Dual wielding

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A marauder dual wielding two Hand of Wisdom and ActionHand of Wisdom and Action
Imperial Claw
Claw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11
Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack Skills
She thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies.

Dual wielding refers to using a one-handed weapon in both hands. It is intended to be an option halfway between the damage output of two-handed weapons and the defensiveness of a shield and weapon combo.

Mechanics

Whenever the player equips two one-handed weapons of any type, dual wielding grants the following stats:

The attack speed bonus is applied multiplicatively with other attack speed modifiers. There are additional bonuses to dual wielding which can be gained via passive skills. Weapons do not have to be of the same type to receive dual wielding bonuses.

There are no penalties of any kind to attacks with the player's off-hand weapon. The majority of attack skills in Path of Exile will alternate between equipped weapons for attacks, swinging first with the main hand and then with the off-hand weapon. The resulting attack speed is the average of the two weapons' attack speed, so the total time for a pair of attacks is as if each weapon attacked once.

It is possible to dual-wield wands. However, players cannot wield a wand in one hand and a melee weapon in the other.

Interaction with skills

While dual wielding, when you use an attack skill you will use the skill with your main hand then use it on the off hand, alternating with each use. Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while Moving+0.6 seconds to Attack TimePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon.png
is a special exception, which deals damage with a random weapon on hit.

When using a weapon-specific skill while dual wielding, both weapons must be compatible with the skill in order for the skill to be usable. For example, you cannot use ReaveReaveAttack, AoE, Melee
Level: (1-20)
Cost: 6 Mana
Attack Damage: (150-225)% of base
Effectiveness of Added Damage: (150-225)%
Radius: 20
Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedConverts 5% of Physical Damage to a random Element1% chance to cause Bleeding+0.1 to maximum Stages50% more Area of Effect for each stage
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
while you have both a dagger and a sceptre equipped.

Simultaneous attacks

GemStr.Dex.Int.Lvl.
CleaveCleaveAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (125-213)% of base
Effectiveness of Added Damage: (125-213)%
Radius: 20
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillWhen Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
yesyesN/A1
Dual StrikeDual StrikeCritical, Attack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-244)% of base
Effectiveness of Added Damage: (125-244)%
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
+0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.png
yesyesN/A1
RiposteRiposteTrigger, Attack, Melee, Strike, Physical
Level: (1-20)
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Attack Damage: (160-230)% of base
Effectiveness of Added Damage: (160-230)%
Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitTrigger this Skill when you Block
(2-56) to (3-85) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
N/AyesN/A1
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration
1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
N/AyesN/A1
Blade TrapBlade TrapTrap, Attack, AoE
Level: (1-20)
Cost: (8-20) Mana
Attack Damage: (55-67)% of base
Effectiveness of Added Damage: (55-67)%
Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each repeatedly damaging enemies they spin through.Per 1% Quality:1Superior2Anomalous3Divergent1.5% increased Critical Strike Chance0.5% increased Area of Effect2% increased rotation speedTrap lasts 4 seconds
Rotates 4 times
Rotates +1 times if Dual Wielding
25% increased rotation speed if Dual Wielding
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Trap skill icon.png
N/AyesN/A12

Items

Unique items

These items contain bonuses which can only be obtained through dual wielding:

ItemLvl.Stats
Seething FurySeething Fury
Viridian Jewel
Limited to: 1(10-15)% increased Attack Damage while holding a Shield
+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
It took the Bloody Flowers Rebellion to show the clans of Ezomyr the truth;
What kept them apart was just a fabrication.
Conjured rivalries from men who grew fat from the discord they sowed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(10-15)% increased Attack Damage while holding a Shield
+0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield
+4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on Shield
Replica Ungil's GaucheReplica Ungil's Gauche
Boot Knife
Rune Dagger
Physical Damage: 8-34
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 10
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
Shock Attackers for 4 seconds on Block
"Recommend further production of Prototype #122. It makes
an ideal weapon for our suppression troops and guards."
2030% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
Shock Attackers for 4 seconds on Block
Ungil's GaucheUngil's Gauche
Boot Knife
Rune Dagger
Physical Damage: (14.4-16) to (61.2-68)
Elemental Damage: 3-30
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 10
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Unwieldy and garish became graceful
and deadly in Ungil's nimble hands.
2030% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Ewar's MirageEwar's Mirage
Antique Rapier
One Handed Sword
Physical Damage: 12-46
Elemental Damage: 1 to (45-55)
Critical Strike Chance: 6.50%
Attacks per Second: (1.51-1.59)
Weapon Range: 14
Requires Level 26, 89 Dex+25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage
(16-22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
(40-55)% increased Elemental Damage with Attack Skills
A single breeze blows
A hundred blades dance
26+25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage
(16-22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
(40-55)% increased Elemental Damage with Attack Skills
Prismatic EclipsePrismatic Eclipse
Twilight Blade
One Handed Sword
Physical Damage: (90-100) to (157-166)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
Adds (60-70) to (71-80) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Strike Range per White Socket
"A raging Solaris seared and contorted the orb's surface.
A despairing Lunaris filled the scars with her tears.
Yet Viridi remained, trapped within, forever more."
- Azmerian Creation Myth
5340% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
Adds (60-70) to (71-80) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Strike Range per White Socket
ScaevaScaeva
Gladius
One Handed Sword
Physical Damage: (129-146) to (203-232)
Critical Strike Chance: (5.75%-6.25%)
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
Even from the back rows,
the whistling steel was mesmerising.
They watched the dance in the arena dust, silent as the dead.
A spell only broken by the spilling of blood.
6040% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
Replica Wings of EntropyReplica Wings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
(50-70)% more Main Hand attack speed
+(8-10)% to Off Hand Critical Strike Chance
Counts as Dual Wielding
"The remarkable imbalance of Prototype #848 leads to uncommon
power or speed when striking."
62(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
(50-70)% more Main Hand attack speed
+(8-10)% to Off Hand Critical Strike Chance
Counts as Dual Wielding
Wings of EntropyWings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
62(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Doon CuebiyariDoon Cuebiyari
Vaal Sceptre
Sceptre
Physical Damage: 37-70
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will
+(50-70) to Strength
(15-18)% increased Cast Speed
+(20-30) to maximum Mana
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
My Iron heart will beat when yours is rust.
