Delve
A delve is the exploration of the nearly-infinite Azurite Mine dungeon. The character follows a Crawler (mine cart) powered by Voltaxic Sulphite through the mine to a checkpoint. Players can start delving from Act 4 onwards, when they reach The Mines and start encountering Niko, Master of the Depths.
Mechanics
The Azurite Mine consists of an infinite number of nodes. Each node has 1 to 4 paths connected to it, leading to nearby nodes. Each node has a checkpoint, a circle marked on the ground in a chamber at the center of the node. A node can be "cleared", meaning that the character can freely teleport to that node's checkpoint. Or it can be "uncleared", meaning that it is not accessible. The vast majority of nodes start out "uncleared".
In order to clear an uncleared node and receive its rewards, characters must perform delves. Each delve is an expedition along a path leading from a cleared node's checkpoint to an adjacent uncleared node's checkpoint. Along the way, the characters must follow the Crawler, fight or avoid large numbers of monsters, and beat an encounter at the uncleared node's checkpoint. If the players beat the encounter, they receive rewards, and the node is now cleared.
The difficulty and rewards of delves increase based on depth in the mine. Paths deeper below the surface contain higher-level monsters, but yield higher-level rewards as well.
Progress through the mine is shared among all a player's characters in a league; different leagues will have different Azurite Mines whose nodes must be cleared separately. When playing in parties, the whole party uses the party leader's Azurite Mine, and other party members cannot continue if the party leader leaves. [1]
Mineshaft
When a player reaches the Azurite Mine for the first time in a given league (using any of their characters in that league) a single mineshaft entrance node is created. The mineshaft extends vertically downward from this initial entrance node based on the player's highest-level character in that league - the higher this level, the deeper the mineshaft extends. As of patch 3.16, Niko’s mineshaft will continue to extend deeper into the Azurite Mine, up to depth 101 by Character Level 90.[2] The mineshaft, therefore, acts as a catch-up mechanic, allowing a character to access appropriately challenging depths even if the player has previously ignored the Delve mechanic.
When a new mineshaft node is created, it destroys any previously-existing node in the same spot. The mineshaft depth is shared by all of the player's characters in a league, and is based on the player's highest-level character in that league.
Subterranean Chart
The Subterranean Chart screen lets the player see all nearby nodes in the Azurite Mine, teleport to and from the Mine Encampment, teleport to and from checkpoints in nodes that have already been cleared, and set up a delve from a cleared node to an uncleared node.
Crawler
The Crawler is used to provide the light needed to delve to undiscovered checkpoints. During a delve, the Crawler will automatically navigate along the path from the cleared node's checkpoint to the uncleared node's checkpoint, providing light around it. The Crawler's speed is based on the characters' movement speed. If characters move ahead of the Crawler, it will speed up to catch up to them; if characters fall behind the Crawler, it will slow or stop. Even though a delve's layout may provide multiple routes to the checkpoint, the Crawler will always follow a predetermined one; that means that players must be careful to follow the Crawler through junctions, since characters will be left in darkness if they take a different route than the Crawler.
The Crawler will also pick up items dropped within a large radius around it, which it drops when the checkpoint and encounter are cleared. [1]
Voltaxic Generator
The Voltaxic Generator is a device located in the Mine Encampment at the entrance of the Azurite Mine. The Voltaxic Generator lets you permanently upgrade your character's Delve-related capabilities using Voltaxic Sulphite, as described below.
Sulphite
Voltaxic Sulphite -- usually just called Sulphite -- is a nontradable resource. It appears on the minimap as a golden yellow mineral . It is earned during play, and spent on Delve-related upgrades and resonators.
Every delve has a cost paid in Voltaxic Sulphite. The cost depends on the distance between the two nodes and the depth of the destination node. In order to start a delve, the player must have enough Sulphite to pay the full cost. But the cost is not paid all at once; instead, it is paid gradually as a Delve proceeds. This means that failed delves will often not cost the full original amount.
Sulphite is earned during play outside the mine. Starting with The Mines in Act 4, any zone instance can randomly contain Niko, Master of the Depths. These instances will include three caches of Sulphite. Clicking on a cache will summon Niko to harvest it, adding the Sulphite to that character's total, as well as to the total of nearby characters. The higher the instance's level, the more Sulphite is gained.
Sulphite can also be earned in maps. Selecting a Niko Atlas mission at the Map Device will guarantee that Niko and Sulphite caches appear in that map's instance. A Niko Atlas mission can also randomly occur if no Atlas mission is selected at the Map Device. A map instance's Sulphite total is increased by the map's item quantity bonus as well as by the map's level. Certain Scarabs can be used along with a map in the Map Device to guarantee a Niko encounter, and to increase a map instance's Sulphite rewards.
A character can only hold a limited amount of Sulphite at a time. A player can permanently upgrade a character's maximum Sulphite capacity at the Voltaxic Generator in the Mine Encampment using Azurite. [1]
Upgrade Level | Sulphite Capacity | Cost |
---|---|---|
0 | 1,200 | 0 |
1 | 1,800 | 15 |
2 | 2,400 | 102 |
3 | 3,000 | 187 |
4 | 4,000 | 300 |
5 | 5,200 | 444 |
6 | 6,400 | 630 |
7 | 9,000 | 865 |
8 | 12,500 | 1,016 |
9 | 17,500 | 1,496 |
10 | 22,750 | 2,143 |
11 | 30,000 | 5,271 |
12 | 38,500 | 12,962 |
13 | 46,000 | 21,521 |
14 | 55,000 | 33,728 |
15 | 65,000 | 54,709 |
A player can use Azurite at the Voltaxic Generator to purchase various permanent upgrades to a character's Delve-related capabilities. These upgrades and their costs are discussed below. Note that the costs of some upgrades can become discounted if a player goes unusually long without buying them.[citation needed]
A player can also use Azurite to buy resonators from Niko, Master of the Depths at the Mine Encampment.
Sulphite scaling based on area level
Those are base values and can be further modified by map quantity. In maps, effective area level is used instead of base area level.
Area Level | Base Sulphite |
---|---|
2 | 10 |
3 | 10 |
4 | 11 |
5 | 11 |
6 | 11 |
7 | 13 |
8 | 14 |
9 | 14 |
10 | 14 |
11 | 14 |
12 | 16 |
13 | 18 |
14 | 18 |
15 | 18 |
16 | 19 |
17 | 19 |
18 | 21 |
19 | 21 |
20 | 21 |
21 | 23 |
22 | 23 |
23 | 24 |
24 | 24 |
25 | 24 |
26 | 26 |
27 | 27 |
28 | 27 |
29 | 27 |
30 | 29 |
31 | 29 |
32 | 31 |
33 | 31 |
34 | 31 |
35 | 32 |
36 | 32 |
37 | 34 |
38 | 34 |
39 | 34 |
40 | 35 |
41 | 35 |
42 | 37 |
43 | 37 |
44 | 37 |
45 | 39 |
46 | 40 |
47 | 40 |
48 | 40 |
49 | 42 |
50 | 42 |
51 | 43 |
52 | 43 |
53 | 43 |
54 | 45 |
55 | 45 |
56 | 47 |
57 | 47 |
58 | 47 |
59 | 48 |
60 | 50 |
61 | 50 |
62 | 50 |
63 | 50 |
64 | 52 |
65 | 53 |
66 | 53 |
67 | 53 |
68 | 68 |
69 | 137 |
70 | 209 |
71 | 282 |
72 | 356 |
73 | 433 |
74 | 510 |
75 | 591 |
76 | 671 |
77 | 755 |
78 | 840 |
79 | 927 |
80 | 1,016 |
81 | 1,106 |
82 | 1,198 |
83 | 1,291 |
84 | 1,383 |
85 | 1,476 |
86 | 1,568 |
87 | 1,568 |
88 | 1,568 |
89 | 1,568 |
90 | 1,568 |
91 | 1,568 |
92 | 1,568 |
93 | 1,568 |
94 | 1,568 |
95 | 1,568 |
96 | 1,568 |
97 | 1,568 |
98 | 1,568 |
99 | 1,568 |
100 | 1,568 |
Light and Darkness
Light and darkness play a crucial role in delves. A character staying outside the light for long will almost certainly die.
Paths in the Azurite Mine are normally dark. Generic light radius modifiers will not work in the mine.
During delves, light is normally only present in a circular area around the Crawler. The deeper a delve goes into the mine, the more the Crawler's light radius is reduced. The game will warn the player if a character's light radius is particularly low due to depth.
