Stun

Whenever a player or monster takes damage from a hit, there is a chance they will be stunned. A stun interrupts whatever that creature was doing while a brief animation is played.
Neither damage over time nor reflect can cause stun.[1]
Mechanics
The chance to stun is based on the damage done in a single hit compared to the target's maximum life. The default length of stuns is 350ms.[2] A significantly long stun duration (700+ ms) will also display a swirling circle above the character or monster.[3]
The duration of stuns can be altered by increased Block and Stun Recovery, increased Stun Duration on enemies, increased Stun Duration with Two Handed Melee Weapons on enemies and similar modifiers.
Stun duration can be calculated using the following formula:[2]
Whether or not a stun occurs can be calculated using the following formula:[2]
Where in equation 2 is what the maximum life of the creature would be in a single-player map. Increases to monster life from a party of more than one player do not affect . For a player with Chaos Inoculation, their is whatever their maximum life would be if they did not have Chaos Inoculation.[2]
If the chance to stun would be less than or equal to 20%, it is ignored,[4] so you need to deal more than 10% of effective maximum life to have a chance to stun. Dealing at least 50% of maximum life will always stun.
Melee damage has a +25% bonus to stun chance and non-physical damage has a -25% penalty to stun chance. Both of these can cancel each other out. Therefore, Damage can be calculated as the following:
- A hit that inflicts Freeze cannot also inflict stun.[5][6] Additionally, a critical strike where the player takes cold damage (including from taken as sources) cannot stun, even if the hit does not or cannot inflict a freeze; this may be a result of a bug[7].
Stun threshold
Reduced stun threshold modifiers reduce the value of . For example, 25% reduced Enemy Stun Threshold means the enemy will be treated as if their is only 75% as much as it actually is, increasing the chance that the enemy will be stunned.[2]
When the total Stun Threshold Reduction would be over 75%, it is instead treated as being:
The net effect on the mean number of stuns during a monster's lifetime is as follows:
- Hyperbolic regime: From 0 to 75% Reduced Stun Threshold, the mean number of stuns per lifetime increases from 2 to 8, accelerating as it goes.
- Linear regime: Every 3.125% Reduced Stun Threshold past 75% increases the mean number of stuns per lifetime by 1.
If a player has a total of 110% reduced Enemy Stun Threshold from gear and skills, the actual value according to equation 4 that gets used would be:
= 89.6 reduced Enemy Stun Threshold
Reduced threshold | Eff. reduced threshold | Min life for stun | Min life for 100% stun |
---|---|---|---|
0% | 0% | 10% | 50% |
5% | 5% | 9.5% | 47.5% |
10% | 10% | 9% | 45% |
15% | 15% | 8.5% | 42.5% |
20% | 20% | 8% | 40% |
25% | 25% | 7.5% | 37.5% |
30% | 30% | 7% | 35% |
35% | 35% | 6.5% | 32.5% |
40% | 40% | 6% | 30% |
45% | 45% | 5.5% | 27.5% |
50% | 50% | 5% | 25% |
55% | 55% | 4.5% | 22.5% |
60% | 60% | 4% | 20% |
65% | 65% | 3.5% | 17.5% |
70% | 70% | 3% | 15% |
75% | 75% | 2.5% | 12.5% |
80% | 79.2% | 2.08% | 10.4% |
85% | 82.1% | 1.79% | 9% |
90% | 84.4% | 1.56% | 7.8% |
95% | 86.1% | 1.39% | 7% |
100% | 87.5% | 1.25% | 6.25% |
105% | 88.6% | 1.14% | 5.7% |
110% | 89.6% | 1.04% | 5.2% |
115% | 90.4% | 0.96% | 4.8% |
120% | 91.1% | 0.89% | 4.5% |
125% | 91.7% | 0.83% | 4.2% |
130% | 92.2% | 0.78% | 3.9% |
135% | 92.6% | 0.74% | 3.7% |
140% | 93.1% | 0.69% | 3.5% |
145% | 93.4% | 0.66% | 3.3% |
150% | 93.8% | 0.62% | 3.1% |
Stuns versus unique bosses
Kitava (and his map boss variants) is the only boss with explicit stun immunity, although some bosses are immune to becoming stunned or interrupted during specific attacks.
Avoiding stun
There are passive skills and item modifiers that grant a chance to avoid becoming stunned:
- As long as a creature has greater than 0 energy shield, it has a 50% chance to ignore a stun.[8] This is calculated independently of the creature's chance to be stunned. First the chance to stun is calculated as normal, and if the stun check succeeds and would cause a stun, there is then a 50% chance that the stun can be ignored. An attack that removes energy shield can have its stun avoided, even though energy shield is 0 after damage is applied. Players lose this chance to ignore a stun with the Eldritch Battery keystone node.[9]. It does not however remove energy shield's effect on your stun threshold if the player has an effect that makes stun threshold based on energy shield (such as the energy shield mastery).
- The modifier +#% chance to Avoid being Stunned.
- The modifier +#% chance to Avoid interruption from Stuns while Casting.