I take your Strength, your power, your lust.
By Iron Will alone I set my mind in motion.
Through endless storms of fervent devotion.
6432% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will
+(50-70) to Strength
(15-18)% increased Cast Speed
+(20-30) to maximum Mana
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
Mark of the Doubting KnightMark of the Doubting Knight
Platinum Kris
Rune Dagger
Physical Damage: (84-88.8) to (332.5-351.5)
Critical Strike Chance: 6.50%
Attacks per Second: 1.08
Weapon Range: 10
Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding
(250-270)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
50% chance to Cause Bleeding on Critical Strike
50% chance to Cause Poison on Critical Strike
Nothing is pure.
Slice open the Innocent
And spill a thousand Sins.
6450% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding
(250-270)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
50% chance to Cause Bleeding on Critical Strike
50% chance to Cause Poison on Critical Strike
Essentia SanguisEssentia Sanguis
Vaal Claw
Claw
Physical Damage: (69.6-81.2) to (182.4-212.8)
Elemental Damage: 1-200
Critical Strike Chance: 6.50%
Attacks per Second: (1.56-1.69)
Weapon Range: 11
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
662% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
White WindWhite Wind
Imperial Skean
Rune Dagger
Physical Damage: 18-73
Elemental Damage: (160-190) to (280-320)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 10
Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(1000-1500) to Evasion Rating
+(30-40)% chance to Suppress Spell Damage while your Off Hand is empty
(100-200)% increased Cold Damage while your Off Hand is empty
The Maraketh fear very little,
but they dare not whisper the name
of the demon that flies on Winter's gales.
6630% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(1000-1500) to Evasion Rating
+(30-40)% chance to Suppress Spell Damage while your Off Hand is empty
(100-200)% increased Cold Damage while your Off Hand is empty
Rigwald's SavageryRigwald's Savagery
Royal Axe
One Handed Axe
Physical Damage: (104-124) to (235-265)
Critical Strike Chance: 5.00%
Attacks per Second: (1.32-1.38)
Weapon Range: 11
Requires Level 67, 167 Str, 57 DexAdds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
Tear the flesh from the bone.
Turn the bone to dust.
Scatter the dust to the wind.
67Adds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
Rigwald's CommandRigwald's Command
Midnight Blade
One Handed Sword
Physical Damage: (95-115) to (249-279)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
Fear not death. Turn to him, face him.
And smile as he sinks his teeth
into the throats of our oppressors.
6840% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
DyadusDyadus
Infernal Axe
One Handed Axe
Physical Damage: 51-85
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.49)
Weapon Range: 11
Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
Born of love, forged in blood
He burned as a torch in the blackest night
She shone as ice in the winter sun
Proudly, fiercely
At their mother's side, forever.
69Adds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
The SquireThe Squire
Elegant Round Shield
Chance to Block: (28%-30%)
Armour: (296-425)
Evasion: (296-425)
Movement Speed: -3%
Requires Level 70, 85 Str, 85 Dex120% increased Block RecoveryHas 3 Sockets
All Sockets are White
+(5-8)% to Quality of Socketed Support Gems
Socketed Support Gems can also Support Skills from your Main Hand
(100-150)% increased Armour and Evasion
+(3-5)% Chance to Block
Judge not the weak, for
they empower the strong.
70120% increased Block RecoveryHas 3 Sockets
All Sockets are White
+(5-8)% to Quality of Socketed Support Gems
Socketed Support Gems can also Support Skills from your Main Hand
(100-150)% increased Armour and Evasion
+(3-5)% Chance to Block

