its base value varies depending on the skill. It is only affected by modifiers to Totem Duration, not Skill Effect Duration.
- Skills with cooldowns will consume a cooldown per summoned totem. These skills can only summon multiple totems if they have multiple cooldowns charged.
- When a totem is placed it has a non-modifiable activation time. This activation happens between the totem being placed and the totem starting to cast. For Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. this is 2/3 of a second or ~0.66 seconds.
Skills that summon a totem cannot be triggered. Traps and mines can summon totems on behalf of the player, but totems cannot throw traps or mines, or summon other totems. Creating a skill with all three proxy behaviours will result in a skill that causes the player to throw a mine, which throws a trap, which summons a totem.
Summoned totems die when their life is reduced to 0, when the player dies, when their duration expires, and when they are replaced by summoning a new totem beyond a skill’s maximum.
Totem limit
By default, a player can have only one (1) active totem at a time. This is a global limit among all skills. Summoning a totem with the maximum number of totems active will cause the oldest living totem to be destroyed. For example, if the player has a Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
Level: (1-20)
Cost: (9-32) Mana
Cast Time: 0.60 sec
AoE Radius: 10Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds
Supported Skills have (0-76)% increased Totem Life
Summons a Totem which uses this Skill
Regenerate (8.6-317.5) Life per second
Additional Effects From 1-20% Quality:
(1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. active, and then casts Decoy TotemDecoy TotemTotem, Spell, AoE
Level: (1-20)
Cost: (9-35) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
AoE Radius: 60Requires Level 4Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 seconds
Supported Skills have (0-76)% increased Totem Life
Summons a Totem which uses this Skill
Totems Summoned by this Skill cannot Evade
Additional Effects From 1-20% Quality:
(1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., the Rejuvenation Totem will be destroyed, and a Decoy Totem will be created.
It’s possible for one skill to have a higher maximum than others. As long as it does not exceed its own maximum, this does not affect totems from other skills.
The following sources grants additional maximum totems:
- Ancestral Bond
- Ascendant's Hierophant passive skill
- Hierophant's Pursuit of Faith passive skill
- Certain offhand items
- SkirmishSkirmish
Two-Point Arrow QuiverRequires Level 36(20-30)% increased Global Accuracy Rating+(15-25) to Intelligence
+(30-50) to maximum Mana
(20-30)% increased Mana Regeneration Rate
0.2% of Physical Attack Damage Leeched as Mana
Attack Skills have +1 to maximum number of Summoned TotemsIf two great leaders like Lioneye and Kaom
had been on the same side of the battle,
nothing would remain unconquered. - Tukohama's FortressTukohama's Fortress
Ebony Tower ShieldChance to Block: 25%
Armour: (357-411)
Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum Life40% increased Totem Damage
+(80-100) to maximum Life
+1 to maximum number of Summoned Totems
+300 Armour per Summoned Totem
Blood MagicTukohama knew that he could not lose a fight in his fortress.
So he carried his fortress to the fight. - Shaper shields with the +1 to maximum number of Summoned Totems affix
- SkirmishSkirmish
The following sources grant additional maximum totems to specific skills or totem types:
- Multiple Totems SupportMultiple Totems SupportTotem, Support
Icon: v
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 38Supports skills which summon totems.Supported Skills have +2 to maximum number of Summoned Totems
Supported Skills Summon two Totems instead of one
Supported Skills deal (40-21)% less Damage
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. - Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
Totem lasts 8 seconds
Deals (32.1-3899.6) Base Fire Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Summoned TotemsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. has an innate +2 to maximum number of Summoned Totems at 20% quality. - All Ballista skills have an innate +2 to maximum number of Summoned Totems, scaling up to +4 at gem level 22+.
- Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
Icon: R
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (32-24)% less Damage
Supported Skills will summon a Ballista Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have +2 to maximum number of Summoned Ballista Totems
Supported Skills have 50% less Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. has an innate +2 to maximum number of Summoned Totems.
- Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
- Iron CommanderIron Commander
Death BowBow
Physical Damage: (36-40) to (89-97)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: (1.37-1.44)Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 DexterityThe Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy. and Replica Iron CommanderReplica Iron Commander
Death BowBow
Physical Damage: (36-40) to (89-97)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: (1.37-1.44)Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
Adds 1 to 3 Physical Damage to Attacks per 25 Strength"Admittedly lacking the finesse of the fabled original,
Prototype #4 achieved identical results through brute force alone." - The Surveillance and Watchtowers Notable passive skills also grant +1 to maximum number of Summoned Ballista Totems specifically.
The Runebinder keystone applies -1 to maximum Summoned Totems.
Legacy versions of Soul MantleSoul Mantle
Spidersilk RobeEnergy Shield: (202-257)
Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering
long after they have been made from before 3.17.0 also grant an additional maximum summoned totem.
Offensive stats
Totems are a type of proxy: a separate object that has access to one of the player's skills. The player's skill is used with the player's stats, not the totem's. This means:
- Totems use all of the player’s stats that affect their skills, including damage, area of effect, speed, on-hit effects, and modifiers that apply or modify debuffs. While totems are not 'you', many stats worded as 'you' or 'your' still apply to the skill used by a totem.[4][5]
- Totem’s own offensive stats never affect the skill they use.[7] In many cases, totems are prevented from gaining their own offensive modifiers to avoid confusion, as they would not be functional. They cannot gain rage, frenzy or power charges, offensive buffs, and are ignored by offensive auras.[8][9]
- In the rare case a totem deals damage outside its skill, like Hinekora, Death's Fury's on-totem-kill explosion, that damage will not scale with the player's stats.[10] (Not to be confused with Totems Explode on Death effects, which is damage from the player.)