The above modifiers are not doing the same thing, and apply at different times. They are not additive with each other.[10][11]
A character with considerable amount of energy shield is continuously casting a spell. The character has following mods:
- +38% chance to Avoid being Stunned
- +25% chance to Avoid interruption from Stuns while Casting
When the character then gets hit that normally would cause a stun. However, due to all the avoidance modifiers the actual chance to become stunned is:
Skill gems
Related base stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.15 secRequires Level 4Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.(0-19)% increased Cooldown Recovery Rate (0-57)% increased travel distance This Spell's Cast Speed cannot be modified Additional Effects per 1% Quality: 0.5% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 4 |
![]() Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (200-250)% of base Effectiveness of Added Damage: (200-250)%Requires Level 28Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Attack Physical Damage +0.2 metres to Melee Strike Range Gain 1 Trauma the first time this Attack Hits an Enemy Take (6-194) Physical Damage per Trauma when you gain Trauma Trauma lasts 6.0 seconds (2-4)% more Damage per Trauma Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400% Additional Effects per 1% Quality: 1% increased Stun Duration on enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
![]() Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-188)% of base Effectiveness of Added Damage: (115-188)% AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-1) metre to radius Deals up to (40-49)% more Damage with Hits to closer targets Additional Effects per 1% Quality: 1% increased Stun Duration on enemies 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (195-313)% of base Effectiveness of Added Damage: (195-313)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Knocks Enemies Back on Hit 25% reduced Enemy Stun Threshold +0.2 metres to Melee Strike Range (20-39)% chance to deal Double Damage Additional Effects per 1% Quality: 1% increased Stun Duration on enemies 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Damaging Hits always Stun Enemies that are on Full Life Additional Effects per 1% Quality: 1% increased Stun Duration on enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 10 |
![]() Level: (1-20) Cost: (14-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 16Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. Grants a buff which makes it easier for you to stun enemies.200% increased Knockback Distance Base duration is (4.00-4.90) seconds (0-38)% increased Warcry Speed Knocks back and Interrupts Enemies in a smaller Area Counts total Power of Enemies in Range Buff grants 5% reduced Enemy Stun Threshold per 5 Power, up to a maximum of 30% Exerts the next 4 Melee Slam Attacks you perform Exerted Attacks have 30% increased Area of Effect Exerted Attacks have 30% increased Area of Effect per previous Attack Exerted by this Warcry Additional Effects per 1% Quality: 1% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 16 |
![]() Level: (1-20) Cost: 10 Mana Attack Time: 0.50 sec Critical Strike Chance: 5.00% AoE Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield 75% increased Stun Threshold reduction on enemies at Maximum charge distance 100% more Damage with Hits at Maximum Charge Distance (90-109)% increased Movement Speed Additional Effects per 1% Quality: 1% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 10 |
![]() Level: (1-20) Souls Per Use: 15 Can Store 4 Use(s) Soul Gain Prevention: 1 sec Attack Speed: 90% of base Attack Damage: (190-375)% of base Effectiveness of Added Damage: (190-375)%Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-0.9) metres to radius 200% increased Stun Duration on enemies Can't be Evaded Deals up to (40-49)% more Damage with Hits to closer targets This Attack can be Exerted as though it was not a Vaal Skill Additional Effects per 1% Quality: 1% increased Stun Duration on enemies 0.5% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Additional Effects per 1% Quality: Cursed Enemies have a 0.25% chance to grant an Endurance Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 16 |
Related quality stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Cost: (6-10) Mana Attack Damage: (80-99)% of base Effectiveness of Added Damage: (80-99)% Projectile Speed: 3260Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.50% of Physical Damage Converted to Lightning Damage (1-9) to (5-179) Added Lightning Damage Fires 2 additional Arrows +(0-0.5) metres to radius Increases and Reductions to Projectile Speed also apply to this Skill's Area of Effect Additional Effects per 1% Quality: 1% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Level: (1-20) Cost: (4-5) Mana Cost & Reservation Multiplier: 50% Cooldown Time: 0.05 sec Can Store 1 Use(s) Attack Speed: 180% of baseRequires Level 34Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.Maximum 6 Stages This Skill's Arrows deal (50-80)% more Damage with Ailments per Stage This Skill's Arrows deal (70-108)% more Damage with Hits per Stage Supported Skills deal 40% less Damage Supported Skills deal (70-108)% more Damage with Hits per Snipe Stage Supported Skills deal (50-80)% more Damage with Ailments per Snipe Stage Additional Effects per 1% Quality: 0.5% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 34 |
![]() Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Deals (6-198) to (32-1122) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times 15% more Damage for each remaining Chain (10-29)% increased Effect of Lightning Ailments Additional Effects per 1% Quality: 0.5% chance to Shock enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire Damage Base duration is 1.40 seconds One impact every 0.15 seconds First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects per 1% Quality: 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (15-28) Mana Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Minions have +30% to all Elemental Resistances Maximum (1-2) Raised Spectres 55% more Minion Movement Speed Minion Movement Speed is Capped Minions have (105-776) additional Accuracy Rating Raised Spectres are Level (28-70) Additional Effects per 1% Quality: 1% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (200-250)% of base Effectiveness of Added Damage: (200-250)%Requires Level 28Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Attack Physical Damage +0.2 metres to Melee Strike Range Gain 1 Trauma the first time this Attack Hits an Enemy Take (6-194) Physical Damage per Trauma when you gain Trauma Trauma lasts 6.0 seconds (2-4)% more Damage per Trauma Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400% Additional Effects per 1% Quality: 1% increased Stun Duration on enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
![]() Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (179-2051) additional Armour You and nearby allies gain (40-49)% more Armour Additional Effects per 1% Quality: 2% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 24 |
![]() Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-188)% of base Effectiveness of Added Damage: (115-188)% AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-1) metre to radius Deals up to (40-49)% more Damage with Hits to closer targets Additional Effects per 1% Quality: 1% increased Stun Duration on enemies 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (195-313)% of base Effectiveness of Added Damage: (195-313)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Knocks Enemies Back on Hit 25% reduced Enemy Stun Threshold +0.2 metres to Melee Strike Range (20-39)% chance to deal Double Damage Additional Effects per 1% Quality: 1% increased Stun Duration on enemies 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Damaging Hits always Stun Enemies that are on Full Life Additional Effects per 1% Quality: 1% increased Stun Duration on enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 10 |
![]() Level: (1-20) Cost: (15-32) Mana per second Cast Time: 0.50 secRequires Level 34Targets an allied player to apply a buff which links you to them for a duration. While linked, they copy your block chance and recover life when they block. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Base duration is (8.00-9.90) seconds Linked target Recovers (31-297) Life when they Block Linked target's Chance to Block Attack Damage is equal to yours Linked target's Maximum Chance to Block Attack Damage is equal to yours Link breaks if target leaves range or line of sight for 4 seconds Maximum 1 Link from any source per target You die if Linked target dies Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 34 |
![]() Level: (1-20) Souls Per Use: 15 Can Store 4 Use(s) Soul Gain Prevention: 1 sec Attack Speed: 90% of base Attack Damage: (190-375)% of base Effectiveness of Added Damage: (190-375)%Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-0.9) metres to radius 200% increased Stun Duration on enemies Can't be Evaded Deals up to (40-49)% more Damage with Hits to closer targets This Attack can be Exerted as though it was not a Vaal Skill Additional Effects per 1% Quality: 1% increased Stun Duration on enemies 0.5% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Additional Effects per 1% Quality: Cursed Enemies have a 0.25% chance to grant an Endurance Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 16 |
Support gems
Related base stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: ! Level: (1-20) Cooldown Time: 0.10 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.You cannot Cast Supported Triggerable Spells directly (50-69)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit Additional Effects per 1% Quality: 1% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning HitThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 38 |
![]() Icon: e Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports melee attack skills.4% more Damage per Endurance Charge Supported Skills have (0-19)% reduced Enemy Stun Threshold Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills Additional Effects per 1% Quality: Supported Skills have 1% increased Stun Duration on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 18 |
![]() Icon: u Level: (1-20) Cost & Reservation Multiplier: 120%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Every third Attack with Supported Melee Attacks deals a Ruthless Blow Ruthless Blows with Supported Skills deal (70-98)% more Melee Damage Ruthless Blows with Supported Skills deal (70-98)% more Damage with Ailments caused by Melee Hits Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 1 |
![]() Icon: t Level: (1-20)Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Supported Skills have (30-49)% reduced Enemy Stun Threshold Additional Effects per 1% Quality: Supported Skills have 1.5% increased Stun Duration on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 8 |
