The Searing Exarch

From Path of Exile Wiki
Jump to navigation Jump to search
The Searing Exarch
The Searing Exarch
Level(s) 84
Location(s) Absence of Patience and Wisdom
Quest(s) The Searing Exarch quest icon.png The Searing Exarch
Resistance(s) 50% Fire
50% Cold
50% Lightning
30% Chaos
Modifier(s) 66% Less Curse Effectiveness
Cannot Be Fully Slowed


The Searing Exarch is one of the Eldritch Horrors. It serves as one of the Pinnacle bosses of the Atlas of Worlds during the Siege of the Atlas.

Any item with a Searing Exarch implicit modifier has a red symbol on its header.

Some items that are not Elder/Shaper/Conqueror Influenced can obtain a Searing Exarch implicit modifier by using one of the several Eldritch Ember currencies. You can use the currencies on Fractured item without any restriction. You can also use the currencies on Synthesised item but they will delete the Synthesised implicit, replacing it with the Searing Exarch implicit.

Defeating The Searing Exarch for the first time will drop an Omniscient VoidstoneOmniscient VoidstoneThe Searing Exarch spread the Word of
Enlightenment for countless eons without
ever understanding its master's message.
Socket this into your Atlas to increase the Tier of all Maps.
that can be socketed into the Atlas.

Encounter

To encounter the Searing Exarch, the player must first defeat The Black Star. After doing so and following the quest steps, a quest version of the Incandescent InvitationIncandescent InvitationFrom the corona of an ancient star,
the Searing Exarch seeks to master the Atlas.
can be obtained, allowing access to the Absence of Patience and Wisdom.

Afterwards, tradeable versions of the Incandescent InvitationIncandescent InvitationModifiers to Item Quantity affect the amount of rewards dropped by the bossFrom the corona of an ancient star,
the Searing Exarch seeks to master the Atlas.
Open portals to Absence of Patience and Wisdom by using this item in a personal Map Device.
can drop in the 28th (and 28+28 , 28+28+28 and soon) T14+ Map influenced by the Searing Exarch after finishing the quest. 28 T14 maps must be influenced by The Searing Exarch and the 14th and 28th map bosses must be killed.

Tips

  • Logging out during the Rolling Meteor phase will usually cause the phase to restart. Leaving the arena or dying during this phase may also cause the Exarch's animations to bug out, rendering it invisible.
  • Minions such as Summon SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (4-12) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased DamageMinions can't be Damaged for 0.1 seconds after being SummonedMinions' Attacks have 0.5% chance to Maim Enemies on Hit5% chance to Summon a Skeleton Archer instead of a Skeleton WarriorSummons (2-3) Skeleton Warriors
    Maximum (5-7) Summoned Skeletons
    Base duration is 20 seconds
    Minions gain 50% more Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skeletons skill icon.png
    , Totems, and Frost WallFrost WallSpell, Duration, Cold
    Level: (1-20)
    Cost: (9-33) Mana
    Cooldown Time: 3.00 sec
    Can Store 3 Use(s)
    Cast Time: 0.50 sec
    Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration3% increased DamageFreezes enemies as though dealing 5% more DamageBase duration is (3-4.9) seconds
    0.15 seconds between appearance of Wall sections
    Wall will be (28-56) units long
    Deals (8-462) to (12-693) Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Wall skill icon.png
    can be used to body block Rolling Meteors, causing the meteors to be destroyed. Note that it will cause an AOE explosion which may still hit the character if not far enough away.
  • Teleportation movement skills (like Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
    Level: (1-20)
    Cost: (8-23) Mana
    Cooldown Time: 3.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 140%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
    2% more Burning Damage
    Deals (7-659) to (11-988) Fire Damage
    Deals (19.7-1738.6) Base Fire Damage per second
    Base duration is 4 seconds
    (0-19)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Dash skill icon.png
    ) allow players to pass through Rolling Meteor walls without taking damage.
  • Avoid rolling the Buffered - 13% increased Quantity of Items found in this Area, 8% increased Rarity of Items found in this Area, Monsters gain (40-49)% of Maximum Life as Extra Maximum Energy Shield (Prefix) invitation mod, as the boss will recharge to full Energy Shield if the player fails to consecutively hit the boss or during immunity phases such as the Rolling Meteor Wall Phase. This mod will significantly increase the effective health of the boss and is not recommended for builds with low damage.


Attacks and Spells

  • Default attack - 75% of Physical Damage converted to Fire.
  • Flame Wall - "Disintegration!" - casts a long Flame WallFlame WallSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.50 sec
    Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier
    1% reduced Skill Effect Duration
    2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire Resistance
    Base duration is (3-4.9) seconds
    Deals (2.1-679.9) Base Fire Damage per second
    Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second
    Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
    Base secondary duration is (1-2) seconds
    Maximum 3 Flame Walls at a time
    Wall will be (40-59) units long
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Wall skill icon.png
    • Push Flame Wall - "Cleansing!" - causes the Flame WallFlame WallSpell, AoE, Duration, Fire
      Level: (1-20)
      Cost: (4-16) Mana
      Cast Time: 0.50 sec
      Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier
      1% reduced Skill Effect Duration
      2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire Resistance
      Base duration is (3-4.9) seconds
      Deals (2.1-679.9) Base Fire Damage per second
      Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second
      Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
      Base secondary duration is (1-2) seconds
      Maximum 3 Flame Walls at a time
      Wall will be (40-59) units long
      Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Flame Wall skill icon.png
      to move in a straight line away.
  • Mortar - "Annihilation!" - casts a channeled version of Blazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 55%
    Requires Level 12Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect2% increased Projectile SpeedGain 0.25% of Fire Damage as Extra Chaos DamageDeals (6-241) to (9-361) Fire Damage
    Fires (4-6) additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blazing Salvo skill icon.png
    that can turn while casting.
  • Lantern Explosion - "Incineration!" - charges up for a short duration, unleashing a very large AOE of Fire that bypasses Block/Dodge. The charge-up indicator AOE is slightly larger than the actual hit.
  • Rolling Meteor Wall - "The fires of a thousand suns!" - becomes invulnerable, unleashing 4~16 lines of Rolling Meteors across the arena. The Maven will destroy 4~10 Rolling Meteors per line (depending on the total number of lines) to give the player a gap to dodge the line. This skill always Ignites.
  • Searing Rune - Tiled rune patterns move across the arena causing players standing on them to receive two debuffs:
    • Cauterised Flesh: You have -5% maximum Fire Resistance and your Travel Skills have 50% reduced Cooldown Recovery Speed. Persists for 10 seconds after moving off
    • Searing Rune: Deals Fire Damage over time and prevents recovery of Life or Energy Shield. Applies while standing on the rune.