The player can permanently upgrade a character's Crawler light radius at the Voltaxic Generator using Azurite.
Upgrade Level | Light Radius +% | Azurite |
---|---|---|
0 | 0 | 0 |
1 | 30 | 50 |
2 | 60 | 167 |
3 | 90 | 312 |
4 | 120 | 505 |
5 | 150 | 688 |
6 | 180 | 1,012 |
7 | 210 | 1,224 |
8 | 240 | 1,397 |
9 | 270 | 1,487 |
10 | 300 | 1,682 |
11 | 330 | 1,832 |
12 | 360 | 1,943 |
13 | 390 | 2,222 |
14 | 420 | 2,276 |
15 | 450 | 2,245 |
16 | 480 | 2,388 |
17 | 510 | 2,446 |
18 | 540 | 2,566 |
19 | 570 | 2,593 |
20 | 600 | 2,824 |
21 | 630 | 2,964 |
22 | 660 | 2,994 |
23 | 690 | 3,262 |
24 | 720 | 3,423 |
25 | 750 | 3,458 |
26 | 780 | 3,767 |
27 | 810 | 3,953 |
28 | 840 | 3,993 |
29 | 870 | 4,350 |
30 | 900 | 4,565 |
31 | 930 | 4,611 |
32 | 960 | 5,024 |
33 | 990 | 5,271 |
34 | 1,020 | 5,325 |
35 | 1,050 | 5,802 |
36 | 1,080 | 6,088 |
37 | 1,110 | 6,150 |
38 | 1,140 | 6,700 |
39 | 1,170 | 7,030 |
40 | 1,200 | 7,102 |
41 | 1,230 | 7,737 |
42 | 1,260 | 8,119 |
43 | 1,290 | 8,202 |
44 | 1,320 | 8,936 |
45 | 1,350 | 9,376 |
46 | 1,380 | 9,472 |
47 | 1,410 | 10,319 |
48 | 1,440 | 10,828 |
49 | 1,470 | 10,939 |
50 | 1,500 | 11,917 |
51 | 1,530 | 12,505 |
52 | 1,560 | 12,633 |
53 | 1,590 | 13,763 |
54 | 1,620 | 14,441 |
55 | 1,650 | 14,589 |
56 | 1,680 | 15,894 |
57 | 1,710 | 16,677 |
58 | 1,740 | 16,848 |
59 | 1,770 | 18,355 |
60 | 1,800 | 19,260 |
61 | 1,830 | 19,457 |
62 | 1,860 | 21,197 |
63 | 1,890 | 22,242 |
64 | 1,920 | 22,470 |
65 | 1,950 | 24,479 |
66 | 1,980 | 25,686 |
67 | 2,010 | 25,949 |
68 | 2,040 | 28,270 |
69 | 2,070 | 29,664 |
70 | 2,100 | 29,967 |
71 | 2,130 | 32,647 |
72 | 2,160 | 34,257 |
73 | 2,190 | 34,607 |
74 | 2,220 | 37,702 |
75 | 2,250 | 39,562 |
76 | 2,280 | 39,966 |
77 | 2,310 | 43,540 |
78 | 2,340 | 45,688 |
79 | 2,370 | 46,155 |
80 | 2,400 | 50,282 |
81 | 2,430 | 52,762 |
82 | 2,460 | 53,302 |
83 | 2,490 | 58,069 |
84 | 2,520 | 60,932 |
85 | 2,550 | 61,555 |
86 | 2,580 | 67,060 |
87 | 2,610 | 70,367 |
88 | 2,640 | 71,087 |
89 | 2,670 | 77,444 |
90 | 2,700 | 81,264 |
91 | 2,730 | 82,095 |
92 | 2,760 | 89,436 |
93 | 2,790 | 93,847 |
94 | 2,820 | 94,807 |
95 | 2,850 | 103,285 |
96 | 2,880 | 108,379 |
97 | 2,910 | 109,487 |
98 | 2,940 | 119,279 |
99 | 2,970 | 125,161 |
100 | 3,000 | 126,441 |
101 | 3,030 | 137,749 |
102 | 3,060 | 144,542 |
103 | 3,090 | 146,020 |
104 | 3,120 | 159,078 |
105 | 3,150 | 166,924 |
Stalkers, a monster found in Delves, can momentarily disable the Crawler's light source.
When a Delve is successfully completed, the Crawler will leave a permanent cable along the route taken by the Crawler during that Delve, permanently lighting that route along the path.
If a character moves outside of lit areas (whether during a Delve or not), the character rapidly begins taking damage from a stacking Darkness debuff. Stepping into a lit area clears the debuff. Allied minions and totems will not take darkness damage.
Darkness also affects combat. Monsters at the edge of the darkness take reduced damage, and monsters totally within the darkness cannot be damaged at all.
Darkness damage is not reduced by a character's elemental or Chaos resistances. Instead, the character has a separate darkness resistance, not shown on the character sheet but viewable at the Voltaxic Generator. The character's effective darkness resistance is reduced by the character's current depth in the mine. The game will warn the player if a character's effective damage resistance is particularly low due to depth.
The player can permanently upgrade a character's darkness resistance at the Voltaxic Generator using Azurite.
Upgrade Level | Darkness Resistance +% | Azurite |
---|---|---|
0 | 0 | 0 |
1 | 30 | 101 |
2 | 60 | 261 |
3 | 90 | 451 |
4 | 120 | 719 |
5 | 150 | 1,021 |
6 | 180 | 1,379 |
7 | 210 | 1,658 |
8 | 240 | 1,808 |
9 | 270 | 2,077 |
10 | 300 | 2,259 |
11 | 330 | 2,377 |
12 | 360 | 2,721 |
13 | 390 | 2,970 |
14 | 420 | 2,929 |
15 | 450 | 3,116 |
16 | 480 | 3,191 |
17 | 510 | 3,148 |
18 | 540 | 3,429 |
19 | 570 | 3,599 |
20 | 600 | 3,635 |
21 | 630 | 3,961 |
22 | 660 | 4,156 |
23 | 690 | 4,198 |
24 | 720 | 4,574 |
25 | 750 | 4,799 |
26 | 780 | 4,848 |
27 | 810 | 5,282 |
28 | 840 | 5,543 |
29 | 870 | 5,599 |
30 | 900 | 6,100 |
31 | 930 | 6,401 |
32 | 960 | 6,466 |
33 | 990 | 7,044 |
34 | 1,020 | 7,392 |
35 | 1,050 | 7,467 |
36 | 1,080 | 8,135 |
37 | 1,110 | 8,537 |
38 | 1,140 | 8,624 |
39 | 1,170 | 9,395 |
40 | 1,200 | 9,858 |
41 | 1,230 | 9,959 |
42 | 1,260 | 10,850 |
43 | 1,290 | 11,385 |
44 | 1,320 | 11,501 |
45 | 1,350 | 12,530 |
46 | 1,380 | 13,148 |
47 | 1,410 | 13,282 |
48 | 1,440 | 14,470 |
49 | 1,470 | 15,184 |
50 | 1,500 | 15,339 |
51 | 1,530 | 16,711 |
52 | 1,560 | 17,535 |
53 | 1,590 | 17,714 |
54 | 1,620 | 19,298 |
55 | 1,650 | 20,250 |
56 | 1,680 | 20,457 |
57 | 1,710 | 22,287 |
58 | 1,740 | 23,386 |
59 | 1,770 | 23,625 |
60 | 1,800 | 25,738 |
61 | 1,830 | 27,007 |
62 | 1,860 | 27,283 |
63 | 1,890 | 29,723 |
64 | 1,920 | 31,189 |
65 | 1,950 | 31,508 |
66 | 1,980 | 34,326 |
67 | 2,010 | 36,018 |
68 | 2,040 | 36,387 |
69 | 2,070 | 39,641 |
70 | 2,100 | 41,596 |
71 | 2,130 | 42,021 |
72 | 2,160 | 45,779 |
73 | 2,190 | 48,037 |
74 | 2,220 | 48,528 |
75 | 2,250 | 52,868 |
76 | 2,280 | 55,475 |
77 | 2,310 | 56,042 |
78 | 2,340 | 61,054 |
79 | 2,370 | 64,065 |
80 | 2,400 | 64,720 |
81 | 2,430 | 70,508 |
82 | 2,460 | 73,985 |
83 | 2,490 | 74,742 |
84 | 2,520 | 81,426 |
85 | 2,550 | 85,442 |
86 | 2,580 | 86,315 |
87 | 2,610 | 94,035 |
88 | 2,640 | 98,672 |
89 | 2,670 | 99,681 |
90 | 2,700 | 108,595 |
91 | 2,730 | 113,951 |
92 | 2,760 | 115,116 |
93 | 2,790 | 125,411 |
94 | 2,820 | 131,596 |
95 | 2,850 | 132,942 |
96 | 2,880 | 144,831 |
97 | 2,910 | 151,973 |
98 | 2,940 | 153,527 |
99 | 2,970 | 167,257 |
100 | 3,000 | 175,506 |
101 | 3,030 | 177,300 |
102 | 3,060 | 193,156 |
103 | 3,090 | 202,682 |
104 | 3,120 | 204,755 |
105 | 3,150 | 223,066 |
Flares
Flares are consumable items that can be used to create a temporary lit area. Flare uses cannot be targeted; when used, the flare drops at the character's feet. Flares can only be used within the mine; they can be used whether or not a Delve is currently in progress.