Mods

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
DegenerativeAbyss JewelPrefix1(10-14)% increased Damage over Time while Dual Wieldingabyss_jewel_summoner 0
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 600
default 300
TaintedAbyss JewelPrefix1(1-2) to (3-5) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
CloudedAbyss JewelPrefix42(3-5) to (7-9) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
DarkenedAbyss JewelPrefix54(6-8) to (10-12) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
MalignantAbyss JewelPrefix65(9-11) to (13-15) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
VileAbyss JewelPrefix75(12-14) to (15-17) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
MaliciousAbyss JewelPrefix84(15-17) to (20-24) Added Spell Chaos Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
FrostedAbyss JewelPrefix1(2-4) to (5-7) Added Spell Cold Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
FreezingAbyss JewelPrefix39(7-9) to (11-13) Added Spell Cold Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
FrozenAbyss JewelPrefix48(10-12) to (14-16) Added Spell Cold Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
GlaciatedAbyss JewelPrefix58(13-15) to (17-21) Added Spell Cold Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
PolarAbyss JewelPrefix70(16-18) to (22-24) Added Spell Cold Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
EntombingAbyss JewelPrefix82(19-25) to (26-34) Added Spell Cold Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
HeatedAbyss JewelPrefix1(2-4) to (5-7) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
FlamingAbyss JewelPrefix39(7-9) to (11-13) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
ScorchingAbyss JewelPrefix48(10-12) to (14-16) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
IncineratingAbyss JewelPrefix58(13-15) to (17-21) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
BlastingAbyss JewelPrefix70(16-18) to (22-24) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
CrematingAbyss JewelPrefix82(19-25) to (26-34) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
HummingAbyss JewelPrefix11 to (6-10) Added Spell Lightning Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
SparkingAbyss JewelPrefix39(1-2) to (17-21) Added Spell Lightning Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
ArcingAbyss JewelPrefix48(1-3) to (22-26) Added Spell Lightning Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
ShockingAbyss JewelPrefix58(1-4) to (29-33) Added Spell Lightning Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
DischargingAbyss JewelPrefix70(1-5) to (34-36) Added Spell Lightning Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
ElectrocutingAbyss JewelPrefix82(1-6) to (43-51) Added Spell Lightning Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
GlintingAbyss JewelPrefix1(1-2) to (3-5) Added Spell Physical Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
GleamingAbyss JewelPrefix42(3-5) to (7-9) Added Spell Physical Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
AnnealedAbyss JewelPrefix54(6-8) to (10-12) Added Spell Physical Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Razor-sharpAbyss JewelPrefix63(9-11) to (13-15) Added Spell Physical Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
TemperedAbyss JewelPrefix72(12-14) to (15-17) Added Spell Physical Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
FlaringAbyss JewelPrefix83(15-17) to (20-24) Added Spell Physical Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
ParryingMiscPrefix1+1% Chance to Block Attack Damage while Dual Wieldingstaff 0
two_handed_mod 0
shield_mod 0
default 350
of RedemptionItemSuffix68+(2-4)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
default 0
of RedemptionItemSuffix70+(5-7)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
default 0
of RedemptionItemSuffix73+(8-9)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
default 0
of ShapingItemSuffix68+(2-4)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
default 0
of ShapingItemSuffix75+(5-7)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
default 0
of ShapingItemSuffix80+(8-9)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
default 0
DualWieldBlockCorruptionItemCorrupted1+(3-6)% Chance to Block Attack Damage while Dual Wieldingsceptre 0
axe 0
mace 0
wand 0
one_hand_weapon 0
default 0
HarmonicMiscPrefix1(4-6)% increased Attack Speed while Dual Wieldingshield_mod 0
two_handed_mod 0
default 500
ResonantMiscPrefix1(3-5)% increased Cast Speed while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 0
default 500
TechnicalMiscPrefix1(14-18)% increased Attack Critical Strike Chance while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 250
default 0
PuncturingMiscPrefix1+(15-18)% to Critical Strike Multiplier while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 250
default 0
Gladiator'sMiscPrefix1(12-14)% increased Attack Damage while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 500
default 0
DissipatingMiscPrefix1+1% Chance to Block Spell Damage while Dual Wieldingtwo_handed_mod 0
shield_mod 0
default 350
Sorcerer'sMiscPrefix1(14-16)% increased Spell Damage while Dual Wieldingshield_mod 0
two_handed_mod 0
not_int 0
default 500
of the ConquestItemSuffix68(23-27)% increased Physical Attack Damage while Dual Wieldingsword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
default 0
of the ConquestItemSuffix70(28-32)% increased Physical Attack Damage while Dual Wieldingsword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
default 0
of the ConquestItemSuffix73(33-37)% increased Physical Attack Damage while Dual Wieldingsword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
default 0
of the ElderItemSuffix68(23-27)% increased Physical Attack Damage while Dual Wieldingsword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of the ElderItemSuffix75(28-32)% increased Physical Attack Damage while Dual Wieldingsword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of the ElderItemSuffix80(33-37)% increased Physical Attack Damage while Dual Wieldingsword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
Interceptor'sCraftedPrefix40+(2-5)% Chance to Block Attack Damage while Dual Wieldingdefault 0
V2DualWieldBlockCorruptedItemCorrupted1+(8-10)% Chance to Block Attack Damage while Dual Wieldingclaw 1000
default 0
DeleteriousAbyss JewelPrefix60(15-18)% increased Damage over Time while Dual Wieldingabyss_jewel_summoner 0
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 200
default 100

Passive skills

There are passive skills that grant dual wielding bonuses.

Physical damage while dual wielding

These passive skills grant increased damage with weapons while dual wielding.

No results found for the given query.

Damage with ailments while dual wielding

These passive skills grant increased ailment damage while dual wielding.

NameStats
Dual Wield Damage and Attack Speed
Damagedualwieldgreen passive skill icon.png
3% increased Attack Speed while Dual Wielding
Attack Skills deal 10% increased Damage while Dual Wielding
Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2]

Accuracy while dual wielding

These passive skills grant increased accuracy rating while dual wielding.

NameStats
Dual Wield Accuracy
Dualwieldaccuracy passive skill icon.png
12% increased Accuracy Rating while Dual Wielding [1]
Dual Wield Critical Strike Multiplier and Accuracy
Criticalstrikemultiplier2 passive skill icon.png
8% increased Accuracy Rating while Dual Wielding
+10% to Attack Critical Strike Multiplier while Dual Wielding [1] [2]

Attack speed while dual wielding

These passive skills grant increased attack speed while dual wielding.