Uber boss variant

With the Thirst for Knowledge Atlas keystone passive, the Searing Exarch is fought in Area Level 85 and greatly increases in difficulty. The fight with the Exarch will have the following changes:

  • Monsters in the area take 70% less Damage.
  • Exarch's Mortar fires 2 additional projectiles per projectile fired.
  • Summons a Molten Minotaur minion that persists throughout the fight until it is killed.
  • Rolling Meteor Walls are always 16 lines.


Uber Exarch has a 50% chance to duplicate dropped Eldritch currency, and can also drop a Forbidden FlameForbidden Flame
Crimson Jewel
Limited to: 1Requires Class <<Random Character Class>>Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flesh
Corrupted
The minds of those studied utterly by the Cleansing Fire
continue to think and dream and beg for silence...
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
with a hidden Ascendancy Notable skill. .

Drops

This boss drops a guaranteed unique from a pool. The following crowdsourced drop rates were determined during version 3.18:

  • The Annihilating LightThe Annihilating Light
    Quarterstaff
    Staff
    Physical Damage: 51-86
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 68, 78 Str, 78 Int+18% Chance to Block Attack Damage while wielding a Staff(70-60)% reduced Elemental Resistances
    Deal Triple Damage with Elemental Skills
    There is no force more destructive in the heavens
    than the scintillating light of utter clarity.
    (45%)
  • DawnbreakerDawnbreaker
    Colossal Tower Shield
    Limited to: 1
    Chance to Block: (43%-48%)
    Armour: (1305-2103)
    Movement Speed: -3%
    Requires Level 67, 159 Str+(10-20) to maximum Life(150-250)% increased Armour
    +(20-25)% Chance to Block
    -1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
    (10-20)% of Cold Damage taken as Fire Damage
    (10-20)% of Lightning Damage taken as Fire Damage
    (10-20)% of Physical Damage taken as Fire Damage
    Scorch Enemies in Close Range when you Block
    "The newcomers warn of doom and death beyond mortal ken.
    I ask, why should we fear the fire when we serve the Lord of Light?"
    - Maxarius, the first High Templar
    (45%)
  • Dissolution of the FleshDissolution of the Flesh
    Crimson Jewel
    Limited to: 1Removes all Energy Shield
    Life that would be lost by taking Damage is instead Reserved
    until you take no Damage to Life for 2 seconds
    (20-30)% more Maximum Life
    "We awoke to a sudden dawn cresting through the mountains.
    Each peak rose into searing fire, a massive roiling tide.
    A great eye gazed upon us, and we became known - utterly."
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (8%)
  • Crystallised OmniscienceCrystallised Omniscience
    Onyx Amulet
    Requires Level 61+(10-16) to all AttributesModifiers to Attributes instead apply to Omniscience
    +1% to all Elemental Resistances per 10 Omniscience
    Penetrate 1% Elemental Resistances per 10 Omniscience
    Attribute Requirements can be satisfied by (15-25)% of Omniscience
    That winter, scorched refugees emerged from the shrine,
    speaking only in strange tongues. They prayed to a new
    symbol of power, not out of love, but out of fear.
    (2%)

In addition, the boss also drops

  • Forbidden FlameForbidden Flame
    Crimson Jewel
    Limited to: 1Requires Class <<Random Character Class>>Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flesh
    Corrupted
    The minds of those studied utterly by the Cleansing Fire
    continue to think and dream and beg for silence...
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (drop chance can be increased with Liberated Knowledge Notable) (8~10% with Notable)
  • Exceptional Eldritch EmberExceptional Eldritch EmberStack Size: 10Adds an Exceptional Searing Exarch implicit modifier to a Body Armour, Boots, Gloves or Helmet. This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers.Right click this item then left click a normal, magic or rare item to apply it. Cannot be used on Shaper, Elder or Elderslayer influenced items.
    Shift click to unstack.
    (drop chance can be increased with Liberated Knowledge Notable and Thirst for Knowledge keystone)
  • Omniscient VoidstoneOmniscient VoidstoneThe Searing Exarch spread the Word of
    Enlightenment for countless eons without
    ever understanding its master's message.
    Socket this into your Atlas to increase the Tier of all Maps.
    (Quest Item, drops on first kill)
  • Forbidden FlameForbidden Flame
    Crimson Jewel
    Limited to: 1Requires Class <<Random Character Class>>Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flesh
    Corrupted
    The minds of those studied utterly by the Cleansing Fire
    continue to think and dream and beg for silence...
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (Hidden Ascendancy Notable variant) (Uber Exarch only)

Lore

Siege of the Atlas

See also

Version history

Version Changes
3.17.0
  • Introduced to the game.

References