Flares can be purchased at the Voltaxic Generator using Azurite, or found in Flare Caches during delves.
A character can only carry 3 Flares at first. The player can permanently upgrade a character's maximum Flare capacity, Flare light radius, and Flare duration at the Voltaxic Generator using Azurite.
Upgrade Level | Flares | Azurite |
---|---|---|
0 | 3 | 0 |
1 | 4 | 92 |
2 | 5 | 199 |
3 | 6 | 370 |
4 | 7 | 560 |
5 | 8 | 762 |
6 | 9 | 1,255 |
7 | 10 | 1,495 |
8 | 11 | 1,860 |
9 | 12 | 2,312 |
10 | 13 | 4,046 |
11 | 14 | 7,081 |
12 | 15 | 12,391 |
13 | 16 | 18,678 |
14 | 17 | 25,082 |
15 | 18 | 33,246 |
16 | 19 | 43,909 |
17 | 20 | 58,214 |
Upgrade Level | Flare Radius +% | Azurite |
---|---|---|
0 | 0 | 0 |
1 | 30 | 121 |
2 | 60 | 233 |
3 | 90 | 396 |
4 | 120 | 598 |
5 | 150 | 850 |
6 | 180 | 1,111 |
7 | 210 | 1,273 |
8 | 240 | 1,385 |
9 | 270 | 1,576 |
10 | 300 | 1,714 |
11 | 330 | 1,811 |
12 | 360 | 2,072 |
13 | 390 | 2,235 |
14 | 420 | 2,205 |
15 | 450 | 2,345 |
16 | 480 | 2,402 |
17 | 510 | 2,369 |
18 | 540 | 2,581 |
19 | 570 | 2,709 |
20 | 600 | 2,736 |
21 | 630 | 2,981 |
22 | 660 | 3,128 |
23 | 690 | 3,160 |
24 | 720 | 3,443 |
25 | 750 | 3,612 |
26 | 780 | 3,649 |
27 | 810 | 3,976 |
28 | 840 | 4,172 |
29 | 870 | 4,215 |
30 | 900 | 4,591 |
31 | 930 | 4,818 |
32 | 960 | 4,867 |
33 | 990 | 5,302 |
34 | 1,020 | 5,564 |
35 | 1,050 | 5,621 |
36 | 1,080 | 6,123 |
37 | 1,110 | 6,425 |
38 | 1,140 | 6,491 |
39 | 1,170 | 7,072 |
40 | 1,200 | 7,420 |
41 | 1,230 | 7,496 |
42 | 1,260 | 8,167 |
43 | 1,290 | 8,569 |
44 | 1,320 | 8,657 |
45 | 1,350 | 9,431 |
46 | 1,380 | 9,896 |
47 | 1,410 | 9,998 |
48 | 1,440 | 10,892 |
49 | 1,470 | 11,429 |
50 | 1,500 | 11,546 |
51 | 1,530 | 12,578 |
52 | 1,560 | 13,199 |
53 | 1,590 | 13,334 |
54 | 1,620 | 14,526 |
55 | 1,650 | 15,242 |
56 | 1,680 | 15,398 |
57 | 1,710 | 16,775 |
58 | 1,740 | 17,603 |
59 | 1,770 | 17,783 |
60 | 1,800 | 19,373 |
61 | 1,830 | 20,328 |
62 | 1,860 | 20,536 |
63 | 1,890 | 22,373 |
64 | 1,920 | 23,476 |
65 | 1,950 | 23,716 |
66 | 1,980 | 25,837 |
67 | 2,010 | 27,111 |
68 | 2,040 | 27,388 |
69 | 2,070 | 29,838 |
70 | 2,100 | 31,309 |
71 | 2,130 | 31,629 |
72 | 2,160 | 34,458 |
73 | 2,190 | 36,157 |
74 | 2,220 | 36,527 |
75 | 2,250 | 39,794 |
76 | 2,280 | 41,756 |
77 | 2,310 | 42,183 |
78 | 2,340 | 45,956 |
79 | 2,370 | 48,222 |
80 | 2,400 | 48,715 |
81 | 2,430 | 53,072 |
82 | 2,460 | 55,689 |
83 | 2,490 | 56,258 |
84 | 2,520 | 61,290 |
85 | 2,550 | 64,312 |
86 | 2,580 | 64,970 |
87 | 2,610 | 70,780 |
88 | 2,640 | 74,271 |
89 | 2,670 | 75,030 |
90 | 2,700 | 81,740 |
91 | 2,730 | 85,771 |
92 | 2,760 | 86,648 |
93 | 2,790 | 94,398 |
94 | 2,820 | 99,053 |
95 | 2,850 | 100,066 |
96 | 2,880 | 109,015 |
97 | 2,910 | 114,391 |
98 | 2,940 | 115,561 |
99 | 2,970 | 125,895 |
100 | 3,000 | 132,104 |
101 | 3,030 | 133,455 |
102 | 3,060 | 145,390 |
103 | 3,090 | 152,560 |
104 | 3,120 | 154,120 |
105 | 3,150 | 167,903 |
Upgrade Level | Flare Duration | Azurite |
---|---|---|
0 | 14 | 0 |
1 | 15 | 77 |
2 | 16 | 166 |
3 | 17 | 309 |
4 | 18 | 467 |
5 | 19 | 635 |
6 | 20 | 1,046 |
7 | 21 | 1,246 |
8 | 22 | 1,423 |
9 | 23 | 1,859 |
10 | 24 | 1,973 |
Dynamite
Dynamite is a consumable item used to destroy fractured walls. When used, a dynamite charge will detonate after a brief delay. The detonation will destroy any fractured wall within its blast radius, and deal area-of-effect damage to monsters within the blast radius.
Dynamite can be purchased using Azurite, or found in Dynamite Caches during Delves.
A character can only carry 3 dynamite charges at first. The player can upgrade the character's maximum dynamite capacity, dynamite blast radius, and dynamite area-of-effect damage at the Voltaxic Generator using Azurite.
Upgrade Level | Dynamite | Azurite |
---|---|---|
0 | 2 | 0 |
1 | 3 | 70 |
2 | 4 | 214 |
3 | 5 | 586 |
4 | 6 | 1,386 |
5 | 7 | 2,050 |
Upgrade Level | Dynamite damage | Azurite |
---|---|---|
0 | 0 | 0 |
1 | 15 | 96 |
2 | 40 | 203 |
3 | 75 | 366 |
4 | 100 | 520 |
5 | 125 | 763 |
6 | 150 | 1,136 |
7 | 175 | 1,349 |
8 | 200 | 1,661 |
9 | 225 | 2,007 |
10 | 250 | 2,213 |
Upgrade Level | Dynamite Radius +% | Azurite |
---|---|---|
0 | 0 | 0 |
1 | 25 | 110 |
2 | 50 | 419 |
3 | 75 | 872 |
4 | 100 | 1,437 |
5 | 125 | 1,899 |
Instances
When a character enters the Azurite Mine, the game will normally spawn a new instance covering a 5x5 grid area around the character's location. If the instance is for a delve, it will always contain the full path that the delve will follow.
If a player currently has a mine instance created, the game will create a new instance and load the character into that instance in the following circumstances:
- The character teleports to a node outside the current instance.
- The player creates a delve that does not start at the Crawler's current location.
- The player creates a delve to an uncleared node outside the current instance.
Otherwise, the character will continue to use the current instance.
When a party leader creates a new mine instance, a portal to the instance will spawn for the other characters in the party to follow. If the party leader's character dies inside the instance, the portal's destination will move to the point where the character died.