- Totems may only possess one skill. They cannot trigger additional skills granted by support gems like Impending Doom SupportImpending Doom SupportSupport, Hex, Spell, AoE, Chaos, Trigger
Icon: X
Level: (1-20)
Cost & Reservation Multiplier: 130%
Cooldown Time: 0.15 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%Requires Level 31Supports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura.Trigger Doom Blast when a Hex from Supported Curse Skills ends
Deals (102-1654) to (154-2481) Chaos Damage
Trigger This Skill when a Hex from Supported Skills ends
Additional Effects From 1-20% Quality:
(0.5-10)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., skills granted by passives like Tawhoa's Chosen, or apply a curse socketed in Mark of SubmissionMark of Submission
Unset RingRequires Level 24Has 1 SocketCurse Enemies with Socketed Hex Curse Gem on HitSo great was the thaumaturgy of a bloodpriest's mark,
that sacrifices soon welcomed their death.. The only exception to this is Flamewood SupportFlamewood SupportSupport, Totem, Spell, AoE, Fire, Projectile, Trigger
Icon: f
Level: (1-20)
Cost & Reservation Multiplier: 140%
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%Requires Level 8Supports skills which summon totems. Cannot modify the skills of minions.Totems from Supported Skills gain the Avenging Flame
Skill and Trigger it when Hit by an Enemy
Base radius is (1.3-1.8) metres
Deals base Fire Damage equal to (80-137)% of Totem's Maximum Life
Totems with this Skill Trigger it when Hit by an Enemy
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. - Hits are dealt by the totem; both beneficial and detrimental on-hit effects (e.g. leech or reflected damage) will affect the totem, not the player.
- Kills by totems grant the player loot, experience, flask charges, and monster modifiers from HeadhunterHeadhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom and Inspired LearningInspired Learning
Crimson JewelRadius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. They do not have the player’s on-kill effects, unless the effect is built into the skill, such as QuecholliQuecholli
Jagged MaulTwo Hand Mace
Physical Damage: (57.6-64) to (133.2-148)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metresRequires Level 22, 77 Str30% increased Stun Duration on Enemies+(25-50) to all Attributes
(80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
Gain 10 Life per Enemy Killed
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage"The finest prosperity grows from the direst
carnage. Such is the nature of progress."
- Doryani of the Vaal’s explosion.[11]- However, most damage over time from totems will credit the player with kills to prevent the possibility of kills going to deleted objects.[12] Exceptions exist, like Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
Totem lasts 8 seconds
Deals (32.1-3899.6) Base Fire Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Summoned TotemsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- However, most damage over time from totems will credit the player with kills to prevent the possibility of kills going to deleted objects.[12] Exceptions exist, like Searing BondSearing BondSpell, Totem, Fire
- Minions summoned by totems are the player's, not the totem’s.[13] They can be affected by generic stats from totem support gems, such as Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.’s #% less Damage, but they will not be affected by totem modifiers. - Summoning a totem may have a cost, but skills cost nothing when used by totems.[14]
Totems do have their own object-level properties, such as action speed. They can be chilled or frozen individually. This also means totems are unaffected when the player is chilled, frozen, or buffed by Tailwind.[15]
Each totem independently recovers cooldowns.
Totems have their own range within which the totem will target enemies with its skill. Totem range varies per totem type, is not affected by modifiers to area of effect, and is only used if the range of the skill isn't smaller. To illustrate: an Ice SpearIce SpearCritical, Spell, Projectile, Cold
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 130%
Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage
Fires 2 Projectiles
Second form has 600% increased Critical Strike Chance
Second form has +(30-49)% to Critical Strike Multiplier
Second form has 300% more Projectile Speed
Additional Effects From 1-20% Quality:
Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. totem is limited by the range of Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. (~7m), while an Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (200-230)%
AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
Base radius is (2.6-3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. totem is normally limited by the radius of its AoE. With Astral ProjectorAstral Projector
Topaz RingRequires Level 40+(20-30)% to Lightning Resistance+(30-50) to Intelligence
(20-25)% increased Spell Damage
30% chance to Avoid Elemental Ailments
Nova Spells have 20% less Area of Effect
Nova Spells deal 30% less Damage to Players with Hits and Ailments
Nova Spells Cast at the targeted location instead of around youThe body stands, but the spirit soars. (or extreme AoE scaling), Ice Nova totems become limited by totem range instead.
Defensive stats
Totems do not inherit the player’s stats, only their skill. Defensive stats must be specific for totems, such as #% increased Totem Life.
Totems’ base life scales with the level of the totem skill gem, or in the case of skills that aren’t naturally totems, the level of the totem support gem. Totems have a relatively low amount of maximum life, but take 80% less damage from enemies. This makes them vulnerable to self-damage like Eye of InnocenceEye of Innocence
Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite
(50-70)% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze'
and no eye met His. So He called down the cleansing flames
and let black smoke sweep the Sinners away."
- Book of Innocence, Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., or Forbidden RiteForbidden RiteSpell, AoE, Chaos, Projectile
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage
Deals 5% of your maximum Energy Shield as base Chaos Damage
Deals 12% of your maximum Life as base Chaos Damage
Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage
Fires extra Projectiles at up to (6-7) surrounding Enemies
Additional Effects From 1-20% Quality:
Fires extra Projectiles at up to +(0.1-2) surrounding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Totems have a base 40% elemental resistance and 20% chaos resistance.[16]
Totems may gain defensive buffs and charges, such as fortification and endurance charges. They can be buffed by defensive aura skills,[1] though not by Nearby allies have… modifiers.