![]() Icon: # Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.Supported Skills have (3-11) to (4-24) Added Attack Physical Damage per Trauma Supported Skills have 5% increased Stun Duration per Trauma Gain 1 Trauma the first time a Supported Attack Hits an Enemy Take (13-146) Physical Damage per Trauma when you gain Trauma from Supported Skills Trauma lasts (5.0-6.9) seconds Supported Skills can only be used with Axes, Maces, Sceptres or Staves Additional Effects per 1% Quality: Supported Skills have 0.5% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 38 |
Related quality stats
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: ! Level: (1-20) Cooldown Time: 0.10 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.You cannot Cast Supported Triggerable Spells directly (50-69)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit Additional Effects per 1% Quality: 1% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning HitThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 38 |
![]() Icon: o Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area Damage Supported Skills have 30% less Area of Effect Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 18 |
![]() Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons Mine lasts 5 seconds Supported Skills gain a Base Reservation equal to Base Mana and Life Cost Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Skills deal (56-50)% less Damage Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100% Additional Effects per 1% Quality: Supported Skills have 0.5% increased Mine Throwing SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 31 |
![]() Icon: e Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports melee attack skills.4% more Damage per Endurance Charge Supported Skills have (0-19)% reduced Enemy Stun Threshold Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills Additional Effects per 1% Quality: Supported Skills have 1% increased Stun Duration on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 18 |
![]() Icon: X Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds Ancestral Boost does not apply to repeats of the Attack Ancestrally Boosted Slams deal (70-98)% more Damage with Hits Ancestrally Boosted Slams deal (50-69)% more Damage with Ailments Ancestrally Boosted Slams have (40-59)% increased Area of Effect Additional Effects per 1% Quality: Supported Skills have 0.5% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 38 |
![]() Icon: u Level: (1-20) Cost & Reservation Multiplier: 120%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Every third Attack with Supported Melee Attacks deals a Ruthless Blow Ruthless Blows with Supported Skills deal (70-98)% more Melee Damage Ruthless Blows with Supported Skills deal (70-98)% more Damage with Ailments caused by Melee Hits Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 1 |
![]() Icon: t Level: (1-20)Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Supported Skills have (30-49)% reduced Enemy Stun Threshold Additional Effects per 1% Quality: Supported Skills have 1.5% increased Stun Duration on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 8 |
![]() Icon: # Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.Supported Skills have (3-11) to (4-24) Added Attack Physical Damage per Trauma Supported Skills have 5% increased Stun Duration per Trauma Gain 1 Trauma the first time a Supported Attack Hits an Enemy Take (13-146) Physical Damage per Trauma when you gain Trauma from Supported Skills Trauma lasts (5.0-6.9) seconds Supported Skills can only be used with Axes, Maces, Sceptres or Staves Additional Effects per 1% Quality: Supported Skills have 0.5% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 38 |
![]() Icon: v Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills.Supported Skills deal (30-58)% more Maximum Attack Damage Supported Skills deal (50-69)% less Minimum Attack Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 18 |
Base items
One Hand Maces
Item | ![]() | Stats |
---|---|---|
![]() Physical Damage: 6-8 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metres10% reduced Enemy Stun Threshold ![]() | 1 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 8-13 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 5, 26 Str10% reduced Enemy Stun Threshold ![]() | 5 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 13-16 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 10, 41 Str10% reduced Enemy Stun Threshold ![]() | 10 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 15-27 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 15, 56 Str15% reduced Enemy Stun Threshold ![]() | 15 | 15% reduced Enemy Stun Threshold |
![]() Physical Damage: 13-31 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 20, 71 Str10% reduced Enemy Stun Threshold ![]() | 20 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 19-32 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 24, 83 Str10% reduced Enemy Stun Threshold ![]() | 24 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 32-40 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 28, 95 Str15% reduced Enemy Stun Threshold ![]() | 28 | 15% reduced Enemy Stun Threshold |
![]() Physical Damage: 21-43 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 32, 107 Str10% reduced Enemy Stun Threshold ![]() | 32 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 31-51 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 35, 116 Str10% reduced Enemy Stun Threshold ![]() | 35 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 33-42 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 38, 125 Str10% reduced Enemy Stun Threshold ![]() | 38 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 37-69 Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 41, 134 Str15% reduced Enemy Stun Threshold ![]() | 41 | 15% reduced Enemy Stun Threshold |
![]() Physical Damage: 25-59 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 44, 143 Str10% reduced Enemy Stun Threshold ![]() | 44 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 38-63 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 47, 152 Str10% reduced Enemy Stun Threshold ![]() | 47 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 53-67 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 50, 161 Str15% reduced Enemy Stun Threshold ![]() | 50 | 15% reduced Enemy Stun Threshold |
![]() Physical Damage: 33-69 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 53, 170 Str10% reduced Enemy Stun Threshold ![]() | 53 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 48-80 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 56, 179 Str10% reduced Enemy Stun Threshold ![]() | 56 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 49-62 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 58, 185 Str10% reduced Enemy Stun Threshold ![]() | 58 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 54-101 Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun Threshold ![]() | 60 | 15% reduced Enemy Stun Threshold |
![]() Physical Damage: 35-81 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 62, 212 Str10% reduced Enemy Stun Threshold ![]() | 62 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 49-82 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 64, 212 Str10% reduced Enemy Stun Threshold ![]() | 64 | 10% reduced Enemy Stun Threshold |
![]() Physical Damage: 65-82 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66, 212 Str15% reduced Enemy Stun Threshold ![]() | 66 | 15% reduced Enemy Stun Threshold |
![]() Physical Damage: 38-80 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 68, 212 Str10% reduced Enemy Stun Threshold ![]() | 68 | 10% reduced Enemy Stun Threshold |
Two Hand Maces
Item | ![]() | Stats |
---|---|---|
![]() Physical Damage: 10-16 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires 20 Str30% increased Stun Duration on Enemies ![]() | 1 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 17-25 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 8, 35 Str30% increased Stun Duration on Enemies ![]() | 8 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 16-33 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 12, 47 Str30% increased Stun Duration on Enemies ![]() | 12 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 25-38 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 17, 62 Str45% increased Stun Duration on Enemies ![]() | 17 | 45% increased Stun Duration on Enemies |
![]() Physical Damage: 27-49 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 22, 77 Str30% increased Stun Duration on Enemies ![]() | 22 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 40-60 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 27, 92 Str30% increased Stun Duration on Enemies ![]() | 27 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 46-62 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 32, 107 Str30% increased Stun Duration on Enemies ![]() | 32 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 57-85 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 36, 119 Str30% increased Stun Duration on Enemies ![]() | 36 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 43-88 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 40, 131 Str30% increased Stun Duration on Enemies ![]() | 40 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 54-81 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies ![]() | 44 | 45% increased Stun Duration on Enemies |
![]() Physical Damage: 55-103 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 48, 155 Str30% increased Stun Duration on Enemies ![]() | 48 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 72-108 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 51, 164 Str30% increased Stun Duration on Enemies ![]() | 51 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 77-104 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 54, 173 Str30% increased Stun Duration on Enemies ![]() | 54 | 30% increased Stun Duration on Enemies |
![]() Physical Damage: 112-168 Critical Strike Chance: 5.00% Attacks per Second: 1.00 Weapon Range: 1.3 metresRequires Level 57, 182 Str45% increased Stun Duration on Enemies ![]() | 57 | 45% increased Stun Duration on Enemies |
![]() Physical Damage: 77-115 Critical Strike Chance: 5.00% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 61, 212 Str20% reduced Enemy Stun Threshold ![]() | 61 | 20% reduced Enemy Stun Threshold |
![]() Physical Damage: 101-137 Critical Strike Chance: 6.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 67, 212 Str25% chance to double Stun Duration ![]() | 67 | 25% chance to double Stun Duration |
Other items
Item | ![]() | Stats |
---|---|---|
Unrelenting Timeless Karui Emblem![]() 10% more Monster Life Monsters Regenerate 1% of Life per second for each time they have been Revived Monsters gain +20% chance to Avoid being Stunned each time they are Revived 10% improved RewardsCan be used in a personal Map Device. ![]() | 1 | 20% increased Experience gain 10% more Monster Life Monsters Regenerate 1% of Life per second for each time they have been Revived Monsters gain +20% chance to Avoid being Stunned each time they are Revived 10% improved Rewards |
Cloth Belt![]() ![]() | 16 | (15-25)% increased Stun and Block Recovery |
Studded Belt![]() ![]() | 16 | (20-30)% increased Stun Duration on Enemies |
Unique items
Only unique items that add explicit stun-related stats are listed here.
