The Taming

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The Taming
Prismatic Ring
Requires Level 30+(8-10)% to all Elemental Resistances(30-40)% increased Elemental Damage with Hits and Ailments for
each type of Elemental Ailment on Enemy
+(20-30)% to all Elemental Resistances
10% chance to Freeze, Shock and Ignite
"Moon after moon did Berek make fools
Of the great and Untamed Three
Until malice for a Brother
Slew the hatred of the Other
And Berek did hunt
Alone and free."
- Berek and the Untamed
Acquisition
Drop restricted
The Taming is a vendor recipe item.
Vendor Offer
12x Alchemy Shard
5x Alteration Shard
Metadata
Item class: Ring

The Taming is a unique Prismatic RingPrismatic RingRequires Level 30+(8-10)% to all Elemental Resistances.

Mechanics

#% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy only applies once for each of Ignite, Chill, Freeze, Shock, Scorch, Brittle, and Sap on an enemy. Since the effect applies to each type of Elemental Ailment rather than each instance of it, additional stacks of the same type of ailment such as through EmberwakeEmberwake
Ruby Ring
Requires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
10% chance to Ignite
40% less Burning Damage
You can inflict an additional Ignite on each Enemy
Leave the world in flames behind you.
or Warden's notable passive skills Oath of Summer and Oath of Spring does not further increase damage beyond the first stack.

Item acquisition

The Taming has restrictions on where or how it can drop. It cannot be chanced. The Taming is a vendor recipe item.

Recipes

The Taming can be created from the following recipes:

AmountPartDescriptionMeta
1Berek's GripBerek's Grip
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
"Berek hid from Storm's lightning wrath
In the embrace of oblivious Frost
Repelled by ice, blinded by blizzards
Storm raged in vain
While Berek slept."
- Berek and the Untamed
Using alternate art versions will create an an alternate art The Taming; same rule applies to influenced rings as ingredients. Corrupted versions can be used.M
1Berek's PassBerek's Pass
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
"From Frost's ice-bound pass
Berek taunted and jeered
Until furious Flame scaled the mountain
Berek escaped through the thaw
And Frost's tortured moans."
- Berek and the Untamed
1Berek's RespiteBerek's Respite
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks
(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
"With Flame licking at his heels
Berek berated the clouds
Until vengeful Storm spewed forth his rains
And Berek held on tight
As Fire screamed and steamed
And fled."
- Berek and the Untamed
3Hunter's RewardHunter's Reward3The TamingTo tame a beast, you first must subdue its heart.The TamingM
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

The Taming has legacy variantss.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.25.0

+(8-10)% to all Elemental Resistances

  • +(20-30)% to all Elemental Resistances
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 20% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy
  • 30% increased Elemental Damage with Attack Skills
3.0.0

+(8-10)% to all Elemental Resistances

  • +(10-15)% to all Elemental Resistances
  • 15% increased Elemental Damage
  • 5% chance to Freeze, Shock and Ignite
  • 10% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy
  • 15% increased Elemental Damage with Attack Skills

Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. will removes the mods #% increased Elemental Damage and #% increased Elemental Damage with Attack Skills

Alternate artwork

Obtained when using alternate art Berek rings in the vendor recipe. Alternate art Berek rings are Race season 8 rewards.

Using the /convertracereward chat command, this item can be transformed into a ring skin, Alternate Art The TamingAlternate Art The TamingRing Skin. Be aware that the skin cannot be traded to other players or turned back into the original item.

Foil version from Timeworn Reliquary (The key to the area was an exclusive drop to Version 3.4).

Voidborn Reliquary version can also be found on the trade site. It is not certain that it is created from vendor recipe by using associated foil color, or drop from the reliquary directly.

Version history

Version Changes
3.25.0
  • The Taming now has 30-40% increased Elemental Damage with Hits and Ailments for each type of Elemental Ailment on Enemy (from 20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy). This change affects existing items, though you will need to use a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. to obtain the new values. It no longer has 30% increased Elemental Damage with Attack Skills or 30% increased Elemental Damage, and using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on existing versions will remove these two modifiers
3.3.0
  • Updated The Taming vendor recipe to give Shaper and Elder results if all the inputs were Shaper or Elder items.
3.0.0
  • The following changes can be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.:
  • Chance to Freeze, Shock and Ignite has been increased to 10%. Increased Elemental damage with Attack Skills has been increased to 30%. All Elemental Resistances has been increased to 20-30%. Increased Elemental damage has been increased to 30%. Increased damage per Freeze, Shock and Ignite has been increased to 20%.
1.0.0
  • Introduced to the game.