Totem enemies
Totem enemies can be treated as regular enemies in most respects, although stationary and with a non-standard interaction with aura(-like) debuffs.[1]
They appear in some areas naturally, such as the The Ledge and Ancient Pyramid, or any map with the Area contains many Totems modifier. They are commonly found projecting auras that affect nearby monsters. There are several unique totem monsters, for example Kuduku, the False God (who always appears in The Ledge), Puruna, The Challenger, the boss of Atoll MapAtoll MapMap Level: 72
Map Tier: 5
Guild Character: ÍTime turns even the vicious
volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. and the totem bosses of Olmec's SanctumOlmec's Sanctum
Bone Crypt MapMap Level: 68
Map Tier: 1
Guild Character: $
Item Quantity: +(120-200)%(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Gems
Skill gems
Gem | ||||
---|---|---|---|---|
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (9-13) Mana Attack Speed: 50% of base Attack Damage: (50-65)% of base Effectiveness of Added Damage: (50-65)%Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.Totem lasts 8 seconds +(2-3) to maximum number of Summoned Ballista Totems Fires 6 Arrows Summons a Ballista Totem which uses this Skill 100% of Physical Damage Converted to Fire Damage Additional Effects From 1-20% Quality: Fires +(0.05-1) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Artillery Ballista of Cross StrafeArtillery Ballista of Cross StrafeAttack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (9-13) Mana Attack Speed: 50% of base Attack Damage: (50-65)% of base Effectiveness of Added Damage: (50-65)%Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in two perpendicular lines, each dealing area damage to enemies around it. Requires a Bow.Totem lasts 8 seconds +(2-3) to maximum number of Summoned Ballista Totems Fires 6 Arrows Summons a Ballista Totem which uses this Skill 100% of Physical Damage Converted to Fire Damage Arrows fall in two perpendicular lines Additional Effects From 1-20% Quality: Fires +(0.05-1) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Artillery Ballista of Focus FireArtillery Ballista of Focus FireAttack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (9-13) Mana Attack Speed: 50% of base Attack Damage: (80-120)% of base Effectiveness of Added Damage: (80-120)%Requires Level 28Summons a ballista totem that propels a number of fiery arrows into the air, each targeting a specific enemy. Arrows deal area damage to enemies around it on landing. Requires a Bow.Totem lasts 8 seconds +(2-3) to maximum number of Summoned Ballista Totems Fires up to 5 Arrows at different targets Summons a Ballista Totem which uses this Skill 100% of Physical Damage Converted to Fire Damage Additional Effects From 1-20% Quality: Fires +(0.05-1) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Shrapnel BallistaShrapnel BallistaAttack, Projectile, Totem, Bow Level: (1-20) Cost: (7-13) Mana Attack Speed: 50% of base Attack Damage: (45-52)% of base Effectiveness of Added Damage: (45-52)%Requires Level 4Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow.Totem lasts 8 seconds +(2-3) to maximum number of Summoned Ballista Totems Fires 3 Arrows Summons a Ballista Totem which uses this Skill Additional Effects From 1-20% Quality: (2-40)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Shrapnel Ballista of SteelShrapnel Ballista of SteelAttack, Projectile, Totem, Physical, Bow Level: (1-20) Cost: (7-13) Mana Attack Speed: 50% of base Attack Damage: (59-68)% of base Effectiveness of Added Damage: (59-68)%Requires Level 4Summons a ballista totem that consumes your Steel Shards to fire multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow. Steel Shards are gained with the Call of Steel Skill.Totem lasts 8 seconds +(2-3) to maximum number of Summoned Ballista Totems Fires 3 Arrows Summons a Ballista Totem which uses this Skill 40% chance to Impale Enemies on Hit If you have no Steel Shards, only Fires 1 Projectile Totem Attacks consume up to 1 of your Steel Shards Additional Effects From 1-20% Quality: (2-40)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow Level: (1-20) Cost: (8-13) Mana Attack Speed: 50% of base Attack Damage: (100-145)% of base Effectiveness of Added Damage: (100-145)% Projectile Speed: 3260Requires Level 12Summons a ballista totem that attacks with piercing arrows. Requires a Bow.Arrows Pierce (6-9) additional Targets +(2-3) to maximum number of Summoned Totems Totem lasts 8 seconds Summons a Ballista Totem which uses this Skill Additional Effects From 1-20% Quality: (0.25-5)% increased Attack Speed per maximum TotemPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Siege Ballista of SplinteringSiege Ballista of SplinteringAttack, Projectile, Totem, Bow Level: (1-20) Cost: (8-13) Mana Attack Speed: 50% of base Attack Damage: (90-130)% of base Effectiveness of Added Damage: (90-130)%Requires Level 12Summons a ballista totem that attacks with forking arrows. Requires a Bow.+(2-3) to maximum number of Summoned Totems Totem lasts 8 seconds Projectiles Fork Projectiles can Fork 1 additional Time Summons a Ballista Totem which uses this Skill Additional Effects From 1-20% Quality: Projectiles have (2-40)% chance for an additional Projectile when ForkingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Decoy TotemDecoy TotemTotem, Spell, AoE Level: (1-20) Cost: (9-35) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 1.00 sec AoE Radius: 60Requires Level 4Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 seconds Supported Skills have (0-76)% increased Totem Life Summons a Totem which uses this Skill Totems Summoned by this Skill cannot Evade Additional Effects From 1-20% Quality: (1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Devouring TotemDevouring TotemTotem, Spell Level: (1-20) Cost: (20-44) Mana Cast Time: 1.00 secRequires Level 4Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Totem lasts 8 seconds Supported Skills have (0-76)% increased Totem Life Summons a Totem which uses this Skill Leeches (30-299) Life to you for each corpse Consumed Leeches (9-59) Mana to you for each corpse Consumed Additional Effects From 1-20% Quality: (1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical Level: (1-20) Cost: (11-39) Mana Cast Time: 0.25 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 35%Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage Projectiles Pierce all Targets Totem lasts 8 seconds Fires 3 Projectiles Summons a Totem which uses this Skill 50% of Physical Damage Converted to Fire Damage Consecrated Ground grants Immunity to Curses to you and Allies Additional Effects From 1-20% Quality: (2-40)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Holy Flame Totem of IreHoly Flame Totem of IreTotem, Spell, Projectile, Fire, Channelling, Physical Level: (1-20) Cost: (11-39) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 35%Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage Projectiles Pierce all Targets Totem lasts 8 seconds Summons a Totem which uses this Skill Modifiers to number of Projectiles do not apply to this Skill 50% of Physical Damage Converted to Fire Damage (50-88)% more Projectile Speed Consecrated Ground grants Immunity to Curses to you and Allies Additional Effects From 1-20% Quality: (2-40)% more Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE Level: (1-20) Cost: (9-32) Mana Cast Time: 0.60 