Global stun threshold
Item | ![]() | Threshold |
---|---|---|
![]() Serrated Arrow QuiverRequires Level 4Adds 1 to 4 Physical Damage to Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140-200)% increased Stun Duration on Enemies 6 to 10 Added Physical Damage with Bow AttacksHit them hard. Hit them once. ![]() | 4 | (20-25)% |
![]() Spiked ClubOne Handed Mace Physical Damage: (52-59.8) to (64-73.6) Critical Strike Chance: 5.00% Attacks per Second: 1.16 Weapon Range: 11.0 metresRequires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra goreSure, there's many a hard man out there. But this'll soften them up. ![]() | 10 | (10-20)% |
![]() Strapped MittsEvasion: (30-39) Energy Shield: (7-9)Requires Level 16+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-800)% more Physical Damage with Unarmed Melee Attacks Extra goreFly like a Storm Crow, crush like a Rhoa ![]() | 16 | 10% |
![]() SledgehammerTwo Hand Mace Physical Damage: (60-75) to (91.2-114) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13.0 metresRequires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. ![]() | 17 | 15% |
![]() Military StaffWarstaff Physical Damage: 38-114 Critical Strike Chance: 6.60% Attacks per Second: 1.25 Weapon Range: 13.0 metresRequires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold Mines can be Detonated an additional timeThe best way to gain the element of surprise, is to let your enemy learn your plans, and execute them - twice. ![]() | 41 | (15-20)% |
![]() Ancient GreavesArmour: (377-522)Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour +(50-70) to maximum Life +(20-30)% to Fire Resistance 25% increased Movement Speed Unaffected by Burning GroundOur home was swallowed beneath the great mountain for our complacency. Now we must prove our value to the Molten One by sating his hunger for life. ![]() | 46 | (5-10)% |
Local stun threshold
Item | ![]() | Threshold |
---|---|---|
![]() Fright ClawClaw Physical Damage: (21-24) to (80.5-92) Critical Strike Chance: 7.88% Attacks per Second: 1.80 Weapon Range: 11.0 metresRequires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on HitFear blisters the heart and thins the blood. Fear squeezes lungs and sets the guts to fester. Fear is the wound left untended. ![]() | 34 | 25% |
![]() Imperial MaulTwo Hand Mace Physical Damage: (172-182) to (493-528) Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 13.0 metresRequires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. ![]() | 65 | (20-30)% |
![]() Auric MaceOne Handed Mace Physical Damage: (175-225) to (242.5-315) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 11.0 metresRequires Level 66, 212 Str15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you StunTo neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together. ![]() | 66 | (15-25)% |
Stun duration
Item | ![]() | Duration |
---|---|---|
![]() Serrated Arrow QuiverRequires Level 4Adds 1 to 4 Physical Damage to Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140-200)% increased Stun Duration on Enemies 6 to 10 Added Physical Damage with Bow AttacksHit them hard. Hit them once. ![]() | 4 | (140-200)% |
![]() Spiked ClubOne Handed Mace Physical Damage: (52-59.8) to (64-73.6) Critical Strike Chance: 5.00% Attacks per Second: 1.16 Weapon Range: 11.0 metresRequires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra goreSure, there's many a hard man out there. But this'll soften them up. ![]() | 10 | (30-50)% |
![]() SledgehammerTwo Hand Mace Physical Damage: (60-75) to (91.2-114) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13.0 metresRequires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. ![]() | 17 | (40-50)% |
![]() Brass MaulTwo Hand Mace Physical Damage: 120-180 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes"One quick tap is all the persuasion you'll need." - Archbishop Geofri of Phrecia Cathedral ![]() | 27 | (10-20)% |
![]() Karui MaulTwo Hand Mace Physical Damage: (672-784) to (1008-1176) Critical Strike Chance: 5.00% Attacks per Second: 0.75 Weapon Range: 1.3 metresRequires Level 57, 182 Str45% increased Stun Duration on Enemies(500-600)% increased Physical Damage 25% reduced Attack Speed (40-50)% increased Stun Duration on Enemies -500 to Accuracy RatingLumbering as a sea lion, clumsy as a berry-drunk pigeon. That was Erqi. It mattered little. When Erqi's maul fell true, so did its target. ![]() | 57 | (40-50)% |
![]() Leather BeltRequires Level 68+(25-40) to maximum LifeAdds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage (4-6)% increased Physical Damage per 10 Rage +20 to Maximum RageSimple. Deadly. Unstoppable ![]() | 68 | (20-30)% |
Stun recovery
Item | ![]() | Recovery |
---|---|---|
![]() Crimson JewelLimited to: 1(500-1000)% increased Stun and Block RecoveryHow simple a power, on which empires turn, when one man stands firm and says, "I refuse."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | (500-1000)% |
![]() Chain GlovesArmour: (14-20) Energy Shield: (4-6)Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity. ![]() | 7 | (40-60)% |
![]() Chain BeltRequires Level 14+(9-20) to maximum Energy Shield+(40-50) to maximum Life (40-60)% increased Stun and Block Recovery Reflects (100-150) Physical Damage to Melee Attackers Regenerate 2% of Life per second for each different Ailment affecting you"A man confronted with sufficient adversity may ascend to unprecedented heights and triumph over his coddled rivals." - Weylan the Ezomyte ![]() | 14 | (40-60)% |
![]() Great HelmetArmour: (61-76) Energy Shield: (14-17)Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block Defences are Zero (18-22)% increased Elemental Resistances"Prototype #722 might look like a helmet, but I believe it to be something else entirely. The visions it shows the wearer... are beyond mortal endurance..." ![]() | 22 | (20-22)% |
![]() Great HelmetArmour: (61-76) Energy Shield: (14-17)Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are ZeroThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. ![]() | 22 | (20-22)% |
![]() Turquoise AmuletRequires Level 23+(16-24) to Dexterity and Intelligence(250-350)% increased Global Critical Strike Chance Your Critical Strikes do not deal extra Damage +(30-50) to maximum Life +(30-50) to maximum Mana 40% increased Stun and Block RecoveryGentle anger, raging calm. ![]() | 23 | 40% |
![]() Elegant SwordOne Handed Sword Physical Damage: (40-50.4) to (68.8-84.6) Critical Strike Chance: 5.00% Attacks per Second: (1.65-1.72) Weapon Range: 11.0 metresRequires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery"May the Blessed Lakishu watch our backs and our wives." - Legionnaire Battle Blessing ![]() | 28 | (-40--30)% |
![]() Blunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased Projectile Speed 50% increased Stun and Block Recovery (15-20)% increased Projectile Damage"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal Archer ![]() | 31 | 50% |
![]() Scholar BootsEnergy Shield: (46-60)Requires Level 32, 59 Int+(20-30) to Intelligence (100-140)% increased Energy Shield (150-200)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full LifeShavronne raced to Brutus' side, her last hope against the Karui tide. ![]() | 32 | (150-200)% |
![]() Reaver HelmetArmour: (198-233)Requires Level 40, 85 Str24% reduced maximum Life Regenerate (200-250) Life per second 100% increased Stun and Block Recovery Nearby Enemy Monsters have at least 8% of Life ReservedAn eye for an eye makes the whole world dead. ![]() | 40 | 100% |