Ordinarily, a character can always safely return to the same instance (rather than creating a new one) if the player clicks on the "Visit: The Mine" icon in the upper left corner of the Subterranean Chart. However, a solo player whose character dies in an instance can never return to that instance. That means that all items in the instance are lost.
Hidden Loot
The mines contain many themed chests, often hidden away in dark side areas along a path. These containers faintly sparkle, but their names do not display unless a character moves close to them.
They can contain items, fossils, resonators, flares, dynamite charges, or Azurite.
Locations
Biomes
Different areas of the Azurite Mine contain different biomes, shown with different colours on the Subterranean Chart. Different biomes have different appearances, different monsters, different possible encounters, and different common fossil drops. Rarely, a city biome will spawn, which contains better loot and rarely, a special boss; but these biomes contain more numerous and difficult monsters as well.
Image | Biome | Map Icon | Fossils by Rarity | Minimum Depth | |
---|---|---|---|---|---|
Depth | Weight | ||||
![]() |
Mines | ![]() |
![]() No Physical modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() Fewer Caster modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Defence modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() Fewer Attack modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() |
0 | 100 |
40 | 100 | ||||
65 | 0 | ||||
![]() |
Fungal Caverns | ![]() |
![]() No Life ModifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Lightning modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() Shift click to unstack. ![]() ![]() No Elemental modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() Shift click to unstack. ![]() |
4 | 0 |
20 | 100 | ||||
![]() |
Petrified Forest | ![]() |
![]() Shift click to unstack. ![]() ![]() No Chaos modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Elemental modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() High Level modifiers are more commonPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() |
4 | 0 |
20 | 100 | ||||
![]() |
Abyssal Depths | ![]() |
![]() No Lightning modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() Shift click to unstack. ![]() ![]() Shift click to unstack. ![]() ![]() No Speed modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() |
10 | 0 |
25 | 100 | ||||
![]() |
Frozen Hollow | ![]() |
![]() No Fire modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() Fewer Caster modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Physical Ailment or Chaos Ailment modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() High Level modifiers are more commonPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Mana modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() |
200 | 0 |
40 | 100 | ||||
![]() |
Magma Fissure | ![]() |
![]() No Cold modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Physical Ailment or Chaos Ailment modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Defence modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Attribute modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Critical modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() |
30 | 0 |
50 | 100 | ||||
![]() |
Sulphur Vents | ![]() |
![]() No Physical modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() Shift click to unstack. ![]() ![]() Fewer Attack modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() ![]() No Critical modifiersPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() |
55 | 0 |
75 | 100
| ||||
Vaal Outpost | ![]() |
Unknown | 33 | 0 | |
83 | 12 | ||||
600 | 18 | ||||
Abyssal City | ![]() |
Unknown | 71 | 0 | |
83 | 4 | ||||
220 | 12 | ||||
600 | 18 | ||||
Primeval Ruins | Unknown | 111 | 0 | ||
220 | 4 | ||||
600 | 12 |
Weights
Current theory[guesswork?] on weights:
The weight is scaled between the lower and upper entries based on current delve depth. See the table below for data mined values.
Depth | Weight |
---|---|
50 | 0 |
100 | 100 |
If your character is below or at depth 50, the biome will not spawn.
If your character is between 50 and 100, the biome will spawn and the weight will increase accordingly;
- Depth 51, 2 weight
- Depth 52, 4 weight
- ...
- Depth 99, 98 weight
- Depth 100, 100 weight
If your character is below depth 100, the biome will always have a weight of 100
Nodes
Biome Specific Nodes: source: wiki editor's observation and poedb[3]
Icon | Node name | Description | Biome | Footnotes |
---|---|---|---|---|
![]() |
Haunted Tomb | Contains Fossils | Fungal Caverns only | Contains ![]() another random modifier type. Effects revealed once resonator is fully socketed.Place in a Resonator to influence item crafting. Shift click to unstack. ![]() |
![]() |
Stonewood Hollow | Contains Fossils | Petrified Forest only | Contains ![]() Has a Corrupted implicit modifierPlace in a Resonator to influence item crafting. Shift click to unstack. ![]() |
![]() |
Crystal Spire | Contains Fossils | Abyssal Depths only | Contains ![]() Shift click to unstack. ![]() |
![]() |
Time-Lost Cavern | Contains Fossils | Frozen Hollow only | Contains ![]() Shift click to unstack. ![]() |
![]() |
Molten Cavity | Contains Fossils | Magma Fissure only | Contains ![]() Shift click to unstack. ![]() |
![]() |
Humid Fissure | Contains Fossils | Sulphur Vents only | Contains ![]() Enchanted, Fractured, or Synthesised items.Place in a Resonator to influence item crafting. Shift click to unstack. ![]() |
![]() |
Ruined Chamber | Contents Unknown | Vaal Outpost only | Contains Vaal Ruined Chamber which has multiple loot containers |
![]() |
The Grand Architect's Temple | Contents Unknown | Vaal Outpost only | Contains Ahuatotli, the Blind. |
![]() |
Haunted Remains | Contains Abyss Items | Abyssal Depths only | Haunted Remains has generic drop version |
![]() |
Unspeakable Shrine | Contains Abyss Items | Abyssal Depths only | |
![]() |
Abyssal Chamber | Contents Unknown | Abyssal City only | Contains Abyssal Chamber which has multiple loot containers |
![]() |
The Lich's Tomb | Contents Unknown | Abyssal City only | Contains Kurgal, the Blackblooded. |
![]() |
Primeval Chamber | Contents Unknown | Primeval Ruins only | Contains Primeval Chamber which has multiple loot containers |
![]() |
The Crystal King's Throne | Contents Unknown | Primeval Ruins only | Contains Aul, the Crystal King. |
![]() |
Prospero's Deposit | Contents Unknown | Magma Fissure only | Contains ![]() Shift click to unstack. ![]() |
![]() |
Echoing Lair | Contains Animalistic items | Fungal Caverns only | Contains beasts as bosses |
![]() |
Ritual Grounds | Contains Talismans | Petrified Forest only | Contains Talisman-possessed monsters are bosses |
![]() |
Frigid Recess | Contains Essences | Frozen Hollow only | Frigid Recess has generic drop version |
![]() |
Redblade Retreat or Redblade Base |
Contains Fire Items | Magma Fissure only | Contains Redblade Warbands as bosses. |
![]() |
Mutewind Retreat or Mutewind Base |
Contains Cold Items | Frozen Hollow only | Contains Mutewind Warbands as bosses |
![]() |
Brinerot Retreat or Brinerot Base |
Contains Lightning Items | Sulphur Vents only | Contains Brinerot Warbands as bosses |
![]() |
Renegade Camp | Contains Chaos Items | Fungal Caverns only | Contains Renegades Warbands as bosses |
![]() |
Restless Rubble or Sweltering Burrow |
Contains Fire Items | Magma Fissure only | Both nodes have generic drop versions |
![]() |
Restless Rubble or Frigid Recess |
Contains Cold Items | Frozen Hollow only | Both nodes have generic drop versions |
![]() |
Restless Rubble | Contains Lightning Items | Sulphur Vents only | Restless Rubble has generic drop version |
![]() |
Restless Rubble | Contains Chaos Items | Fungal Caverns only | Restless Rubble has generic drop version |
![]() |
Nesting Grounds | Contains Physical Items | Petrified Forest only | Nesting Grounds has generic drop version |
![]() |
Haunted Remains | Contains Mana or Curse Items | Abyssal Depths only | Haunted Remains has generic drop version |
![]() |
Necromancer's Excavation | Contains Minion or Aura Items | Abyssal Depths or Fungal Caverns only |
Necromancer's Excavation also have generic loot versions |
![]() |
Grim Copse | Contains Minion or Aura Items | Petrified Forest only | Grim Copse also has generic loot version |
![]() |
Beast Burrow | Contains Minion or Aura Items | Fungal Caverns only | Beast Burrow also has generic loot version |
Common Nodes:
Icon | Node name | Description | Footnotes |
---|---|---|---|
![]() |
Azurite Cavity | Contains Azurite | Contains a small amount of Azurite. |
![]() |
Azurite Vault | Contains Azurite | Contains a medium amount of Azurite. |
![]() |
Azurite Fissure | Contains Azurite | Contains a large amount of Azurite. |
![]() |
variable | Contains Items | Contains assorted items. |
![]() |
variable | Contains Weapons | |
![]() |
variable | Contains Armour | Contains armour: body armour, helmet, boot, glove, etc. |
![]() |
variable | Contains Jewellery | |
![]() |
variable | Contains Currency | Contains base currencies |
![]() |
variable | Contains Gems | |
![]() |
variable | Contains Maps | |
![]() |
Underground Stash | Contains Strongboxes | |
![]() |
Runed Cavern | Contains a Harbinger | |
![]() |
Whispering Gallery | Contains a Breach | |
![]() |
Pulsating Grotto | Contains Monsters from Beyond | |
![]() |
Buried Monolith | Contains a Legion encounter | |
variable | Smuggler's Stash | variable | Contains generic loots |
![]() |
Smuggler's Stash | Contains Fossils | Contains less valuable generic fossils only |
Sulphite cost caps at 1100 at depth 890 and beyond.