sec AoE Radius: 10Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds Supported Skills have (0-76)% increased Totem Life Summons a Totem which uses this Skill Regenerate (8.6-317.5) Life per second Additional Effects From 1-20% Quality: (1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Searing BondSearing BondSpell, Totem, Fire Level: (1-20) Cost: (18-51) Mana Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems Totem lasts 8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which uses this Skill Additional Effects From 1-20% Quality: +(0.1-2) to maximum number of Summoned TotemsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova Level: (1-20) Cost: (21-39) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 110% AoE Radius: 24Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesDeals (33-412) to (65-765) Physical Damage Totem lasts 8 seconds 25% chance to Knock Enemies Back on hit Summons a Totem which uses this Skill Base radius is 2.4 metres Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Vaal Rejuvenation TotemVaal Rejuvenation TotemTotem, Aura, Spell, AoE, Vaal Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 12 sec Cast Time: 0.10 secRequires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.+1 to maximum number of Summoned Totems Totem lasts 4 seconds Supported Skills have (50-164)% increased Totem Life Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention Summons a Totem which uses this Skill 30% less Area of Effect Regenerate (19.3-714.4) Life per second 40% of Damage from Hits against targets affected by the Aura is taken from Totem's Life before the target Additional Effects From 1-20% Quality: (1-20)% more Totem LifeCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 |
Support gems
Gem | ||||
---|---|---|---|---|
Focused Ballista SupportFocused Ballista SupportProjectile, Support, Totem Icon: ^ Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 31Supports skills that summon ballista totems. Cannot modify the skills of minions.Ballista Totems from Supported Skills only Attack when you fire an Attack Projectile Supported Skills have (40-68)% increased Totem Placement speed Supported Skills have (25-35)% more Attack Speed Supported Skills deal (0-9)% more Damage Additional Effects From 1-20% Quality: (0.5-10)% increased Totem DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 | |||
Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem Icon: R Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons Supported Skills deal (32-24)% less Damage Supported Skills will summon a Ballista Totem which uses that Skill Totem lasts 8 seconds Supported Skills have +2 to maximum number of Summoned Ballista Totems Supported Skills have 50% less Attack Speed Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 8 | |||
Flamewood SupportFlamewood SupportSupport, Totem, Spell, AoE, Fire, Projectile, Trigger Icon: f Level: (1-20) Cost & Reservation Multiplier: 140% Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00%Requires Level 8Supports skills which summon totems. Cannot modify the skills of minions.Totems from Supported Skills gain the Avenging Flame Skill and Trigger it when Hit by an Enemy Base radius is (1.3-1.8) metres Deals base Fire Damage equal to (80-137)% of Totem's Maximum Life Totems with this Skill Trigger it when Hit by an Enemy Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Totem LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 8 | |||
Multiple Totems SupportMultiple Totems SupportTotem, Support Icon: v Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports skills which summon totems.Supported Skills have +2 to maximum number of Summoned Totems Supported Skills Summon two Totems instead of one Supported Skills deal (40-21)% less Damage Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 38 | |||
Spell Totem SupportSpell Totem SupportSupport, Spell, Totem Icon: T Level: (1-20) Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage Supported Skills will summon a Totem which uses that Skill Totem lasts 8 seconds Supported Skills have 40% less Cast Speed Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 8 |
Passive skills
There are passive skills that grant bonuses to totems.
Damage
These passive skills increase the damage dealt by totems cast by the player.
Name | Stats |
---|---|
Totem Damage and Placement Speed | 10% increased Totem Damage 10% increased Totem Placement speed [1] [2] [3] 15% increased Totem Damage 10% increased Totem Placement speed [3] [4] |
Totem Life and Damage | 10% increased Totem Life 10% increased Totem Damage [1] |
Primal Manifestation | 30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration [1] |
Shamanistic Fury | 25% increased Totem Damage 25% increased Totem Placement speed [1] |
Watchtowers | 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 1% increased Movement Speed per Summoned Totem [1] |
Attack and Cast Speed
These passive skills increase the attack speed or cast speed of totems cast by the player.
Name | Stats |
---|---|
Totem Attack and Cast Speed | Spells Cast by Totems have 5% increased Cast Speed Attacks used by Totems have 6% increased Attack Speed [1] [2] Spells Cast by Totems have 4% increased Cast Speed Attacks used by Totems have 5% increased Attack Speed [2] |
Totem Attack Speed | Attacks used by Totems have 6% increased Attack Speed [1] [2] [3] |
Surveillance | Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it Attack Skills have +1 to maximum number of Summoned Ballista Totems [1] |
Totemic Zeal | 30% increased Totem Placement speed Spells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed [1] |
Critical strike chance
These passive skills affect the totem's critical strike chance.
Name | Stats |
---|---|
Totem Critical Strike Chance | 25% increased Critical Strike Chance with Totem Skills [1] 20% increased Critical Strike Chance with Totem Skills [2] |
Totem Critical Strike Chance and Multiplier | 20% increased Critical Strike Chance with Totem Skills +10% to Critical Strike Multiplier with Totem Skills [1] [2] |
Shaman's Dominion | +20% to Critical Strike Multiplier with Totem Skills 60% increased Critical Strike Chance with Totem Skills [1] |
Critical strike multiplier
These passive skills affect the totem's critical strike multiplier.
Name | Stats |
---|---|
Totem Critical Strike Chance and Multiplier | 20% increased Critical Strike Chance with Totem Skills +10% to Critical Strike Multiplier with Totem Skills [1] [2] |
Totem Critical Strike Multiplier | +20% to Critical Strike Multiplier with Totem Skills [1] [2] |
Shaman's Dominion | +20% to Critical Strike Multiplier with Totem Skills 60% increased Critical Strike Chance with Totem Skills [1] |
Placement Speed
These passive skills affect how fast the totem is summoned by the player.
Generic increased cast speed will not affect how fast a totem is summoned.
Name | Stats |
---|---|
Totem Damage and Placement Speed | 10% increased Totem Damage 10% increased Totem Placement speed [1] [2] [3] 15% increased Totem Damage 10% increased Totem Placement speed [3] [4] |
Totem Placement Speed and Duration | 15% increased Totem Placement speed 30% increased Totem Duration [1] |
Shamanistic Fury | 25% increased Totem Damage 25% increased Totem Placement speed [1] |
Totemic Zeal | 30% increased Totem Placement speed Spells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed [1] |
Life
These passive skills increase the totem's maximum life.