![]() Ancient GreavesArmour: (302-435)Requires Level 46, 82 Str(100-150)% increased Armour 5% reduced Movement Speed (100-200)% increased Stun and Block Recovery Unaffected by Damaging AilmentsConfidence is calm and measured. ![]() | 46 | (100-200)% |
![]() Gut RipperClaw Physical Damage: (52-56) to (137.8-148.4) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 11.0 metresRequires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy Hit+1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by Level 15 Faster Attacks (160-180)% increased Physical Damage (10-15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be EvadedTo the Maraketh, death is as intimate as love. ![]() | 46 | 25% |
![]() Majestic PlateArmour: (848-1250) Movement Speed: -5%Requires Level 53, 145 Str(60-100)% increased Armour Recover (1-3)% of Life on Kill (30-40)% increased Stun and Block Recovery +(700-1000) to maximum Life if there are no Life Modifiers on other Equipped ItemsThe world will end in a divine stomach, once Kitava has eaten all that lives. ![]() | 53 | (30-40)% |
![]() Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life 10% reduced Stun and Block Recovery Nearby Enemies have 10% reduced Stun and Block Recovery <Random Strength aura> has no ReservationIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. ![]() | 55 | -10% |
![]() Assassin's BootsEvasion: (242-347) Energy Shield: (50-70)Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery Socketed Travel Skills deal 80% more Damage (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value"Suppression troop seven, the 'Glowering Faithful,' managed to fell the escaping test subject by timing their arrows between his explosive dashes."This item can be anointed by Cassia ![]() | 63 | (30-40)% |
![]() Assassin's BootsEvasion: (242-347) Energy Shield: (50-70)Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery (50-80)% increased Cooldown Recovery Rate of Travel Skills (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base valueRelentlessness. Nothing more, nothing less.This item can be anointed by Cassia ![]() | 63 | (30-40)% |
![]() Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. ![]() | 64 | (30-40)% |
![]() Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. ![]() | 64 | (30-40)% |
![]() Hubris CircletEnergy Shield: (200-257)Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill (150-180)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos DamageThe impediments of flesh are weak. The air we breathe knows no such boundaries. I exhale, and you inhale, and inexorably we inch towards oneness. ![]() | 69 | 50% |
![]() Pinnacle Tower ShieldChance to Block: 30% Armour: (1307-1718) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life(180-220)% increased Armour 20% increased Stun and Block Recovery +(160-180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to BlockMarceus' unblemished shield is a testament to his arrogance... and his fate. ![]() | 70 | 20% |
Effects when enemy is stunned
Item | ![]() | Stats | ||
---|---|---|---|---|
The Warden's Brand![]() Iron RingRequires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy"I don't always have a flame handy when a fresh delinquent walks through our gates." - Brutus, Warden of Axiom ![]() | 30 | Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy | ||
Ryslatha's Coil![]() Studded BeltRequires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an EnemyAll creatures have the potential for greatness or unequivocal failure. ![]() | 32 | (20-30)% increased Stun Duration on Enemies+(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an Enemy | ||
Death's Hand![]() Karui SceptreSceptre Physical Damage: (72-83) to (140-183) Critical Strike Chance: (7.50%-9.00%) Attacks per Second: 1.50 Weapon Range: 11.0 metresRequires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"All are welcome in Hinekora's eternal home." - Karui Proverb ![]() | 56 | 26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | ||
Tidebreaker![]() Imperial MaulTwo Hand Mace Physical Damage: (172-182) to (493-528) Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 13.0 metresRequires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. ![]() | 65 | 10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon | ||
The Hungry Loop![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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Perseverance![]() Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating Melee Hits which Stun Fortify You have Onslaught while Fortified"Some blows must be evaded. Some blows must be endured. The trick is to tell them apart." - Daresso, the Sword King ![]() | 78 | +(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating Melee Hits which Stun Fortify You have Onslaught while Fortified |
Stun avoidance
Item | ![]() | Stats | ||
---|---|---|---|---|
Lakishu's Blade![]() Elegant SwordOne Handed Sword Physical Damage: (40-50.4) to (68.8-84.6) Critical Strike Chance: 5.00% Attacks per Second: (1.65-1.72) Weapon Range: 11.0 metresRequires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery"May the Blessed Lakishu watch our backs and our wives." - Legionnaire Battle Blessing ![]() | 28 | +190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery | ||
Warrior's Legacy![]() Ruby RingRequires Level 40+(20-30)% to Fire Resistance+(30-50) to Strength (20-25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were UsedMake your mark on history ![]() | 40 | +(20-30)% to Fire Resistance+(30-50) to Strength (20-25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were Used | ||
Saemus' Gift![]() Feathered Arrow QuiverRequires Level 45(20-30)% increased Projectile Speed+(30-40) to Dexterity (8-12)% increased Cast Speed +(30-60) to maximum Life +(20-40)% to Lightning Resistance 20% chance to Avoid being Stunned 1% increased Lightning Damage per 10 IntelligenceBeaten in contest, he would try once more Guided by magic, Magjar took aim at a dove Saemus' gift would influence the score Guided by darkness, Magjar spilled the blood of his love ![]() | 45 | (20-30)% increased Projectile Speed+(30-40) to Dexterity (8-12)% increased Cast Speed +(30-60) to maximum Life +(20-40)% to Lightning Resistance 20% chance to Avoid being Stunned 1% increased Lightning Damage per 10 Intelligence | ||
The Coming Calamity![]() Destroyer RegaliaEnergy Shield: (196-258) Movement Speed: -3%Requires Level 53, 145 Int+2 to Level of Socketed Herald Gems (80-100)% increased Energy Shield 35% chance to avoid being Stunned for each Herald Buff affecting you Mana Reservation of Herald Skills is always 45%Whiff of cold, tiny spark, faintest flicker in the dark. Embers swirl, ice takes form, sky exposed - Death's perfect storm. Frost and thunder, flames shine bright, ruin walks the land tonight. By your hand they dance and bend, wield them and brook no end. ![]() | 53 | +2 to Level of Socketed Herald Gems (80-100)% increased Energy Shield 35% chance to avoid being Stunned for each Herald Buff affecting you Mana Reservation of Herald Skills is always 45% | ||
The Queen's Hunger![]() Vaal RegaliaEnergy Shield: (342-453) Movement Speed: -3%Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix <veiled mod pool>In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty. They stab their own hearts and cry out in ecstasy, only to rise again.Take this item to Jun Ortoi to have her Unveil it. ![]() | 68 | Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix
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Stun immunity
Item | ![]() | Stats | ||
---|---|---|---|---|
Eye of Chayula![]() Onyx AmuletRequires Level 20+(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be StunnedNever blinking, always watching. This item can be transformed with a Blessing of Chayula ![]() | 20 | +(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned | ||
Kiara's Determination![]() Silver FlaskLasts (1.20-2.40) Seconds Consumes 40 of 60 Charges on use OnslaughtRequires Level 27Immunity to Freeze, Chill, Curses and Stuns during Effect (80-60)% reduced DurationTravelers of the deep wood speak of a witch whose ale provides a different kind of liquid courage.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() | 27 | Immunity to Freeze, Chill, Curses and Stuns during Effect (80-60)% reduced Duration | ||
Orbala's Stand![]() Eelskin BootsEvasion: (258-370)Requires Level 39, 70 Dex(100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell DamageThe inferno surged past, devastating Stridevolf, but the Maraketh warrior somehow remained. Soot-blackened and resolute, she grinned. In that moment, the bandit king knew true despair. ![]() | 39 | (100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage | ||
Precursor's Emblem![]() Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. ![]() | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's Emblem![]() Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. ![]() | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's Emblem![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. ![]() | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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Precursor's Emblem![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. ![]() | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
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Craiceann's Tracks![]() Goliath GreavesArmour: (442-585)Requires Level 54, 95 Str(150-180)% increased Armour +(50-70) to maximum Life +(25-30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5-7) Crab Barriers when you take Physical Damage from a HitWhen the land rose above the sea, The First of the Deep did not move. When the sky turned to fire, The First of the Deep did not perish. We must remember our place, and play to our strengths. ![]() | 54 | (150-180)% increased Armour +(50-70) to maximum Life +(25-30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit | ||
Presence of Chayula![]() Onyx AmuletRequires Level 60+(10-16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy ShieldThe dreamer stirs, the world trembles. ![]() | 60 | +(10-16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield | ||
Atziri's Rule![]() Judgement StaffWarstaff Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 13.0 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffGrants Level 20 Queen's Demand Skill Queen's Demand can Trigger Level 20 Flames of Judgement Queen's Demand can Trigger Level 20 Storm of Judgement Cannot be Stunned Damage cannot be ReflectedBow before her... or suffer the most gruelling death imaginable. ![]() | 68 | +20% Chance to Block Spell Damage while wielding a StaffGrants Level 20 Queen's Demand Skill Queen's Demand can Trigger Level 20 Flames of Judgement Queen's Demand can Trigger Level 20 Storm of Judgement Cannot be Stunned Damage cannot be Reflected | ||
The Infinite Pursuit![]() Titan GreavesArmour: (241-278)Requires Level 68, 120 Str20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage 20% increased Movement Speed while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Bleeding on you expires 75% slower while Moving Cannot be Stunned while Bleeding Cannot be Poisoned while BleedingWe move to be closer to her, but the distance yet grows. This item can be transformed with a Blessing of Uul-Netol ![]() | 68 | 20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage 20% increased Movement Speed while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Bleeding on you expires 75% slower while Moving Cannot be Stunned while Bleeding Cannot be Poisoned while Bleeding | ||
Mark of the Elder![]() Steel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26-32) to (42-48) Cold Damage to Attacks (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder ItemBe not stirred by the Void. ![]() | 80 | Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26-32) to (42-48) Cold Damage to Attacks (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item | ||
Mark of the Shaper![]() Opal RingRequires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper ItemLet madness take control. ![]() | 80 | (15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item |
Other
Item | ![]() | Stats | ||
---|---|---|---|---|
Bloodnotch![]() Crimson JewelLimited to: 1(40-60)% of Damage taken from Stunning Hits is Recovered as LifeAt the core of the warrior's spirit, a fierce determination burns, igniting their capacity to endure.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | (40-60)% of Damage taken from Stunning Hits is Recovered as Life | ||
Ezomyte Peak![]() Iron HatArmour: (84-113)(15-20)% increased Area of Effect +(75-100) to Armour +(25-50) to maximum Life Unwavering StanceCenturies of servitude, a day of glory, an eternity of death. ![]() | 1 | (15-20)% increased Area of Effect +(75-100) to Armour +(25-50) to maximum Life Unwavering Stance | ||
Maelström of Chaos![]() Atoll MapMap Level: 72 Map Tier: 5 Guild Character: Ç Item Quantity: (+40%-+60%) Item Rarity: (+200%-+400%)Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect HexesWhispers from a world apart Speak my name beyond the tomb; Bound within the Maelström's heart, Will they grant me strength or doom?Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 1 | Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes | ||
Skin of the Lords![]() Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. ![]() | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
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Night's Hold![]() Black Maw TalismanTalisman Tier: 1 Requires Level 12Has 1 Socket+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when StunnedCorruptedIn the light of Solaris, the shadows cower and hide. But every night they gather and grow, and all but the strong and the stupid seek shelter from their grasp until daybreak. ![]() | 12 | Has 1 Socket+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when StunnedCorrupted | ||
Valyrium![]() Moonstone RingRequires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield +(30-40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of LifeThey will rise and fall in fire and blood. ![]() | 38 | +(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield +(30-40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of Life | ||
Survivor's Guilt![]() Heavy BeltRequires Level 52+(25-35) to Strength+(800-1200) to Armour Regenerate (50-70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced GuardThe burden falls heaviest not on those that died, but on those that did not. ![]() | 52 | +(25-35) to Strength+(800-1200) to Armour Regenerate (50-70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced Guard | ||
