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Rampage
Rampage is a kill streak mechanic that provides rewards for killing increasing numbers of enemies without stopping. The rampage effect is only available for characters wearing certain unique items.
Mechanics
The rampage counter keeps a running total of consecutive kills. When the character or a nearby party member fails to get a kill within five seconds of the previous kill, the rampage counter will reset to zero. Enemies that award no experience—including spawned or resurrected monsters, summoned minions, and the lesser creatures that appear after killing a fractured monster—do not count toward the rampage counter. When the counter reaches certain milestones, the character enters a new rampage tier and a special, beneficial effect is triggered.
In addition to the tier effects, the character gains the following stats: No results
The maximum rampage count is 1000. Kills after this number is reached will not increase the rampage count any more, but will renew the countdown.
Animate GuardianAnimate GuardianSpell, Minion, Physical
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentMinions have 2% increased Movement SpeedMinions have 3% increased Area of Effect2% increased Minion Maximum LifeCan use Items requiring up to Level (33-100)
Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
(0-76)% increased Minion Maximum Life
Minions deal (0-76)% increased Physical Damage with Melee AttacksPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.![]()
can't gain rampage, even if it meets the requirements of the relevant part of the equipment.
Rampage tiers
There are 13 rampage tiers. The number of kills required per tier remains the same throughout the parts.
| Tier | Kills | Effect |
|---|---|---|
| 1 | 15 | A nova of spears that damage and stun surrounding enemies |
| 2 | 30 | A large area of effect Detonate Dead |
| 3 | 45 | Animated weapons |
| 4 | 70 | A damaging nova that echoes off enemies (like Vaal Ice Nova) |
| 5 | 100 | A nova of arcing spears that damage and stun surrounding enemies |
| 6 | 135 | Animated bows |
| 7 | 175 | Five damaging novas cast with ~1 second intervals |
| 8 | 220 | A cyclone spawns from the player. When the cyclone kills an enemy, another cyclone appears |
| 9 | 270 | A heavily damaging nova that echoes off enemies |
| 10 | 325 | Cyclone that explodes nearby enemies |
| 11 | 385 | Five novas of spears that damage and stun surrounding enemies |
| 12 | 450 | Two cyclones that explode nearby enemies |
| 13 | 520 | Large explosions around the player that detonate corpses |
Unique items
The table below lists unique items that are related to rampage:
| Item | Stats |
|---|
Trivia
- Rampage was initially introduced in Rampage league. After the Rampage league ended, this mechanic was not added to the core game in an always-on way.
Version history
| Version | Changes |
|---|---|
| 3.1.1 |
|
| 2.2.0 |
|
| 2.0.0h |
|
| 1.2.0 |
|