Name | Stats |
---|---|
Totem Life and Damage | 10% increased Totem Life 10% increased Totem Damage [1] |
Totem Life and Elemental Resistances | Totems gain +16% to all Elemental Resistances 15% increased Totem Life [1] [2] [3] |
Ironwood | Totems have 40% additional Physical Damage Reduction 40% increased Totem Life [1] |
Primal Manifestation | 30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration [1] |
Elemental resistances
These passive skills increase the totem's elemental resistance.
Name | Stats |
---|---|
Totem Life and Elemental Resistances | Totems gain +16% to all Elemental Resistances 15% increased Totem Life [1] [2] [3] |
Physical resistances
These passive skills increase the totem's physical damage reduction.
Name | Stats |
---|---|
Ironwood | Totems have 40% additional Physical Damage Reduction 40% increased Totem Life [1] |
Duration
These passive skills increase the totem's duration.
Name | Stats |
---|---|
Totem Placement Speed and Duration | 15% increased Totem Placement speed 30% increased Totem Duration [1] |
Primal Manifestation | 30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration [1] |
Cluster Jewel passive skills
The following Cluster Jewel passives are related to Totems:
Name | Stats |
---|---|
Ancestral Guidance | Totems' Action Speed cannot be modified to below Base Value Totems Regenerate 2% of Life per second [1] |
Ancestral Might | 15% increased Totem Life 30% increased Totem Duration 30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds [1] |
Ancestral Preservation | Totems have 15% additional Physical Damage Reduction Totems gain +25% to Chaos Resistance Totems gain +20% to all Elemental Resistances [1] |
Sleepless Sentries | 20% increased Totem Duration You have Onslaught if you've Summoned a Totem Recently [1] |
Snaring Spirits | 30% increased Totem Damage Totems Hinder Enemies near them when Summoned [1] |
Totem Damage | 12% increased Totem Damage [1] |
Ancestral Echo | 20% increased Totem Placement speed 10% increased Attack and Cast Speed if you've summoned a Totem Recently [1] |
Ancestral Inspiration | Gain Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage [1] |
Ancestral Reach | 25% increased Totem Damage 25% increased Totem Placement speed 25% increased Totem Placement range [1] |
Miscellany
These passive skills are related to totems, but do not fit into any other category.
Name | Stats |
---|---|
Surveillance | Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it Attack Skills have +1 to maximum number of Summoned Ballista Totems [1] |
Watchtowers | 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 1% increased Movement Speed per Summoned Totem [1] |
Masteries
The following Masteries are related to totems:
Mastery | Effects |
---|---|
Totem Mastery |
|
Ascendancy passive skills
There are Ascendancy passive skills that affect totems.
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Hierophant | 8% of Damage is taken from Mana before Life +1 to maximum number of Summoned Totems 25% increased maximum Mana Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Arcane Surge grants 10% more Spell Damage to you [1] |
Hierophant | Mana Regeneration, Totem Placement Speed | 20% increased Mana Regeneration Rate 20% increased Totem Placement speed [1] [2] |
Hierophant | Arcane Blessing | Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Arcane Surge grants 20% more Spell Damage to you [1] |
Hierophant | Pursuit of Faith | +1 to maximum number of Summoned Totems 100% increased Totem Duration 100% increased Totem Placement speed [1] |
Hierophant | Ritual of Awakening | You and your Totems Regenerate 1% of Life per second for each Summoned Totem Regenerate 0.5% of Mana per second for each Summoned Totem 5% more Damage per Summoned Totem [1] |
Keystones
Name | Stats |
---|---|
Ancestral Bond | You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems [1] |
Runebinder | -1 to maximum number of Summoned Totems You can have an additional Brand Attached to an Enemy [1] |
Tattoos
Item | Description |
---|---|
Tattoo of the Ngamahu WoodcarverTattoo of the Ngamahu WoodcarverStack Size: 10 Replaces a Small Strength Passive Skill5% increased Totem LifeRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. | 5% increased Totem Life |
Item Modifiers
The following item modifiers are related to Totems:
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Alluring | Prefix | 1 | Totemic Wood Lure | fishing_rod 1000 |
The Shaper's | Prefix | 70 | +1 to maximum number of Summoned Totems | shield_shaper 800 |
Shaman's | Prefix | 1 | (12-16)% increased Totem Damage | not_str 250 default 350 |
Carved | Prefix | 1 | (8-12)% increased Totem Life | not_str 250 default 350 |
Chieftain's | Prefix | 70 | Enemies you or your Totems Kill have 1% chance to Explode, dealing 500% of their maximum Life as Fire Damage | str_animal_charm 100 |
Hierophant's | Prefix | 1 | Skills that would Summon a Totem have (20-30)% chance to Summon two Totems instead | int_animal_charm 500 str_animal_charm 500 |
Hierophant's | Prefix | 60 | Skills that would Summon a Totem have (31-50)% chance to Summon two Totems instead | int_animal_charm 250 str_animal_charm 250 |
Hierophant's | Prefix | 70 | Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell | int_animal_charm 50 str_animal_charm 50 |
Parasitic | Prefix | 1 | 15% of Damage Players' Totems take from Hits is taken from their Summoner's Life instead | uber_tier_map 30 |
of the Karui | Suffix | 1 | Added Small Passive Skills also grant: 1% increased Totem Placement speed | affliction_totem_damage 350 |
of the Ancestors | Suffix | 68 | Added Small Passive Skills also grant: 2% increased Totem Placement speed | affliction_totem_damage 350 |