Aul's Uprising![]() Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life 10% reduced Stun and Block Recovery Nearby Enemies have 10% reduced Stun and Block Recovery <Random Strength aura> has no ReservationIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. ![]() | 55 | +(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life 10% reduced Stun and Block Recovery Nearby Enemies have 10% reduced Stun and Block Recovery
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Callinellus Malleus![]() Auric MaceOne Handed Mace Physical Damage: (175-225) to (242.5-315) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 11.0 metresRequires Level 66, 212 Str15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you StunTo neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together. ![]() | 66 | 15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun | ||
Skyforth![]() Sorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana 30% increased Movement Speed 25% chance to gain a Power Charge on Critical Strike 12% increased Reservation Efficiency of Skills You have no Life Regeneration Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad, and the powerful stand alone in a wasteland of their own creation. ![]() | 67 | +(60-120) to maximum Mana 30% increased Movement Speed 25% chance to gain a Power Charge on Critical Strike 12% increased Reservation Efficiency of Skills You have no Life Regeneration Stun Threshold is based on 500% of your Mana instead of Life | ||
Doryani's Invitation![]() Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist ![]() | 68 | +(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect | ||
Kaom's Roots![]() Titan GreavesArmour: (241-278)Requires Level 68, 120 StrHas no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below base value Unwavering StanceDon't flinch. It's a waste of good hitting time. ![]() | 68 | Has no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below base value Unwavering Stance | ||
Veruso's Battering Rams![]() Titan GauntletsArmour: (532-778)Requires Level 69, 98 Str(8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance ChargesWith unending determination and resolve he destroyed first the gates, then the constructs guarding the tomb on the other side. ![]() | 69 | (8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance Charges | ||
The Hungry Loop![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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Passive skills
Stun Recovery
Name | Stats |
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Life and Stun Avoidance | 8% chance to Avoid being Stunned 4% increased maximum Life [1] [2] |
Stun Avoidance | 15% chance to Avoid being Stunned [1] [2] |
Heart of Oak | 20% chance to Avoid being Stunned 8% increased maximum Life Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds [1] |
Perfectionist | 30% chance to Avoid being Stunned 50% increased Stun and Block Recovery 5% increased Movement Speed [1] |
Increased Stun Threshold
Name | Stats |
---|---|
Stun Threshold | 15% increased Stun Threshold [1] [2] |
Unfaltering | 50% increased Stun Threshold 10% of Damage taken from Stunning Hits is Recovered as Life [1] |
Warrior's Blood | Regenerate 1.8% of Life per second +20 to Strength 20% increased Stun Threshold [1] |
Chance to avoid being Stunned
Name | Stats |
---|---|
Life and Stun Avoidance | 8% chance to Avoid being Stunned 4% increased maximum Life [1] [2] |
Stun Avoidance | 15% chance to Avoid being Stunned [1] [2] |
Heart of Oak | 20% chance to Avoid being Stunned 8% increased maximum Life Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds [1] |
Perfectionist | 30% chance to Avoid being Stunned 50% increased Stun and Block Recovery 5% increased Movement Speed [1] |
Chance to avoid interruptions from Stuns while Casting
Name | Stats |
---|---|
Avoid Interruption while Casting | 15% chance to Ignore Stuns while Casting [1] [2] |
Avoid Interruption while Casting and Elemental Resistances | 15% chance to Ignore Stuns while Casting +3% to all Elemental Resistances [1] |
Conjured Barrier | 30% chance to Ignore Stuns while Casting 50% increased Stun and Block Recovery 30% increased Mana Regeneration Rate while stationary [1] |
Practical Application | 25% chance to Ignore Stuns while Casting +20 to Strength and Dexterity +10% to all Elemental Resistances [1] |
Reduced Enemy Stun Threshold
Name | Stats |
---|---|
Mace Damage and Reduced Enemy Stun Threshold | 16% increased Physical Damage with Maces or Sceptres 5% reduced Enemy Stun Threshold with Maces or Sceptres Mace or Sceptre Attacks deal 16% increased Damage with Ailments [1] [2] 14% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 14% increased Damage with Ailments 10% reduced Enemy Stun Threshold with Maces or Sceptres [2] |
Physical Bow Damage and Stun Threshold | 10% increased Physical Damage with Bows 10% increased Damage Over Time with Bow Skills 10% reduced Enemy Stun Threshold with Bows [1] |
Stun Threshold Reduction | 10% reduced Enemy Stun Threshold [1] [2] [3] |
Two Handed Melee Damage and Reduced Enemy Stun Threshold | 14% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments 5% reduced Enemy Stun Threshold [1] |
Pain Forger | 10% chance to gain a Power Charge when you Stun with Melee Damage 60% increased Critical Strike Chance with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres [1] |
Skull Cracking | 36% increased Physical Damage with Maces or Sceptres 12% reduced Enemy Stun Threshold with Maces or Sceptres Mace or Sceptre Attacks deal 36% increased Damage with Ailments [1] |
No results found for the given query.
Stun Duration on Enemies
Name | Stats |
---|---|
Mace Damage and Stun Duration | 16% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 16% increased Damage with Ailments 20% increased Stun Duration on Enemies [1] [2] 10% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 10% increased Damage with Ailments 10% increased Stun Duration on Enemies [2] 14% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 14% increased Damage with Ailments 10% chance to double Stun Duration [3] |
Staff Damage and Stun Duration | Staff Attacks deal 15% increased Damage with Hits and Ailments 10% increased Stun Duration with Staves on Enemies [1] [2] |
Stun Duration | 25% increased Stun Duration on Enemies [1] [2] 20% increased Stun Duration on Enemies [2] |
Stun Duration per Endurance Charge | 5% increased Stun Duration on Enemies per Endurance Charge [1] |
Two Handed Melee Damage and Stun Duration | 10% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 10% increased Damage with Ailments 10% increased Stun Duration with Two Handed Melee Weapons on Enemies [1] 14% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments 20% increased Stun Duration with Two Handed Melee Weapons on Enemies [2] |
Destroyer | 25% increased Physical Damage with Two Handed Melee Weapons 5% increased Attack Speed with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 25% increased Stun Duration with Two Handed Melee Weapons on Enemies [1] |
Goliath | 50% chance to double Stun Duration [1] |
Heavy Draw | 30% increased Physical Damage with Bows 30% increased Damage Over Time with Bow Skills 50% increased Stun Duration with Bows on Enemies [1] |
Kinetic Impacts | 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% chance to deal Double Damage 10% chance to double Stun Duration [1] |
Spinecruncher | 30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 60% increased Stun Duration against Enemies that are on Full Life [1] |