NameStats
Dual Wield Attack and Cast Speed
DualWieldNodeDefensive passive skill icon.png
4% increased Attack Speed while Dual Wielding
4% increased Cast Speed while Dual Wielding [1]
Dual Wield Attack and Cast Speed and Block
DualWieldNodeDefensive passive skill icon.png
4% increased Attack Speed while Dual Wielding
4% increased Cast Speed while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding [1] [2]
Dual Wield Attack Speed
Attackspeeddual passive skill icon.png
4% increased Attack Speed while Dual Wielding [1]
Dual Wield Block and Attack Speed
Dualwieldblock passive skill icon.png
+3% Chance to Block Attack Damage while Dual Wielding
4% increased Attack Speed while Dual Wielding [1]
Dual Wield Damage and Attack Speed
Damagedualwieldgreen passive skill icon.png
3% increased Attack Speed while Dual Wielding
Attack Skills deal 10% increased Damage while Dual Wielding
Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2]
Dark Arts
DualWieldNotable passive skill icon.png
+5% Chance to Block Attack Damage while Dual Wielding
+5% Chance to Block Spell Damage while Dual Wielding
10% increased Attack Speed while Dual Wielding
10% increased Cast Speed while Dual Wielding [1]
Dervish
Bladebarrier passive skill icon.png
+3% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 24% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding [1]

Cast speed while dual wielding

These passive skills grant increased cast speed while dual wielding.

NameStats
Dual Wield Attack and Cast Speed
DualWieldNodeDefensive passive skill icon.png
4% increased Attack Speed while Dual Wielding
4% increased Cast Speed while Dual Wielding [1]
Dual Wield Attack and Cast Speed and Block
DualWieldNodeDefensive passive skill icon.png
4% increased Attack Speed while Dual Wielding
4% increased Cast Speed while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding [1] [2]
Dual Wield Cast Speed
DualWieldNodeOffensive passive skill icon.png
4% increased Cast Speed while Dual Wielding [1]
Dual Wield Cast Speed and Movement Skill Cooldown Recovery
DualWieldNodeOffensive passive skill icon.png
3% increased Cast Speed while Dual Wielding
15% increased Cooldown Recovery Rate of Movement Skills [1] [2]
Dark Arts
DualWieldNotable passive skill icon.png
+5% Chance to Block Attack Damage while Dual Wielding
+5% Chance to Block Spell Damage while Dual Wielding
10% increased Attack Speed while Dual Wielding
10% increased Cast Speed while Dual Wielding [1]
Mysticism
DualWieldNotable passive skill icon.png
6% increased Cast Speed while Dual Wielding
40% increased Mana Regeneration if you've used a Movement Skill Recently
20% increased Spell Damage while Dual Wielding [1]

Critical strike chance while dual wielding

These passive skills grant increased critical strike chance with weapons while dual wielding.

NameStats
Dual Wield Critical Strike Chance
Criticalstrikechance2 passive skill icon.png
20% increased Attack Critical Strike Chance while Dual Wielding [1]
Twin Terrors
Scissorblades passive skill icon.png
100% increased Attack Critical Strike Chance while Dual Wielding [1]

Chance to block while dual wielding

These passive skills grant additional chance to block while dual wielding.