of The Way | Suffix | 84 | Added Small Passive Skills also grant: 3% increased Totem Placement speed | affliction_totem_damage 250 |
of Shaping | Suffix | 68 | Grants Level 20 Decoy Totem Skill | boots_shaper 800 |
of Shaping | Suffix | 68 | (20-25)% increased Totem Damage Socketed Gems are Supported by Level 18 Ballista Totem | boots_shaper 250 |
of Shaping | Suffix | 75 | (26-30)% increased Totem Damage Socketed Gems are Supported by Level 20 Ballista Totem | boots_shaper 250 |
of Shaping | Suffix | 80 | (31-35)% increased Totem Damage Socketed Gems are Supported by Level 22 Ballista Totem | boots_shaper 250 |
of the Elder | Suffix | 68 | (20-25)% increased Totem Damage Socketed Gems are Supported by Level 18 Spell Totem | boots_elder 250 |
of the Elder | Suffix | 75 | (26-30)% increased Totem Damage Socketed Gems are Supported by Level 20 Spell Totem | boots_elder 250 |
of the Elder | Suffix | 80 | (31-35)% increased Totem Damage Socketed Gems are Supported by Level 22 Spell Totem | boots_elder 250 |
of Runes | Suffix | 1 | Totems gain +(6-10)% to all Elemental Resistances | not_str 250 default 350 |
of Shaping | Suffix | 68 | (8-12)% increased Totem Placement speed Socketed Gems are Supported by Level 18 Ballista Totem | boots_shaper 250 |
of Shaping | Suffix | 75 | (13-16)% increased Totem Placement speed Socketed Gems are Supported by Level 20 Ballista Totem | boots_shaper 250 |
of Shaping | Suffix | 80 | (17-20)% increased Totem Placement speed Socketed Gems are Supported by Level 22 Ballista Totem | boots_shaper 250 |
of the Elder | Suffix | 68 | (8-12)% increased Totem Placement speed Socketed Gems are Supported by Level 18 Spell Totem | boots_elder 250 |
of the Elder | Suffix | 75 | (13-16)% increased Totem Placement speed Socketed Gems are Supported by Level 20 Spell Totem | boots_elder 250 |
of the Elder | Suffix | 80 | (17-20)% increased Totem Placement speed Socketed Gems are Supported by Level 22 Spell Totem | boots_elder 250 |
of the Order | Suffix | 60 | (36-40)% increased Totem Placement speed | boots 1000 amulet 1000 |
of the Descry | Suffix | 75 | (10-20)% increased Totem Placement speed | int_special_relic 600 default 150 |
of the Chieftain | Suffix | 45 | Totems Taunt Enemies around them for 2 seconds when Summoned | str_animal_charm 500 |
of the Chieftain | Suffix | 1 | Recoup (5-7)% of Damage Taken by your Totems as Life | str_animal_charm 1000 |
of the Chieftain | Suffix | 60 | Recoup (8-12)% of Damage Taken by your Totems as Life | str_animal_charm 500 |
of the Hierophant | Suffix | 60 | 3% of Damage from Hits is taken from your nearest Totem's Life before you | int_animal_charm 250 str_animal_charm 250 |
of the Hierophant | Suffix | 1 | (1-2)% of Damage from Hits is taken from your nearest Totem's Life before you | int_animal_charm 500 str_animal_charm 500 |
JewelImplicitTotemPlacementSpeed | Intrinsic | 1 | (4-6)% increased Totem Placement speed | jewel 1 |
HellscapeUpsideTotemPlacementSpeed2 | Scourge Benefit | 45 | (16-20)% increased Totem Placement speed | boots 250 amulet 500 |
HellscapeUpsideTotemPlacementSpeed3 | Scourge Benefit | 68 | (21-25)% increased Totem Placement speed | boots 250 amulet 500 |
HellscapeUpsideTotemPlacementSpeed4 | Scourge Benefit | 68 | (26-30)% increased Totem Placement speed | boots 250 amulet 500 |
HellscapeUpsideTotemElementalResistances2 | Scourge Benefit | 45 | Totems gain +(21-25)% to all Elemental Resistances | boots 250 amulet 500 |
HellscapeUpsideTotemElementalResistances3 | Scourge Benefit | 68 | Totems gain +(26-30)% to all Elemental Resistances | boots 250 amulet 500 |
HellscapeUpsideTotemElementalResistances4 | Scourge Benefit | 68 | Totems gain +(31-35)% to all Elemental Resistances | boots 250 amulet 500 |
HellscapeUpsideTotemDuration2 | Scourge Benefit | 45 | (12-14)% increased Totem Duration | boots 250 amulet 500 |
HellscapeUpsideTotemDuration3 | Scourge Benefit | 68 | (15-17)% increased Totem Duration | boots 250 amulet 500 |
HellscapeUpsideTotemDuration4 | Scourge Benefit | 68 | (18-20)% increased Totem Duration | boots 250 amulet 500 |
HellscapeUpsideTotemPhysicalDamageReduction2___ | Scourge Benefit | 45 | Totems have (11-15)% additional Physical Damage Reduction | boots 250 amulet 500 |
HellscapeUpsideTotemPhysicalDamageReduction3___ | Scourge Benefit | 68 | Totems have (16-20)% additional Physical Damage Reduction | boots 250 amulet 500 |
HellscapeUpsideTotemPhysicalDamageReduction4_ | Scourge Benefit | 68 | Totems have (21-25)% additional Physical Damage Reduction | boots 250 amulet 500 |
HellscapeUpsideTotemLife2 | Scourge Benefit | 45 | (7-9)% increased Totem Life | boots 250 amulet 500 |
HellscapeUpsideTotemLife3__ | Scourge Benefit | 68 | (10-12)% increased Totem Life | boots 250 amulet 500 |
HellscapeUpsideTotemLife4 | Scourge Benefit | 68 | (13-15)% increased Totem Life | boots 250 amulet 500 |
HellscapeDownsideTotemDuration2 | Scourge Detriment | 45 | (27-21)% reduced Totem Duration | boots 250 amulet 250 |
HellscapeDownsideTotemDuration3_ | Scourge Detriment | 68 | (36-30)% reduced Totem Duration | boots 250 amulet 250 |
HellscapeDownsideTotemLife2 | Scourge Detriment | 45 | (27-21)% reduced Totem Life | boots 250 amulet 250 |
HellscapeDownsideTotemLife3 | Scourge Detriment | 68 | (36-30)% reduced Totem Life | boots 250 amulet 250 |
SummonTotemCastSpeedEldritchImplicit1 | Searing Exarch | 75 | 10% increased Totem Placement speed | no_tier_6_eldritch_implicit 0 boots 700 |
SummonTotemCastSpeedEldritchImplicit2 | Searing Exarch | 75 | 11% increased Totem Placement speed | no_tier_5_eldritch_implicit 0 boots 700 |
SummonTotemCastSpeedEldritchImplicit3 | Searing Exarch | 75 | 12% increased Totem Placement speed | no_tier_4_eldritch_implicit 0 boots 700 |
SummonTotemCastSpeedEldritchImplicit4 | Searing Exarch | 75 | 13% increased Totem Placement speed | no_tier_3_eldritch_implicit 0 boots 700 |