There is additional scaling starting at depth 1600, which caps out at around depth 2586.
Depth | Monster Level |
Base Sulphite Cost |
Darkness Resistance & Light Radius |
More Monster Life |
More Monster Damage |
---|---|---|---|---|---|
1 | 34 | 21 | 0 | 0 | 0 |
2 | 35 | 24 | 0 | 0 | 0 |
3 | 36 | 24 | -2 | 0 | 0 |
4 | 37 | 24 | -4 | 0 | 0 |
5 | 38 | 27 | -6 | 0 | 0 |
6 | 39 | 27 | -8 | 0 | 0 |
7 | 40 | 28 | -10 | 0 | 0 |
8 | 41 | 29 | -12 | 0 | 0 |
9 | 42 | 29 | -14 | 0 | 0 |
10 | 43 | 29 | -16 | 0 | 0 |
11 | 44 | 29 | -18 | 0 | 0 |
12 | 45 | 31 | -20 | 0 | 0 |
13 | 46 | 34 | -22 | 0 | 0 |
14 | 47 | 37 | -24 | 0 | 0 |
15 | 48 | 37 | -26 | 0 | 0 |
16 | 49 | 37 | -28 | 0 | 0 |
17 | 50 | 39 | -30 | 0 | 0 |
18 | 51 | 40 | -32 | 0 | 0 |
19 | 52 | 41 | -34 | 0 | 0 |
20 | 53 | 43 | -36 | 0 | 0 |
21 | 54 | 43 | -38 | 0 | 0 |
22 | 55 | 45 | -40 | 0 | 0 |
23 | 56 | 47 | -42 | 0 | 0 |
24 | 57 | 47 | -44 | 0 | 0 |
25 | 58 | 49 | -46 | 0 | 0 |
26 | 59 | 51 | -48 | 0 | 0 |
27 | 60 | 51 | -50 | 0 | 0 |
28 | 61 | 53 | -52 | 0 | 0 |
29 | 62 | 55 | -54 | 0 | 0 |
30 | 63 | 55 | -56 | 0 | 0 |
31 | 64 | 57 | -58 | 0 | 0 |
32 | 65 | 59 | -60 | 0 | 0 |
33 | 66 | 61 | -62 | 0 | 0 |
34 | 67 | 62 | -64 | 0 | 0 |
35 | 68 | 77 | -66 | 0 | 0 |
36 | 68 | 77 | -68 | 0 | 0 |
37 | 68 | 77 | -70 | 0 | 0 |
38 | 68 | 77 | -72 | 0 | 0 |
39 | 69 | 77 | -74 | 0 | 0 |
40 | 69 | 77 | -76 | 0 | 0 |
41 | 69 | 112 | -78 | 0 | 0 |
42 | 69 | 112 | -80 | 0 | 0 |
43 | 70 | 112 | -82 | 0 | 0 |
44 | 70 | 112 | -84 | 0 | 0 |
45 | 70 | 112 | -86 | 0 | 0 |
46 | 70 | 112 | -88 | 0 | 0 |
47 | 71 | 147 | -90 | 0 | 0 |
48 | 71 | 147 | -92 | 0 | 0 |
49 | 71 | 147 | -94 | 0 | 0 |
50 | 71 | 147 | -96 | 0 | 0 |
51 | 72 | 147 | -98 | 0 | 0 |
52 | 72 | 147 | -100 | 0 | 0 |
53 | 72 | 182 | -102 | 0 | 0 |
54 | 72 | 182 | -104 | 0 | 0 |
55 | 73 | 182 | -106 | 0 | 0 |
56 | 73 | 182 | -108 | 0 | 0 |
57 | 73 | 182 | -110 | 0 | 0 |
58 | 73 | 182 | -112 | 0 | 0 |
59 | 74 | 217 | -114 | 0 | 0 |
60 | 74 | 217 | -116 | 0 | 0 |
61 | 74 | 217 | -118 | 0 | 0 |
62 | 74 | 217 | -120 | 0 | 0 |
63 | 74 | 217 | -122 | 0 | 0 |
64 | 75 | 217 | -124 | 0 | 0 |
65 | 75 | 253 | -126 | 0 | 0 |
66 | 75 | 253 | -128 | 0 | 0 |
67 | 75 | 253 | -130 | 0 | 0 |
68 | 75 | 253 | -132 | 0 | 0 |
69 | 76 | 253 | -134 | 0 | 0 |
70 | 76 | 253 | -136 | 0 | 0 |
71 | 76 | 253 | -138 | 0 | 0 |
72 | 76 | 253 | -140 | 0 | 0 |
73 | 76 | 253 | -142 | 0 | 0 |
74 | 77 | 288 | -144 | 0 | 0 |
75 | 77 | 288 | -146 | 0 | 0 |
76 | 77 | 288 | -148 | 0 | 0 |
77 | 77 | 288 | -150 | 0 | 0 |
78 | 77 | 288 | -152 | 0 | 0 |
79 | 77 | 288 | -154 | 0 | 0 |
80 | 77 | 288 | -156 | 0 | 0 |
81 | 78 | 288 | -158 | 0 | 0 |
82 | 78 | 288 | -160 | 0 | 0 |
83 | 78 | 323 | -162 | 0 | 0 |
84 | 78 | 323 | -164 | 0 | 0 |
85 | 78 | 323 | -166 | 0 | 0 |
86 | 78 | 323 | -168 | 0 | 0 |
87 | 78 | 323 | -170 | 0 | 0 |
88 | 78 | 323 | -172 | 0 | 0 |
89 | 78 | 323 | -174 | 0 | 0 |
90 | 79 | 323 | -176 | 0 | 0 |
91 | 79 | 323 | -178 | 0 | 0 |
92 | 79 | 358 | -180 | 0 | 0 |
93 | 79 | 358 | -182 | 0 | 0 |
94 | 79 | 358 | -184 | 0 | 0 |
95 | 79 | 358 | -186 | 0 | 0 |
96 | 79 | 358 | -188 | 0 | 0 |
97 | 79 | 358 | -190 | 0 | 0 |
98 | 79 | 358 | -192 | 0 | 0 |
99 | 79 | 358 | -194 | 0 | 0 |
100 | 79 | 358 | -196 | 0 | 0 |
101 | 80 | 393 | -198 | 0 | 0 |
102 | 80 | 393 | -200 | 0 | 0 |
103 | 80 | 393 | -202 | 0 | 0 |
104 | 80 | 393 | -204 | 0 | 0 |
105 | 80 | 393 | -206 | 0 | 0 |
106 | 80 | 393 | -208 | 0 | 0 |
107 | 80 | 393 | -209 | 0 | 0 |
108 | 80 | 393 | -210 | 0 | 0 |
109 | 80 | 393 | -211 | 0 | 0 |
110 | 80 | 429 | -212 | 0 | 0 |
111 | 80 | 429 | -213 | 0 | 0 |
112 | 80 | 429 | -214 | 0 | 0 |
113 | 80 | 429 | -215 | 0 | 0 |
114 | 81 | 429 | -216 | 0 | 0 |
115 | 81 | 429 | -217 | 0 | 0 |
116 | 81 | 429 | -218 | 0 | 0 |
117 | 81 | 429 | -219 | 0 | 0 |
118 | 81 | 429 | -220 | 0 | 0 |
119 | 81 | 429 | -221 | 0 | 0 |
120 | 81 | 429 | -222 | 0 | 0 |
121 | 81 | 429 | -223 | 0 | 0 |
122 | 81 | 482 | -224 | 0 | 0 |
123 | 81 | 482 | -225 | 0 | 0 |
124 | 81 | 482 | -226 | 0 | 0 |
125 | 81 | 482 | -227 | 0 | 0 |
126 | 81 | 482 | -228 | 0 | 0 |
127 | 81 | 482 | -229 | 0 | 0 |
128 | 81 | 482 | -230 | 0 | 0 |
129 | 82 | 482 | -231 | 0 | 0 |
130 | 82 | 482 | -232 | 0 | 0 |
131 | 82 | 482 | -233 | 0 | 0 |
132 | 82 | 482 | -234 | 0 | 0 |
133 | 82 | 482 | -235 | 0 | 0 |
134 | 82 | 536 | -236 | 0 | 0 |
135 | 82 | 536 | -237 | 0 | 0 |
136 | 82 | 536 | -238 | 0 | 0 |
137 | 82 | 536 | -239 | 0 | 0 |
138 | 82 | 536 | -240 | 0 | 0 |
139 | 82 | 536 | -241 | 0 | 0 |
140 | 82 | 536 | -242 | 0 | 0 |
141 | 82 | 536 | -243 | 0 | 0 |
142 | 82 | 536 | -244 | 0 | 0 |
143 | 82 | 536 | -245 | 0 | 0 |
144 | 82 | 536 | -246 | 0 | 0 |
145 | 83 | 536 | -247 | 0 | 0 |
146 | 83 | 589 | -248 | 10 | 1 |
147 | 83 | 589 | -249 | 11 | 1 |
148 | 83 | 589 | -250 | 11 | 1 |
149 | 83 | 589 | -251 | 12 | 1 |
150 | 83 | 589 | -252 | 12 | 1 |
151 | 83 | 589 | -253 | 13 | 1 |
152 | 83 | 589 | -254 | 14 | 1 |
153 | 83 | 589 | -255 | 14 | 1 |
154 | 83 | 589 | -256 | 15 | 1 |
155 | 83 | 589 | -257 | 15 | 1 |
156 | 83 | 589 | -258 | 15 | 1 |