NameStats
Block
Blockstr passive skill icon.png
+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield [1] [2] [3]
Block and Block Recovery
Shieldblock passive skill icon.png
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% increased Block Recovery [1]
Dual Wield Attack and Cast Speed and Block
DualWieldNodeDefensive passive skill icon.png
4% increased Attack Speed while Dual Wielding
4% increased Cast Speed while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding [1] [2]
Dual Wield Block and Attack Speed
Dualwieldblock passive skill icon.png
+3% Chance to Block Attack Damage while Dual Wielding
4% increased Attack Speed while Dual Wielding [1]
Dual Wield Damage and Block
Dualwieldblock passive skill icon.png
Attack Skills deal 10% increased Damage while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding [1] [2]
Sword Damage and Block
Dualwieldblock passive skill icon.png
Sword Attacks deal 12% increased Damage with Hits and Ailments
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield [1] [2] [3]
Blade Barrier
BladeBarrierNotable passive skill icon.png
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 25% increased Damage while Dual Wielding
50% increased Block Recovery [1]
Brutal Blade
Cruelblade passive skill icon.png
Sword Attacks deal 24% increased Damage with Hits and Ailments
+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% chance to gain a Frenzy Charge when you Block Attack Damage [1]
Dark Arts
DualWieldNotable passive skill icon.png
+5% Chance to Block Attack Damage while Dual Wielding
+5% Chance to Block Spell Damage while Dual Wielding
10% increased Attack Speed while Dual Wielding
10% increased Cast Speed while Dual Wielding [1]
Dervish
Bladebarrier passive skill icon.png
+3% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 24% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding [1]
Swagger
Swagger passive skill icon.png
25% chance to gain a Frenzy Charge when you Block
+5% Chance to Block Attack Damage while Dual Wielding [1]
Weapon Artistry
Blademistress passive skill icon.png
+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield
8% increased Attack Speed
+2 to Melee Strike Range [1]

Miscellaneous

Those passive skills do not fit into the categories above:

NameStats
Dual Wield Critical Strike Multiplier and Accuracy
Criticalstrikemultiplier2 passive skill icon.png
8% increased Accuracy Rating while Dual Wielding
+10% to Attack Critical Strike Multiplier while Dual Wielding [1] [2]
Dual Wield Damage
Damagedualwieldgreen passive skill icon.png
Attack Skills deal 12% increased Damage while Dual Wielding [1] [2] [3]
Dual Wield Damage and Attack Speed
Damagedualwieldgreen passive skill icon.png
3% increased Attack Speed while Dual Wielding
Attack Skills deal 10% increased Damage while Dual Wielding
Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2]
Dual Wield Damage and Block
Dualwieldblock passive skill icon.png
Attack Skills deal 10% increased Damage while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding [1] [2]
Dual Wield Spell Damage and Movement Speed
DualWieldNodeOffensive passive skill icon.png
10% increased Spell Damage while Dual Wielding
3% increased Movement Speed while Dual Wielding [1] [2]
Dual Wield Spell Damage and Spell Block
DualWieldNodeDefensive passive skill icon.png
10% increased Spell Damage while Dual Wielding
+3% Chance to Block Spell Damage while Dual Wielding [1]
Ambidexterity
Ambidexterity passive skill icon.png
60% increased Attack Damage with Main Hand while Dual Wielding
30% increased Attack Speed with Off Hand while Dual Wielding [1]
Blade Barrier
BladeBarrierNotable passive skill icon.png
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 25% increased Damage while Dual Wielding
50% increased Block Recovery [1]
Dark Arts
DualWieldNotable passive skill icon.png
+5% Chance to Block Attack Damage while Dual Wielding
+5% Chance to Block Spell Damage while Dual Wielding
10% increased Attack Speed while Dual Wielding
10% increased Cast Speed while Dual Wielding [1]
Dervish
Bladebarrier passive skill icon.png
+3% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 24% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding [1]
Mysticism
DualWieldNotable passive skill icon.png
6% increased Cast Speed while Dual Wielding
40% increased Mana Regeneration if you've used a Movement Skill Recently
20% increased Spell Damage while Dual Wielding [1]

Ascendancy passive skills

Ascendancy
Class
NameStats
Gladiator
Gladiator avatar.png
Outmatch and Outlast
GLADOutmatchOutlast (Gladiator) passive skill icon.png
25% chance to gain a Frenzy Charge on Kill with Main Hand
25% chance to gain an Endurance Charge on Kill with Off Hand
10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges [1]

Version history

Version Changes
3.11.0
  • No longer grants 20% more physical attack damage. It still grants 10% more attack speed and 15% chance to block attack hits.
3.5.0
  • You can no longer use skills that require a specific weapon if you are dual-wielding and one of your equipped weapons is unsuitable for that skill. For example, you will no longer be able to use Reave with a dagger and sceptre equipped.

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