SummonTotemCastSpeedEldritchImplicit6 | Searing Exarch | 75 | 15% increased Totem Placement speed | no_tier_1_eldritch_implicit 0 boots 700 |
SummonTotemCastSpeedEldritchImplicit5 | Searing Exarch | 75 | 14% increased Totem Placement speed | no_tier_2_eldritch_implicit 0 boots 700 |
SummonTotemCastSpeedEldritchImplicitUniquePresence2 | Searing Exarch | 75 | While a Unique Enemy is in your Presence, 15% increased Totem Placement speed | no_tier_5_eldritch_implicit 0 boots 350 |
SummonTotemCastSpeedEldritchImplicitUniquePresence3 | Searing Exarch | 75 | While a Unique Enemy is in your Presence, 16% increased Totem Placement speed | no_tier_4_eldritch_implicit 0 boots 350 |
SummonTotemCastSpeedEldritchImplicitUniquePresence4 | Searing Exarch | 75 | While a Unique Enemy is in your Presence, 17% increased Totem Placement speed | no_tier_3_eldritch_implicit 0 boots 350 |
SummonTotemCastSpeedEldritchImplicitUniquePresence5 | Searing Exarch | 75 | While a Unique Enemy is in your Presence, 18% increased Totem Placement speed | no_tier_2_eldritch_implicit 0 boots 350 |
SummonTotemCastSpeedEldritchImplicitUniquePresence6 | Searing Exarch | 75 | While a Unique Enemy is in your Presence, 19% increased Totem Placement speed | no_tier_1_eldritch_implicit 0 boots 350 |
SummonTotemCastSpeedEldritchImplicitPinnaclePresence3 | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, 20% increased Totem Placement speed | no_tier_4_eldritch_implicit 0 boots 140 |
SummonTotemCastSpeedEldritchImplicitPinnaclePresence4 | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, 21% increased Totem Placement speed | no_tier_3_eldritch_implicit 0 boots 140 |
SummonTotemCastSpeedEldritchImplicitPinnaclePresence5 | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, 22% increased Totem Placement speed | no_tier_2_eldritch_implicit 0 boots 140 |
SummonTotemCastSpeedEldritchImplicitPinnaclePresence6 | Searing Exarch | 75 | While a Pinnacle Atlas Boss is in your Presence, 23% increased Totem Placement speed | no_tier_1_eldritch_implicit 0 boots 140 |
Unique items
Item | Stats | |||
---|---|---|---|---|
Militant FaithMilitant Faith Timeless JewelLimited to: 1 Historic Radius: LargeCarved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius) Passives in radius are Conquered by the Templars Historic <two random mods of devotion>They believed themselves the utmost faithful, but that conviction became oppression.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Carved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius) Passives in radius are Conquered by the Templars Historic
| ||
Rain of SplintersRain of Splinters Crimson JewelLimited to: 1(50-30)% reduced Totem Damage Totems fire 2 additional ProjectilesCorrupted"If one is an annoyance then a hundred is a threat." - Ancient Karui ProverbPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (50-30)% reduced Totem Damage Totems fire 2 additional ProjectilesCorrupted | ||
Replica FencoilReplica Fencoil Gnarled BranchStaff Physical Damage: 9-19 Critical Strike Chance: 7.50% Attacks per Second: 1.30 Weapon Range: 1.3 metres+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 1 Multiple Totems (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana"Attempt #306: The power I can sense in this ancient branch still eludes me. Perhaps if I attach some string and a hook..." | 1 | +20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 1 Multiple Totems (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana | ||
Whakawairua TuahuWhakawairua Tuahu Strand MapMap Level: 70 Map Tier: 3 Guild Character: È Item Quantity: +(40-60)% Item Rarity: +(120-160)%Area contains many Totems Curses have 50% reduced effect on MonstersWe all began life in darkness, we shall all end it there.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | Area contains many Totems Curses have 50% reduced effect on Monsters | ||
Trolltimber SpireTrolltimber Spire Cedar Tower ShieldChance to Block: 25% Armour: (216-282) Movement Speed: -3%Requires Level 17, 47 Str+(20-30) to maximum Life(130-150)% increased Armour +(40-60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as LifeThe problem with working fresh trolltimber: by the time you've carved out one end, the other has sprouted fresh roots! | 17 | +(20-30) to maximum Life(130-150)% increased Armour +(40-60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life | ||
Iron CommanderIron Commander Death BowBow Physical Damage: (36-40) to (89-97) Critical Strike Chance: (6.50-7.50)% Attacks per Second: (1.37-1.44)Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 DexterityThe Eternals commanded an army that need not eat, sleep, or breathe without the usual depravities of necromancy. | 32 | (30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity | ||
Replica Iron CommanderReplica Iron Commander Death BowBow Physical Damage: (36-40) to (89-97) Critical Strike Chance: (6.50-7.50)% Attacks per Second: (1.37-1.44)Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength Adds 1 to 3 Physical Damage to Attacks per 25 Strength"Admittedly lacking the finesse of the fabled original, Prototype #4 achieved identical results through brute force alone." | 32 | (30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength Adds 1 to 3 Physical Damage to Attacks per 25 Strength | ||
SkirmishSkirmish Two-Point Arrow QuiverRequires Level 36(20-30)% increased Global Accuracy Rating+(15-25) to Intelligence +(30-50) to maximum Mana (20-30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned TotemsIf two great leaders like Lioneye and Kaom had been on the same side of the battle, nothing would remain unconquered. | 36 | (20-30)% increased Global Accuracy Rating+(15-25) to Intelligence +(30-50) to maximum Mana (20-30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned Totems | ||