157 | 83 | 589 | -259 | 16 | 1 |
158 | 83 | 589 | -260 | 16 | 1 |
159 | 83 | 643 | -261 | 17 | 1 |
160 | 83 | 643 | -262 | 17 | 1 |
161 | 83 | 643 | -263 | 18 | 1 |
162 | 83 | 643 | -264 | 18 | 1 |
163 | 83 | 643 | -265 | 19 | 1 |
164 | 83 | 643 | -266 | 19 | 1 |
165 | 83 | 643 | -267 | 20 | 1 |
166 | 83 | 643 | -268 | 20 | 1 |
167 | 83 | 643 | -269 | 21 | 1 |
168 | 83 | 643 | -270 | 21 | 1 |
169 | 83 | 643 | -271 | 22 | 1 |
170 | 83 | 643 | -272 | 23 | 1 |
171 | 83 | 697 | -273 | 23 | 1 |
172 | 83 | 697 | -274 | 24 | 1 |
173 | 83 | 697 | -275 | 24 | 1 |
174 | 83 | 697 | -276 | 25 | 1 |
175 | 83 | 697 | -277 | 26 | 1 |
176 | 83 | 697 | -278 | 26 | 1 |
177 | 83 | 698 | -279 | 27 | 1 |
178 | 83 | 698 | -280 | 28 | 1 |
179 | 83 | 699 | -281 | 28 | 1 |
180 | 83 | 699 | -282 | 29 | 1 |
181 | 83 | 700 | -283 | 30 | 1 |
182 | 83 | 700 | -284 | 30 | 1 |
183 | 83 | 701 | -285 | 31 | 1 |
184 | 83 | 701 | -286 | 32 | 1 |
185 | 83 | 702 | -287 | 32 | 1 |
186 | 83 | 702 | -288 | 33 | 1 |
187 | 83 | 703 | -289 | 34 | 1 |
188 | 83 | 703 | -290 | 35 | 1 |
189 | 83 | 704 | -291 | 35 | 1 |
190 | 83 | 704 | -292 | 36 | 1 |
191 | 83 | 705 | -293 | 37 | 1 |
192 | 83 | 705 | -294 | 38 | 1 |
193 | 83 | 706 | -295 | 38 | 2 |
194 | 83 | 706 | -296 | 39 | 2 |
195 | 83 | 707 | -297 | 40 | 2 |
196 | 83 | 707 | -298 | 41 | 2 |
197 | 83 | 708 | -299 | 42 | 2 |
198 | 83 | 708 | -300 | 43 | 2 |
199 | 83 | 709 | -301 | 43 | 2 |
200 | 83 | 709 | -302 | 44 | 2 |
201 | 83 | 710 | -303 | 45 | 2 |
202 | 83 | 710 | -304 | 46 | 2 |
203 | 83 | 711 | -305 | 47 | 2 |
204 | 83 | 711 | -306 | 48 | 2 |
205 | 83 | 712 | -307 | 49 | 2 |
206 | 83 | 712 | -308 | 50 | 2 |
207 | 83 | 713 | -309 | 51 | 2 |
208 | 83 | 713 | -310 | 52 | 2 |
209 | 83 | 714 | -311 | 53 | 2 |
210 | 83 | 714 | -312 | 53 | 2 |
211 | 83 | 715 | -313 | 54 | 2 |
212 | 83 | 715 | -314 | 55 | 2 |
213 | 83 | 716 | -315 | 56 | 2 |
214 | 83 | 716 | -316 | 57 | 2 |
215 | 83 | 717 | -317 | 58 | 2 |
216 | 83 | 717 | -318 | 59 | 2 |
217 | 83 | 718 | -319 | 60 | 2 |
218 | 83 | 718 | -320 | 62 | 2 |
219 | 83 | 719 | -321 | 63 | 2 |
220 | 83 | 719 | -322 | 64 | 2 |
221 | 83 | 720 | -323 | 65 | 2 |
222 | 83 | 720 | -324 | 66 | 2 |
223 | 83 | 721 | -325 | 67 | 2 |
224 | 83 | 721 | -326 | 68 | 2 |
225 | 83 | 722 | -327 | 69 | 2 |
226 | 83 | 722 | -328 | 70 | 2 |
227 | 83 | 723 | -329 | 71 | 3 |
228 | 83 | 723 | -330 | 72 | 3 |
229 | 83 | 724 | -331 | 74 | 3 |
230 | 83 | 724 | -332 | 75 | 3 |
231 | 83 | 725 | -333 | 76 | 3 |
232 | 83 | 725 | -334 | 77 | 3 |
233 | 83 | 726 | -335 | 78 | 3 |
234 | 83 | 726 | -336 | 79 | 3 |
235 | 83 | 727 | -337 | 81 | 3 |
236 | 83 | 727 | -338 | 82 | 3 |
237 | 83 | 728 | -339 | 83 | 3 |
238 | 83 | 728 | -340 | 84 | 3 |
239 | 83 | 729 | -341 | 85 | 3 |
240 | 83 | 729 | -342 | 87 | 3 |
241 | 83 | 730 | -343 | 88 | 3 |
242 | 83 | 730 | -344 | 89 | 3 |
243 | 83 | 731 | -345 | 91 | 3 |
244 | 83 | 731 | -346 | 92 | 3 |
245 | 83 | 732 | -347 | 93 | 3 |
246 | 83 | 732 | -348 | 94 | 3 |
247 | 83 | 733 | -349 | 96 | 3 |
248 | 83 | 733 | -350 | 97 | 3 |
249 | 83 | 734 | -351 | 98 | 3 |
250 | 83 | 734 | -352 | 100 | 4 |
251 | 83 | 735 | -353 | 101 | 4 |
252 | 83 | 735 | -354 | 102 | 4 |
253 | 83 | 736 | -355 | 104 | 4 |
254 | 83 | 736 | -356 | 105 | 4 |
255 | 83 | 737 | -357 | 107 | 4 |
256 | 83 | 737 | -358 | 108 | 4 |
257 | 83 | 738 | -359 | 109 | 4 |
258 | 83 | 738 | -360 | 111 | 4 |
259 | 83 | 739 | -361 | 112 | 4 |
260 | 83 | 740 | -362 | 114 | 4 |
261 | 83 | 740 | -363 | 115 | 4 |
262 | 83 | 741 | -364 | 117 | 4 |
263 | 83 | 741 | -365 | 118 | 4 |
264 | 83 | 742 | -366 | 120 | 4 |
265 | 83 | 742 | -367 | 121 | 4 |
266 | 83 | 743 | -368 | 123 | 4 |
267 | 83 | 743 | -369 | 124 | 4 |
268 | 83 | 744 | -370 | 126 | 4 |
269 | 83 | 744 | -371 | 127 | 5 |
270 | 83 | 745 | -372 | 129 | 5 |
271 | 83 | 745 | -373 | 130 | 5 |
272 | 83 | 746 | -374 | 132 | 5 |
273 | 83 | 746 | -375 | 133 | 5 |
274 | 83 | 747 | -376 | 135 | 5 |
275 | 83 | 747 | -377 | 136 | 5 |
276 | 83 | 748 | -378 | 138 | 5 |
277 | 83 | 748 | -379 | 140 | 5 |
278 | 83 | 749 | -380 | 141 | 5 |
279 | 83 | 749 | -381 | 143 | 5 |
280 | 83 | 750 | -382 | 145 | 5 |
281 | 83 | 750 | -383 | 146 | 5 |
282 | 83 | 751 | -384 | 148 | 5 |
283 | 83 | 752 | -385 | 149 | 5 |
284 | 83 | 752 | -386 | 151 | 5 |
285 | 83 | 753 | -387 | 153 | 5 |
286 | 83 | 753 | -388 | 155 | 6 |
287 | 83 | 754 | -389 | 156 | 6 |
288 | 83 | 754 | -390 | 158 | 6 |
289 | 83 | 755 | -391 | 160 | 6 |
290 | 83 | 755 | -392 | 161 | 6 |
291 | 83 | 756 | -393 | 163 | 6 |
292 | 83 | 756 | -394 | 165 | 6 |
293 | 83 | 757 | -395 | 167 | 6 |
294 | 83 | 757 | -396 | 168 | 6 |
295 | 83 | 758 | -397 | 170 | 6 |
296 | 83 | 758 | -398 | 172 | 6 |
297 | 83 | 759 | -399 | 174 | 6 |
298 | 83 | 759 | -400 | 176 | 6 |
299 | 83 | 760 | -401 | 177 | 6 |
300 | 83 | 760 | -402 | 179 | 6 |
301 | 83 | 761 | -403 | 181 | 7 |
302 | 83 | 762 | -404 | 183 | 7 |
303 | 83 | 762 | -405 | 185 | 7 |
304 | 83 | 763 | -406 | 187 | 7 |
305 | 83 | 763 | -407 | 188 | 7 |
306 | 83 | 764 | -408 | 190 | 7 |
307 | 83 | 764 | -409 | 192 | 7 |