Wrecking Ball | Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 40% increased Stun Duration with Two Handed Melee Weapons on Enemies [1] |
Ascendancy Class | Name | Stats |
---|---|---|
Juggernaut![]() | Armour, Stun Duration | 15% increased Armour 20% increased Stun Duration on Enemies [1] |
Juggernaut![]() | Unyielding | 8% increased Damage per Endurance Charge 25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge 6% increased Area of Effect per Endurance Charge [1] |
Stun immunity
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant![]() | Berserker | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds Cannot be Stunned while you have at least 25 Rage 15% more Damage 5% increased Damage taken 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1] |
Ascendant![]() | Juggernaut | Gain 1 Endurance Charge every second if you've been Hit Recently Cannot be Chilled 5% increased Damage per Endurance Charge +1000 to Accuracy Rating Cannot be Stunned [1] |
Ascendant![]() | Occultist | You can apply an additional Curse Regenerate 1.5% of Energy Shield per second 10% increased Effect of your Curses Cannot Be Stunned while you have Energy Shield [1] |
Berserker![]() | Rite of Ruin | Inherent effects from having Rage are Tripled Lose 0.1% of Life per second per Rage while you are not losing Rage Cannot be Stunned while you have at least 25 Rage [1] |
Champion![]() | Unstoppable Hero | 20% increased Attack Speed while Fortified Cannot be Stunned while Fortified +500 to Armour and Evasion Rating while Fortified [1] |
Gladiator![]() | Painforged | +10% Chance to Block Attack Damage Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage [1] |
Juggernaut![]() | Unstoppable | Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value 10% increased Movement Speed Cannot be Stunned [1] |
Occultist![]() | Vile Bastion | Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second Cannot Be Stunned while you have Energy Shield Regenerate 40 Energy Shield per second [1] |
Slayer![]() | Endless Hunger | 20% of Overkill Damage is Leeched as Life You are Unaffected by Bleeding while Leeching Cannot be Stunned while Leeching 20% increased Attack Speed while Leeching [1] |
Name | Stats |
---|---|
Unwavering Stance | Cannot Evade enemy Attacks Cannot be Stunned [1] |
Miscellany
These passive skills are related to stun, but do not fit in any other category:
Name | Stats |
---|---|
Fortify on Melee Stun | Melee Hits which Stun have 10% chance to Fortify [1] [2] |
Concussive Force | Ignites from Stunning Melee Hits deal 20% more Damage Hits Stun as though dealing 50% more Melee Fire Damage [1] |
Pain Forger | 10% chance to gain a Power Charge when you Stun with Melee Damage 60% increased Critical Strike Chance with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres [1] |
Relentless | 25% increased Physical Damage Regenerate 1% of Life per second if you have Stunned an Enemy Recently [1] |
Ribcage Crusher | Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently [1] |
Trial of the Faith | 50% increased Stun and Block Recovery Regenerate 5% of Life over 1 second when Stunned Regenerate 5% of Energy Shield over 1 second when Stunned [1] |
Unfaltering | 50% increased Stun Threshold 10% of Damage taken from Stunning Hits is Recovered as Life [1] |
Ascendancy Class | Name | Stats |
---|---|---|
Juggernaut![]() | Unyielding | 8% increased Damage per Endurance Charge 25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge 6% increased Area of Effect per Endurance Charge [1] |
Masteries
The following Masteries are related to Stun:
Mastery | Effects |
---|---|
Armour and Evasion Mastery |
|
Caster Mastery |
|
Critical Mastery |
|
Energy Shield Mastery |
|
Evasion Mastery |
|
Fortify Mastery |
|
Mace Mastery |
|
Physical Mastery |
|
Staff Mastery |
|
Stun Mastery |
|
Two Hand Mastery |
|
Cluster jewel passives
The following cluster jewel-only passives are related to stun:
Name | Stats |
---|---|
Paralysis | 30% increased Lightning Damage Lightning Skills have 10% reduced Enemy Stun Threshold 10% chance to double Stun Duration [1] |
Practiced Caster | 20% increased Spell Damage 5% increased Cast Speed 35% chance to Ignore Stuns while Casting [1] |
Pure Might | +20 to Strength Purity of Fire has 80% increased Mana Reservation Efficiency 40% increased Stun and Block Recovery [1] |
Uncompromising | Determination has 50% increased Mana Reservation Efficiency 20% increased Stun Threshold [1] |
Unwavering Focus | Channelling Skills deal 30% increased Damage 50% chance to Avoid being Stunned while Channelling [1] |
Battlefield Dominator | 15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments 10% reduced Enemy Stun Threshold [1] |
Heavy Hitter | 30% increased Attack Damage 30% increased Damage with Ailments from Attack Skills 10% reduced Enemy Stun Threshold 20% chance to double Stun Duration [1] |
Skullbreaker | +15% to Critical Strike Multiplier 8% reduced Enemy Stun Threshold [1] |
Unwaveringly Evil | 30% increased Chaos Damage Chaos Skills ignore interruption from Stuns [1] |
Tattoos
Item | Effect(s) |
---|---|
Tattoo of the Rongokurai Brute![]() Replaces a Small Strength Passive Skill15% increased Stun ThresholdRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. Shift click to unstack. ![]() | 15% increased Stun Threshold |
Tattoo of the Rongokurai Goliath![]() Replaces a Small Strength Passive Skill10% increased Stun Duration on EnemiesRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. Shift click to unstack. ![]() | 10% increased Stun Duration on Enemies |
Tattoo of the Tasalio Tideshifter![]() Replaces a Small Dexterity Passive Skill15% chance to Avoid being StunnedRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. Shift click to unstack. ![]() | 15% chance to Avoid being Stunned |
Tattoo of the Tukohama Warrior![]() Replaces a Small Strength Passive SkillMelee Hits which Stun have 5% chance to FortifyRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos. Shift click to unstack. ![]() | Melee Hits which Stun have 5% chance to Fortify |
Version history
Version | Changes |
---|---|
3.22.0 | |
3.21.0 |
|
3.11.0 |
|
3.7.0 |
|
0.8.4 | |
0.8.3 |
|
0.8.1 |
|
References
- ↑ Mark_GGG (July 14, 2014). "Possible to stun yourself on reflect with vulnerability?". Official Path of Exile Forums. Retrieved November 26, 2014.
- ↑ 2.0 2.1 2.2 2.3 2.4 Malice (November 13, 2011). "Mechanics Thread". Path of Exile Forum. Retrieved October 20, 2013.
- ↑ Mark_GGG (July 13, 2017). "Stun Buff - Any chance for that?". Path of Exile subreddit. Retrieved July 13, 2017.
- ↑ Mark_GGG (August 21, 2013 5:23 AM). "Vulnerability's additional chance to stun not applying". Path of Exile Forum. Retrieved August 21, 2013.
- ↑ https://www.pathofexile.com/forum/view-thread/619526#p5518445
- ↑ https://www.pathofexile.com/forum/view-thread/1837543#p14215715
- ↑ https://www.pathofexile.com/forum/view-thread/3404938
- ↑ Mark_GGG (October 25, 2012). "Stun and Reduced Stun Threshold: the quick and dirty way". Path of Exile Forum. Retrieved October 20, 2013.
- ↑ Rory (April 18, 2015). "A potential change I'm keen to hear your thoughts on". Path of Exile Forum. Retrieved March 14, 2016.
- ↑ Mark_GGG (July 16, 2013). "Energy Shield's Chance to Ignore Stun is not additive with Chance to Avoid Stun". Path of Exile forum. Retrieved February 3, 2016.
- ↑ milesmeloro (July 17, 2013). "Energy Shield's Chance to Ignore Stun is not additive with Chance to Avoid Stun". Path of Exile subforum. Retrieved February 3, 2016.