Torchoak StepTorchoak Step Antique GreavesArmour: (219-316)Requires Level 37, 67 Str(80-120)% increased Armour (20-30)% increased Totem Life 25% increased Movement Speed (30-50)% increased Totem Placement speed Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when HitCenturies ago, there existed a unique grove imbued with ancestral fire. As with all things, the Karui used its wood for war. | 37 | (80-120)% increased Armour (20-30)% increased Totem Life 25% increased Movement Speed (30-50)% increased Totem Placement speed Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit | ||
Soul MantleSoul Mantle Spidersilk RobeEnergy Shield: (202-257) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased Totem Life Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering long after they have been made | 49 | Socketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased Totem Life Inflicts a random Hex on you when your Totems die | ||
Tukohama's FortressTukohama's Fortress Ebony Tower ShieldChance to Block: 25% Armour: (357-411) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum Life40% increased Totem Damage +(80-100) to maximum Life +1 to maximum number of Summoned Totems +300 Armour per Summoned Totem Blood MagicTukohama knew that he could not lose a fight in his fortress. So he carried his fortress to the fight. | 61 | +(20-30) to maximum Life40% increased Totem Damage +(80-100) to maximum Life +1 to maximum number of Summoned Totems +300 Armour per Summoned Totem Blood Magic | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Related helmet enchantments
The following helmet enchantments affect Totem.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Achievements
If you manage to have 3 totems at one time, you will be rewarded the following achievement:
Name | Description |
---|---|
Ancestral Power |
Have 3 totems alive at one time. |
Version history
Ancestral totems are a subtype of totems designed for melee characters, which grant a buff to the owner while active. Version 3.25.0 removed all gems and effects related to Ancestral totems (Ancestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (90-180)% of base
Effectiveness of Added Damage: (90-180)%Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds
Summons a Totem which uses this Skill
(10-20)% more Attack Speed while Totem is Active
50% increased Totem Placement speed
+(1.6-1.8) metres to Melee Strike Range
Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
Level: (1-20)
Cost: (8-11) Mana
Attack Speed: 90% of base
Attack Damage: (110-166)% of base
Effectiveness of Added Damage: (110-166)%Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds
Summons a Totem which uses this Skill
(8-18)% more Melee Damage while Totem is Active
50% increased Totem Placement speed
+1 metre to Melee Strike Range
Additional Effects From 1-20% Quality:
(1.5-30)% increased Activation rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and Vaal Ancestral WarchiefVaal Ancestral WarchiefAttack, Totem, AoE, Vaal, Melee, Slam
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 9 sec
Attack Speed: 80% of base
Attack Damage: (100-154)% of base
Effectiveness of Added Damage: (100-154)%Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.+1 to maximum number of Summoned Totems
Totem lasts 6 seconds
Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention
Summons a Totem which uses this Skill
32% more Melee Damage while Totem is Active
50% increased Totem Placement speed
Additional Effects From 1-20% Quality:
(1-20)% increased Totem DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., with Earthbreaker Support no longer being available as a skill gem and losing its buff effect).
Version | Changes |
---|---|
3.21.0 |
|
3.16.0 |
|
3.15.0 |
|
3.12.4 |
|
3.11.0 |
|
3.10.0 |
|
3.0.0 |
|
2.2.2 |
|
2.0.0 |
|
References
- ↑ 1.0 1.1 1.2 Mark_GGG (December 12, 2014). "1.3.0 Patch Notes". Official Path of Exile Forums. Retrieved April 14, 2016.
- ↑ aggixx (September 13, 2017). "Trap throwing speed is unimplemented". Retrieved September 13, 2017.
- ↑ Mark_GGG (February 26, 2020). "Ballista Totem Placement Speed". Reddit Daily Question Thread. Retrieved February 26, 2020.
- ↑ Mark_GGG (August 3, 2012). "Spell Totem". Official Path of Exile Forums. Retrieved April 14, 2016.
- ↑ https://old.reddit.com/r/pathofexile/comments/8085bw/if_the_heiropant_and_chieftain_have_the_you_orand/dutzav7/?context=3
- ↑ Mark_GGG (Feb 2, 2023). "How do totem stats change as your character stats change? Thread". Reddit. Retrieved February 2, 2023.
- ↑ https://www.reddit.com/r/pathofexile/comments/5oyzmg/commander_of_darkness_does_not_seems_to_give_cast/dcnrosx/
- ↑ Mark_GGG (Apr 8, 2013). "[Bug?] Power Charge on Critical not working with Totems". Official Path of Exile Forums. Retrieved January 24, 2023.
- ↑ Mark_GGG (October 12, 2012). "Question about totems and charges". Official Path of Exile Forums. Retrieved April 14, 2016.
- ↑ https://www.youtube.com/watch?v=XtkXf_wQvjQ
- ↑ https://www.reddit.com/r/pathofexile/comments/fj81oh/crusaders_chest_stealth_nerf/fkm3y4l/?context=5
- ↑ https://www.pathofexile.com/forum/view-thread/3123794
- ↑ https://www.reddit.com/r/pathofexile/comments/anjr1n/anyone_else_annoyed_that_ice_novafrostbolt/efu0ddf/?context=3
- ↑ https://www.reddit.com/r/pathofexile/comments/fh78tk/path_of_exile_delirium_gem_information/fk9kor4/?context=1
- ↑ Website - https://www.pathofexile.com/forum/view-thread/2688134/page/1#p22595917, Post date - December 12th, 2019, Name - Mark_GGG, access date - november 5th, 2020
- ↑ Bex_GGG (Nov 30, 2016). "2.5.0 Patch Notes". Official Path of Exile Forums. Retrieved February 21, 2017.