308 | 83 | 765 | -410 | 194 | 7 |
309 | 83 | 765 | -411 | 196 | 7 |
310 | 83 | 766 | -412 | 198 | 7 |
311 | 83 | 766 | -413 | 200 | 7 |
312 | 83 | 767 | -414 | 202 | 7 |
313 | 83 | 767 | -415 | 204 | 7 |
314 | 83 | 768 | -416 | 206 | 8 |
315 | 83 | 769 | -417 | 208 | 8 |
316 | 83 | 769 | -418 | 210 | 8 |
317 | 83 | 770 | -419 | 212 | 8 |
318 | 83 | 770 | -420 | 214 | 8 |
319 | 83 | 771 | -421 | 216 | 8 |
320 | 83 | 771 | -422 | 218 | 8 |
321 | 83 | 772 | -423 | 220 | 8 |
322 | 83 | 772 | -424 | 222 | 8 |
323 | 83 | 773 | -425 | 224 | 8 |
324 | 83 | 773 | -426 | 226 | 8 |
325 | 83 | 774 | -427 | 228 | 8 |
326 | 83 | 774 | -428 | 230 | 8 |
327 | 83 | 775 | -429 | 232 | 9 |
328 | 83 | 776 | -430 | 234 | 9 |
329 | 83 | 776 | -431 | 236 | 9 |
330 | 83 | 777 | -432 | 238 | 9 |
331 | 83 | 777 | -433 | 240 | 9 |
332 | 83 | 778 | -434 | 243 | 9 |
333 | 83 | 778 | -435 | 245 | 9 |
334 | 83 | 779 | -436 | 247 | 9 |
335 | 83 | 779 | -437 | 249 | 9 |
336 | 83 | 780 | -438 | 251 | 9 |
337 | 83 | 780 | -439 | 253 | 9 |
338 | 83 | 781 | -440 | 256 | 10 |
339 | 83 | 782 | -441 | 258 | 10 |
340 | 83 | 782 | -442 | 260 | 10 |
341 | 83 | 783 | -443 | 262 | 10 |
342 | 83 | 783 | -444 | 264 | 10 |
343 | 83 | 784 | -445 | 267 | 10 |
344 | 83 | 784 | -446 | 269 | 10 |
345 | 83 | 785 | -447 | 271 | 10 |
346 | 83 | 785 | -448 | 273 | 10 |
347 | 83 | 786 | -449 | 276 | 10 |
348 | 83 | 786 | -450 | 278 | 10 |
349 | 83 | 787 | -451 | 280 | 11 |
350 | 83 | 788 | -452 | 283 | 11 |
351 | 83 | 788 | -453 | 285 | 11 |
352 | 83 | 789 | -454 | 287 | 11 |
353 | 83 | 789 | -455 | 290 | 11 |
354 | 83 | 790 | -456 | 292 | 11 |
355 | 83 | 790 | -457 | 294 | 11 |
356 | 83 | 791 | -458 | 297 | 11 |
357 | 83 | 791 | -459 | 299 | 11 |
358 | 83 | 792 | -460 | 301 | 11 |
359 | 83 | 793 | -461 | 304 | 11 |
360 | 83 | 793 | -462 | 306 | 12 |
361 | 83 | 794 | -463 | 309 | 12 |
362 | 83 | 794 | -464 | 311 | 12 |
363 | 83 | 795 | -465 | 313 | 12 |
364 | 83 | 795 | -466 | 316 | 12 |
365 | 83 | 796 | -467 | 318 | 12 |
366 | 83 | 796 | -468 | 321 | 12 |
367 | 83 | 797 | -469 | 323 | 12 |
368 | 83 | 798 | -470 | 326 | 12 |
369 | 83 | 798 | -471 | 328 | 12 |
370 | 83 | 799 | -472 | 331 | 13 |
371 | 83 | 799 | -473 | 333 | 13 |
372 | 83 | 800 | -474 | 336 | 13 |
373 | 83 | 800 | -475 | 338 | 13 |
374 | 83 | 801 | -476 | 341 | 13 |
375 | 83 | 801 | -477 | 343 | 13 |
376 | 83 | 802 | -478 | 346 | 13 |
377 | 83 | 803 | -479 | 348 | 13 |
378 | 83 | 803 | -480 | 351 | 13 |
379 | 83 | 804 | -481 | 354 | 14 |
380 | 83 | 804 | -482 | 356 | 14 |
381 | 83 | 805 | -483 | 359 | 14 |
382 | 83 | 805 | -484 | 361 | 14 |
383 | 83 | 806 | -485 | 364 | 14 |
384 | 83 | 807 | -486 | 367 | 14 |
385 | 83 | 807 | -487 | 369 | 14 |
386 | 83 | 808 | -488 | 372 | 14 |
387 | 83 | 808 | -489 | 375 | 14 |
388 | 83 | 809 | -490 | 377 | 15 |
389 | 83 | 809 | -491 | 380 | 15 |
390 | 83 | 810 | -492 | 383 | 15 |
391 | 83 | 811 | -493 | 385 | 15 |
392 | 83 | 811 | -494 | 388 | 15 |
393 | 83 | 812 | -495 | 391 | 15 |
394 | 83 | 812 | -496 | 394 | 15 |
395 | 83 | 813 | -497 | 396 | 15 |
396 | 83 | 813 | -498 | 399 | 15 |
397 | 83 | 814 | -499 | 402 | 16 |
398 | 83 | 814 | -500 | 405 | 16 |
399 | 83 | 815 | -501 | 407 | 16 |
400 | 83 | 816 | -501 | 410 | 16 |
401 | 83 | 816 | -502 | 413 | 16 |
402 | 83 | 817 | -502 | 416 | 16 |
403 | 83 | 817 | -503 | 418 | 16 |
404 | 83 | 818 | -503 | 421 | 16 |
405 | 83 | 818 | -504 | 424 | 16 |
406 | 83 | 819 | -504 | 427 | 17 |
407 | 83 | 820 | -505 | 430 | 17 |
408 | 83 | 820 | -505 | 433 | 17 |
409 | 83 | 821 | -506 | 436 | 17 |
410 | 83 | 821 | -506 | 438 | 17 |
411 | 83 | 822 | -507 | 441 | 17 |
412 | 83 | 822 | -507 | 444 | 17 |
413 | 83 | 823 | -508 | 447 | 17 |
414 | 83 | 824 | -508 | 450 | 18 |
415 | 83 | 824 | -509 | 453 | 18 |
416 | 83 | 825 | -509 | 456 | 18 |
417 | 83 | 825 | -510 | 459 | 18 |
418 | 83 | 826 | -510 | 462 | 18 |
419 | 83 | 827 | -511 | 465 | 18 |
420 | 83 | 827 | -511 | 468 | 18 |
421 | 83 | 828 | -512 | 471 | 18 |
422 | 83 | 828 | -512 | 474 | 19 |
423 | 83 | 829 | -513 | 477 | 19 |
424 | 83 | 829 | -513 | 480 | 19 |
425 | 83 | 830 | -514 | 483 | 19 |
426 | 83 | 831 | -514 | 486 | 19 |
427 | 83 | 831 | -515 | 489 | 19 |
428 | 83 | 832 | -515 | 492 | 19 |
429 | 83 | 832 | -516 | 495 | 19 |
430 | 83 | 833 | -516 | 498 | 20 |
431 | 83 | 834 | -517 | 501 | 20 |
432 | 83 | 834 | -517 | 504 | 20 |
433 | 83 | 835 | -518 | 507 | 20 |
434 | 83 | 835 | -518 | 510 | 20 |
435 | 83 | 836 | -519 | 514 | 20 |
436 | 83 | 836 | -519 | 517 | 20 |
437 | 83 | 837 | -520 | 520 | 21 |
438 | 83 | 838 | -520 | 523 | 21 |
439 | 83 | 838 | -521 | 526 | 21 |
440 | 83 | 839 | -521 | 529 | 21 |
441 | 83 | 839 | -522 | 532 | 21 |
442 | 83 | 840 | -522 | 536 | 21 |
443 | 83 | 841 | -523 | 539 | 21 |
444 | 83 | 841 | -523 | 542 | 21 |
445 | 83 | 842 | -524 | 545 | 22 |
446 | 83 | 842 | -524 | 549 | 22 |
447 | 83 | 843 | -525 | 552 | 22 |
448 | 83 | 843 | -525 | 555 | 22 |
449 | 83 | 844 | -526 | 558 | 22 |
450 | 83 | 845 | -526 | 562 | 22 |
451 | 83 | 845 | -527 | 565 | 22 |
452 | 83 | 846 | -527 | 568 | 23 |
453 | 83 | 846 | -528 | 571 | 23 |
454 | 83 | 847 | -528 | 575 | 23 |
455 | 83 | 848 | -529 | 578 | 23 |
456 | 83 | 848 | -529 | 581 | 23 |
457 | 83 | 849 | -530 | 585 | 23 |
458 | 83 | 849 | -530 | 588 | 23 |
459 | 83 | 850 | -531 | 591 | 24 |
460 | 83 | 851 | -531 | 595 | 24 |
461 | 83 | 851 | -532 | 598 | 24 |
462 | 83 | 852 | -532 | 601 | 24 |
463 | 83 | 852 | -533 | 605 | 24 |
464 | 83 | 853 | -533 | 608 | 24 |
465 | 83 | 854 | -534 | 612 | 24 |
466 | 83 | 854 | -534 | 615 | 25 |
467 | 83 | 855 | -535 | 618 | 25 |
468 | 83 | 855 | -535 | 622 | 25 |
469 | 83 | 856 | -536 | 625 | 25 |
470 | 83 | 857 | -536 | 629 | 25 |
471 | 83 | 857 | -537 | 632 | 25 |
472 | 83 | 858 | -537 | 636 | 26 |
473 | 83 | 858 | -538 | 639 | 26 |
474 | 83 | 859 | -538 | 643 | 26 |
475 | 83 | 860 | -539 | 646 | 26 |
476 | 83 | 860 | -539 | 650 | 26 |
477 | 83 | 861 | -540 | 653 | 26 |
478 | 83 | 861 | -540 | 657 | 26 |
479 | 83 | 862 | -541 | 660 | 27 |
480 | 83 | 863 | -541 | 664 | 27 |
481 | 83 | 863 | -542 | 667 | 27 |
482 | 83 | 864 | -542 | 671 | 27 |
483 | 83 | 864 | -543 | 675 | 27 |
484 | 83 | 865 | -543 | 678 | 27 |
485 | 83 | 866 | -544 | 682 | 28 |
486 | 83 | 866 | -544 | 685 | 28 |
487 | 83 | 867 | -545 | 689 | 28 |
488 | 83 | 867 | -545 | 693 | 28 |
489 | 83 | 868 | -546 | 696 | 28 |
490 | 83 | 869 | -546 | 700 | 28 |
491 | 83 | 869 | -547 | 704 | 28 |
492 | 83 | 870 | -547 | 707 | 29 |
493 | 83 | 870 | -548 | 711 | 29 |
494 | 83 | 871 | -548 | 715 | 29 |
495 | 83 | 872 | -549 | 718 | 29 |
496 | 83 | 872 | -549 | 722 | 29 |
497 | 83 | 873 | -550 | 726 | 29 |
498 | 83 | 874 | -550 | 729 | 30 |
499 | 83 | 874 | -551 | 733 | 30 |
500 | 83 | 875 | -551 | 737 | 30 |
Some nodes on the Subterranean Chart will have no paths shown leading to them. This means that the path to that node is hidden. These hidden paths are blocked by a fractured wall somewhere in the darkness along a side route from a nearby node. Destroying this fractured wall will permanently reveal the path to the hidden node on the Subterranean Chart, and the player can now start a delve to the previously-isolated node.
In addition, normal paths can contain fractured walls leading to hidden side areas containing monsters and loot containers.
Fractured walls and the areas behind them will not normally appear on the minimap. However, if a character moves close enough, an icon will appear in the player's minimap for as long as the character remains in range. Fractured walls can be destroyed using dynamite. A dynamite charge will destroy any fractured wall within its blast radius.
To find hidden paths more easily, you need to first figure out the grid for your map. Once you have it, the first rule to apply is: Fractured walls can only appear in grid spaces not occupied by a node. If two nodes are in adjacent grid spaces, there cannot be a fractured wall along the short path between them.
Once you know where the fractured wall can be, use the following rules:
- A node will almost always have 1, 3, or 4 paths connecting to it. A node with exactly 2 connecting paths only occurs occasionally, when the mine layout generator tries to create a path that is too long. [4] This means that if a node is shown on the Subterranean Chart with exactly 2 paths leading from it, that node will nearly always have a fractured wall blocking a third, hidden path to a nearby isolated node.
- It is possible, though rare, for an apparent dead-end node -- a node with only one visible path connecting to it -- to have two hidden paths leading to two different nearby isolated nodes. [5]
- Paths never overlap with each other, and they never intersect (other than at nodes). If the space between a visible node and a nearby isolated node is already occupied by a path, there cannot be a hidden path between those nodes.
- A node cannot have more than one path leading away in a given cardinal direction. If there is already a visible path heading in one direction from a node, there cannot be a hidden path heading in that same direction.
- There will always be at least one fractured wall in grids that do not contain checkpoints. [citation needed]
Major Bosses
A city biome may contain a special boss. Each boss can only spawn below a certain minimum depth.
Boss | Biome | Depth |
---|---|---|
Ahuatotli, the Blind | Vaal Outpost | 50 |
Kurgal, the Blackblooded | Abyssal City | 90 |
Aul, the Crystal King | Primeval Ruins | 130 |
Minor bosses
There are other minor unique bosses for other Delve nodes, such as:
Lore
Delve was released in the Delve league, see that page for more details.
Version history
Version | Changes |
---|---|
3.21.0 |
|
3.17.0 |
|
3.16.0 |
|
3.13.0 |
|
3.12.4d |
|
3.8.0 |
|
3.4.0 |
|
References
- ↑ 1.0 1.1 1.2 Bex_GGG (August 15, 2018). "Delve Frequently Asked Questions". Official Path of Exile Forums. Retrieved August 31, 2018.
- ↑ https://www.pathofexile.com/forum/view-thread/3186390#delvechanges
- ↑ Chuanhsing. "Delve Biomes /299". poedb. Retrieved September 11, 2021.
- ↑ https://imgur.com/a/QlG1rxt
- ↑ https://imgur.com/a/R9maBs0